• Title/Summary/Keyword: 제 2언어 습득

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Aspects of Korean rhythm realization by second language learners: Focusing on Chinese learners of Korean (제 2언어 학습자의 한국어 리듬 실현양상 -중국인 한국어 학습자를 중심으로-)

  • Youngsook Yune
    • Phonetics and Speech Sciences
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    • v.15 no.3
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    • pp.27-35
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    • 2023
  • This study aimed to investigate the effect of Chinese on the production of Korean rhythm. Korean and Chinese are typologically classified into different rhythmic categories; because of this, the phonological properties of Korean and Chinese are similar and different at the same time. As a result, Chinese can exert both positive and negative influences on the realization of Korean rhythm. To investigate the influence of the rhythm of the native language of L2 learners on their target language, we conducted an acoustic analysis using acoustic metrics like of the speech of 5 Korean native speakers and 10 advanced Chinese Korean learners. The analyzed material is a short paragraph of five sentences containing a variety of syllable structures. The results showed that KS and CS rhythms are similar in %V, VarcoV, and nPVI_S. However, CS, unlike KS, showed characteristics closer to those of a stress-timed language in the values of %V and VarcoV. There was also a significant difference in nPVI_V values. These results demonstrate a negative influence of the native language in the realization of Korean rhythm. This can be attributed to the fact that all vowels in Chinese sentence are not pronounced with the same emphasis due to neutral tone. In this sense, this study allowed us to observe influences of L1 on L2 production of rhythm.

Spudsville: Designing a Minecraft Game for learning teaching English as a Second Language (스퍼드빌: 제2언어로서의 영어학습을 위한 마인크래프트 게임 설계)

  • Baek, Youngkyun;Kim, Jeongkyoum;Sam, Eisenberg
    • Journal of Convergence for Information Technology
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    • v.12 no.4
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    • pp.143-157
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    • 2022
  • The aim of this study is to design Spudsville, an immersive game environment in Minecraft that can effectively help learners acquire the English language. To create a successful learning experience using Minecraft, the researchers adopted the Agile Model and the Design Thinking approach. The researchers first conducted an analysis through an extensive literature review in order to assess the learners' needs. Afterwards, they designed and developed a Minecraft world based on the data collected during the analysis phase. The researchers learned that implementing constructivist and behaviorist approaches has benefits, even though applying a cognitivist-learning model to Spudsville could have provided the researchers with more insight on how learner processes information. Making these adjustments could improve Spudsville's effectiveness and could potentially help the ways in which gamified learning aids with language acquisition.

The Value of Film as Material for Learning a Foreign Language: Using Posh Discourse (영상자료가 지니는 외국어 학습 자료로서의 가치 : 공손한 언어를 중심으로)

  • Kim, Hye-Jeong
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.643-651
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    • 2016
  • This study considers the value of English-language films as material for learning a foreign tongue using posh discourse. In daily life, when we decline an invitation or convey unpleasant information to a listener, we use polite expressions; we are careful with our words. English language learners need to learn polite expressions in order to interact peacefully with others; doing so can minimize conflict, which is inherent in social relationships. This study uses the British drama Downton Abbey, which is about aristocracy. This study analyzes the posh discourse used in Downton Abbey and insists that students need to learn it explicitly. It is important to learn the polite expressions of this authentic drama in a real classroom. This study suggests that students work in groups to create a short video, and to try to understand the characters' personalities. Movies, TV dramas, and sitcoms provide great content that shows the various functions of the language that students want to learn. As a source of learning material, film can help improve students' motivation and interest in learning a foreign language.

An innovative Approach to Teaching-learning Process through Multimedia Presentation (멀티미디어 프레젠테이션을 통한 영어 학습과정 연구)

  • Lee, Il Suk
    • Journal of Digital Contents Society
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    • v.15 no.2
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    • pp.173-179
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    • 2014
  • Useful It is very crucial to establish the learning environment with a creative technology for those who are going to learn English in terms of multimedia presentation. This kind of technologies make it possible for students to practice English suitable with their level and compatible with lesson plan. English grammar plays a leading role to study English as a second language for the language is required to master the structure, part of speech, and tense. The purpose of this study is to explore the a innovative English teaching and learning approach based on the multimedia presentation to teach English grammar with an effect for those students are studying English, when they are learning English grammar with power point or complex multimedia presentation.

A Comparative Study of Second Language Acquisition Models: Focusing on Vowel Acquisition by Chinese Learners of Korean (중국인 학습자의 한국어 모음 습득에 대한 제2언어 습득 모델 비교 연구)

  • Kim, Jooyeon
    • Phonetics and Speech Sciences
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    • v.6 no.4
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    • pp.27-36
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    • 2014
  • This study provided longitudinal examination of the Chinese learners' acquisition of Korean vowels. Specifically, I examined the Chinese learners' Korean monophthongs /i, e, ɨ, ${\Lambda}$, a, u, o/ that were created at the time of 1 month and 12 months, tried to verify empirically how they learn by dealing with their mother tongue, and Korean vowels through dealing with pattern of the Perceptual Assimilation Model (henceforth PAM) of Best (Best, 1993; 1994; Best & Tyler, 2007) and the Speech Learning Model (henceforth SLM) of Flege (Flege, 1987; Bohn & Flege, 1992, Flege, 1995). As a result, most of the present results are shown to be similarly explained by the PAM and SLM, and the only discrepancy between these two models is found in the 'similar' category of sounds between the learners' native language and the target language. Specifically, the acquisition pattern of /u/ and /o/ in Korean is well accounted for the PAM, but not in the SLM. The SLM did not explain why the Chinese learners had difficulty in acquiring the Korean vowel /u/, because according to the SLM, the vowel /u/ in Chinese (the native language) is matched either to the vowel /u/ or /o/ in Korean (the target language). Namely, there is only a one-to-one matching relationship between the native language and the target language. In contrast, the Chinese learners' difficulty for the Korean vowel /u/ is well accounted for in the PAM in that the Chinese vowel /u/ is matched to the vowel pair /o, u/ in Korean, not the single vowel, /o/ or /u/.

Types and Functions of English Hedges at a syntax-pragmatics Interface (통사화용의 접합면에서 본 영어 헤지표현의 유형과 기능)

  • Hong, Sungshim
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.1
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    • pp.381-388
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    • 2020
  • This paper discusses English Hedges or Hedging Expressions on the basis of their morphosyntactic-pragramatic properties within the perspective of sociolinguistics. The term, 'Hedges' for the past decades since Lakoff(1973), has received little attention from the English grammar circles such as morphosyntax and the generative grammar theories. This paper presents a more comprehensive approach to the identification, distributions, functions, and the morphosyntactic properties of English Hedges. The earlier research on English Hedges in the 70's show that hedges are metalinguistic or mitadiscourse expressions which constitute a means for executing Politeness strategy in pragmatics. Nonetheless, research from the interface of syntactic-pragmatics has been scarce. This article suggests a more complex body of English hedges that have not been extensively discussed in the literature. Additionally, their configurational domain is to be proposed as part of the PolP with [±hedged] above CP+ (or CP beyond). The ramifications of the current study are suggested in terms of comparative linguistics, EFL/ESL studies of English for global communication, and pragmatics-sensitive machine translation studies in the forseeable future.

A Study on English Article Errors in College Students' Writing (대학생 영작문에 나타난 관사 오류연구)

  • Kim, Wooyoung
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.1-8
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    • 2023
  • This study investigates why Korean English speakers misunderstand the English article system, which article Korean EFL learners use more accurately in their English writings, and implications for English writing instruction from Korean EFL learners' utterances. There have been numerous studies on the acquisition of English article system by non-native English speakers. Those studies agree that acquiring English articles is difficult for learners of English as a second language. As a result, in this study, many English learners use the definite and indefinite articles a/an. Many wrote articles from their writings, and occasionally, errors of excessive use of definite articles occurred. Through this, this paper investigates how a Korean English learner whose native language has no articles chooses the English article system in speech. It is based on the elicited production of the Korean English learner and suggests some implications for teaching English writing in the classroom. When English instructors teach Korean English learners to write English, it is more important than anything else to practice the correct usage of definite articles or indefinite articles.

The perception and production of Korean vowels by Egyptian learners (이집트인 학습자의 한국어 모음 지각과 산출)

  • Benjamin, Sarah;Lee, Ho-Young
    • Phonetics and Speech Sciences
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    • v.13 no.4
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    • pp.23-34
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    • 2021
  • This study aims to discuss how Egyptian learners of Korean perceive and categorize Korean vowels, how Koreans perceive Korean vowels they pronounce, and how Egyptian learners' Korean vowel categorization affects their perception and production of Korean vowels. In Experiment 1, 53 Egyptian learners were asked to listen to Korean test words pronounced by Koreans and choose the words they had listened to among 4 confusable words. In Experiment 2, 117 sound files (13 test words×9 Egyptian learners) recorded by Egyptian learners were given to Koreans and asked to select the words they had heard among 4 confusable words. The results of the experiments show that "new" Korean vowels that do not have categorizable ones in Egyptian Arabic easily formed new categories and were therefore well identified in perception and relatively well pronounced, but some of them were poorly produced. However, Egyptian learners poorly distinguished "similar" Korean vowels in perception, but their pronunciation was relatively well identified by native Koreans. Based on the results of this study, we argued that the Speech Learning Model (SLM) and Perceptual Assimilation Model (PAM) explain the L2 speech perception well, but they are insufficient to explain L2 speech production and therefore need to be revised and extended to L2 speech production.

A Study on Korean EFL Collegians' Approach to L2 Writing Based on Metacognition and Affectivity (상위인지와 정서에 기반한 외국어 학습방법에 대한 연구)

  • Kang, Mi-Jeong;Joo, Chi-Woon
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.10
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    • pp.183-190
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    • 2010
  • The present study attempted to identify the metacognitive strategies used by L2 writers at the university level as well as their particular aspects which might influence the use of these strategies. Twenty-seven participants, all of whom were enrolled in an English course, were asked to write an expository essay and then complete a questionnaire which includes their beliefs and attitudes toward L2 writing experience and the metacognitive strategies during the writing process. It was found that even though inexpert writers knew and employed as many strategies as the expert counterparts did, they were unsuccessful in the quality of their texts. Simply possessing a repertoire of metacognitive strategies was not enough for successful L2 writing. The failure of the inexpert writers to apply these metacognitive strategies in an effective manner was influenced by affective factors such as anxiety, self-confidence, self-concept, etc. As a result of this study, a pedagogical implication is suggested.

A Study on Method for Promoting Interaction in L2 Classroom Using Clickers (Clicker를 활용한 한국어 교실 상호 작용 증진 방안 연구)

  • Ryoo, Hye Jin
    • Journal of Korean language education
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    • v.25 no.1
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    • pp.53-82
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    • 2014
  • This study aims to find the method to promote interaction in L2 classrooms. Active interaction between learner-to-learner and learner-to-teacher in L2 classroom plays an important role in language acquisition. In light of this, L2 classroom would benefit with the help of learning tools such as Clickers which helps learners to express their level of understanding during the process of learning itself. This is because the anonymity of Clickers allows learners to express their needs without the social risks associated with speaking up in the class. It allows for an evaluative feedback loop where both learners and teachers understand the level of progress of the learners, better enabling classrooms to adapt to the learners' needs. Eventually this tool promotes participation from learners, This is in turn, believed to be effective in fostering classroom interaction, allowing learning to take place in a more comfortable yet vibrant way. This study is finalized by presenting the result of an experiment conducted to verify the effectiveness of this approach when teaching pragmatic aspect of the Korean expressions with similar semantic functions. As a result of the research, the learning achievement of learners in the experimental group was found higher than the learners' in a control group. Analyzing the data collected from a questionnaire given to the learners, the study presented data suggesting that this approach increased the scope of interactivity in the classroom, thus enhancing more active participation among learners. This active participation in turn led to a marked improvement in their communicative abilities.