• Title/Summary/Keyword: 처리성능

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Design of Low Power 4th order ΣΔ Modulator with Single Reconfigurable Amplifier (재구성가능 연산증폭기를 사용한 저전력 4차 델타-시그마 변조기 설계)

  • Sung, Jae-Hyeon;Lee, Dong-Hyun;Yoon, Kwang Sub
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.5
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    • pp.24-32
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    • 2017
  • In this paper, a low power 4th order delta-sigma modulator was designed with a high resolution of 12 bits or more for the biological signal processing. Using time-interleaving technique, 4th order delta-sigma modulator was designed with one operational amplifier. So power consumption can be reduced to 1/4 than a conventional structure. To operate stably in the big difference between the two capacitor for kT/C noise and chip size, the variable-stage amplifier was designed. In the first phase and second phase, the operational amplifier is operating in a 2-stage. In the third and fourth phase, the operational amplifier is operating in a 1-stage. This was significantly improved the stability of the modulator because the phase margin exists within 60~90deg. The proposed delta-sigma modulator is designed in a standard $0.18{\mu}m$ CMOS n-well 1 poly 6 Metal technology and dissipates the power of $354{\mu}W$ with supply voltage of 1.8V. The ENOB of 11.8bit and SNDR of 72.8dB at 250Hz input frequency and 256kHz sampling frequency. From measurement results FOM1 is calculated to 49.6pJ/step and FOM2 is calculated to 154.5dB.

Voronoi-Based Search Scheme for Road Network Databases (도로 망 데이터베이스를 위한 보로노이 기반의 탐색 방안)

  • Kim, Dae-Hoon;Hwang, Een-Jun
    • Journal of IKEEE
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    • v.11 no.4
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    • pp.348-357
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    • 2007
  • Due to the improved performance and cost of personal mobile devices and rapid progress of wireless communication technology, the number of users who utilize these devices is increasing. This trend requires various types of services be available to users. So far, there have been many solutions provided for the shortest path problem. But, technologies which can offer various recommendation services to user depending on user’s current location are focused on Euclidean spaces rather than road network. Thus, in this paper, we extend the previous work to satisfy this requirement on road network database. Our proposed scheme requires pre-computation for the efficient query processing. In the preprocessing step, we first partition the input road network into a fixed number of Voronoi polygons and then pre-compute routing information for each polygon. In the meantime, we select the number of Voronoi polygons in proposition to the scale of road network. Through this selection, the required size of pre-computation is linearly increasing to the size of road network. Using this pre-computated information, we can process queries more quickly. Through experiments, we have shown that our proposed scheme can achieve excellent performance in terms of scheduling time and the number of visited nodes.

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A Feature Point Extraction and Identification Technique for Immersive Contents Using Deep Learning (딥 러닝을 이용한 실감형 콘텐츠 특징점 추출 및 식별 방법)

  • Park, Byeongchan;Jang, Seyoung;Yoo, Injae;Lee, Jaechung;Kim, Seok-Yoon;Kim, Youngmo
    • Journal of IKEEE
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    • v.24 no.2
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    • pp.529-535
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    • 2020
  • As the main technology of the 4th industrial revolution, immersive 360-degree video contents are drawing attention. The market size of immersive 360-degree video contents worldwide is projected to increase from $6.7 billion in 2018 to approximately $70 billion in 2020. However, most of the immersive 360-degree video contents are distributed through illegal distribution networks such as Webhard and Torrent, and the damage caused by illegal reproduction is increasing. Existing 2D video industry uses copyright filtering technology to prevent such illegal distribution. The technical difficulties dealing with immersive 360-degree videos arise in that they require ultra-high quality pictures and have the characteristics containing images captured by two or more cameras merged in one image, which results in the creation of distortion regions. There are also technical limitations such as an increase in the amount of feature point data due to the ultra-high definition and the processing speed requirement. These consideration makes it difficult to use the same 2D filtering technology for 360-degree videos. To solve this problem, this paper suggests a feature point extraction and identification technique that select object identification areas excluding regions with severe distortion, recognize objects using deep learning technology in the identification areas, extract feature points using the identified object information. Compared with the previously proposed method of extracting feature points using stitching area for immersive contents, the proposed technique shows excellent performance gain.

Organic Thin Film Transistors with Cross-Linked PVP Gates (Cross-Linked PVP 게이트 유기 박막트랜지스터)

  • Jang Ji-Geun;Oh Myung-Hwan;Chang Ho-Jung;Kim Young-Seop;Lee Jun-Young;Gong Myoung-Seon;Lee Young-Kwan
    • Journal of the Microelectronics and Packaging Society
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    • v.13 no.1 s.38
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    • pp.37-42
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    • 2006
  • The preparation and processing of PVP-gate insulators on the device performance have been studied in the fabrication of organic thin film transistors (OTFTs). One of polyvinyl series, poly-4-vinyl phenol(PVP) was used as a solute and propyleneglycol monomethyl etheracetate(PGMEA) as a solvent in the formation of organic gate solutions. The cross-linking of organic insulators was also attempted by adding the thermosetting material, poly (melamine-co-formaldehyde) as a hardener in the compounds. From the measurements of electrical insulating characteristics of metal-insulator-metal (MIM) samples, PVP-based insulating layers showed lower leakage current according to the increase of concentration of PVP and poly (melamine-co-formaldehyde) to PGMEA in the formation of organic solutions. The PVP(20 wt%) copolymer with composition of 20 wt% PVP to PGMEA and cross-linked PVPs in which 5 wt% and 10 wt% poly (melamine-co-formaldehyde) hardeners had been additional]y mixed into PVP(20 wt%) copolymers were used as gate dielectrics in the fabrication of OTFTs, respectively. In our experiments, the maximum field effect mobility of $0.31cm^2/Vs$ could be obtained in the 5 wt% cross-linked PVP(20 wt%) device and the highest on/off current ratio of $1.92{\times}10^5$ in the 10 wt% cross-linked PVP(20 wt%) device.

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A Study on Application of Multi-Texture and Multi-Thread for Multi-Dimensions Urban Facility Management System (다차원 도시시설물 관리를 위한 멀티 텍스처 기법과 다중 스레드 기법의 적용에 관한 연구)

  • Choi, Keun-Ho;Kang, Byoung-Jun;Cho, Hong-Beom;Kim, Won-Cheol
    • Spatial Information Research
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    • v.18 no.1
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    • pp.57-67
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    • 2010
  • Recently, 2D GIS technology is applied for urban facility management. However, urban facilities are located in 3D space and the information loss is occurring during data abstraction from 3D urban facility to 2D object. Also, the number of urban facilities is increasing steadily and most of urban facilities are located in underground space in the city. Therefore 2D urban facility management system has a limitation on visualization and management for a large number of urban facilities. In this paper, a multi-dimensions urban facility management system based on multi-texture technology is proposed. The proposed system reduces the information loss and improves the readability of information by visualizing urban facilities on 3D virtual space. A multi-texturing technology is applied for integrating of 2D vector data and 3D raster data, and a multi-thread technology is used for improving speed and performance of the system. The proposed technology can be used as a guideline for urban facility monitoring as providing visual information of a facility status with 3D image and facility data.

Ubiquitous Virtual Reality Framework and Its Application for Fostering Sustainable Content Ecosystem (지속 가능한 콘텐츠 생태계 조성을 위한 유비쿼터스 가상현실 프레임워크 및 응용)

  • Shin, Choon-Sung;Ha, Tae-Jin;Kim, Ki-Young;Lee, Won-Woo;Lee, Young-Ho;Woo, Woon-Tack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.1
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    • pp.123-134
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    • 2010
  • In this paper we propose ubiquitous virtual reality framework and its application for fostering a sustainable content ecosystem in the convergence space of virtual reality and real space. The ubiquitous virtual reality framework supports fundamental infrastructure which consists of platforms for end-users and service providers and dual space management. The platform for the service provider allows experts to generate contents related to real objects while the platform for the end-users allows to consume, share and regenerate the contents contextually augmented over real objects. The dual space management stores, visualizes and provides the contents generated and extended by them for connecting different users and service providers. The proposed framework allows users to continuously generate, share and extend the contents and thus contribute to making multimedia service environment. We also implemented and evaluated the framework consisting of a desktop authoring platform, mobile authoring platform and a dual space management server. We then introduced a promising application scenario to show how the content ecosystem is empowered by ubiquitous virtual reality framework and is realized in our life. Consequently, we are expecting that the ubiquitous virtual reality technology will play a vital role in building continuously evolving multimedia service environment for the future computing environment.

Development of Rotation Invariant Real-Time Multiple Face-Detection Engine (회전변화에 무관한 실시간 다중 얼굴 검출 엔진 개발)

  • Han, Dong-Il;Choi, Jong-Ho;Yoo, Seong-Joon;Oh, Se-Chang;Cho, Jae-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.4
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    • pp.116-128
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    • 2011
  • In this paper, we propose the structure of a high-performance face-detection engine that responds well to facial rotating changes using rotation transformation which minimize the required memory usage compared to the previous face-detection engine. The validity of the proposed structure has been verified through the implementation of FPGA. For high performance face detection, the MCT (Modified Census Transform) method, which is robust against lighting change, was used. The Adaboost learning algorithm was used for creating optimized learning data. And the rotation transformation method was added to maintain effectiveness against face rotating changes. The proposed hardware structure was composed of Color Space Converter, Noise Filter, Memory Controller Interface, Image Rotator, Image Scaler, MCT(Modified Census Transform), Candidate Detector / Confidence Mapper, Position Resizer, Data Grouper, Overlay Processor / Color Overlay Processor. The face detection engine was tested using a Virtex5 LX330 FPGA board, a QVGA grade CMOS camera, and an LCD Display. It was verified that the engine demonstrated excellent performance in diverse real life environments and in a face detection standard database. As a result, a high performance real time face detection engine that can conduct real time processing at speeds of at least 60 frames per second, which is effective against lighting changes and face rotating changes and can detect 32 faces in diverse sizes simultaneously, was developed.

Vapor Recognition Using Image Matching of Micro-Array Sensor Response from Portable Electronic Nose (휴대용 전자 후각 장치에서 다채널 마이크로 센서 신호의 영상 정합을 이용한 가스 인식)

  • Yang, Yoon-Seok
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.2
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    • pp.64-70
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    • 2011
  • Portable artificial electronic nose (E-nose) system suffers from noisy fluctuation in surroundings such as temperature, vapor concentration, and gas flow, because its measuring condition is not controled precisely as in the laboratory. It is important to develop a simple and robust vapor recognition technique applicable to this uncontrolled measurement, especially for the portable measuring and diagnostic system which are expanding its area with the improvements in micro bio sensor technology. This study used a PDA-based portable E-nose to collect the uncontrolled vapor measurement signals, and applied the image matching algorithm developed in the previous study on the measured signal to verify its robustness and improved accuracy in portable vapor recognition. The results showed not only its consistent performance under noisy fluctuation in the portable measurement signal, but also an advanced recognition accuracy for 2 similar vapor species which have been hard to discriminate with the conventional maximum sensitivity feature extraction method. The proposed method can be easily applied to the data processing of the ubiquitous sensor network (USN) which are usually exposed to various operating conditions. Furthermore, it will greatly help to realize portable medical diagnostic and environment monitoring system with its robust performance and high accuracy.

Developed a golf course scorecard App that improved UI/UX based on C/S (C/S 기반의 UI/UX를 개선한 골프장 스코어카드 App 개발)

  • Jung, Chul-Jong
    • Journal of Digital Contents Society
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    • v.19 no.8
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    • pp.1433-1442
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    • 2018
  • This study develops and improves the EZ Touch App of the scorecard application (app) using the smartphone and the pad, and works with the customer management system (C/S). The research was conducted as follows. First, how do you handle the EZ Touch input method on a scorecard? Second, how to configure the platform of customer (member) management system (C/S) and data server system? Third, does EZ Touch App work organically with customer management system (C/S)? The developed EZ Touch is entered into the scorecard as an input method using the gesture as a result of this research, and it is linked with the C/S system to organize the review function, hall information function, field coaching function through score, It can be used for applications such as information management functions and statistics through differentiated statistics. However, there are some problems and improvements in user convenience in real time use. I think there is a need to study to solve this problem in the future. EZ Touch input method is input to the scorecard by inputting gesture of the finger as a result of this study, and it is linked with this, and it is possible to use differentiated statistics such as review function, hall information function, field coaching function, It is the purpose of the study to improve the technical competitiveness of the product by developing the application.

Antioxidant and Antiaging Effect of Ginseng Berry Extract Fermented by Lactic Acid Bacteria (유산균 발효에 의한 인삼열매 추출물의 항산화 및 항노화 효과)

  • Jeon, Ji-Min;Choi, Sung-Kyu;Kim, Yun-Jeong;Jang, Su-Jin;Cheon, Jong-Woo;Lee, Hyun-Sang
    • Journal of the Society of Cosmetic Scientists of Korea
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    • v.37 no.1
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    • pp.75-81
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    • 2011
  • The effect of lactic acid bacteria.fermented ginseng berry extract (FGBE) on physiological activities was evaluated. The contents of ginsenosides Re, Rc, and Rb1 in ginseng berry extract (GBE) were increased after fermentation by lactic acid bacteria when analyzed by high performance liquid chromatography. Antioxidant activity of GBE and FGBE was also analyzed by DPPH radical scavenging activity assay and SOD.like activity assay. FGBE showed a 86.34 % inhibition of DPPH radical and a 76.82 % inhibition by SOD.like activity at a concentration of 1.00 %. GBE showed a 49.78 % inhibition of DPPH radical and a 40.80 % inhibition by SOD.like activity at the same concentration. Furthermore, procollagen type I (COL1A1) gene expression increased by 823.13 % and matrix metal-loproteinase(MMP)-1 and tumor necrosis factor (TNF)-${\alpha}$ gene expression decreased by 87.88 % and 99.92 %, respectively, in human fibroblast cultured with FGBE at a concentration of 0.50 %. These results suggest that FGBE could be used as an active ingredient for functional cosmetics.