• Title/Summary/Keyword: 창의적 수업

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The Effect of Scientific Discussion Classes Focusing Problem Finding on the Primary School Students' Scientific Creative Problem Solving Ability and Science Process Skills (문제발견 중심의 과학토론수업이 초등학생들의 과학 창의적 문제해결력과 과학탐구능력에 미치는 영향)

  • Kim, Soon-Shik;Lee, Yong-Seob
    • Journal of the Korean Society of Earth Science Education
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    • v.7 no.1
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    • pp.133-143
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    • 2014
  • The purpose of this study was to examine the effect of scientific discussion classes focusing problem finding on the primary school students' scientific creative problem solving ability, science process skills and attitude toward science class. To verify this research problem, the subject of this study was fifth-grade students selected from four classes of M elementary school located in Busan city. For four months, the experimental group of 51 students was taught using the "scientific discussion classes focusing problem finding". The control group also of 53 students was taught in normal classes which used a text-book. All students were given pre and post test to verify the effects of scientific discussion classes focusing problem finding on the primary school students' scientific creative problem solving ability, science process skills and attitude toward science class. The results from this study are as the following. First, the scientific discussion classes focusing problem finding were effective in scientific creative problem solving ability among the primary school students. It is possibly because in the process where one student compare his/her own thoughts with the others' ones and discuss them. Second, the scientific discussion classes focusing problem finding were effective in science process skills among the primary school students. Third, the scientific discussion classes focusing problem finding were effective in attitude toward science class. In conclusion, the scientific discussion classes focusing problem finding had positive effects on improvement of primary school students' scientific creative problem solving ability, science process skills and also could lead to a change in students' cognition about science class to a positive way. Therefore, the scientific discussion class focusing problem finding is hopefully to be provided as an effective instructive strategy of science class in school in the future.

The Effects of Science Lesson applying STEAM Education on Creative Thought Activities and Emotional Intelligence of Elementary School Students (융합인재교육(STEAM)을 적용한 초등과학수업이 창의적 사고와 정서지능에 미치는 영향)

  • Bae, Jin-Ho;So, Kum-Hyun;Yun, Bong-Hee;Kim, Jin-Su;Han, Guk-In;Kim, Sung-Gil;Lee, Kyung-Rae;Lee, Jong-Hwa;Oh, Dong-Ju;Kim, Hae-Jin
    • Journal of Korean Elementary Science Education
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    • v.33 no.4
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    • pp.762-772
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    • 2014
  • The purpose of this study was to investigate the effects of science lesson applying STEAM education on the creative thinking activities and emotional intelligence of elementary school students. The study subjects were two classes of the $3^{th}$ grade of S elementary school in B Metropolitan City. One class including 26 students was experimental group and the other including 27 students was comparison group. For the purpose of study, the lesson unit 'The world of animals' was practised, the reorganized unit applying STEAM was applied to experimental group, whereas comparison group was taught traditional science lesson. The results of this study were as follows. First, the science lesson applying STEAM education influenced significantly the improvement of the creative thought activities of elementary school students. Second, the science lesson applying STEAM education influenced significantly the improvement of the emotional intelligence of elementary school students.

Microprocessor Education using Arduino for Technical High School (아두이노를 이용한 전문계 고교의 마이크로프로세서 교육)

  • Bae, SangYong;Hwang, Bum-Sik;Lim, Ho-Guen;Rhee, In-Baum;Shin, Seung-Jung;Ryu, Daehyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.941-944
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    • 2012
  • Microprocessor is widely used in various industries. So it is very important to learn about it. But it is very difficult because students must know about both hardware and software of it. Student usually learn about it with a complete educational product in many technical high school. It make them to have no chance to mixed various electronic parts such as sensors, motors and so on. It cause them to low the creative product making ability. So we adjust new course with the arduino instead of the complete educational product to microprocessor education. It help student to high the electronic part mixing ability and the creative electronic product making ability.

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Development and Application of App for Promotion of the Specialized Liberal Arts of the students in an Engineering College (공과대학 학생들의 전문교양 지식 함양을 위한 앱의 개발 및 적용)

  • Ku, Jin-Hui;Park, Duk-Kyu
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.2 no.2
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    • pp.68-73
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    • 2010
  • For engineers in the knowledge-based society of the 21st century, not only the specialty in their major field, but also the capabilities of creative thinking/reading/writing, of communication and of understanding society/business/economy, and the knowledge of specialized liberal arts, like ethics, are required. For the specialized liberal arts knowledge, it is important to have interest in a field, read the relevant literature, and summarize and express thoughts, but in reality, it is difficult to accomplish a higher level of learning outcome within the limited regular curriculum. In this study, an application for smart phones that purports to cultivate the specialized liberal arts knowledge of the students enrolled in the college of engineering was developed and applied to classes. Under this environment, a teacher can interact with teacher's students through the structured knowledge on a real-time basis in any place at any time, and the students can reorganize the knowledge by themselves. In this way, this paper proposed a way of improving the level of specialized liberal arts knowledge in daily life.

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The Effects of Science Lessons Using Jigsaw Cooperative Learning on Academic Achievement and Creative Personality (Jigsaw 협동학습 방법을 적용한 과학수업이 학업성취도 및 창의적 인성에 미치는 효과)

  • Kim, Yoonkyung;Lee, Yongseob
    • Journal of the Korean Society of Earth Science Education
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    • v.8 no.2
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    • pp.218-226
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    • 2015
  • This study is to find out that the effect of science class applied Jigsaw cooperative learning to study achievement and Creative personality. The class section of this study is 5th grade 1 semester of science 2 chapters, 'the solar system and the stars' This study has been aimed at 2 class 40 students of 5th grade in D metropolitan city G elementary school in 2015, one class 20 students are the research group to apply science class using a Jigsaw cooperative learning techniques, another class 20 students were comparison groups to apply general science classes. Research result and conclusion obtained through the discussion are as follows. First, science class using Jigsaw cooperative learning technique was not effective. Even though the science class with jigsaw cooperation education could not achieve the beneficial academic achievement, which is the cognition factor, when it comes to precedent study, the definition factors such as teamwork, consideration and readership show great effects. Second, science class using Jigsaw cooperative learning technique was effective in cultivating creative personality. This can be interpreted that the science class applied the jigsaw cooperation study help the creativity development. Third, after the science class applied jigsaw cooperation study, the students' perceptions also have changed in positive way. They were tend to care each other and cooperate with others. That means the class is good way to cultivate collective intelligence, which is a virtue of community.

The Correlation between Block-coding Software Education and the Resilience of Elementary School Students (블록코딩 SW 교육과 초등학생의 회복탄력성의 관계)

  • Lee, Jaeho;Cha, Geunmin
    • Journal of Creative Information Culture
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    • v.6 no.1
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    • pp.31-40
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    • 2020
  • The purpose of this study is to statistically analyze the correlation between block-coding software education and the resilience of elementary school students in order to research the significance of software education. In this study, 61 fourth grade students at an elementary school in Incheon were pre-tested for resilience. A block-coding education program from a nonprofit organization called code.org was used at the learner's level. 15 periods of classes and post-test were conducted to analyze the improvement of resilience. This study finds that control and positivity out of the three parts of resilience(control, positivity, sociality) of the students who took the block-coding classes improved statistically significantly as well as the overall score did too. This suggests that software education can foster not only students' computational thinking skills, but also their resilience, the power to live their lives positively and flexibly.

Analysis of Overseas Educational Informatization Infrastructure Evaluation Indicators (해외 교육정보화 인프라 평가 지표 분석)

  • Ahn, Sung Hun;Lee, Sanghyeon
    • Journal of Creative Information Culture
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    • v.6 no.1
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    • pp.49-56
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    • 2020
  • The purpose of this study is to examine overseas educational informatization infrastructure evaluation indicators and create data for establishing and developing educational informatization policy directions in the future. We analyzed the cases of OECD PISA, UNESCO, ITU, the German Wetelsmann Foundation, the U.S. Department of Education, and China as educational indicators. As a result of the analysis, evaluation items for electrical and telecommunication facilities such as the school's Internet connection network were commonly found in all indicators, and the ratio of learners to PCs (LCR) was also found in 3 out of 4 indicators. Through this study, it is expected that it will be of great help in conducting educational informatization evaluation suitable for the rapidly changing modern society and developing evaluation tools.

Sequence Analysis and Suggestion for Linking Contents of Elementary and Secondary Software Education (초·중등 소프트웨어(정보) 교육 내용의 연계를 위한 계열성 분야 분석 및 제언)

  • Jeon, Yongju
    • Journal of Creative Information Culture
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    • v.5 no.2
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    • pp.105-116
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    • 2019
  • The purpose of this study is to analyze the sequence of software education content elements of the 2015 revised national curriculum in terms of basic subjects that preliminary informatics teachers should complete in the college, presented in ministry of education notification no. 2017-126, in order to implement and establish more systematic and interrelated software education. Expert reviews were conducted to verify the validity of the sequence analysis and the results were presented in a structured table, which can be used as a reference for teachers in the field to consider the sequence of educational content when designing curricula and lessons. In addition, learning concepts, which are the key words of the achievement criteria associated with the content elements, are analyzed in order to explore the hierarchy of software education contents in each sequence. Based on this, the study suggests how to link software education between school levels.

Case Study of Intellectual Property Rights of Pre-service Teachers through Convergence Capstone Design Class (전문대학 예비유아교사 융합형 캡스톤디자인 수업을 통한 지식재산권 연계 사례 연구)

  • Ko, Eun Mi;Park, Young Sin
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.833-841
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    • 2023
  • The study is to suggest the example of convergence capstone design operation in department of early childhood education at a college and intellectual property rights application and registration. Based on key experiences such as practical training, students derived ideas for solving problems across the field related to young child, and overlaps with existing intellectual property rights ideas were verified. Linkage with industry and engineering experts was established for mentoring, after going through a refinement process, it contains the process by which five teams among the winning works of the school competition achieved the result of patent application and registration. Through this, we revitalize convergence capstone design education that goes beyond a creative and practical competency-centered curriculum and is linked to the performance of securing intellectual property rights.

Analysis of the Relevance to Education for Sustainable Development and the Inquiry Tendency of 2015-Revised Middle School Home Economics Textbooks: Focusing on the 'Adolescence Consumption Life' Unit (2015 개정 중학교 가정 교과서 지속가능발전교육(ESD) 연관성 및 탐구 성향 분석: '청소년기의 소비생활' 단원을 중심으로)

  • Kim, Saetbyeol;Kim, Yeasle
    • Journal of Korean Home Economics Education Association
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    • v.32 no.3
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    • pp.161-177
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    • 2020
  • This research aims to identify the relevance of 'Adolescence consumption' units to ESD(Education for Sustainable Development), and to analyze the unit's inquiry tendency through the Romey analysis method. The assessment criteria in association with ESD developed in the previous literature were summarized and established to set up an analysis framework consisted of 11 key points including environmental perspective (natural resources, climate change/disaster prevention and mitigation, and sustainable rural and urban systems), economic perspective (corporate sustainability, market economy, and poverty gap mitigation), and socio-cultural perspective (human rights/peace/human protection, cultural diversity and understanding, health/safety, civic engagement, and management of nation). With this framework, the learning contents of 'adolescence consumption life' unit in twelve middle school Home Economics textbooks were analyzed including the texts, images/illustrations/tables/graphs, and activities. The analysis revealed that the core elements of the 'market economy' and 'management of nation' from the economic perspective were presented in three different formats: texts, images/illustrations/tables/graphs, and activities. However, relatively insufficient contents were presented in terms of health/safety, civic engagement, sustainable rural and urban systems, and corporate sustainability, and thus, development of textbooks dealing with various ESD contents is neededrecommended. Additionally, most textbooks' texts and images/illustrations/tables/graphs tend to be authoritative, while activities and assignments exhibited an inquiry tendency. It is advisable to incorporate a wider variety of ESD-related content in Home Economics classes and creatively employ inquiry-based learning activities for the development of pro-sustainable-development consumption values and behavioral tendencies among young students.