• Title/Summary/Keyword: 정보기술 발달과정

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A Study on Contents-based Retrieval using Wavelet (Wavelet을 이용한 내용기반 검색에 관한 연구)

  • 강진석;박재필;나인호;최연성;김장형
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.4 no.5
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    • pp.1051-1066
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    • 2000
  • According to the recent advances of digital encoding technologies and computing power, large amounts of multimedia informations such as image, graphic, audio and video are fully used in multimedia systems through Internet. By this, diverse retrieval mechanisms are required for users to search dedicated informations stored in multimedia systems, and especially it is preferred to use contents-based retrieval method rather than text-type keyword retrieval method. In this paper, we propose a new contents-based indexing and searching algorithm which aims to get both high efficiency and high retrieval performance. To achieve these objectives, firstly the proposed algorithm classifies images by a pre-processing process of edge extraction, range division, and multiple filtering, and secondly it searches the target images using spatial and textural characteristics of colors, which are extracted from the previous process, in a image. In addition, we describe the simulation results of search requests and retrieval outputs for several images of company's trade-mark using the proposed contents-based retrieval algorithm based on wavelet.

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Photomosaic Algorithm with Adaptive Tilting and Block Matching (적응적 타일링 및 블록 매칭을 통한 포토 모자이크 알고리즘)

  • Seo, Sung-Jin;Kim, Ki-Wong;Kim, Sun-Myeng;Lee, Hae-Yeoun
    • The KIPS Transactions:PartB
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    • v.19B no.1
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    • pp.1-8
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    • 2012
  • Mosaic is to make a big image by gathering lots of small materials having various colors. With advance of digital imaging techniques, photomosaic techniques using photos are widely used. In this paper, we presents an automatic photomosaic algorithm based on adaptive tiling and block matching. The proposed algorithm is composed of two processes: photo database generation and photomosaic generation. Photo database is a set of photos (or tiles) used for mosaic, where a tile is divided into $4{\times}4$ regions and the average RGB value of each region is the feature of the tile. Photomosaic generation is composed of 4 steps: feature extraction, adaptive tiling, block matching, and intensity adjustment. In feature extraction, the feature of each block is calculated after the image is splitted into the preset size of blocks. In adaptive tiling, the blocks having similar similarities are merged. Then, the blocks are compared with tiles in photo database by comparing euclidean distance as a similarity measure in block matching. Finally, in intensity adjustment, the intensity of the matched tile is replaced as that of the block to increase the similarity between the tile and the block. Also, a tile redundancy minimization scheme of adjacent blocks is applied to enhance the quality of mosaic photos. In comparison with Andrea mosaic software, the proposed algorithm outperforms in quantitative and qualitative analysis.

CALS: Channel State Information Auto-Labeling System for Large-scale Deep Learning-based Wi-Fi Sensing (딥러닝 기반 Wi-Fi 센싱 시스템의 효율적인 구축을 위한 지능형 데이터 수집 기법)

  • Jang, Jung-Ik;Choi, Jaehyuk
    • Journal of IKEEE
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    • v.26 no.3
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    • pp.341-348
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    • 2022
  • Wi-Fi Sensing, which uses Wi-Fi technology to sense the surrounding environments, has strong potentials in a variety of sensing applications. Recently several advanced deep learning-based solutions using CSI (Channel State Information) data have achieved high performance, but it is still difficult to use in practice without explicit data collection, which requires expensive adaptation efforts for model retraining. In this study, we propose a Channel State Information Automatic Labeling System (CALS) that automatically collects and labels training CSI data for deep learning-based Wi-Fi sensing systems. The proposed system allows the CSI data collection process to efficiently collect labeled CSI for labeling for supervised learning using computer vision technologies such as object detection algorithms. We built a prototype of CALS to demonstrate its efficiency and collected data to train deep learning models for detecting the presence of a person in an indoor environment, showing to achieve an accuracy of over 90% with the auto-labeled data sets generated by CALS.

Cultural Intermediaries Reconsidered: From Mass Media to On-line Media (문화매개자 개념의 비판적 재검토: 매스 미디어에서 온라인 미디어까지)

  • Lee, Sang-Gil
    • Korean journal of communication and information
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    • v.52
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    • pp.154-176
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    • 2010
  • Rooted in the work of Pierre Bourdieu, the cultural intermediaries have recently developed as a focus of attention for the Anglo-saxon sociology of culture and cultural studies. This paper tries to critically examine the debate around the definition and role of cultural intermediaries. It also explores the applicability of the notion ‘cultural intermediaries’ to a changing digital mediascape. In the first part of the paper, I clarify the critical problematics inherent in the Bourdieusian conception which focuses on the function of cultural intermediaries for the ‘production of the belief’ in cultural goods. Consequently, I draw attention to the mediation and transformation process of ‘legitimate culture’ by critics in mass media as ‘new cultural intermediaries’. In the second part, I attempt to constitute a typology of cultural intermediaries, proposing the notion of ‘on-line cultural mediation’ and ‘on-line cultural intermediaries’. I also outline the characteristics of three different types (‘traditional’, ‘new' and 'on-line') of cultural intermediaries. I argue this new conception of cultural intermediaries can help to understand the complex power relations and their transmutation in various cultural fields under digital environment.

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Design & Implementation of Visualization Simulator for Supporting to Learn on Concurrency Control based on 2PLP (2PLP 기반 병행제어 학습을 지원하는 시각화 시뮬레이터의 설계 및 구현)

  • Han, Sang-Hun;Jang, Hong-Jun;Jung, Soon-Young
    • The Journal of Korean Association of Computer Education
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    • v.11 no.4
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    • pp.71-83
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    • 2008
  • The recent advances of the information technology have motivated lots of research efforts to develop new computer-aided teaching and learning methodologies on various computer science topics, such as data structures, operating system, computer networks, and computer architecture. However, there have been only few studies to educate the database subject although it is one of the most important topics in the computer science. Specifically, among the various issues in the database subject, a learner often suffers to understand the mechanism of the concurrency control and recovery of database transaction in the database because it highly interacts with other functions in the database. Obviously, an intelligent visualization tool can help a learner to understand the process of the concurrency control and the recovery of database transaction. The purpose of this study is to develop an efficient visualization tool which can help users understand the two phase locking protocol (2PLP)-based concurrency control. Specifically, this visualization tool is designed to encourage a users' participation and raise their interest by visualizing the process of transactions and allowing users to specify and manipulate their own transactions.

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Virtual Reality Program Model for Trauma Intervention in Multi-cultural Adolescents (다문화청소년의 트라우마 중재를 위한 가상현실 프로그램 모형)

  • Kim, Kyung-Sook;Song, Eun Jee;Kim, Min-Kyeong;Ju, Sejin;Kim, Min-Jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.2
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    • pp.361-366
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    • 2017
  • As the technology of virtual reality has recently developed, virtual reality treatment programs for game addiction and alcoholism are being developed. The purpose of this study is to present a model of developmental process of virtual reality based cognitive behavior therapy program for trauma intervention in multicultural adolescents. The development of virtual reality program of cognitive behavior therapy consists of three stages. In the first step, In the first stage, the trauma characteristics including the main emotions and the expression problem due to the trauma experienced by the multicultural youth should be grasped. In the second stage, the contents of the development process and scope of the scenario for the cognitive behavior therapy for trauma should be presented. In the final stage 3, the study will examine the feasibility of implementing the scenario contents in the virtual reality program. Through this process, the intervention program development model that can lead the positive change of the multicultural youth was presented.

Seamless handover protocol to reduce handover latency (핸드오버 지연 시간을 줄일 수 있는 심리스 핸드오버 프로토콜 제안 및 성능 분석)

  • Jang, Jong-Min;Lee, Yu-Tae;Lee, Soong-Hee;Kim, Dong-Il;Choi, Sam-Gil
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.2
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    • pp.277-284
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    • 2009
  • With significant development in wireless communication technologies, the needs to handover from one network to another have grown dramatically. Recently IETF developed MIPv6 and FMIPv6 which are used to handover between different access networks. These handover mechanisms have some known weaknesses. MIPv6 can not serve time-critical application because it causes long handover latency and packet loss. By these reasons, MIPv6 does not guarantee session continuity. FMIPv6 uses handover preparation phase to reduce DAD latency. However FMIPv66 still suffers from long handover latency, because it must perform binding update at the end of handover procedure. In this paper we propose new handover mechanism FMIPv6-PBU which eliminates binding update latency. The proposed mechanism has compatability with lagacy FMIPv6. In this paper propose FMIPv6-PBU handover procedure and explain its procedures and evaluate it with MIPv6 and FMIPv6.

A Study on Developing Policy Indicators of Personal Information Protection for Expanding Secure Internet of Things Service (안전한 사물인터넷 서비스 확산을 위한 개인정보보호정책평가지표 개발에 관한 연구)

  • Shin, Young-Jin
    • Informatization Policy
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    • v.25 no.3
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    • pp.29-51
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    • 2018
  • As the core technology of the Fourth Industrial Revolution, the Internet of Things has been developed and has enabled various services, and personal information has been handled freely in the process. However, the infringement threat of personal information is increasing as more convenient services are provided and more information devices including smart devices are connected to the network. Therefore, this study is to analyze prioritizing personal information protection policy indicators in order to provide IoT services by constructing secure environment for implementing the Internet of things as the core technology of the 4th Industrial Revolution. This study reviewed personal information protection policy indicators based on the literature survey, and identified 3 fields, 9 areas, and 25 indicators through Delphi analysis for experts. The weights were calculated based on the AHP survey for 66 experts and the results were used to present the relative importance and priority of the policy indexes. The results of this study found the policy field was the most important, followed by the technical field, and the administrative field. Of the three areas of the policy field, strengthening the personal information protection laws related to IoT is the most important, while among the indicators, promoting and revising the personal information protection law related to IoT is the most important. Comparisons of the fields, areas, and indicators of IoT-related personal information protection policies found consistent values. The personal information protection policy indicators derived this way will contribute to the nation's competitiveness by expanding secure IoT policies in the future.

A Study on U-Livestock Integrated Service on Ubiquitous Technologies (유비쿼터스 기술을 활용한 축산부문 U-축산 융합서비스 도입연구)

  • Koo, J.H.;Jung, T.W.;Lee, S.R.
    • Journal of Animal Environmental Science
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    • v.18 no.1
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    • pp.9-18
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    • 2012
  • The output of Korea's livestock industry represents about 40% of the total agricultural production, making it the most high value-added sector in the entire agricultural and forestry industry. However, the fatal epidemics such as foot-and-mouth disease and avian influenza spurs demands for the advanced management of livestock production with IT technologies. U-Livestock means the application of ubiquitous technologies to livestock production. In this study, U-Livestock service models are established on the basis of the life cycle of livestock by using local and overseas cases. The objectives, contents, and structures of service models are required to be designed in detail respectively. The integration of such service models is expected to he1p modernize the livestock industry and raise the productivity of sector.

The Study on Dynamic Query Visualization of Digital Data - Focusing on Developing Element, Expression and Interface - (디지털 데이터의 동적 질의형 시각화에 관한 연구 -개발 요소, 표현, 인터페이스 중심으로-)

  • 최홍석;김성곤
    • Archives of design research
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    • v.17 no.2
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    • pp.437-450
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    • 2004
  • Advancement of the media it will be able to express the development and information of computer system causes a problem, how to get the information from plenty of digital data. It needs to the research that provides efficient interface to the user and presents the information visualization standard to the author Consequently, From this paper it investigated analysis of the dynamic diagram and the computer software it led development process of information visualization and result of development outcome. Important developing forms of Information visualization are include Element, Expression, Interface. For developing information visualization model, First, Find the element from many kind of media, include graphic. Second, Find form of the expression from past the diagram which comes to be used plentifully. Last, To get appropriate result it applies the interface, necessary from the interface component which is various uses from computer program. like this, on this paper presents about important three visualization developing forms with detail examples.

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