• Title/Summary/Keyword: 최단 경로 탐색

Search Result 185, Processing Time 0.028 seconds

A Study on A* Algorithm Applying Reversed Direction Method for High Accuracy of the Shortest Path Searching (A* 알고리즘의 최단경로 탐색 정확도 향상을 위한 역방향 적용방법에 관한 연구)

  • Ryu, Yeong-Geun;Park, Yongjin
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.12 no.6
    • /
    • pp.1-9
    • /
    • 2013
  • The studies on the shortest path algorithms based on Dijkstra algorithm has been done continuously to decrease the time for searching. $A^*$ algorithm is the most represented one. Although fast searching speed is the major point of $A^*$ algorithm, there are high rates of failing in search of the shortest path, because of complex and irregular networks. The failure of the search means that it either did not find the target node, or found the shortest path, witch is not true. This study proposed $A^*$ algorithm applying method that can reduce searching failure rates, preferentially organizing the relations between the starting node and the targeting node, and appling it in reverse according to the organized path. This proposed method may not build exactly the shortest path, but the entire failure in search of th path would not occur. Following the developed algorithm tested in a real complex networks, it revealed that this algorithm increases the amount of time than the usual $A^*$ algorithm, but the accuracy rates of the shortest paths built is very high.

Development of a Shortest Path Searching Algorithm Using Minimum Expected Weights (최소 기대 부하량을 이용한 최단경로 탐색 알고리즘 개발)

  • Ryu, Yeong-Geun
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.12 no.5
    • /
    • pp.36-45
    • /
    • 2013
  • This paper developed a new shortest path searching algorithm based on Dijkstra's algorithm and $A^*$ algorithm, so it guarantees to find a shortest path in efficient manner. In this developed algorithm, minimum expected weights implies the value that straight line distance from a visiting node to the target node multiplied by minimum link unit, and this value can be the lowest weights between the two nodes. In behalf of the minimum expected weights, at each traversal step, developed algorithm in this paper is able to decide visiting a new node or retreating to the previously visited node, and results are guaranteed. Newly developed algorithm was tested in a real traffic network and found that the searching time of the algorithm was not as fast as other $A^*$ algorithms, however, it perfectly found a minimum path in any case. Therefore, this developed algorithm will be effective for the domain of searching in a large network such as RGV which operates in wide area.

Multiple Path-Finding Algorithm in the Centralized Traffic Information System (중앙집중형 도로교통정보시스템에서 다중경로탐색 알고리즘)

  • 김태진;한민흥
    • Journal of Korean Society of Transportation
    • /
    • v.19 no.6
    • /
    • pp.183-194
    • /
    • 2001
  • The centralized traffic information system is to gather and analyze real-time traffic information, to receive traffic information request from user, and to send user processed traffic information such as a path finding. Position information, result of destination search, and other information. In the centralized traffic information system, a server received path-finding requests from many clients and must process clients requests in time. The algorithm of multiple path-finding is needed for a server to process clients request, effectively in time. For this reason, this paper presents a heuristic algorithm that decreases time to compute path-finding requests. This heuristic algorithm uses results of the neighbor nodes shortest path-finding that are computed periodically. Path-finding results of this multiple path finding algorithm to use results of neighbor nodes shortest path-finding are the same as a real optimal path in many cases, and are a little different from results of a real optimal path in non-optimal path. This algorithm is efficiently applied to the general topology and the hierarchical topology such as traffic network. The computation time of a path-finding request that uses results of a neighbor nodes shortest path-finding is 50 times faster than other algorithms such as one-to-one label-setting and label-correcting algorithms. Especially in non-optimal path, the average error rate is under 0.1 percent.

  • PDF

A dynamic Shortest Path Finding with Forecasting Result of Traffic Flow (교통흐름 예측 결과틀 적용한 동적 최단 경로 탐색)

  • Cho, Mi-Gyung
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.5
    • /
    • pp.988-995
    • /
    • 2009
  • One of the most popular services of Telematics is a shortest path finding from a starting point to a destination. In this paper, a dynamic shortest path finding system with forecasting result of traffic flow in the future was developed and various experiments to verify the performance of our system using real-time traffic information has been conducted. Traffic forecasting has been done by a prediction system using Bayesian network. It searched a dynamic shortest path, a static shortest path and an accumulated shortest path for the same starting point and destination and calculated their travel time to compare with one of its real shortest path. From the experiment, over 75%, the travel time of dynamic shortest paths is the closest to one of their real shortest paths than one of static shortest paths and accumulated shortest paths. Therefore, it is proved that finding a dynamic shortest path by applying traffic flows in the future for intermediated intersections can give more accurate traffic information and improve the quality of services of Telematics than finding a static shortest path applying by traffic flows of the starting time for intermediated intersections.

A Design of Traverse and Representation Method of Maze for Shortest Path Search with Robots (로봇의 최단경로탐색을 위한 미로의 순회 및 표현방법 설계)

  • Hong, Ki-Cheon
    • 한국정보교육학회:학술대회논문집
    • /
    • 2010.08a
    • /
    • pp.227-233
    • /
    • 2010
  • Graph is applied to GIS, Network, AI and so on. We use graph concept in our daily life unconsciously. So this paper describe how graph concept is used when robot searches shortest path between two distinct vertices. It is performed in real world. For this, it consists of three step; maze traverse, graph generation, and shortest path search. Maze traverse steps is that robot navigates maze. It is most difficult step. Graph generation step is to represent structural information into graph. Shortest path search step is to that robot move between two vertices. It is not implemented yet. So we introduce process in design level.

  • PDF

Efficient Shortest Path Techniques on a Summarized Graph based on the Relationships (관계기반 요약그래프에서 효율적인 최단경로 탐색기법)

  • Kim, Hyunwook;Seo, HoJin;Lee, Young-Koo
    • Journal of KIISE
    • /
    • v.44 no.7
    • /
    • pp.710-718
    • /
    • 2017
  • As graphs are becoming increasingly large, the costs for storing and managing data are increasing continuously. Shortest path discovery over a large graph requires long running time due to frequent disk I/Os and high complexity of the graph data. Recently, graph summarization techniques have been studied, which reduce the size of graph data and disk I/Os by representing highly dense subgraphs as a single super-node. Decompressing should be minimized for efficient shortest path discovery over the summarized graph. In this paper, we analyze the decompression performance of a summarized graph and propose an approximate technique that discovers the shortest path quickly with a minimum error ratio. We also propose an exact technique that efficiently discovered the shortest path by exploiting an index built on paths containing super-nodes. In our experiments, we showed that the proposed technique based on the summarized graph can reduce the running time by up to 70% compared with the existing techniques performed on the original graph.

A Design of Optimal Path Search Algorithm using Information of Orientation (방향성 정보를 이용한 최적 경로 탐색 알고리즘의 설계)

  • Kim Jin-Deog;Lee Hyun-Seop;Lee Sang-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.9 no.2
    • /
    • pp.454-461
    • /
    • 2005
  • Car navigation system which is killer application fuses map management techniques into CPS techniques. Even if the existing navigation systems are designed for the shortest path, they are not able to cope efficiently with the change of the traffic flow and the bottleneck point of road. Therefore, it is necessary to find out shortest path algorithm based on time instead of distance which takes traffic information into consideration. In this paper, we propose a optimal path search algorithm based on the traffic information. More precisely. we introduce the system architecture for finding out optimal paths, and the limitations of the existing shortest path search algorithm are also analyzed. And then, we propose a new algorithm for finding out optimal path to make good use of the orientation of the collected traffic information.

Analysis on ACO Algorithm for Searching Shortest Path (최단경로 탐색을 위한 ACO 알고리즘의 비교 분석)

  • Choi, Kyung-Mi;Park, Young-Ho
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2012.04a
    • /
    • pp.1354-1356
    • /
    • 2012
  • 최근 ITS(Intelligent Transportation Systems)의 개발과 함께 차량용 내비게이션의 사용이 급증하면서 경로탐색의 중요성이 더욱 가속화되고 있다. 현재 차량용 내비게이션은 멀티미디어 및 정보통신 기술의 결합과 함께 다양한 기능 및 정보를 사용자에게 제공하고 있으며 이러한 기능과 정보를 사용해서 목적지점까지의 최단경로를 탐색하는 것이 내비게이션 시스템의 핵심기능이다. 이러한 경로탐색 알고리즘은 교통시스템, 통신 네트워크, 운송 시스템은 물론 이동 로봇의 경로 설정 등 다양한 분야에 사용되고 있다. 개미 집단 최적화(Ant Colony Optimization, ACO) 알고리즘은 메타 휴리스틱 탐색 방법으로 그리디 탐색(Greedy Search)뿐만 아니라 긍정적 반응의 탐색을 사용한 모집단에 근거한 접근법으로 순환 판매원 문제(Traveling Salesman Problem, TSP)를 풀기 위해 처음으로 제안되었다. 본 논문에서는 개미 집단 최적화(ACO) 알고리즘이 기존의 경로 탐색 알고리즘으로 알려진 Dijkstra 보다 최단경로 탐색에 있어서 더 적합한 알고리즘이라는 것을 설명하고자 한다.

RDBMS Based Efficient Method for Shortest Path Searching Over Large Graphs Using K-degree Index Table (대용량 그래프에서 k-차수 인덱스 테이블을 이용한 RDBMS 기반의 효율적인 최단 경로 탐색 기법)

  • Hong, Jihye;Han, Yongkoo;Lee, Young-Koo
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.3 no.5
    • /
    • pp.179-186
    • /
    • 2014
  • Current networks such as social network, web page link, traffic network are big data which have the large numbers of nodes and edges. Many applications such as social network services and navigation systems use these networks. Since big networks are not fit into the memory, existing in-memory based analysis techniques cannot provide high performance. Frontier-Expansion-Merge (FEM) framework for graph search operations using three corresponding operators in the relational database (RDB) context. FEM exploits an index table that stores pre-computed partial paths for efficient shortest path discovery. However, the index table of FEM has low hit ratio because the indices are determined by distances of indices rather than the possibility of containing a shortest path. In this paper, we propose an method that construct index table using high degree nodes having high hit ratio for efficient shortest path discovery. We experimentally verify that our index technique can support shortest path discovery efficiently in real-world datasets.

Effective Route Finding for Alternative Paths using Genetic Algorithm (유전알고리즘을 이용한 효율적인 대체경로탐색)

  • 서기성
    • Proceedings of the Korea Society for Simulation Conference
    • /
    • 1998.03a
    • /
    • pp.65-69
    • /
    • 1998
  • 차량주행안내 시스템에서 경로 안내 기능은 사용자에게 출발지와 목적지간의 최단의 경로를 찾아 주는 역할을 수행한다. 그런데 최단경로를 찾는 문제도 중요하지만, 다음과 같이 최단 경로 이외에 대체경로가 필요한 경우가 자주 발생한다. 첫째, 목적지나 출발지가 유사한 차량에 대해서 복수개의 경로를 제시함으로써, 교통량을 분산시킬수 있어, 전체 도로망의 효율을 높일 수 있다. 둘째, 운전자의 선호도가 각기 다르기 때문에 이를 만족시키기 위해서는 복수개의 경로 제시가 필요하다. 본 연구에서는 대체경로의 적합성을 평가할수 있는 지표와 유전 알고리즘 기반의 효율적인 대체경로를 탐색 기법을 제시한다.

  • PDF