• Title/Summary/Keyword: 종단 간 전송 성능

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Performance Evaluation of IDS on MANET under Grayhole Attack (그레이홀 공격이 있는 MANET에서 IDS 성능 분석)

  • Kim, Young-Dong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.11
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    • pp.1077-1082
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    • 2016
  • IDS can be used as a countermeasure for malicious attacks which cause degrade of network transmission performance by disturbing of MANET routing function. In this paper, effects of IDS for transmission performance on MANET under grayhole attacks which has intrusion objects for a part of transmissions packets, some suggestion for effective IDS will be considered. Computer simulation based on NS-2 is used for performance analysis, performance is measured with VoIP(: Voice over Internet Protocol) as an application service. MOS(: Mean Opinion Score), CCR(: Call Connection Rate) and end-to-end delay is used for performance parameter as standard transmission quality factor for voice transmission.

An E2E Mobility Management and TCP Flow Control Scheme in Vertical Handover Environments (버티컬 핸드오버 환경에서 종단간 이동성 관리 및 TCP 흐름 제어기법)

  • Seo Ki-nam;Lim Jae-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6B
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    • pp.387-395
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    • 2005
  • In this paper, we propose an end-to-end mobility management and TCP flow control scheme which considers different link characteristics for vertical handover environments. The end-to-end mobility management is performed by using SIP protocol. When a mobile node moves to a new network, it informs its movement of the correspondent node by sending SIP INFO message containing a new IP address which will be used in the new network. And then the corresponding node encapsulates all packets with the new IP address and sends them to the mobile node. in general, RTT of WLAN is shorter than RTT of cdma2000. when the MN moves from WLAN network to cdma2000 network, TCP retransmission timeout will be occurred in spite of non congestion situations. Thus, TCP congestion window size will be decreased and TCP throughput will be also decreased. To prevent this phenomenon, we propose a method using probe packets after handover to estimate a link delay of the new network. We also propose a method using bandwidth ratio of each network to update RTT. It is shown through NS-2 simulations that the proposed schemes can have better performance than the previous works.

An improved performance of TCP traffic connection congestion control in wireless networks (무선네트워크에서 TCP 트래픽 연결 혼잡제어에 관한 성능 개선)

  • Ra Sang-dong;Na Ha-sun;Park Dong-suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.2
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    • pp.264-270
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    • 2006
  • In this paper we verified that the window based TCP performance of throughput can be improved by the traffic connection efficiency. and have studied the performance of traffic congestion control that is controlling transmission rate. In wireless network, the bidirectional node is run by estimating the usage rate of link of error control idle and the throughput is shown by transmitting segments. The throughput rate shows almost no delay due to the bidirectional traffic connection efficiency up to the allowable point as increasing the transport rate by the critical value, depending on the size of end-to-end node queue of the increase of transport rate. This paper reports the performance improvement as the number of feedback connection traffic congestion control increases because of the increase of the number of asynchronous transport TCP connections.

Traffic Delay Guarantee using Deterministic Service in Multimedia Communication (멀티미디어 통신에서 결정론적 서비스를 이용한 트래픽 지연 보장)

  • 박종선;오수열
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.2
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    • pp.101-114
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    • 2002
  • The real multimedia application in wide area communication needs the guaranteed performance of communication service. Therefore, the resource is reserved at the moment of traffic burst and the region of connection admission possibility is widened at the basis of maximum cell rate. This of study shows that the end-to-end traffic delay to the traffic of burst state is guaranteed when the total of maximum transmission rate is higher than link speed by using the region of deterministic delay. The network load rate of connection admission can be improved by the inducement of delay bounds consideration each traffic characteristic to guarantee the end-to-end delay of network from single switch. This suggested buffering system using deterministic service do not give any influence to service quality and can guarantee the bounds of end-to-end delay. And it can also reduce the load of network even if the delay is increased according to the burst traffic characteristic. The above suggested system can be applied effectively to the various kinds of general network specification which admit both real time trafnc service and non-real time traffic service.

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mSCTP based Vertical Handover Mechanism for Improving Performance in Heterogeneous networks (이질 망에서의 전송성능 향상을 위한 mSCTP 기반 수직 핸드오버 메커니즘)

  • Chang Moon-Jeong;Lee Mee-Jeong;Lee Yoon-Ju
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06d
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    • pp.73-75
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    • 2006
  • 오버레이 네트워크 환경에서 이동 사용자에게 최적의 서비스를 제공하기 위해서 효율적인 수직 핸드오버 기술은 필수적이다. 이에 본 논문에서는 비실시간 응용의 성능을 최대화할 수 있는 종단 간 이동성 지원 방안을 기반으로 한 수직 핸드오버 메커니즘을 제안하였다. 본 논문의 특징은 먼저 수직 핸드오버 트리거링 방법과 수직 핸드오버 결정 규칙을 정의하였고, 비실시간 응용의 성능을 최대화하는 새로운 혼잡제어 메커니즘을 제안하였다. 마지막으로 핑퐁 현상이 전송성능에 미치는 영향을 줄이기 위하여 stability period 정의하였다. 추후 시뮬레이션을 통해 제안하는 방안의 성능을 평가하고자 한다.

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A Study on Packet Transmissions using overhearing and Time-Interval in WMSNs (WMSN에서 엿듣기와 시간 지연을 이용한 패킷 전송에 관한 연구)

  • Ha, IlKyu;Byeon, Seokjin;Ahn, ByoungChul
    • Journal of Korea Multimedia Society
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    • v.16 no.4
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    • pp.464-471
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    • 2013
  • With the advance of wireless sensor networks, WMSN(Wireless Multimedia Sensor Networks) researches to transfers multimedia data have been studied actively. First of all, three basic protocols, End-to-end, Hop-by-hop, and Unreliable transmission method, are compared to transfer multimedia data using simulations. This paper presents an efficient protocol to transfer multimedia data by overhearing messages of nodes and by transmitting next packets during the unused time interval. The proposed method is verified its performance by simulations and experiments. The results shows that the transmission rate of the proposed method 22% higher than that of End-to-end protocol with half of transmission time. Also the performance of the proposed method is compared with that of PIGAB(Packet Interval Gap based on Adaptive Backoff).

Limited Indirect Acknowledgement for TCP Performance Enhancement over Wireless Networks (무선 망에서의 TCP 성능 향상을 위한 제한적인 Indirect-ACK)

  • 김윤주;이미정;안재영
    • Journal of KIISE:Information Networking
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    • v.30 no.2
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    • pp.233-243
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    • 2003
  • With the original Transmission Control Protocol(TCP) design, which is particularly targeted at the wired networks, a packet loss is assumed to be caused by the network congestion. In the wireless environment where the chances to lose packets due to transmission bit errors are not negligible, though, this assumption may result in unnecessary TCP performance degradation. In this paper, we propose three schemes that improve the ability to conceal the packet losses in the wireless network while limiting the degree of violating TCP end-to-end semantics to a temporary incidents. If there happens a packet loss at the wireless link and there is a chance that the loss is noticed by the sending TCP, the proposed schemes send an indirect acknowledgement. Each of the proposed schemes uses different criteria to decide whether there is a chance that the packet loss occurred in the wireless part is noticed by the sender. In order to limit the buffer overhead in the base, the indirect acknowledgements are issued only when the length of buffer is less than a certain threshold. We use simulation to compare the overhead and the performance of the proposed schemes, and to show that the proposed schemes improve the TCP performance compared to Snoop with a limited amount of buffer at the base station.

Design of an Adaptive and Robust Timing Control Protocol in WSNs (WSNs에서 견고한 적응형 시간 제어 프로토콜 설계)

  • Park, Jae-Bok;Kim, Hyun-Tae;Cho, Gi-Hwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.1356-1358
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    • 2007
  • 데이터 병합은 무선 센서 네트워크에서 발생하는 통신량 축소로 에너지 소비의 최소화를 달성하기 위해 적용되는 기법이다. 이런 데이터 병합의 시간 제어는 종단간 지연시간을 최적화하면서 병합 시간의 적응적인 조절로 WSNs의 성능을 크게 향상시킬 수 있다. 따라서 본 논문은 WSNs에서 데이터 정확성과 종단간 지연시간 사이에 발생하는 상충조건의 최적화를 위해 무선 손실을 고려한 적응성 있는 타이밍 제어 프로토콜을 설계하였다. 이 프로토콜은 무선 손실의 변화에 적응성을 있는 데이터 병합을 수행할 수 있도록 선택적 참여율과 중요도를 결정함으로써 네트워크 전체에 패킷 전송 횟수를 균등하게 분배하여 전체 네트워크 안정성을 높일 수 있도록 하였다.

End-to-End Performance of VoIP Traffics over Large Scale MANETs (대규모 MANET에서 VoIP 트래픽의 종단간 성능)

  • Kim, Young-Dong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.1
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    • pp.49-54
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    • 2011
  • In this paper, End-to-End VoIP(Voice over Internet Protocol) performance over large scale MANET(Mobile Ad-hoc Networks) is evaluated. VoIP implementation model, which can be used for large scale MANET, is suggested through this evaluation. VoIP simulator based on NS-2 network simulator is used for performance measurement. Call connection ratio as a connection performance, MOS and network delay as a transmission performance, packet loss rate as other performance is measured with this simulation. Finally, maximum $10{\sim}15km^2$ as a single MANET, 500 nodes and 100 call connections is suggested for VoIP implementation and operation conditions over large scale MANETs.

Real-time Networked 2K Video Transfer with Light-weight Software CODEC (Light-weight 소프트웨어 CODEC을 이용한 2K 영상의 실시간 네트워크 전송에 관한 연구)

  • Jo, Jin-Yong;Park, Jong-Churl;Moon, Jeong-Hoon;Kwak, Jai-Seung;Kim, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.10B
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    • pp.919-927
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    • 2008
  • The growing availability of broadband multimedia applications are providing strict real-time services and enabling users to feel much interactivity as well as 'sense of presence'. In that sense, there would be increased demand for what network and system have to do to fulfill the user expectations. In this paper, we implement a real-time multimedia application which make use of real-time DXT CODEC and investigate what the challenges of networking and system are. We carry out various experiments over a research network test-bed to evaluate the performance of our proposals.