• Title/Summary/Keyword: 친숙성

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Analysis on Attitudes of Different Individuals toward On-line Game Portal Sites (개인의 특성이 온라인 게임 포털 사이트에 대한 태도에 미치는 영향에 관한 분석)

  • Lee, Eun-Ah;Kim, Eun-Jung;Jung, Jai-Jin;Kim, Tai-Suk
    • Journal of Korea Multimedia Society
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    • v.12 no.4
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    • pp.583-590
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    • 2009
  • For entertaining information system such as online games that value pleasures, characteristics of individuals can be very important factor. In this study, the influence of individuals' characteristics on the emotional and perceptive attitudes toward portal sites was analyzed with statistical method through surveys using Technology Acceptance Model suggested by Davis et al. (1989). As a result of the study, it was found that the influence that the influence of game's characteristics have on the perceived accessibility has significant influence on the emotions about game portal site, which means familiarity is influential Detailed assumptions on the influence of game portal site on the perceived accessibility showed that familarity and achievement mavenism are all influential. It showed that the perceived accessibility about game portal site has significant influence on the perceived pleasure. Also, it was found that the perceived pleasure about game portal site has influence on cognitive attitude but the perceived accessibility has no influence on cognitive attitude. Also, the influence of the perceived pleasure and the perceived accessibility about game portal site on emotional attitude and the influence of the perceived pleasure on cognitive attitude were studied. As a result, it was found that the perceived pleasure and the perceived accessibility have influence on emotional attitude.

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A study on the Image Change Effect by Wearing Color Lens of Female University Students (여대생의 미용 컬러렌즈 착용에 따른 이미지 변화효과에 관한 연구)

  • Bang, Hyo-Jin
    • The Journal of the Korea Contents Association
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    • v.16 no.12
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    • pp.113-123
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    • 2016
  • The purpose of this study is to look into the effect of wearing color lenses on one's image and was based on 221 college students in Gyeonggi-do and Gangwon-do. I examined how it appears as the evaluation factor visually. After by looking in the different image effect and relevance as to the classified evaluating factors, I tried to look into what effect the color lenses has on woman eye and image. The result is as follows. It appears that wearing color lenses makes one look fancier, more attractive, sophisticated, and favorable, whereas not wearing color lenses makes one look softer, weaker, more innocent, and comfortable. Analyzing these evaluations showed that wearing color lenses has most to do with attractiveness followed by pureness, familiarity, and decorativeness in order, whereas not wearing color lenses has most to do with familiarity followed by attractiveness, pureness, and decorativeness. It is considered that eyes with color lenses on them make the person seem decorative, attractive, and pure, which brings effect of improving one's eye and face image. Analyzing the correlation between each color lenses-wearing factor and one's image showed that when a person is wearing color lenses, the more the person is considered decorative, pure, and attractive, the more it has to do with improving the person's eye and face image. The result, therefore, shows that wearing color lenses makes one's eye and face image attractive, pure, and decorative, and wearing them is an important means to improve one's eye and face image.

A Study of the Moderating Roles of Website Trustworthiness, Satisfaction, and Familiarity With Regard to Online Purchase Intention (웹사이트 신뢰도, 만족도, 친숙도가 구매의향에 미치는 상호조절 역할에 관한 연구)

  • 윤성준;김주호;백미영
    • Asia Marketing Journal
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    • v.5 no.3
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    • pp.106-131
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    • 2003
  • 본 연구는 소비자 신뢰의 형성과 역할에 대한 모델을 전자상거래에 적용시켜서 온라인 구매의사결정에 관한 연구모델을 제시하고 그 모델의 유효성을 실험적 조사를 통해 평가하는데 주목적이 있다. 모델의 검증을 위하여 신뢰가 성립하기 위한 선행변수(거래 안전성, 웹사이트 실체성, 검색 기능성)와 조절변수(웹사이트 친숙도), 그리고 결과변수(구매의향)로 구성된 연구모델의 변수간의 구조적 관계를 검증하였다. 본 연구의 개념적 모델에서 신뢰도는 만족도와 함께 온라인 구매의향에 유의한 영향을 미친다고 설정되었다. 122 명의 대학생을 연구 참여자로 선정하여 전산실에서의 통제된 시뮬레이션 상황에서 4 개의 사이트(한솔 CS, 롯데, 메타랜드, 지그타운)를 대상으로 실행된 본 연구의 주요분석 결과는 다음과 같다. 첫째, 웹사이트 신뢰도는 사이트 안전성과 실체성에는 반응하였으나 기능성은 신뢰도에 영향을 미치지 못하였으며, 웹사이트 만족도는 웹사이트의 안전성, 실체성, 기능성에 모두 민감히 반응하였다. 둘째, 4 개 사이트 중에서 3 개가 웹사이트 만족도 보다는 신뢰도가 구매의향에 영향을 더 많이 주는 것으로 나타났다. 셋째, 2 개 사이트에서 웹사이트 신뢰도는 만족도와 서로가 구매의향에 대해 상대적인 조절역할을 하는 것으로 나타났다. 본 연구의 결과는 전자상거래에서 점차 중시되고 있는 신뢰도에 대한 개념을 웹사이트 만족도와 온라인 구매의향과 연관하여 파악함으로써 신뢰도의 원천과 영향력에 대한 실체적이고 현실성 있는 접근방법을 제시하여 줌으로써 웹사이트의 개발에 관련하여 인터넷 마케터들에게 효과적인 마케팅 전략의 수립을 위한 이론적, 실무적 근거를 제공하여 준다.

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Operation Strategy in Online Knowledge Sharing Community (지식공유 목적의 가상 커뮤니티 운영전략에 관한 연구)

  • Lee, Kook-Yong
    • The Journal of Society for e-Business Studies
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    • v.14 no.4
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    • pp.95-118
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    • 2009
  • Virtual community, which is formed on the internet, is expected to serve the needs of members for communication, information, and knowledge sharing. The executives of organizations should consider operating strategy of virtual community as a new innovation or knowledge pool since members share knowledge. However, many virtual community have failed due to members' low willingness to engage and furthermore to share knowledge with other members. Thus, there is a need to understand and foster the determinants of members' loyalty in virtual community. The objective of this study is to develop an integrated model designed to investigate and explain the relationships between contextual factors, personal perceptions of virtual community, usefulness, ease of use, familiarity, members' trust, reputation, community trust, attitude, satisfaction and loyalty. Empirical data was collected from 286 internet users and tested using structural equation modeling to verify the fit of the hypothetical model. The results show that the usefulness, familiarity significantly influences attitude and members' trust is significantly influence the community trust. And I confirmed that ease of use and attitude play the role of determinants in making the satisfaction, community trust and reputation influence the satisfaction that have the direct effect to making the loyalty. The results of the study can be used to identify the loyalty in virtual community. By investigating the impacts of contextual factors and personal perceptions on virtual community, the integrated model better explains behavior than other proposed models. This study might help executives of virtual communities and organizations to manage and promote community trust, attitude, satisfaction to stimulate members' willingness to revisit the community and futhermore enhance their virtual community loyalty.

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Visitors' Perceptions of Visitor Reservation System in the Seoseokdae Trail Section of Mudeungsan National Park (무등산국립공원 서석대 탐방구간의 탐방예약제 시행에 대한 탐방객의 인식)

  • Kim, Sang-Mi;Kim, Sang-Oh
    • Korean Journal of Environment and Ecology
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    • v.35 no.2
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    • pp.181-192
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    • 2021
  • This study surveyed visitors' perceptions of Mudeungsan National Park's Seoseokdae Trail Section (STS) on the visitor reservation system (VRS). Data were collected from 248 visitors to STS selected through convenient sampling in May 2019. The majority (86.9%) of the respondents rated their overall experience in STS as either "no problem at all" or "little problem". Moreover, 43.0% of the respondents were aware of the VRS. The most popular information source for VRS was the Internet (49.7%), followed by other people (18.4%) and broadcasting media, e.g., TV (17.7%). While 69.9% of the respondents thought that implementation of VRS would be effective in improving managerial conditions of the STS, respondents perceived that "cumbersome reservation procedures" (79.3%) of the VRS operation was the most important problem, followed by "unfairness associated with Internet familiarity gap" (78.7%) and "deprivation of the opportunities to visit freely" (76.3%). The support for VRS implementation was higher among higher-aged, married, higher-educated, more frequent STS visitors, Gwangju residents, and solo visitors than the other groups. The "knowledge level about VRS" and "the awareness level about potential problems associated with VRS operation" negatively influenced the support for the implementation of VRS, while "the perceived managerial effectiveness of VRS" positively influenced it.

Gender Differences in Scent Sensibility Effect Model of Scented Textile Products (향기섬유제품의 향기감성 영향모형에 대한 성별비교 연구)

  • Lee Kyu-Hye;Yoh Eun-Ah
    • Science of Emotion and Sensibility
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    • v.9 no.1
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    • pp.19-26
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    • 2006
  • In this research, a theoretical model indicating the influence of fragrance sensibility response on attitude toward and buying intention of scented textile products was tested. On-line survey data was collected from a total of 530 consumers who have used or purchased scented textile products. In results, gender differences were found in the multigroup analysis using Structural Equation Modeling. In the model of females, pleasantness, stimulating, familiarity and congruency of scent affected attitude toward scented textile products while pleasantness was only a factor influencing attitude toward scented textile products in the model of males. In addition, pleasantness was the most important factor for Two genders although males indicated a higher level of buying intention toward scented textile products.

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Structural Relationships Analysis of Technology Acceptance Model in M-Banking Service based on IC Chip (IC칩 기반모바일뱅킹 서비스에 있어서 기술수용모형의 구조관계 분석)

  • Kim, Min-Cheol;Kim, Min-Su
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.12
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    • pp.2199-2204
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    • 2007
  • The objective of this study is to get an implication through the application of Technology Acceptance Model (TAM) focused on Mobile Banking Service based on IC Chip. Thus firstly, this study reviewed the related literatures and materials. After this, this parer analyzed this TAM model with covariance structural method to search the factors influencing technology acceptance of Mobile banking service. In conclusion, the proposed model showed that 'innovation factor' influenced 'perceived usefulness' and 'user's acquaintance' influenced 'perceived ease of use'. And this 'perceived usefulness' influenced 'perceived ease of use' and this 'perceived ease of use' influence 'attitude toward use'.

Visual information processing of icons (아이콘의 표상 방식에 따른 시각정보처리)

  • Park, Jin-Han;Han, Gwang-Hui
    • Korean Journal of Cognitive Science
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    • v.8 no.4
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    • pp.19-33
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    • 1997
  • Icon is a small graphic which represents a particular function in computer interface. Comprehension and learning of icons are needed for using them because they represent some meanings. This study was conducted to examine which were more important factors in using icons. First, representational characteristics of icons were examined. Second, using a eyetracker, the way of coding of redundant display was examined which removed obscurity of display and gave more meaning to a user. Icons using attribute of object and direct discription of action were more efficient than icons of other representational form in comprehension. Redundant display was proved to have some advantages, especially when the icons had low familarity. Visual information processing of icons were discussed according to familarity and learning.

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