• Title/Summary/Keyword: 접근

Search Result 26,351, Processing Time 0.055 seconds

A Multi-Level Multicast Access Control Scheme on Network Layer (네트워크 계층에서의 다단계 멀티캐스트 접근통제)

  • 신동명;박희운;최용락
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2002.10c
    • /
    • pp.625-627
    • /
    • 2002
  • 안전한 멀티캐스트 아키텍쳐, 키분배, 송신자 인증 등에 대한 연구가 활발히 이루어지고 있지만 서비스 거부 공격이나 권한 없는 멤버에 대한 멀티캐스트 서비스 접근을 통제할 수 있는 접근통제 기술에 대한 연구는 극히 미진한 상태이다. 멀티캐스트 그룹의 경우, 그룹의 일부 멤버는 다른 멤버보다 높은 보안 레벨의 메시지를 교환할 수 있다. 또한 대규모의 멀티캐스트 통신 환경에서 트리의 깊이가 깊어짐에 따라 루트노드에 대한 접근통제 정보가 폭증하고, 서비스 거부 공격 또는 서비스 폭증으로 인한 루트노드의 서비스 장애시 멀티캐스트 서비스의 중단을 가져올 수 있는 취약한 구조를 갖고 있다. 기존의 송신자 기반 멀티캐스트 접근통제 방식이 멀티캐스트 라우터의 서브넷에 하나의 멤버만이 가능한 한계를 갖고 있고 다중 접속 네트워크 환경에서의 불법접근을 효율적으로 막지 못하는 단점이 있다. 본 논문에서는 이 문제점을 분석하여 해결방안을 제시하고 기존 접근통제 모델을 확장하여 네트워크 계층에서의 효율적인 다단계 송신자 기반 접근통제 구조를 제시한다.

  • PDF

Design and Implementation of Data Access Control in Hadoop (하둡에서 데이터 접근 제어 설계 및 구현)

  • Kim, Heeju;Son, Siwoon;Gil, Myeong-Seon;Moon, Yang-Sae
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2014.04a
    • /
    • pp.700-703
    • /
    • 2014
  • 최근 이슈가 되고 있는 하둡(hadoop) 패키지에 접목하여 많은 프로젝트들이 생겨나고 있으며, 이들 중 주요하게 떠오르고 있는 분야가 접근 제어 기술이다. 특히, 인터넷의 발전과 스마트 기기 사용자가 늘어남에 따라 데이터의 양이 증가하여, 데이터의 소유자와 사용자의 필요에 의한 접근 제어 기술이 필요하게 되었다. 본 논문에서는 접근 제어 기술의 필요성을 기반으로 HDFS(Hadoop Distributed File System, 하둡 분산 파일 시스템) 기반의 새로운 데이터 접근 제어 프레임워크를 제안한다. 제안하는 방법은 새로운 메타데이터 저장 모듈과 접근 관리 모듈을 만들어 데이터 접근 제어프레임워크를 구성함으로써, 빅데이터 플랫폼을 사용하는 사용자들을 위한 접근 제어 기능을 제공한다. 제안한 프레임워크는 기존 플랫폼에 추가적인 설치가 필요 없도록 하둡 내부에 설계하여 향후 활용도가 높을 것이라 기대된다.

A Study on Access Control for Wireless Communication at Nuclear Facilities (원자력시설의 무선통신 사이버보안을 위한 접근통제 방안 연구)

  • Kim, Sangwoo
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2020.05a
    • /
    • pp.188-190
    • /
    • 2020
  • 최근 4차 산업혁명과 더불어 센서 네트워크와 같은 최신 무선통신 기술들의 기반시설 적용을 위한 연구들이 활발하게 이루어지고 있다. 원자력시설 또한, 보안 및 비상대응 시스템에 무선통신을 적용하기 위한 연구들이 진행되고 있으며, 미국과 UAE의 경우 이미 원자력시설에 무선통신을 적용하여 사용하고 있다. 그러나 무선통신의 경우, 물리적인 네트워크 접근 경로가 존재하지 않기 때문에 통신 경로에 대한 접근통제가 불가능하며 광범위한 지역에 네트워크를 설치하는 경우 중계 단말 수량의 증가로 인한 접근통제 취약점이 발생할 가능성이 있다. 이와 같은 무선통신의 특성 때문에 원자력시설의 필수디지털자산에 무선 네트워크를 적용 시 현재의 통신 경로 접근통제 등의 유선 통신을 기준으로 작성된 접근통제 규제기준으로는 무선통신에 대한 접근통제를 이행하기에는 부족함이 있다. 이에 본 논문에서는 무선 네트워크 접근통제를 위한 규제 기준 개선안을 제시한다.

The Context-Aware Access Control Model of Workflow-based System for Business Environment (워크플로우 시스템 기반의 사무 환경을 위한 상황 인식 기반 접근 제어 모델)

  • Choi, Jin-Young;Kim, Jong-Myoung;Park, Seon-Ho;Chung, Tai-Myoung
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2008.05a
    • /
    • pp.714-717
    • /
    • 2008
  • 유비쿼터스 컴퓨팅(Ubiquitous Computing) 시대에 기업의 사무 환경은 다양한 정보들과 많은 사용자들이 유기적인 관계를 형성한다. 이러한 관계에서 접근 제어는 다양한 정보 객체에 허가된 사용자만이 접근할 수 있는 권한을 갖는 기능을 제공하는 것이고, 사무 환경에서 보안상 필수적이며 중요한 역할을 한다. 하지만 기존의 접근 제어 모델들은 상황 정보를 고려하지 않아 동적인 접근 제어를 하지 못하는 문제점을 가지고 있다. 본 논문은 워크플로우 기반의 오피스 환경에서 동적이고 능동적인 접근제어 관리를 제공하기 위한 상황 정보와 역할 기반의 워크플로우 데이터 접근제어 모델을 제안한다. 이 모델은 수많은 상황 정보 및 사무 정보와 사용자가 동적으로 변화하는 사무환경에서 사용자에게 접근을 제어하기 적합하다.

The Early Write Back Scheme For Write-Back Cache (라이트 백 캐쉬를 위한 빠른 라이트 백 기법)

  • Chung, Young-Jin;Lee, Kil-Whan;Lee, Yong-Surk
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.46 no.11
    • /
    • pp.101-109
    • /
    • 2009
  • Generally, depth cache and pixel cache of 3D graphics are designed by using write-back scheme for efficient use of memory bandwidth. Also, there are write after read operations of same address or only write operations are occurred frequently in 3D graphics cache. If a cache miss is detected, an access to the external memory for write back operation and another access to the memory for handling the cache miss are operated simultaneously. So on frequent cache miss situations, as the memory access bandwidth limited, the access time of the external memory will be increased due to memory bottleneck problem. As a result, the total performance of the processor or the IP will be decreased, also the problem will increase peak power consumption. So in this paper, we proposed a novel early write back cache architecture so as to solve the problems issued above. The proposed architecture controls the point when to access the external memory as to copy the valid data block. And this architecture can improve the cache performance with same hit ratio and same capacity cache. As a result, the proposed architecture can solve the memory bottleneck problem by preventing intensive memory accesses. We have evaluated the new proposed architecture on 3D graphics z cache and pixel cache on a SoC environment where ARM11, 3D graphic accelerator and various IPs are embedded. The simulation results indicated that there were maximum 75% of performance increase when using various simulation vectors.

The Design and Implementation of Access Control framework for Collaborative System (협력시스템에서의 접근제어 프레임워크 설계 및 구현)

  • 정연일;이승룡
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.27 no.10C
    • /
    • pp.1015-1026
    • /
    • 2002
  • As per increasing research interest in the field of collaborative computing in recent year, the importance of security issues on that area is also incrementally growing. Generally, the persistency of collaborative system is facilitated with conventional authentication and cryptography schemes. It is however, hard to meet the access control requirements of distributed collaborative computing environments by means of merely apply the existing access control mechanisms. The distributed collaborative system must consider the network openness, and various type of subjects and objects while, the existing access control schemes consider only some of the access control elements such as identity, rule, and role. However, this may cause the state of security level alteration phenomenon. In order to handle proper access control in collaborative system, various types of access control elements such as identity, role, group, degree of security, degree of integrity, and permission should be taken into account. Futhermore, if we simply define all the necessary access control elements to implement access control algorithm, then collaborative system consequently should consider too many available objects which in consequence, may lead drastic degradation of system performance. In order to improve the state problems, we propose a novel access control framework that is suitable for the distributed collaborative computing environments. The proposed scheme defines several different types of object elements for the accessed objects and subjects, and use them to implement access control which allows us to guarantee more solid access control. Futhermore, the objects are distinguished by three categories based on the characteristics of the object elements, and the proposed algorithm is implemented by the classified objects which lead to improve the systems' performance. Also, the proposed method can support scalability compared to the conventional one. Our simulation study shows that the performance results are almost similar to the two cases; one for the collaborative system has the proposed access control scheme, and the other for it has not.

Government Website Accessibility: Comparison between Korea and the United States (한국과 미국 정부기관의 웹사이트 접근성 평가)

  • Hong, Soon-Goo;Cho, Jae-Hyung;Lee, Dae-Hyung
    • Information Systems Review
    • /
    • v.7 no.1
    • /
    • pp.81-96
    • /
    • 2005
  • Because the web sites are in common today, the access to the web for disabled people and old aging people, what we call accessibility, becomes more important. Even though efforts to reduce the informational gap resulted from the lack of the accessibility have been carried out, the studies in this field in Korea are not still in popular. In this study, previous research on the measurements for the accessibility is reviewed and then a new model measuring accessibility is suggested. To increase the validity of the measurement, both an automated tool and a manual test are employed. First we used the 'A-Prompt', one of the popular automated validation tools and analyzed web sources, and applied manual tests by HPR Screen Reader. With the error rates calculated, the accessibility of the government web sites between Korea and the United States was compared and finally the conclusions were drawn.

Identification of the Structural Relationship between Goal Orientation, Teaching Presence, Approaches to Learning, Satisfaction and Academic Achievement of Online Continuing Education Learners (원격평생교육 학습자의 목표지향성, 교수실재감, 학습접근방식, 만족도 및 학업성취도 간의 구조적 관계 규명)

  • Joo, YoungJu;Chung, Aekyung;Choi, Miran
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.16 no.2
    • /
    • pp.137-144
    • /
    • 2016
  • The purpose of this study is to investigate the structural relationships among goal orientation, teaching presence, approaches to leaning, satisfaction and academic achievement. For this study, the web survey was administered to 235 learners who participated in distance lifelong education centers of A, B, and C university in South Korea. Structural equation modeling (SEM) analysis was conducted in order to examine the causal relationships among the variables. The results indicated that first, mastery-approach goal and teaching presence had positive effects on deep approach. Second, mastery-approach goal showed negative effects on surface approach, while teaching presence did not. Third, deep approach had positive effects on satisfaction, Fourth, surface approach had negative effects on satisfaction. Fifth, deep approach showed positive effects. Last, surface approach showed negative effects on academic achievement. Based on the result of the research, the study propose the constructive foundation for providing strategies raising the satisfaction and academic achievement in distance life-long education.

A 3D Memory System Allowing Multi-Access (다중접근을 허용하는 3차원 메모리 시스템)

  • 이형
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.32 no.9
    • /
    • pp.457-464
    • /
    • 2005
  • In this paper a 3D memory system that allows 17 access types at an arbitrary position is introduced. The proposed memory system is based on two main functions: memory module assignment function and address assignment function. Based on them, the memory system supports 17 access types: 13 Lines, 3 Rectangles, and 1 Hexahedron. That is, the memory system allows simultaneous access to multiple data in any access types at an arbitrary position with a constant interval. In order to allow 17 access types the memory system consists of memory module selection circuitry, data routing circuitry for READ/WRITE, and address calculation/routing circuitry In the point of view of a developer and a programmer, the memory system proposed in this paper supports easy hardware extension according to the applications and both of them to deal with it as a logical three-dimensional away In addition, multiple data in various across types can be simultaneously accessed with a constant interval. Therefore, the memory system is suitable for building systems related to ,3D applications (e.g. volume rendering and volume clipping) and a frame buffer for multi-resolution.

A Study on SI-Drum's Accessibility Evaluation for Screen Reader User (스크린리더 사용자를 위한 플러그인 가상악기 SI-Drum의 접근성 평가 연구)

  • Yong-Hwan Seok
    • The Journal of the Convergence on Culture Technology
    • /
    • v.9 no.1
    • /
    • pp.571-580
    • /
    • 2023
  • The purpose of this study is to evaluate the accessibility of the Cakewalk SI-Drum for the screen reader users. An evaluation was performed by testing the accessibility of the [Virtual Instrument Editing] that is a part of MIDI Production of the NCS(National Competency Standards) by using the SI-Drum and the Sense Reader. The results of this study are as follows. The SI-Drum has almost no basic accessibility for the screen users to do an above task. But the screen reader users can perform the tasks by using Sense Reader's Mouse Pointer function and Position Memory function. To use SI-Drum more efficiently, SI-Drum's basic accessibility have to be provided fully. Several suggestions are proposed to develop a fully accessible SI-Drum for the screen users.