• Title/Summary/Keyword: 컴퓨터 단말기

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Home Network System based on LabVIEW (LabVIEW 기반의 홈 네트워크 시스템)

  • Seo, Jung-Hee;Kim, Kil-Young;Park, Hung-Bog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.823-826
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    • 2008
  • This paper will show how to design home network management system in the wired/wireless environment using graphical language LabVIEW, J2ME and to apply the design to monitoring and remote controling for the information devices at home. This paper also provides with efficiency of device control and current status check according to the circumstances of administrators by constructing the wire/wirelessly integrated administration system. It means the administrators can access to central administration server and acquire the control right through web being able to operate the system with flexibility and can access to the server without computer whenever, wherever they need to control and administrate it through this wired/wireless unit easily.

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Study on Subscription Client System Based on .NET (.NET 기반의 예약 시스템에 관한 연구)

  • 최현주;장민석
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.740-744
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    • 2003
  • Nowaday, a system development which does to the foundation is drawing the concern that new foundation technique for Web application development. Various terminal is a service supply is not easy. Because of the protocol to use differs for every each terminal, We must make a server program the each every protocol. A reservation system setup itself was not easy at the reason. Because of the importance of the field which is the mobile have been enlarged to a day, We have been raised in reality to the problem to solve. This facility which the technique supports in the paper to use, We can offer the service to server program. The design will try to implement about the reservation system besides.

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Outage Probability and Throughput Analysis of Hybrid-ARQ Based Opportunistic Relaying with Outdated CSI (지연된 채널 정보를 가진 하이브리드 ARQ 기반 기회적 중계 기법의 불능 확률 및 처리율 분석)

  • Park, Jin-Hyun;Lee, Jae-Hong
    • Journal of Broadcast Engineering
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    • v.17 no.2
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    • pp.262-269
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    • 2012
  • Hybrid-ARQ and opportunistic relaying are the widely used schemes for obtaining diversity gain in wireless communications. In opportunistic relaying, channel state information(CSI) between relays and destination is required to select the best relay. But if the destination moves very fast, the CSI becomes outdated. In this paper, performance of hybrid-ARQ based opportunistic relaying with outdated CSI is analyzed in outage probability and throughput perspective. The analysis is verified by computer simulations.

Design and Implementation of Finger Keyboard with Video Camera (비디오 카메라를 이용한 핑거 키보드의 설계 및 구현)

  • Hwang, Kitae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.5
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    • pp.157-163
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    • 2016
  • This paper presents Finger Keyboard which detects the user's key types on a keyboard drawn on the paper using a video camera. The Finger Keyboard software was written in standard C/C++ language and thus easy to port to other computing environments. We installed a popular USB-type web camera on a Windows PC and implemented the Finger Keyboard as a Windows application which detects key typing and then injects the key code into the message queue of the Windows operating system. Also we implemented the Finger Keyboard on the Raspberry Pi 2 embedded computer with a dedicated camera and connected it to the Android device as an external keyboard through the Bluetooth. The result of experiments showed that the average ratio of recognition success is around 80% at the typing speed of 120 characters per minute.

A Hybrid Rendering Model to support LOD(Level of Detail) (LOD(Level of Detail)를 지원하는 하이브리드 렌더링 모델)

  • Kim, Hak-Ran;Park, Hwa-Jin
    • Journal of Digital Contents Society
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    • v.9 no.3
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    • pp.509-516
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    • 2008
  • We propose the Hybrid Rendering model to support multi-resolution for computer graphics. LOD method for computer graphics system considering performance of device environment and end-user preference usually adopts mesh resolution, mipmap in texture rendering, or oct-tree data structure in ray tracing. The hybrid rendering model, as a local shading model combining Gouraud shading model and a flat shading model, applies a proper shading method to each of polygons consisting of an object. This method can be an effective alternative to reduce real-time rendering time so that it can be utilized in real time adaptive service of computer graphic contents among various device environments under ubiquitous environments.

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WEBIO Libraries for C and Prolog Languages (C 및 Prolog 언어용 웹 입출력 라이브러리)

  • 신동하
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.755-761
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    • 2002
  • Before the Internet was available, most application programs were executed using terminals, connected to host computers, as standard input output devices. The Internet is popular today and many services are provided on web browsers connected to the Internet. Since the standard I/O method used for terminals is different from the communication I/O methods used for web browsers, it is not possible to execute many application programs developed for the conventional terminals on web browsers. In this paper, we describe Web Input Output(WEBIO) library that enables application programs conventional on terminals to be executed on web browsers by recompilation without source modification. The WEBIO libraries for C and Prolog languages have been developed and they are under test now.

A Display Method of Image Information and URL Using the Message Structures of Emergency Alert Broadcasts for 5G Cellular Communications (5G 이동통신 용 재난경보 방송의 메시지 구조를 이용한 이미지 정보 및 URL 표출기법)

  • Chang, Sekchin
    • Journal of Broadcast Engineering
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    • v.26 no.5
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    • pp.592-598
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    • 2021
  • Current cellular systems rely on a CBS protocol for emergency alert broadcast services. However, the CBS protocol just specifies the delivery of a limited text message. Therefore, foreigners, who are unfamiliar with local characters, may have some difficulties in understanding the received CBS text message. The CBS protocol also reveals a distinct restriction in delivering abundant information because of a limited number of text characters. In order to overcome the weak points of the current CBS protocol, we propose a display method of image information and URL on the screens of mobile terminals for the received CBS text message in this paper. The presented approach effectively utilizes the message structure of CBS for 5G cellular systems.

Multi-Level Study for Adaptation Service of 3D Graphics Contents in Ubiquitous Environment (유비쿼터스 환경에서 다중레벨 3D 그래픽 콘텐츠의 적응 서비스를 위한 미들웨어 연구)

  • Kim, Hak-Ran;Park, Hwa-Jin;Yoon, Yong-Ik
    • Journal of Digital Contents Society
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    • v.8 no.2
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    • pp.245-253
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    • 2007
  • Recently, the use and application of computer graphics in the mobile and ubiquitous environment are growing. Real-time rendering and modeling for computer graphics are due to system performance, there're lots of limitation in lower system such as PDA and cell phone etc. Therefore, we suggested the intelligent Serving Rendering Middleware which is to provide adaptation service of computer graphics contents fit to user's environment real-time whatever environment the users are in. The Service Rendering Middleware needs multi-level configurations and applications, so, in this paper we propose multi-level algorithm to decide adaptation levels are deal with separately according to device performance.

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METHOD AND APPARATUS FOR BATTERY GAGING IN A PORTABLE TERMINAL USING AMOLED (아몰레드 디스플레이를 포함하는 휴대단말기의 배터리 게이징 방법 및 장치)

  • Kim, Jin-Kyu;Choi, Sang-Il;Koh, Seok-Joo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.33-36
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    • 2012
  • Mobile 기술이 발달되면서 사용자의 요구도 많이 늘어나고 있는 추세이다. 그 중 기존 TFT LCD와는 다른 AMOLED가 각광을 받고 있는 상태이며 AMOLED의 여러 가지 장점으로 인해 Mobile 환경에서 많이 사용하고 있다. 하지만 AMOLED는 색상 에 따라 전류 소모가 차이가 나며 이에 따라 S/W 적으로 밝기에 대해 Battery 보상 알고리즘을 적용할 수 없다. 즉 S/W 적으로 현재 화면의 색상을 판단할 수가 없는 상황이며 이로 인해 AMOLED LCD를 사용하는 모든 Mobile Device는 Battery Gauge을 위해 전용 Gauge IC Chip을 사용할 수 밖에 없는 실정이며 이로 인해 제품 비용 및 실장에 어려움이 생기고 있다. 일반적으로 대부분의 Mobile CPU는 내부에 ADC Controller를 내장하고 있으며 AMOLED를 사용할 경우 내부의 ADC Controller를 사용할 수 가 없게 된다. 본 논문은 AMOLED의 색상에 따른 보상 알고리즘을 S/W 적으로 LCD Framebuffer Law Data를 이용하여 색상 보정을 함으로써 Mobile 환경에 좀 더 알맞은 AMOLED를 적용하기 위해 작성이 되었다.

A Locality-Based Log Block Replacement Technique for NAND Flash Memory (NAND 플래시 메모리를 위한 지역성 기반의 로그 블록 교체 기법)

  • Lee, SungJin;Kim, YoungJin;Kim, Jihong;Shin, Dongkun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.755-758
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    • 2007
  • 플래시 메모리는 휴대폰, MP3 플레이어, 개인휴대정보단말기(PDA), 휴대용 멀티미디어 플레이어(PMP), 디지털 카메라 및 캠코더와 같은 이동성이 강한 소형기기에서 가장 많이 사용되는 저장 매체이다. 최근 대용량의 값싼 플래시 메모리가 등장하면서 랩톱이나 데스크톱과 같은 일반적인 컴퓨팅 환경을 지닌 기기들에서도 그 사용이 확대되고 있는 추세이다. 플래시 메모리가 보다 범용적인 저장 장치로 사용되기 위해서는 일반 컴퓨팅 환경에서의 복잡한 작업 부하에서도 우수한 성능을 제공할 수 있는 플래시 변환 계층(Flash Translation Layer)이 반드시 필요하다. 아쉽게도 현재까지 연구된 FTL 기법들은 소형기기의 단순한 작업 부하에 알맞도록 설계되어 있으며, 일반 컴퓨팅 환경과 같이 복잡한 작업 부하를 지닌 환경에서는 우수한 성능을 제공하지 못한다는 단점을 가지고 있다. 본 논문에서는 일반 컴퓨팅 환경의 복잡한 작업 부하에 대해서도 우수한 가비지 수집 성능을 제공하는 새로운 로그 블록 교체 기법을 제안하였다. 실험을 통한 평가 결과, 제안한 기법은 기존 기법 대비 평균 35% 정도의 가비지 수집 부하를 감소시키는 것으로 나타났다.

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