• Title/Summary/Keyword: 최단거리

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Improved Social Network Analysis Method in SNS (SNS에서의 개선된 소셜 네트워크 분석 방법)

  • Sohn, Jong-Soo;Cho, Soo-Whan;Kwon, Kyung-Lag;Chung, In-Jeong
    • Journal of Intelligence and Information Systems
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    • v.18 no.4
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    • pp.117-127
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    • 2012
  • Due to the recent expansion of the Web 2.0 -based services, along with the widespread of smartphones, online social network services are being popularized among users. Online social network services are the online community services which enable users to communicate each other, share information and expand human relationships. In the social network services, each relation between users is represented by a graph consisting of nodes and links. As the users of online social network services are increasing rapidly, the SNS are actively utilized in enterprise marketing, analysis of social phenomenon and so on. Social Network Analysis (SNA) is the systematic way to analyze social relationships among the members of the social network using the network theory. In general social network theory consists of nodes and arcs, and it is often depicted in a social network diagram. In a social network diagram, nodes represent individual actors within the network and arcs represent relationships between the nodes. With SNA, we can measure relationships among the people such as degree of intimacy, intensity of connection and classification of the groups. Ever since Social Networking Services (SNS) have drawn increasing attention from millions of users, numerous researches have made to analyze their user relationships and messages. There are typical representative SNA methods: degree centrality, betweenness centrality and closeness centrality. In the degree of centrality analysis, the shortest path between nodes is not considered. However, it is used as a crucial factor in betweenness centrality, closeness centrality and other SNA methods. In previous researches in SNA, the computation time was not too expensive since the size of social network was small. Unfortunately, most SNA methods require significant time to process relevant data, and it makes difficult to apply the ever increasing SNS data in social network studies. For instance, if the number of nodes in online social network is n, the maximum number of link in social network is n(n-1)/2. It means that it is too expensive to analyze the social network, for example, if the number of nodes is 10,000 the number of links is 49,995,000. Therefore, we propose a heuristic-based method for finding the shortest path among users in the SNS user graph. Through the shortest path finding method, we will show how efficient our proposed approach may be by conducting betweenness centrality analysis and closeness centrality analysis, both of which are widely used in social network studies. Moreover, we devised an enhanced method with addition of best-first-search method and preprocessing step for the reduction of computation time and rapid search of the shortest paths in a huge size of online social network. Best-first-search method finds the shortest path heuristically, which generalizes human experiences. As large number of links is shared by only a few nodes in online social networks, most nods have relatively few connections. As a result, a node with multiple connections functions as a hub node. When searching for a particular node, looking for users with numerous links instead of searching all users indiscriminately has a better chance of finding the desired node more quickly. In this paper, we employ the degree of user node vn as heuristic evaluation function in a graph G = (N, E), where N is a set of vertices, and E is a set of links between two different nodes. As the heuristic evaluation function is used, the worst case could happen when the target node is situated in the bottom of skewed tree. In order to remove such a target node, the preprocessing step is conducted. Next, we find the shortest path between two nodes in social network efficiently and then analyze the social network. For the verification of the proposed method, we crawled 160,000 people from online and then constructed social network. Then we compared with previous methods, which are best-first-search and breath-first-search, in time for searching and analyzing. The suggested method takes 240 seconds to search nodes where breath-first-search based method takes 1,781 seconds (7.4 times faster). Moreover, for social network analysis, the suggested method is 6.8 times and 1.8 times faster than betweenness centrality analysis and closeness centrality analysis, respectively. The proposed method in this paper shows the possibility to analyze a large size of social network with the better performance in time. As a result, our method would improve the efficiency of social network analysis, making it particularly useful in studying social trends or phenomena.

Optimized Construction and Visualization of GPU-based Adaptive and Continuous Signed Distance Field, and Its Applications (GPU기반 적응형 및 연속적인 부호 거리장의 최적화된 구성과 시각화, 그리고 그 응용 사례)

  • Moon, Seong-Hyeok;Kim, Jong-Hyun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.655-658
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    • 2021
  • 본 논문에서는 GPU 아키텍처를 이용하여 적응형 부호 거리장을 최적화하여 빠르게 구축하고 시각화 할 수 있는 방법에 대해 제안한다. 쿼드트리를 효율적으로 GPU 메모리로 전달하고, 이를 활용하여 삼각형에 대해 유클리디안 거리를 각 스레드 별로 병렬처리하여 최단 거리를 찾는다. 이 과정에서 GPU를 사용하여 삼각형으로 구성된 3D 메쉬로부터 빠르게 적응형 부호 거리장을 계산할 수 있는 최적화 기법과 절단면 보기, 특정 위치의 값 조회, 실시간 레이트레이싱 및 충돌처리 작업을 빠르고 효율적으로 수행할 수 있는지를 보여준다. 또한, 제안하는 프레임워크를 활용하면 하이 폴리곤 메쉬도 1초 내외로 부호 거리장을 계산할 수 있기 때문에 강체뿐만 아니라 변형체에도 충분히 활용될 수 있다.

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Fault free Shortest Path routing on the de Bruijin network (드브르젼 네트워크에서 고장 노드를 포함하지 않는 최단 경로 라우팅)

  • Ngoc Nguyen Chi;Nhat Vo Dinh Minh;Zhung Yonil;Lee Sungyoung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.11B
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    • pp.946-955
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    • 2004
  • It is shown that the do Bruijn graph (dBG) can be used as an architecture for interconnection network and a suitable structure for parallel computation. Recent works have classified dBG based routing algorithms into shortest path routing and fault tolerant routing but investigation into fault free shortest path (FFSP) on dBG has been non-existent. In addition, as the size of the network increase, more faults are to be expected and therefore shortest path dBG algorithms in fault free mode may not be suitable routing algorithms for real interconnection networks, which contain several failures. Furthermore, long fault free path may lead to high traffic, high delay time and low throughput. In this paper we investigate routing algorithms in the condition of existing failure, based on the Bidirectional do Bruijn graph (BdBG). Two FFSP routing algorithms are proposed. Then, the performances of the two algorithms are analyzed in terms of mean path lengths and discrete set mean sizes. Our study shows that the proposed algorithms can be one of the candidates for routing in real interconnection networks based on dBG.

Finding Rectilinear(L1), Link Metric, and Combined Shortest Paths with an Intelligent Search Method (지능형 최단 경로, 최소 꺾임 경로 및 혼합형 최단 경로 찾기)

  • Im, Jun-Sik
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.1
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    • pp.43-54
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    • 1996
  • This paper presents new heuristic search algorithms for searching rectilinear r(L1), link metric, and combined shortest paths in the presence of orthogonal obstacles. The GMD(GuidedMinimum Detour) algorithm combines the best features of maze-running algorithms and line-search algorithms. The SGMD(Line-by-Line GuidedMinimum Detour)algorithm is a modiffication of the GMD algorithm that improves efficiency using line-by-line extensions. Our GMD and LGMD algorithms always find a rectilinear shortest path using the guided A search method without constructing a connection graph that contains a shortest path. The GMD and the LGMD algorithms can be implemented in O(m+eloge+NlogN) and O(eloge+NlogN) time, respectively, and O(e+N) space, where m is the total number of searched nodes, is the number of boundary sides of obstacles, and N is the total number of searched line segment. Based on the LGMD algorithm, we consider not only the problems of finding a link metric shortest path in terms of the number of bends, but also the combined L1 metric and Link Metric shortest path in terms of the length and the number of bands.

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A Study on the Shortest Path Algorithm With Direction of the Postal Route Optimization System (방향성을 고려한 우편 경로 최적화 시스템의 최단 경로 생성 알고리즘 연구)

  • Nam, Sang-U;Park, Mun-Seong
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.2
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    • pp.491-498
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    • 1997
  • Geographic Infprmation System(GIS)is being apply to extended from specified ppkication to general purpose deu to the omprovement of computing power.As one part of postal Integarated Information Servies, Postalroute Optimication system(PROS) is comprsed of the composed of the shortest pathe genrator for providing fast and shortest route of postal delivery, the ischronal area generator, the boudary relacation generator, GIS engine, road map, and rdelational database , etc.This paper is related to creation algorithm of the shortest path generation (SPAWD;Shortest Path Algorithm With Direction)from PEOS model.To differ from the exsting shortest path generating methods, this paper suggests SPAWD alforithm for searching destinations of fast time between start and destination points with dirdstion.It comapares and analyzes the new algorithm with existion algorithms, and suggests directions of future studies.

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Flooding Area Estimation and Evacuation Path Analysis (침수취약지역 추정과 주민들의 대피경로 분석)

  • Park, Jong-Duk;Choi, Jin-Mu
    • Spatial Information Research
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    • v.19 no.1
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    • pp.1-11
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    • 2011
  • Recently urban area has suffered from frequent flood event by local heavy rain. This study performed flood tests for the Jungnang river using HEC-RAS model. Based on 1m LiDAR data, river geometry data were produced using HEC-GeoRAS. For 100-year frequency flood, 200-year frequency flood, and PMF, flooding areas were estimated. Ten sub-zones of the entire flooding area were identified based on the nearest refugees and used to analyze evacuation paths to the refugees. The results showed that approximately 70% of flooded area were residential, commercial, and transportation areas so that much loss of life and property could be possible. Path analysis showed that the shortest path distances to refugees were about 1000m average. Evacuation warning given at a proper period could minimize loss of life and property. This study provides the guideline for flood evacuation plan in urban area.

Understanding of Blast Resistant Design and Performance Evaluation of a Building designed for Conventional Loads (방폭설계의 이해 및 일반하중에 대해 설계된 건축물의 방폭성능 평가)

  • Hong, Jong-Kook
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.22 no.4
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    • pp.83-90
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    • 2018
  • Considering the increased threats from worldwide terrors and the increased demands on the blast resistant design of commercial buildings, this study is aimed at understanding the basic concept of blast resistant design and evaluating the blast performance with an actual design example. Although there are many differences between earthquake and blast loads, the design concept against both loads is similar in terms of allowing the plastic behavior of a structure and sharing the ductile detailing. Through the blast performance evaluation of a target building provided in this study, it is noted that a well-designed building for the conventional loads can have a certain level of blast resistance. However, this cannot be generalized since the blast load on a structure varies depending on the type of weapon, TNT equivalence, standoff distance, etc. Architectural planning with positioning the sacrificial structure or maintaining a sufficient standoff distance from the expected detonation is the simple and effective way of improving the blast resistance of a building.

Realtime Facial Expression Control of 3D Avatar by Isomap of Motion Data (모션 데이터에 Isomap을 사용한 3차원 아바타의 실시간 표정 제어)

  • Kim, Sung-Ho
    • The Journal of the Korea Contents Association
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    • v.7 no.3
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    • pp.9-16
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    • 2007
  • This paper describe methodology that is distributed on 2-dimensional plane to much high-dimensional facial motion datas using Isomap algorithm, and user interface techniques to control facial expressions by selecting expressions while user navigates this space in real-time. Isomap algorithm is processed of three steps as follow; first define an adjacency expression of each expression data, and second, calculate manifold distance between each expressions and composing expression spaces. These facial spaces are created by calculating of the shortest distance(manifold distance) between two random expressions. We have taken a Floyd algorithm for it. Third, materialize multi-dimensional expression spaces using Multidimensional Scaling, and project two dimensions plane. The smallest adjacency distance to define adjacency expressions uses Pearson Correlation Coefficient. Users can control facial expressions of 3-dimensional avatar by using user interface while they navigates two dimension spaces by real-time.

On Data Dissemination Protocol Considering Between Energy and Distance in Wireless Sensor Networks (무선 센서 네트워크에서 잔여 에너지와 전송거리의 조율을 통한 데이터 전송 프로토콜)

  • Seo, Jae-Wan;Kim, Moon-Seong;Cho, Sang-Hun;Choo, Hyun-Seung
    • Journal of Internet Computing and Services
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    • v.9 no.5
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    • pp.131-140
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    • 2008
  • In this paper, we present a data dissemination protocol that guarantees energy-efficient data transmission and maximizes network lifetime. SPMS that outperforms the well-known protocol SPIN uses the shortest path to minimize the energy consumption. However, since it repeatedly uses the same path, maximizing the network lifetime is impossible. In this paper, we propose a protocol for data dissemination called the protocol Considering Between Energy and Distance (ConBED). It solves the network lifetime problem using the residual energy and the distance between nodes to determine a path for data dissemination. The simulation results show that ConBED guarantees energy-efficient transmission and increases the network lifetime by approximately 69% than that of SPMS.

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Anatomic Study on the Lacrimal Duct using Computerized Tomograph

  • Choung Pill-Hoon;Lee Ui-Lyong;Hong Jong-Rak
    • Korean Journal of Cleft Lip And Palate
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    • v.5 no.2
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    • pp.109-112
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    • 2002
  • 구순 구개열 환자의 악교정 성형수술로 구강내 Le Fort II 골절단술이나 비중격 성형술이 많이 이용되는데, 이때 비골의 외측골절단술을 요하며, 이에 대한 술 후 합병증으로 비루관의 폐쇄나 비골의 분쇄골절 등이 발생할 수 있어, 악안면기형 환자를 다루는 구강악안면외과의사에게 비루관의 웅용해부학적 연구는 중요하다. 본 연구의 목적은 교합면을 기준으로 촬영된 컴퓨터 단충 촬영에서 비루관의 위치와 크기를 조사하는데 있다. 2000년 7월부터 2003년 2월까지 서울대학교병원 구강악안면방사선과에서 컴퓨터 단층촬영을 시행한 환자 62명을 대상으로 비상악봉합선에서 비루관까지의 최단거리와 비루관의 최대반경과 최소반경을 측정하였다. 우측비상악 봉합선에서 비루관까지의 거리는 5.68mm이고, 좌측은 5.67mm였다. 좌우 및 성별간의 차이는 없었다. 이의 해부학적 지견은 악기형 수술시의 비루관 폐쇄라는 합병증의 예방책으로 기여하리라 생각된다.

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