• Title/Summary/Keyword: 지도 API

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A Study on Improvement of Mobile Transportation Card Purchase Request Management System (모바일 교통카드 매입 청구 관리 시스템 개선에 관한 연구)

  • Choi, Ji-Hoon;Park, Koo-Rack;Park, Won-Cheol
    • Journal of the Korea Convergence Society
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    • v.11 no.5
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    • pp.27-34
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    • 2020
  • Today, the use of mobile transportation cards is increasing. Most of the mobile transportation card charging methods use credit card charging methods. The existing credit card charging system has a different process for each card company, and when a system error occurs during the purchase process, there is no function to automatically handle the problem, and thus there is a problem that a person must manually correct the error. In this paper, to improve this part, we propose a system that provides information by purifying the purchases slip item by defining a common process and creating a table defined by metadata. It is expected that through the proposed system, when an error occurs in the charging process, it will reduce development effort and help in the process development research of the charging system.

WOBR : A WebDAV-Based OSGi Bundle Repository Supporting Effective Group Access (WOBR : 효과적인 그룹별 접근을 지원하는 웹데브 기반의 OSGi 번들 저장소)

  • Park, Jong-Moon;Park, Yang-Soo;Lee, Myung-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.2
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    • pp.521-533
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    • 2010
  • The OSGi framework is a java-based service platform that can be remotely managed, providing an application life cycle management model, a service registry and an execution environment. Based on the framework, various OSGi layers, APIs, and services have been defined. A bundle is an application that can be executed in the OSGi framework, deployed through a bundle repository. Usually, bundles in the repository are accessible via a designated web page. Unfortunately, the current bundle repositories do not provide any kind of group access services and dynamic bundle installation and deployment. In this paper, we describe a WebDAV-Based OSGi bundle repository named WOBR, which supports effective group-based accesses. WOBR is composed of a WOBR bundle repository, a management bundle and an access bundle that interact with the bundle repository. The management bundle is for configuration of the WOBR bundle repository, managing group access facility to the repository. The access bundle provides access to the repository and search mechanism for the bundles. Additionally, it provides the life cycle management of the installed bundles on the local environment.

Development of a Solid Modeler for Web-based Collaborative CAD System (웹 기반 협동CAD시스템의 솔리드 모델러 개발)

  • 김응곤;윤보열
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.747-754
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    • 2002
  • We propose a Web-based collaborative CAD system which is independent from any platforms, and develop a 3D solid modeler in the system. We developed a new prototype of 3D solid modeler based on the web using Java 3D API, which could be executed without any 3D graphics software and worked collaboratively interacting with each user. The modeler can create primitive objects and get various 3D objects by using loader. The interactive control is available to manipulate-objects such as picking, translating, rotating, zooming. Users connect to this solid modeler and they can create 3D objects and modify them as they want. When this solid modeler is imported to collaborative design system, it will be proved its real worth in today's CAD system. Moreover, if we improve this solid modeler adding to the 3D graphic features such as rendering and animation, it will be able to support more detail design and effect view.

Design and Implementation of a UDDI Service Middleware based on the ebXML Registry (ebXML레지스트리 기반의 UDDI 서비스 미들웨어 설계 및 구현)

  • 박재홍;김상균;이규철;김경일;김록원;송병열;조현규
    • Journal of KIISE:Databases
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    • v.31 no.3
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    • pp.307-319
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    • 2004
  • Recently, ebXML and Web Services are emerging as the XML-based electronic business frameworks. To provide a set of registry services which users or applications can store and search the business information, ebXML and Web Services use ebXML registry and UDDI registry, respectively. They use the different registries each other, but there are something that similiar to the structure and functions of both of registries. In this paper, we analyze the similarity of ebXML Registry Information Model(RIM) and UDDI data structure, and construct the mapping information. So, we design and implement the UDDI Service Middleware which translates the request of UDDI registry service into the request of ebXML registry service using the algorithm. Consequently, we could use the ebXML registry like ebXML registry as well as UDDI registry without any changes in the ebXML registry itself so that we can not need to have both of registries for e-business.

An Efficient On-line Software Service based on Application Customized Graphic Offloading Library (응용 맞춤형 그래픽 분할 실행 라이브러리에 기반한 효율적인 온라인 소프트웨어 서비스)

  • Choi, WonHyuk;Kim, Won-Young
    • Journal of Internet Computing and Services
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    • v.16 no.5
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    • pp.49-57
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    • 2015
  • In this Paper, we introduce an efficient on-line software service using an application customized graphic offloading library. The software service based on graphic offloading provides high-end software, like a 3D graphic design tool, as an on-line software service through using a client graphic rendering. When software is executed on server, its graphic works are handled by a client's GPU, while its data works are handled by a server's CPU. To improve the performance, we apply an asynchronous transmission channel scheme to our developed basic graphic offloading engine. Also, we add optimized common module and application specific module to our engine. To do that, we introduce how to implement the application specific module using analyzing patterns of graphic related APIs and messages that are generated by an executed software process. Also, we propose how to design the optimized common module using server side information caching. Finally, through the performance comparison experiment, we show that improved offloading engine has the better performance than old basic offloading engine.

Development of Terrestrial DMB Interactive Data Broadcasting System based on Middleware (미들웨어 기반의 지상파 DMB 데이터 방송 시스템 개발)

  • Lee, Gwang-Soon;Kim, Kwang-Yong;Lee, Soo-In
    • Journal of Korea Multimedia Society
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    • v.11 no.4
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    • pp.481-491
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    • 2008
  • As the T-DMB (Terrestrial Digital Multimedia Broadcasting) has been actively launched, all the service providers are focusing on finding a new business model using a variety of data services as well as video service. The middleware technology for data broadcasting service, which was presented due to such necessity, known as DMB MATE (Mobile Application Terminal Environment), provides a running environment of the applications and APIs so that the various data applications can support high-level functionalities for the interactive data service. In this paper, in order to effectively provide the data service under restricted channel environment of T-DMB, we introduce a service technology and an interactive data broadcasting system using the DMB MATE, specifically proposing a design method of T-DMB MATE receiver capable of the presented DMB MATE service. Finally, the performance of developed system is confirmed through the T-DMB data broadcasting experiment under a variety of conditions.

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Multi-Modal Based Malware Similarity Estimation Method (멀티모달 기반 악성코드 유사도 계산 기법)

  • Yoo, Jeong Do;Kim, Taekyu;Kim, In-sung;Kim, Huy Kang
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.29 no.2
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    • pp.347-363
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    • 2019
  • Malware has its own unique behavior characteristics, like DNA for living things. To respond APT (Advanced Persistent Threat) attacks in advance, it needs to extract behavioral characteristics from malware. To this end, it needs to do classification for each malware based on its behavioral similarity. In this paper, various similarity of Windows malware is estimated; and based on these similarity values, malware's family is predicted. The similarity measures used in this paper are as follows: 'TF-IDF cosine similarity', 'Nilsimsa similarity', 'malware function cosine similarity' and 'Jaccard similarity'. As a result, we find the prediction rate for each similarity measure is widely different. Although, there is no similarity measure which can be applied to malware classification with high accuracy, this result can be helpful to select a similarity measure to classify specific malware family.

Design of The RESTful Heterogeneous Data Service Architecture for Korean e-Navigation Operation System (e-Navigation 운영시스템을 위한 RESTful 이종 데이터 서비스 시스템 아키텍처 설계)

  • Jang, Wonseok;Lee, Woojin
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.1
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    • pp.49-57
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    • 2019
  • The International Maritime Organization is developing a maritime safety system called eNavigation in order to effectively respond to accidents occurring on board vessels. Korea is actively participating in the development of eNavigation and is developing Korean eNavigation by adding its own concept to eNavigation of the IMO. eNavigation is designed to provide various functions for marine safety. The data required for each function is various such as spatial data, relational data, file, weather grid. Therefore, there is a need for a system that can appropriately provide heterogeneous data suitable for eNavigation to each eNavigation's service system. In this paper, we analyzed the kinds of data needed for e-Navigation and designed the architecture of heterogeneous data service system that could provide these data properly.

Generation of Stage Tour Contents with Deep Learning Style Transfer (딥러닝 스타일 전이 기반의 무대 탐방 콘텐츠 생성 기법)

  • Kim, Dong-Min;Kim, Hyeon-Sik;Bong, Dae-Hyeon;Choi, Jong-Yun;Jeong, Jin-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.11
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    • pp.1403-1410
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    • 2020
  • Recently, as interest in non-face-to-face experiences and services increases, the demand for web video contents that can be easily consumed using mobile devices such as smartphones or tablets is rapidly increasing. To cope with these requirements, in this paper we propose a technique to efficiently produce video contents that can provide experience of visiting famous places (i.e., stage tour) in animation or movies. To this end, an image dataset was established by collecting images of stage areas using Google Maps and Google Street View APIs. Afterwards, a deep learning-based style transfer method to apply the unique style of animation videos to the collected street view images and generate the video contents from the style-transferred images was presented. Finally, we showed that the proposed method could produce more interesting stage-tour video contents through various experiments.

Design and Implementation of Smart Manufacturing Execution System based on Web of Things for Steel Wire (철강선재를 위한 WoT 기반 스마트 생산관리시스템 설계 및 구현)

  • Kim, Dong-Hyun;Huh, Jun-hwan;Kim, Jong-Deok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.1
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    • pp.115-123
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    • 2021
  • Manufacturing execution system is a factory information system that handles production-related quality data as well as executes production plans of process unit for all resources in the production process on site. As the 4th industrial revolution, which maximizes an automation and connectivity with artificial intelligence, has become a hot topic, manufacturers are showing interest in building a smart factories, but enormous construction costs and unstandardized production processes are obstacles to smart factory construction. Therefore, this paper designs and implements a manufacturing execution system for building a smart factory in a deterioration factory. we propose a Web-based manufacturing execution system aiming at a smart factory at the basic level for steel wire processing. The proposed system will smoothly support interworking with the existing ERP system using REST APIs, and will consider extensibility so that it can be used in various devices and browsers. We will show practicality by implementing the proposed WoT-based manufacturing execution system.