• Title/Summary/Keyword: 커뮤니티 플랫폼

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Analysis of the Characteristics of Smart Platforms by Type of Community Participation (커뮤니티 참여 유형별 스마트 플랫폼 특성 분석)

  • Kwang-Woo, NAM;Erlando, Sulistia
    • Journal of the Korean Association of Geographic Information Studies
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    • v.25 no.4
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    • pp.119-135
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    • 2022
  • Digital platforms play crucial roles in terms of enabling and sustaining online communities. However, who really benefits from digital platform development, and what are the benefits digital platforms provide for the development of smart communities. This paper explores this question, the goal was to understand the links between digital platforms and smart communities, using the clustering methodology process to have a better understanding of characteristic of each digital platform, Twenty nine digital platforms is clustered and used as a study case. This paper explores how the categorization of digital platform characteristics encourages participation by a smart community, thus improving information and service delivery. On another side, the rise of digital platforms brings new challenges for policy maker to foster a smart community and firms the digital platform also offer benefits to giving effective and efficient service.

Food Purchasing Platform using Metabus-based Multinational Student Community (메타버스 기반 다국가 유학생 커뮤니티를 이용한 음식 구매 플랫폼)

  • Kim, Sea Woo
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.5
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    • pp.259-264
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    • 2022
  • The food purchase platform using the metaverse-based multinational student community is a metaverse purchase platform using the multinational food preference community. Through the use of this platform, it is expected to establish a community of multinational international students, a community of international student sellers, and foster a new industry of metaverse purchase platforms. The metaverse platform guarantees anonymity, is space-time-free, and can freely communicate with avatars to create a second business communication. In addition, by selling many kinds of favorite foods in small quantities, it customizes scarcity while reducing the burden of providing services and making it easier for international students to participate.This platform can enhance to more business opportunities using community manpower.

Prosumer Marketing for the Open Source Software(OSS) utilizing the Social Media Platform (소셜 미디어 플랫폼을 활용한 오픈소스 SW의 프로슈머 마케팅 연구)

  • Kim, Tae-Yang;Shin, Dong-Hee
    • The Journal of the Korea Contents Association
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    • v.14 no.9
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    • pp.411-427
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    • 2014
  • The interest on the Open Source Software(OSS) has been increasing as the Microsoft's latest Windows XP support ended. In this light trend, this study can contribute to the OSS marketing area. Specifically, it examined that the activation of online brand community about the OSS can affect to prosumer marketing of the OSS utilizing social media platform. In addition, the OSS social media platform users' loyalty for the OSS was investigated. The findings show that content, consumer support, UI, and reward among the activate factors of online brand community significantly affected to the activation of OSS social media platform. The brand reputation, however, was found insignificant to the activation of OSS social media platform. In addition, the activation of OSS social media platform can positively affect to their loyalty for the OSS. It means that participation to the social media activities about OSS and interaction with others in the network can help to form positive attitude for the OSS. In conclusion, the prosumer marketing utilizing social platform can be an important strategy as a new solution of the OSS business in the rapidly changing ICT ecosystem environment.

Platform Strategies and Software Development Strategies in the era of Web Platform (웹의 플랫폼화에 따른 플랫폼 및 소프트웨어개발 전략)

  • Baek, Young-Nahn
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2007.05a
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    • pp.101-110
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    • 2007
  • Current strategic trends in service distribution and software development in response to Web as a platform represent a paradoxical concurrent pursuit of 'economy of scale' and 'service'. From the software perspective, the major novel elements of the Web 2.0 era are Web as a platform and the emergence of long-tail service enabling web sites to function as an independent distribution channel. The current study analyzed the platform strategy for establishing a community of interactive developer and customers taking the issue of economy of scale into consideration. Software industry should face the new reality and utilize the open source community for cost minimization and securing customer base. Furthermore, Lego-style software development should be adopted for maintaining cost-competitiveness in customized software development.

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A Study on the Activation Plan of Web-based Open Source Platform using 3D Printer -Focused on Platform Toy- (3D Printer를 이용한 웹기반 오픈소스 플랫폼 제작 방안에 관한 연구 -Platform Toy를 중심으로-)

  • Lee, Chang-Beom;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.17 no.6
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    • pp.341-347
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    • 2019
  • As the concept of open source extends beyond the scope of software, many companies are also introducing business models using open source concepts. This study is a study on how to create a web-based open-source platform using a 3D printer and aims to create an open-source platform modeled on the Kidults community where users are highly willing to participate. The research method established the direction of initial platform production by collecting basic data through the usability of the platform and Toy design preferences and propensity analysis through research on open source use cases by various companies and user surveys in the Kidults Community. Features unique platform Toy sources that are freely reinterpreted by the user and re-shared and sold to the platform. Research should continue to boost user motivation by activating communities within the platform.

Big Data Platform for Public Library Users: Focusing on the Cultural Programs and Community Service (이용자를 위한 공공도서관 빅데이터 플랫폼 구축 방안 연구 - 문화프로그램 및 커뮤니티 서비스 정보를 중심으로 -)

  • Yoon, SoYoung
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.33 no.3
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    • pp.347-370
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    • 2022
  • Most public library websites provide unstructured cultural program data, which cannot be produced and utilized systematically as bibliographic information. It is not sufficiently used in existing library big data research or cases, and there is a risk of disappearing when the website is reorganized or the person in charge is changed. This study developed a data schema that can be used in conjunction with bibliographic data by collecting and analyzing cultural programs and community service data produced in an unstructured manner and proposed to share and utilize public library cultural programs and community service data, and establish a library big data platform that can serve as an information channel between librarians who are cultural program planners. Library program data posted on the library website can be integrated and managed through the platform, securing continuity of work, and systematically managing and preserving the specialized service history of individual libraries.

Implementation of a citizen-driven smart city living lab community platform to improve pedestrian environment of school zone (스쿨존 보행환경 개선을 위한 시민참여형 스마트시티 리빙랩 커뮤니티 플랫폼 구현)

  • Jang, Sun-Young;Kim, Dusik
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.415-423
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    • 2021
  • Citizen participation and Living Lab are attracting interest as one of the major strategies for the success of smart cities. In a Living Lab, citizens, who are the end-users of technology, participate in the search for alternatives to define and solve problems and repeat experiments to verify alternatives in a circular process. The purpose of this research was to present an operating model of a citizen-participating online community platform to improve urban problems, implement and test it, and show its applicability. To this end, an operation model of a citizen-participating online community platform was proposed to improve urban problems. An online platform was designed and implemented to reflect the functions pursued by the operation model. Finally, a pilot test for the function was performed using the Oma Elementary School case located in Ilsan, Goyang-si, Gyeonggi-do. The operating model was designed with the city's pedestrian environment and children. As a result, the sharing and communicating process of urban issues among community members worked appropriately according to the designed intention. The Living Lab coordinator could visualize and view urban issues posted by users on a map based on location information. Visualizing the urban problem as a heat map confirmed that urban problems were concentrated in a specific area.

Member Framework for Community Computing in Ubiquitous Computing Environments (유비쿼터스 컴퓨팅 환경에서의 커뮤니티 컴퓨팅을 위한 멤버 프레임워크)

  • Kim, Han-Wook;Song, Se-Heon;Lee, Jung-Tae;Kim, Min-Koo
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.796-801
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    • 2007
  • 유비쿼터스 지능 공간(Ubiquitous Smart Space)에서 동적으로 발생하는 다양한 문제를 협업을 통하여 해결할 수 있는 방법론으로 제안된 커뮤니티 컴퓨팅 (Community Computing) 모델을 기반으로 하는 개발 도구(Community Computing Development Tool Kit : CDTK)를 사용하면 특정 문제를 해결할 수 있는 커뮤니티 컴퓨팅 어플리케이션이 생성된다. 이 커뮤니티 컴퓨팅 어플리케이션이 실제로 유비쿼터스 지능 공간에 존재하는 uT-entity에 이식되어 동작하기 위해서 uT-entity의 종류에 상관없이 커뮤니티 컴퓨팅 어플리케이션이 배포될 수 있는 환경을 필요로 한다. 본 연구에서는 CDTK를 이용하여 생성된 커뮤니티 컴퓨팅 어플리케이션이 uT-entity에 배포(Deployment)되어 각 uT-entity가 커뮤니티의 멤버로 참여하여 멤버간의 협업을 통해 목적(Goal)을 달성할 수 있도록 지원하는 어플리케이션 프레임워크인 멤버 프레임워크(Member Framework)를 제안하고, 이를 이클립스 리치클라이언트 플랫폼(Rich Client Platform) 기반의 플러그인(Plug-In)으로 설계하고자 한다.

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Fault Tolerant Community Computing using Context Ontology (컨텍스트 온톨로지를 이용한 결함허용 커뮤니티 컴퓨팅)

  • Kim, Min-Soo;Kim, Min-Koo
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.784-789
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    • 2007
  • 유비쿼터스 환경에 존재하는 스마트 객체들 사이의 협력으로 지능적인 서비스를 제공하는 시스템을 구축하기 위한 새로운 패러다임으로 커뮤니티 컴퓨팅이 제안되어, 활발히 연구되고 있다. 커뮤니티는 해결해야 할 목표를 가지며 목표 달성을 위해 필요한 멤버들을 구성하고, 멤버들은 목표 달성을 위해 상호작용한다. 이러한 상황에서 멤버의 결함은 멤버 사이의 상호작용을 중단시키는데, 원활한 멤버 사이의 상호작용이 커뮤니티의 목표를 달성하는 가장 중요한 문제이므로, 결국 멤버의 결함은 커뮤니티의 목표 달성의 실패를 가져온다. 이 문제를 해결하기 위해, 본 논문에서는 컨텍스트 온톨로지를 이용한 멤버의 복제 방법 및 복구 알고리즘을 제안한다. 각 멤버는 자신의 상태를 커뮤니티에 전송하며, 커뮤니티는 모든 멤버의 상태를 온톨로지로서 유지한다. 멤버의 결함이 발견되면, 커뮤니티는 결함이 발생한 멤버의 상태 온톨로지를 추론하여 이 멤버를 대신할 새로운 멤버를 커뮤니티로 끌어들인다. 커뮤니티에 들어온 새로운 멤버는 다른 멤버들과 즉시 상호작용을 할 수 없기 때문에, 커뮤니티로부터 결함이 발생한 멤버의 온톨로지를 전송 받아 추론하여 자신의 상태를 결함이 발생한 멤버의 상태로 전환시킨다. 이 과정이 끝나면, 새로운 멤버는 자연스럽게 다른 멤버들과 상호작용을 할 수 있으며, 커뮤니티는 목표 달성을 위해 계속적으로 나아간다. 본 논문에서는 이 알고리즘의 빠르고 효율적인 수행을 위해 OWL(Web Ontology Language)로 기술된 컨텍스트 온톨로지를 사용하였으면, Jade 에이전트 플랫폼을 이용하여 제안한 방법을 실험, 분석 하였다.

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Design of Community Computing Platform based on OSGi for intelligent service (지능적인 서비스를 위한 OSGi 기반 커뮤니티 컴퓨팅 플랫폼 설계)

  • Kim, Tae-Su;Park, Hui-Jung;You, Soung-Hun;Cho, We-Duke
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.309-313
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    • 2008
  • The realization of intelligent services for users is the ultimate goal of ubiquitous computing. The Context-awareness for the realization of intelligent environment organization are important components. Many of the research institution are researching. Therefore, our research introduces about the dynamic environment organization based on context-awareness and the way of providing service for users. Also, our research proposes the community computing platform based on OSGi.

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