• Title/Summary/Keyword: 정보활용교육 교과서

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Design of Digital Inking based Educational Contents (디지털 잉크 기반의 교육용 콘텐츠 설계)

  • Hwang, Won-Je;Cheon, Yoon-Hee;Sohn, Won-Sung;Choy, Jin-Yong;Choy, Yoon-Chul;Lim, Soon-Bum;Han, Tack-Don
    • 한국정보교육학회:학술대회논문집
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    • 2009.08a
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    • pp.189-194
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    • 2009
  • 디지털교과서 시범사업은 미래교육의 시발점으로서 다양한 장점 및 교육적 효과를 제공할 수 있다. 한편 디지털교과서 환경에서는 현실세계와 유사한 태블릿 PC 기반의 펜 스케치를 메타포로 사용하고 있으며, 디지털 잉크 기반의 이러닝은 다양한 교육적 장점을 제공할 수 있다. 그러나 현재 보급되고 있는 디지털교과서 콘텐츠는 펜 기반의 메타포를 고려하지 않은 서책형 교과서의 멀티미디어 버전 형태이며 그 결과 태블릿 PC의 본연의 기능을 충분히 활용하지 못하고 있다. 따라서 본 연구에서는 학습자가 자기주도적으로 전자 펜 기반 스케치 입력방식을 통해 문제를 해결하고 학습의 결과물을 직접 확인할 수 있는 스케치 기반의 인터페이스를 설계 및 적용하여 교수자와 학습자간의 활발한 상호작용을 제공하고자 한다. 본 연구의 결과는 온라인 교육이나 전자 책, 지능형 교육 시스템 등 상호작용이 가능한 교육용 콘텐츠 개발에 확대 적용될 수 있을 것으로 기대한다.

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교육기술과 전자출판 기술의 융합 - EDUPUB 추진 현황과 발전 가능성 연구

  • Kim, Hyeon-Yeong;Jo, Yong-Sang;Im, Sun-Beom
    • Information and Communications Magazine
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    • v.31 no.12
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    • pp.97-105
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    • 2014
  • 단행본, 소설, 잡지, 만화 등 다양한 형태의 전자출판물에 공통적으로 적용 가능한 표현 기술과 콘텐츠 유통을 위한 패키징 기술로 구성된 표준인EPUB3가 국제표준기구인 ISO/IEC에서 국제표준으로 채택됨에 따라 시장 표준이 공적 표준으로 통합되는 현상이 전자출판 분야에서도 뚜렷이 나타나고 있다. 본고에서는 전자출판 표준인 EPUB3을 교과서 등 교육용 교재, 참고서, 학습서 등 교육 분야에 확대 적용하기 위하여 온라인 평가 서비스, 학습용 소프트웨어 연계, 교육용 메타데이터 활용 등 이질적인 기술 들 간의 융합이 어떻게 이루어져야 하는지에 대한 방향을 제시한다. 이러한 노력은 지난 2013년부터 국제 표준화 단체인 IDPF(International Digital Publishing Forum), IMS Global Learning Consortium, World Wide Web Consortium이 구성한 EDUPUB Alliance를 통해 구체화되고 있다. 따라서 향후 어떠한 구체적인 주제의 논의가 국내에서도 필요한지 알아본다. 또한 디지털 교과서와 학습 교재는 모바일 및 온라인 학습환경에서 다양하게 활용될 수 있으며, 학습자가 생성하는 학습 데이터를 체계적으로 수집하고 분석한다면 학습결과를 향상시키는데 큰 기여를 할 수 있을 것으로 기대한다.

A Comparative Analysis of Informatics Education for Preparing the Unification of the Korean Peninsula (통일대비 남북한 정보통신교육 비교 분석)

  • Park, Jung-Ho;Kim, Young-Gi;Lee, Tae-Wuk
    • Journal of The Korean Association of Information Education
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    • v.11 no.2
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    • pp.157-165
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    • 2007
  • This study aims to compare and analyse computer curriculum and textbooks of South Korea and North Korea in order to provide the basis for unifying the Informatics Education. Result of this study follows : First, there isn't any course for Informatics Education in the elementary school but it was requisitely carried 2 hours per week in secondary school in North Korea. But contents of curriculum is much different according to the level of school : genius secondary school, first secondary school, general secondary schol. In especially, Informatics Education had centered in genius secondary school. Second, in comparison of computer textbooks used in South and North Korea, we found that most contents of South Korea textbook was selected equally from all scope whereas those in North Korea were not contained the newest contents(e.g. Internet, Multimedia). But in contrast to South Korea textbook, there was BASIC programing course for improving problem-solving skills in North Korea textbook.

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Implication for Construction Computing System Unit of the 2015 Revised Curriculum (2015 개정 교육과정의 컴퓨팅 시스템 단원의 집필에 대한 시사점)

  • Yu, ByeongGeon;Kim, JaMee;Lee, WonGyu
    • The Journal of Korean Association of Computer Education
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    • v.19 no.2
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    • pp.31-40
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    • 2016
  • Textbook is a tool that helps achieve the learning objectives based on the content of the curriculum. The contents of the textbook will be constructed newly because revised curriculum 2015 was announced. The aim at this study is to provide an indication of the textbook writing. To achieve the objectives, we conducted a pilot study in order to analyze the content of the textbook of informatics currently being used in middle schools and to derive the direction of access to the newly configured physical computing unit. Analysis of content elements was used Romey. The pilot studied makes lesson harmonized with H/W and S/W by utilizing the robot. According to the results of the analysis, there is one textbook among the currently used textbooks that is suitable to help students develop their thinking and in the case of physical computing unit, inquiry instruction showed positive results. This study suggestions necessity of writing types that sets importance on activities in the form of textbook.

The Analysis of 'Software Education' Unit in the Practical Arts Textbooks According to 2015 Revised Curriculum (2015 개정 교육과정에 따른 실과 교과서 '소프트웨어 교육' 단원 분석)

  • Kim, Myeong-nam;Park, SunJu
    • Journal of The Korean Association of Information Education
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    • v.23 no.3
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    • pp.255-264
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    • 2019
  • Modern society has become a key factor in determining software competitiveness. Therefore, Korea has required more than 17 hours of software education per year in the actual course subject to the 2015 revised curriculum. In this paper, we analyzed the software related units in 6 kinds of textbooks of elementary school published based on '2015 revised curriculum' and tried to provide basic data for selection of textbooks related to software education in elementary school. As a result of the analysis, the 6 revised textbooks of 2015 appropriately reflected both 'understanding of software', 'procedural problem solving', 'contents of programming element and structure', and I was suggesting appropriate activities. Unit support materials use comics and illustrations to stimulate interest, supplement text, and deepen learning. Four kinds of textbooks provide additional information by presenting reading materials. However, in most textbooks, the proportion of learning using the appendix was low. Although it consists of units focused on knowledge understanding and practice, it can be a textbook that enhances students' interest and participation if they are made of software in daily life, problem solving by procedural thinking, and so on.

A study on invention.intellectual property education content reflection status and needs analysis in secondary vocational education (중등단계 직업교육에서의 발명.지식재산 교육내용 반영 실태 및 요구 분석 연구)

  • Lee, Byung-Wook;Lee, Chan-Joo;Lee, Sang-Hyun
    • 대한공업교육학회지
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    • v.39 no.2
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    • pp.1-18
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    • 2014
  • This study took existing invention intellectual property related textbooks being utilized in secondary vocational education, analyzed the formation status of 'key learning elements' reflection ratio and drew optimum key learning elements formation ratio by invention intellectual property education content required in secondary vocational education in the future. For this, the study task was set up as 'what kind and how much of invention intellectual property key learning elements are in the invention intellectual property textbook education content now and what is the desirable ratio of each key learning elements in the future'. To resolve this task, 3 specialists analyzed the invention intellectual property education content reflection status and optimum reflection ratio by invention intellectual property education content required in the future is suggested by Delphi survey. The results of this study are as following. First, the result of analysis on invention intellectual property key learning elements included in the invention patent recognition books being utilized in secondary vocational education was that the books included all key learning elements; however, some textbooks have the trend of concentrating in D area (problem-solving activities). Second, the result of analysis on the reflection ratio by invention intellectual property education content area in the invention patent recognition books being utilized in secondary vocational education was that there was the trend in most textbooks that they concentrate in intellectual property creation area; while some textbooks deal with intellectual property protection area and intellectual property utilization area. Regarding by achievement type, knowledge area was main in all textbooks. Meanwhile, function area is dealt in invention patent basic, invention and problem-solving and design textbooks. Attitude area is not dealt or is dealt insufficiently in most textbooks. Third, the optimum reflection ratio of invention intellectual property education key learning elements required in secondary vocational education in the future as obtained by specialists' delphi survey was that it is necessary to decrease D (problem-solving activities) 17.7% area, E(invention fusion knowledge) 2.9% area, K(patent application) 6.9% and L(patent information investigation) area 9.6%. Regarding the optimum reflection ratio of invention intellectual property education content, it is suggested that the invention literacy area 3.1%, intellectual property creation area 4.5% and intellectual property protection area 10.6% would be decreased; while intellectual property utilization area 17.7% would be increased. Regarding optimum reflection ratio of achievement type, it is suggested that knowledge area 52% would be decreased; while function area 32.3% and attitude area 19.6% would be increased.

Development of ICT Lesson Plans for 1st and 2nd Grade Middle School Students (중등 수학과 1,2학년 ICT활용 교수.학습과정안 개발.연구)

  • Whang, Woo-Hyung;Kim, Min-Kyoung
    • 한국정보교육학회:학술대회논문집
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    • 2004.01a
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    • pp.486-494
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    • 2004
  • 본 연구는 ICT를 활용하여 수학과 교수 학습 과정안을 만드는 과정을 통하여 교원 양성기관의 교육과정에 ICT활용 교육방법의 도입과 함께 예비 수학 교사들의 ICT활용 능력을 키우고자 하는데 목적이 있다. 또한 이로써 ICT활용 교수 학습 과정안을 학교 수업에 적용함으로써 단순히 방법적 측면에서의 도구적 교체가 아닌 교육의 패러다임 변화를 통한 학습과정의 질적 개선을 추구하는데 궁극적인 목적을 둔다 수학교육론시간에 학부생을 대상으로 직접 ICT활용 교수 학습 과정안을 만들었으며 중학교 수학 1, 2학년 교과 내용을 211개의 교수학습 과정안으로 개발하였다. 이를 위하여 교과서 및 교육과정 분석 교수학습 모형정립 등의 과정을 거쳤으며 내용적 연구와 함께 과정안의 구현을 위한 기술공학적 실습 과정을 병행하였다.

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The Analysis of Robot Education Unit in the Practical Arts Textbooks According to 2015 Revised Curriculum (2015 개정 실과교과서의 로봇교육 체제 분석)

  • Park, SunJu
    • Journal of The Korean Association of Information Education
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    • v.24 no.1
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    • pp.99-106
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    • 2020
  • In this paper, we analyzed the units related to robot education in the Practical Arts textbooks according to the 2015 revised curriculum. As a result, all textbooks had a common system of introduction, development, and organization, and all of them showed a similar flow. Learning objectives were presented in all textbooks, but no affective goals were presented except cognitive and functional goals. The contents of robot learning suggest the meaning and type of robots, the structure and sensors of robots, and the activities of making robots, but the contents of robot ethics, the production and activities of various robot works, and the use of robots in the problem solving process are not presented. The assembly robot and the infrared sensor are used in common, and it consists of presenting robot production and control training materials in experience activities and arranging units through evaluation, and the A, C, and F textbooks also provide the unit auxiliary data. In the future, it will be necessary to include the contents of robot ethics education centered on the design/manufacturer and user-oriented robot ethics such as the recognition of the limits of robots, the principles of using robots correctly, safety education, personal information and privacy protection.

Design and Implementation of Geographic Education Website Using the Google Earth (구글어스 기반의 지리교육 사이트 설계 및 구현)

  • Lee, Sun-Ju;Kang, Young-Ok
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2010.06a
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    • pp.3-5
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    • 2010
  • 본 연구의 목적은 온라인과 오프라인 공간에 다양하게 존재하는 지리 관련 학습 자료를 매쉬업하여 지리교육사이트를 구현해 봄으로써 지도를 기반으로 한 지리교육용 웹 사이트 구축 가능성을 모색하는 데 있다. 그동안 교육 분야에서 API를 활용한 대부분의 연구가 사이트 구현을 제안하는 단계에 머무르고 있었다. 그러나 본 연구에서는 교과서 분석을 통하여 지리교육과 관련된 사진, 영상, 개념도, 모식도 등 다양한 자료를 매쉬업해 봄으로써, 정보 제공 방식의 변화를 추구하고, 직접 구현하여 API를 활용한 지리교육사이트의 구현 가능성을 제시한 것에 의의가 있다.

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Analysis of Inquiry Tendency in the 'Information Representation and Management' Sections in Middle School Informatics Textbooks (중학교 '정보' 교과서 '정보의 표현과 관리' 영역 구성의 탐구적 경향 분석)

  • Kim, Ja-Mee;Shim, Jae-Kwoun;Kim, Ji-Min;Lee, Won-Gyu;Park, Doo-Soon
    • The KIPS Transactions:PartA
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    • v.19A no.1
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    • pp.9-16
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    • 2012
  • Abstract In informatics subject, a good understanding of information representation and the structure of materials is the first step to acquire the basic principles of computer science. But few studies have ever focused on the educational significance of the structure of materials in informatics subject or how to organize materials in a manner to stimulate students to introspect. The purpose of this study was to examine whether the 'information representation and management' sections of informatics textbooks of the revised 2007 curriculum that have been in use since 2010 had an inquiry tendency or not. As a result of analyzing the textbooks by utilizing Romey method, one textbook was found to have an inquiry tendency in terms of texts, figures/diagrams, activities and questions at the end of chapters. If textbooks are just organized to convey knowledge, it might result in making students less interactive in class. Specifically, informatics is a subject to teach basic problem-solving skills by using IT, and the findings of the study suggest that students who get less interactive in class are likely to have less chances to learn about how to solve the given problems in diverse ways.