• Title/Summary/Keyword: 전투실험

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A Study on the Methodology for Combat Experimental Testing of Future Infantry Units using Simulation (시뮬레이션을 활용한 미래 보병부대 전투실험)

  • Lim, Jong-Won;Choi, Bong-Wan;Yim, Dong-Soon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.3
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    • pp.429-438
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    • 2021
  • Owing to the development of science technology, particularly the smart concept and defense policy factors of the 4th industry, military weapon systems are advanced, and the scientific and operational force is reduced dramatically. The aspect of the future war is characterized by the operation of troops with reduced forces from advanced and scientific weapon systems in an operational area that has expanded more than four times compared to the present. Reflecting on these situational factors, it is necessary to improve combat methods based on the changes in the battlefield environment and advanced weapon systems. In this study, to find a more efficient future combat method in a changing war pattern, this study applied the battle experiment methodology using Vision21 war game model, which is an analytical model used by the army. Finally, this study aimed to verify the future combat method and unit structure. Therefore, the scenario composition and experiment method that reflect the change in the ground operational environment and weapon system was first composed. Subsequently, an analysis method based on the combat effectiveness was applied to verify the effective combat performance method and unit structure of future infantry units.

A Study on the Design Method of Combat System SW based on Real-time timer (실시간 타이머를 적용한 전투체계 SW 설계 방안)

  • Park, Jiyoon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.19-20
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    • 2017
  • 전투체계 SW 설계 시 실시간성은 중요하게 고려되어야 할 요소이다. 예로 전투체계 SW 중 하나인 장치관리 모듈은 전투체계를 구성하는 연동단 및 정보처리장치의 운용 상태를 감시하고 상태정보 메시지를 체계관리 모듈에 일정한 주기로 보고하기 위해 실시간성이 요구되어진다. 하지만 장치관리 모듈을 비롯한 전투체계 SW의 운용환경은 실시간성 제공이 어려운 윈도우 운영체제를 사용하고 있다. 또한 전투체계 SW는 재사용성이 높아 멀티 프로세서 환경을 고려하지 않은 설계와 개발 중 추가된 여러기능의 혼재로 실시간성 만족에 어려움이 있다. 이 문제를 해결하기 위해 본 논문에서는 전투체계 SW에 실시간성의 확보를 위한 방안에 대해 연구하였다. 그 방법으로 ms단위의 이벤트 발생이 가능한 실시간 타이머와 CPU 할당을 이용한 쓰레드 스케줄링 방안을 제안하였으며 장치관리 모듈에 적용하였다. 그리고 실험을 통해 성능을 입증하였다. 본 논문에서 제안한 방안은 별도의 상용 솔루션이나 커널 수정이 불가능한 경우 응용 SW 수정으로 실시간성을 높일 수 있다는 장점을 가진다.

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An Application of Quality Function Deployment on the Site Selection (입지선정에 있어 품질기능전개 방법론 적용)

  • Oh, Jin-Seok;Lee, Sang-Jin
    • Journal of the military operations research society of Korea
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    • v.36 no.1
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    • pp.65-76
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    • 2010
  • This study is to apply the Quality Function Deployment Methodology to select the Navy Battle Lab location among possible location sites. The Quality Function Deployment is known to be one of the good methodology in reflecting users' need. Thus the Navy Battle Lab location should b e selected on the basis of satisfying the Navy and ADD requirments. The data to be applied in QFD has been collected from the Navy users and ADD researchers. After carrying out QFD procedures, Jinhae was selected as the best site of the Navy Battle Lab.

A Study on The Standard Process of Battle Experiment of the Maritime Weapon Systems Based on the M&S (모의실험 기반의 해양무기체계 전투실험 프로세스 표준화 방안연구)

  • Baek, Sang-Hoon;Hur, Jung-Haeng;Lee, Dong-Hoon;Choi, Bong-Wan
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.5
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    • pp.577-585
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    • 2012
  • Modeling & simulation-based battle experiments(BEx) is being used extensively as an efficient, scientific and rational verification methodology for maritime weapon system acquisition. However, research of definition and concept of BEx and standardized rules and process for the BEx are insufficient in recent military field of BEx. In this study, we discussed the definition and process of BEx based on the role of MND(including JCS), Navy and ADD and proposed the standardized process of BEx for maritime weapon system. Secondly suggested a evaluation methods of modeling and simulation-based BEx with MOP, MOF, MOE in linkage of engineering, engagement, mission and constructive model. Finally presented validate result that applied to the Torpedo using standardized process based on our proposed methodology.

Research on System Architecture and Methodology based on MITRE ATT&CK for Experiment Analysis on Cyber Warfare Simulation

  • Ahn, Myung Kil;Lee, Jung-Ryun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.8
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    • pp.31-37
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    • 2020
  • In this paper, we propose a system architecture and methodology based on cyber kill chain and MITRE ATT&CK for experiment analysis on cyber warfare simulation. Threat analysis is possible by applying various attacks that have actually occurred with continuous updates to reflect newly emerging attacks. In terms of cyber attack and defense, the current system(AS-IS) and the new system(TO-BE) are analyzed for effectiveness and quantitative results are presented. It can be used to establish proactive cyber COA(Course of Action) strategy, and also for strategic decision making. Through a case study, we presented the usability of the system architecture and methodology proposed in this paper. The proposed method will contribute to strengthening cyber warfare capabilities by increasing the level of technology for cyber warfare experiments.

Modeling and Analysis of Cooperative Engagements with Manned-Unmanned Ground Combat Systems (무인 지상 전투 체계의 협동 교전 모델링 및 분석)

  • Han, Sang Woo;Pyun, Jai Jeong
    • Journal of the Korea Society for Simulation
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    • v.29 no.2
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    • pp.105-117
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    • 2020
  • Analysis of combat effectiveness is required to consider the concept of tactical cooperative engagement between manned-unmanned weapon systems, in order to predict the required operational capabilities of future weapon systems that meets the concept of 'effect-based synchronized operations.' However, analytical methods such as mathematical and statistical models make it difficult to analyze the effects of complex systems under nonlinear warfare. In this paper, we propose a combat simulation model that can simulate the concept of cooperative engagement between manned-unmanned combat entities based on wireless communications. First, we model unmanned combat entities, e.g., unmanned ground vehicles and drones, and manned combat entities, e.g., combatants and artillery, considering the capabilities required by the future ground system. We also simulate tactical behavior in which all entities perform their mission while sharing battlefield situation information through wireless communications. Finally we explore the feasibility of the proposed model by analyzing combat effectiveness such as target acquisition rate, remote control success rate, reconnaissance lead time, survival rate, and enemy's loss rate under a small-unit armor reconnaissance scenario. The proposed model is expected to be used in war-game combat experiments as well as analysis of the effects of manned-unmanned ground weapons.

A Development of 3D Penetration Analysis Program for Survivability Analysis of Combat System : Focused on Tank Model (전투 시스템 생존성 분석을 위한 3차원 관통 해석 프로그램 개발 : 전차 모델을 대상으로)

  • Hwang, Hun-Gyu;Lee, Jae-Woong;Lee, Jang-Se;Park, Jong-Sou
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.1
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    • pp.244-250
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    • 2015
  • Survivability is avoidance and tolerance ability of combat systems for accomplishing mission in battle field. Therefore, the combat system has to protect or minimize any damage from threats. For this reason, many modeling and simulation based studies which analyze vulnerability of the combat system by threats, are in progress to improve survivability of the combat system. In this paper, we developed a 3D penetration analysis program for survivability analysis of combat system. To do this, we applied the penetration analysis equation to threat and protection performance of tank. Also we implemented simple tank models based on 3D CAD, and tested the developed program using the implemented tank models. As a result, we verified the developed program that is possible to analyze penetration by threat and protection performance of tank and to visualize its result, based on scenarios.

A Study on the Conceptual Design of Integrated Battle Experimentation System for Future Force Development (미래 전력발전을 위한 종합전투실험체계 개념설계 연구)

  • Oh, Seung-Hwan;Hong, Yoon-Gee
    • Journal of the military operations research society of Korea
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    • v.36 no.3
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    • pp.57-68
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    • 2010
  • This Study proposes that a SoS(System of Systems) Conceptual Design Model which is developed for the SoS establishment, requirement and decision, utilizing SoS engineering and architecture methodology, and the Model performed with the Process Transition Map using subject matter expert survey. Establishing an Integrated Battle Experimentation System(IBES) for the future force development, the process product of IBES was conceptually designed using a SoS Conceptual Design Model.

A Study on Modeling of Fighter Pilots Using a dPCA-HMM (dPCA-HMM을 이용한 전투기 조종사 모델링 연구)

  • Choi, Yerim;Jeon, Sungwook;Park, Jonghun;Shin, Dongmin
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.1
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    • pp.23-32
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    • 2015
  • Modeling of fighter pilots, which is a fundamental technology for war games using defense M&S (Modeling & Simulation) becomes one of the prominent research issues as the importance of defense M&S increases. Especially, the recent accumulation of combat logs makes it possible to adopt statistical learning methods to pilot modeling, and an HMM (Hidden Markov Model) which is able to utilize the sequential characteristic of combat logs is suitable for the modeling. However, since an HMM works only by using one type of features, discrete or continuous, to apply an HMM to heterogeneous features, type integration is required. Therefore, we propose a dPCA-HMM method, where dPCA (Discrete Principal Component Analysis) is combined with an HMM for the type integration. From experiments conducted on combat logs acquired from a simulator furnished by agency for defense development, the performance of the proposed model is evaluated and was satisfactory.

Research on System Architecture and Simulation Environment for Cyber Warrior Training (사이버전사의 훈련을 위한 시스템 구축 방안 연구)

  • Ahn, Myung Kil;Kim, Yong Hyun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.26 no.2
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    • pp.533-540
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    • 2016
  • It is important to establish the environment for cyber warrior training, testing support and effectiveness analysis in order to cope with sharply increasing cyber threat. However, those practices cannot be easily performed in real world and are followed with many constraints. In this paper, we propose a live/virtual M&S-based system for training/testing and constructive M&S-based system for effectiveness analysis to provide an environment similar to real world. These can be utilized to strengthen the capability to carry out cyber war and analyze the impact of cyber threat under the large-scale networks.