• Title/Summary/Keyword: 체험활동공간

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A Study on the Coexistence Direction of Sustainable Fishing Village and Marine Leisure Industry (지속가능한 어촌과 해양레저산업의 상생방향에 관한 연구)

  • Jin Park
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2021.11a
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    • pp.14-16
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    • 2021
  • This study is based on the circumstances such as accessibility of the Gyeonggi sea, marina facilities, limitations of fishery resources, and super-aging of fishing villages. This study is to identify the causes of conflicts in coastal spaces for the coexistence of fishing villages and marine leisure, and to revitalize islands in the metropolitan area. The purpose of the study is suggesting an efficient use of coastal space by utilizing the characteristics of the Gyeonggi sea area ‥‥

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Post Occupancy Evaluation of the Forest Experience Centers for Children (유아숲체험장의 이용후 평가)

  • Kang, Tae-Sun;Lee, Myung-Woo;Jeong, Moon-Sun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.45 no.2
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    • pp.109-123
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    • 2017
  • Due to the positive effect of forest space for child development, the creation and operation of forest activity space of various organizations is increasing in quantity; however, the research on practical space design and management program is insufficient. Therefore, the purpose of this study is to evaluate the space and management programs of the forest experience centers through the post-occupancy evaluation of teachers and preschoolers participating in forest activities. To do this, we analyzed the selected twelve sites through field survey, class observation, and interviews with forest education specialists, and then surveyed 115 forest education experts and childcare teachers for importance, performance, overall satisfaction, and space preference. In addition, we accessed overall satisfaction and space preference of twenty-nine preschoolers through interviews, photo-simulation, and questionnaires. As a result, the importance and performance of management program area was rated higher than the spatial characteristics area. In terms of group comparison, the group with active structured program rated two areas higher than the groups with free play. Preschoolers with structured programs preferred facility space, but preschoolers with free play preferred nature. Two preschooler groups rated forest activity as satisfactory. Based on the analysis results: 1) The composition of the forest activity space should ensure accessibility, safety, diversity of diversity, water space, connect to the forest road, and secure various terrains, trees, and natural materials; 2) The management program should ensure that forest activity programs have the proportional balance of structural programs and free play; also. management programs should plan for sufficient free playtime and a high share of play in the forest; and 3) Ensure the role and expertise of forestry specialists and run a program to increase the autonomy of preschoolers.

A Study of the Detailed Typology of School Outdoor Spaces - For a Recent Landscaping School in Seoul - (학교옥외공간의 세부 유형 분류 연구 - 서울시 최근 조경사업 학교를 대상으로 -)

  • Ahn, Myung June
    • Journal of the Korean Institute of Landscape Architecture
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    • v.52 no.4
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    • pp.56-68
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    • 2024
  • This study aimed to derive the concept and types of school outdoor spaces in Seoul. The research results showed that the concept of school outdoor space can be viewed as an outdoor activity space in schools that secures the value of integrated public life and communal life, including "behavioral rights, walking rights, living rights, urban rights, landscape rights (viewing rights), and nature experience rights." It can also be defined as a basic educational space that reflects the value of education, which is the basic function of schools and the characteristics of the community. As a result of the analysis based on the general types of outdoor spaces, it was found that the outdoor spaces of Seoul schools can be divided into three major categories: walking space (movement function), educational space (educational activities), and rest and other spaces (other services). Based on this, outdoor spaces were categorized and subcategorized to serve as the basis for policy implementation. These classifications are characterized by 1) simplifying the classification of spaces by function into three (movement functions, educational activities, and other services) to enable the use of outdoor spaces for integrated purposes; 2) reflecting the complex use of spaces by subdividing educational spaces focusing on major activities, and in particular, discovering complex spaces due to the three-dimensionalization of buildings; and 3) enabling spatial-level planning and facility element-level access according to school characteristics. It is characterized by applying the recent trends and systems of general outdoor space projects to the current situation of schools.

A Study on the Impact of Motives for Participating in Gyeongsangbuk-do Experience Tourists on Satisfaction with Experiential Tourism Programs and Intention to Participate (경상북도 체험관광객의 참여 동기가 체험 관광프로그램 만족 및 참여 의사에 미치는 영향에 관한 연구)

  • Lee, Sun-Min;Kim, Ho-Suk;Kang, Hee-Seog
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.4
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    • pp.1-13
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    • 2021
  • In this study, we tried to present suggestions to the Gyeongsangbuk-do tourism officials to satisfy them with experiential tourism resources and to revitalize their participation in the program. Therefore, the implications of this study are as follows. First, research on the satisfaction of experiential tourism programs and the willingness to participate in them is carried out, suggesting that it is a prerequisite for the transformation of the perception of tourists' participation in the Corona era. Second, it is necessary to make it a small experience tourist space that can provide non-face-to-face service utilizing the characteristics of contact technology, and to provide tourists with unique attractions against product discrimination and customer service. Third, through the introduction of non-face-to-face experience programs and expansion of services, the limited and macroscopic environment and social phenomenon of tourism activities in the Corona era, a new perception can be instilled. Fourth, visitors can expect to revitalize the tourism industry through the development and discovery of various programs. Thirdly, it will be possible to revitalize the local economy by giving meaning to the satisfaction of experiential tourism programs to tourists from all over the region's tourism business.

Design and implementation of a class homepage to cultivate the right character of elementary school students (초등학생의 바른 인성 함양을 위한 학급 홈페이지 설계 및 구현)

  • Kang, Dong-Sug;Moon, Wae-Shik
    • 한국정보교육학회:학술대회논문집
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    • 2004.08a
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    • pp.362-369
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    • 2004
  • 인성 교육은 창의성 교육과 더불어 교육 개혁 과제의 핵심이자 새 학교 문화 창조의 밑바탕으로 일선 교육 현장에서 최우선으로 해결해야 할 당면 과제이다. 교육의 궁극적인 목적이 '인간에 의한, 인간을 위한, 인간의 교육' 임을 알고 있으면서도 다양한 체험 활동을 통한 인성 교육을 등한시하고 지식을 중시하는 지식 편중의 교육 활동을 전개하는 실정이다. 오늘날 교육은 웹의 풍부한 자원의 활용으로 새로운 교육형태, 학습모형 등이 점차 확산되어 가고 있는 추세이다. 그러나 학생들에게 풍부한 학습환경 제공과 비례하여 극단적인 이기풍조는 여전히 우리의 삶을 위협하고 교육을 저해하는 요인이 되고 있다. 이러한 교육적 현실로 전통적인 학습방법에서 탈피하여 사이버 공간의 학급홈페이지를 이용한 인성교육의 프로그램을 개발하여 좀더 능동적이고 시간과 장소에 제약을 받지 않는 자유로운 마음열기 대화활동을 통해서 아동들의 적성과 능력을 극대화하고 자아실현의 기쁨을 느끼게 하는 올바른 심성의 장 학급홈페이지 설계 및 구현을 통해 온라인 상에서 이루어지는 학생과 학생, 학생과 교사 등 상호작용의 장으로서 그 역할을 담당하고 쉽고 친숙한 학급홈페이지의 활용면에서 있어서도 성과가 있을 것이다.

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A Design of Virtual Environment Interface for Scuba Diving Experiments (스쿠버 다이빙 체험을 위한 가상환경 인터페이스 설계)

  • Kim, Sun-il;Kang, Im-Chul;Hur, Gi-Taek;Kim, Eun-Seok
    • Proceedings of the Korea Contents Association Conference
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    • 2010.05a
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    • pp.61-63
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    • 2010
  • 개인의 여가시간과 소득수준이 높아짐에 따라 해양 레저스포츠 활동이 활발히 진행되고 있으며, 그중 스쿠버 다이빙에 대한 관심과 참여도 계속 늘어나고 있는 추세이다. 하지만 스쿠버 다이빙은 물속에서 이루어지는 운동이므로 움직임에 제약이 크고 생명의 위험성이 높다. 이런 문제점을 해결하기 위해 가상으로 스쿠버 다이빙을 체험해 볼 수 있는 시뮬레이터가 필요하지만 이를 위한 체감형 수중 인터페이스에 대한 연구는 많이 부족한 실정이다. 본 논문에서는 스쿠버 다이빙 시뮬레이터를 제작하기 위해 해저 가상공간과 스쿠버 다이빙을 하드웨어 장비의 상호작용 인터페이스를 설계하였다. 제안방법은 스쿠버 다이빙에 사용되는 실제장비를 가상현실 시스템에 연동시킴으로서 체감형 스쿠버 다이빙 시뮬레이터의 현실감을 높일 수 있을 것이다.

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A Study on the Utilization of Gyeongju VR Content for the Elderly in Nursing Homes (요양원 노인 대상 경주 VR 콘텐츠 활용 방안 연구)

  • Kang, Ji-yeong;Lee, Hyo-won;Park, Cheol-woo;Lee, Young-woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.490-492
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    • 2022
  • This content is produced for the elderly who cannot freely travel to spaces other than nursing homes due to COVID-19 and the elderly who cannot do outdoor activities for a long time. Elderly people in nursing homes will be able to experience Gyeongju more three-dimensional and vivid through Gyeongju VR content, where they can experience various spaces without spending a lot of time and effort. This researcher intends to inform about measures to effectively utilize Gyeongju VR content.

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Actual Condition & the Need of Education for Elderly Housing Education Perceived by Adolescents (청소년이 인식하는 중학교 노년기 주생활 교육 실태와 교육 필요도)

  • Lee, Young-Ja;Jang, Sang-Ock
    • Journal of Korean Home Economics Education Association
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    • v.20 no.4
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    • pp.59-75
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    • 2008
  • This study is designed to support the development and the teaching of revised curriculum of 2007 "Technology & Home Economics" by investigating the actual condition and the necessity of education for elderly housing education. Questionnaire survey was conducted with 488 high school students in Gyeongnam in 2008. The data analyzed by descriptive statistics, t-test, One-way ANOVA, Duncan's multiple range test by using SPSS 14 program. The results showed that most of the students were dissatisfied with their middle school education of elderly housing due to the lack of interesting and practical contents. Thus, various teaching-learning methods where student can experience and experiment is needed. Also, the students demanded more of factors of elderly housing, spacing plan, elderly welfare service and less of three-generation housing and senior housing in their elderly housing education. The needs of education contents differed among students depending on variables such as sex, graduated middle school, household income, dwelling space and length of residential years. Therefore, revised 2007 curriculum of "Technology & Home Economics" should include required contents in related chapters. Because there are significant differences among textbooks about elderly housing, further attention needs to be paid to the new textbooks in order to include education contents evenly. At the same time, teachers should organize their teaching contents considering the divergence of variables. The effect of elderly housing education will be maximized if the revised curriculum consists of more experimental activities such as elderly simulation in the local community.

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Virtual Walking Tour System (가상 도보 여행 시스템)

  • Kim, Han-Seob;Lee, Jieun
    • Journal of Digital Contents Society
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    • v.19 no.4
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    • pp.605-613
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    • 2018
  • In this paper, we propose a system to walk around the world with virtual reality technology. Although the virtual reality users are interested in the virtual travel contents, the conventional virtual travel contents have limited space for experiencing and lack of interactivity. In order to solve the problem of lack of realism and limited space, which is a disadvantage of existing contents, this system created a virtual space using Google Street View image. Users can have realistic experience with real street images, and travel a vast area of the world provided by Google Street View image. Also, a virtual reality headset and a treadmill equipment are used so that the user can actually walk in the virtual space, which maxmizes user interactivity and immersion. We expect this system contributes to the leisure activities of virtual reality users by allowing natural walking trip from famous tourist spots to even mountain roads and alleys.

A Study on Facilities Planning for Recreational Fishing Complexes (바다낚시복합타운 시설계획에 관한 연구)

  • Kang, Young-Hun;Lee, Han-Seok
    • Journal of Navigation and Port Research
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    • v.40 no.6
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    • pp.431-440
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    • 2016
  • This paper suggests facility planning ideas for recreational fishing complexes suitable for family anglers. Existing recreational fishing parks are only equipped with facilities for angling. There are many needs for recreational fishing complexes in coastal fishing villages that include not only angling facilities but also various marine leisure and sports facilities. In this paper we suggest concepts for recreational fishing complexes and define four types of complexes in terms of facilities planning. These four types of complexes are: 1) suburban leisure sports, 2) suburban healing and relaxation, 3) penturban experience and activities, and 4) penturban culture and recreation. Then we propose facility composition in detail for each type. Also we suggest site selection criteria for the village complex, facility infrastructure planning ideas, and leisure facilities (elementary and specialized) for recreational fishing complexes.