• Title/Summary/Keyword: 전투분석모델

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Analysis on Playing Pattern of Mobile RPG's Combat Contents - Focus on - (모바일 역할수행 게임 전투 콘텐츠의 플레이 패턴 연구 - <세븐 나이츠>를 중심으로 -)

  • Lyou, Chul-Gyun;Kim, HwaHyun
    • Journal of Korea Game Society
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    • v.16 no.5
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    • pp.69-78
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    • 2016
  • A sense of oneness between a player and an avatar is more emphasized than role-playing itself in Korean RPG playing. Because of this tendency, the main contents of smart phone-based mobile RPG are mainly focus on combat. As PvP occurs more frequently in mobile RPG, playing experiences are diversified from sensitive control to simple repetition. Also, the auto-combat function offered in game system ingenerates funs from testing a mental model that a player statistically sets before playing. This paper analyzes the process of generating fun in mobile RPG based on Ralph Koster's Game Grammar theory. is selected as subject of this analysis. The pattern of mobile RPG playing is dichotomized : automation of producing materials and concentration on raid and PvP contents.

A Study on the Initial Design Method for an Effective Acquisition of Future Ground Combat Vehicles (미래지상전투차량의 효과적 획득을 위한 초기설계기법에 관한 연구)

  • Kim, Hee-young;Kwon, Seung Man;Lee, Kyu Noh
    • Journal of the Korea Society for Simulation
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    • v.26 no.2
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    • pp.41-49
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    • 2017
  • In the acquisition program, the conceptual design is the most important step toward specifying the military objectives, establishing requirements and determining future developmental directions, of a target system. However, if both the requirements and directions are incorrectly set due to the lack of development experiences and literature backgrounds in the target systems, such as future ground combat vehicles, it may become a major risk in the future design phases and the entire acquisition program. In order to correct these errors in the future phases, time, effort and cost are required. Therefore, it is necessary to reduce the errors that occur in the initial stages to effectively acquire the future ground combat vehicles. This paper describes the initial design method for verifying the requirements and the developmental directions and estimating the system performance at the conceptual design through the system-level physical modeling and simulation (M&S) and the target system performance analysis. The system-level physical M&S use cutting-edge design tools, model-based designs and geometric-based designs. The system performance estimation is driven from the results of the system-level physical M&S and the specialized system analysis software.

Prediction of the shelf-life of ammunition by time series analysis (시계열분석을 적용한 저장탄약수명 예측 기법 연구 - 추진장약의 안정제함량 변화를 중심으로 -)

  • Lee, Jung-Woo;Kim, Hee-Bo;Kim, Young-In;Hong, Yoon-Gee
    • Journal of the military operations research society of Korea
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    • v.37 no.1
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    • pp.39-48
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    • 2011
  • To predict the shelf-life of ammunition stockpiled in intermediate have practical meaning as a core value of combat support. This research is to Predict the shelf-life of ammunition by applying time series analysis based on report from ASRP of the 155mm, KD541 performed for 6 years. This study applied time series analysis using 'Mini-tab program' to measure the amount of stabilizer as time passes by is different from the other one that uses regression analysis. The average shelf-life of KD541 drawn by time series analysis was 43 years and the lowest shelf-life assessed on the 95% confidence level was 35 years.

Implementation of Smartphone Adaptor for Real-Time Live Simulations (실시간 Live 시뮬레이션을 위한 스마트폰 연동기 구현)

  • Kim, Hyun-Hwi;Lee, Kang-Sun
    • Journal of the Korea Society for Simulation
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    • v.22 no.1
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    • pp.9-20
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    • 2013
  • Defense M&S for weapons effectiveness is a realistic way to support virtual warfare similar to real warfare. As the war paradigm becomes platform-centric to network-centric, people try to utilize smartphones as the source of sensor, and command/control data in the simulation-based weapons effectiveness analysis. However, there have been limited researches on integrating smartphones into the weapon simulators, partly due to high modeling cost - modeling cost to accomodate client-server architecture, and re-engineering cost to adapt the simulator on various devices and platforms -, lack of efficient mechanisms to exchange large amount of simulation data, and low-level of security. In this paper, we design and implement Smartphone Adaptor to utilize smartphones for the simulationbased weapons effectiveness analysis. Smartphone Adaptor automatically sends sensor information, GPS and motion data of a client's smartphone to a simulator and receives simulation results from the simulator on the server. Also, we make it possible for data to be transferred safely and quickly through JSON and SEED. Smartphone Adaptor is applied to OpenSIM (Open simulation engine for Interoperable Models) which is an integrated simulation environment for weapons effectiveness analysis, under development of our research team. In this paper, we will show Smartphone Adaptor can be used effectively in constructing a Live simulation, with an example of a chemical simulator.

A Study on Analysis and Improvement of Current Korean Army's Mine Detector (한국 군 운용 지뢰 탐지기 현실태 분석 및 개선 방안 연구)

  • Kim, Chi-Wook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.5
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    • pp.229-233
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    • 2013
  • Mine detector of troops is different from other equipments. It is a base of a miner branch's combat, combat support and mission. But its notion is too obsucure and each troops' model and maker of it is so different and most of it is old type so there are a lot of malfunctions. Hence, I will define management of mine detector and figure out these days miner troops' mine detector situation. I will collect experts' opinions too. Through a discussion we could found improvement plan and develop it adequate for future operational environment. Proceeding all these courses and finally making it weaponize are the points of this writing.

A Study on V-C Interoperability Test and Methodology of V-C Interoperation Analysis for Next Generation Maritime Warfighting Experimentation Systems (차세대 해상전투실험체계 구현을 위한 V-C 연동실험 및 연동분석 방법론 연구)

  • Shin, Hyunsoo;Kim, Junghoon;Choi, Bongwan;Yim, Dongsoon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.1
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    • pp.84-94
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    • 2016
  • The warfighting experimentation is the most important for the weapon acquisition process because the warfighting experimentation shall support the operation effectiveness as well as acquisition logicality. Therefore, ROK Navy is starting to set up the next generation warfighting experimentation systems. According to literature studies, there have been many studies regarding the interoperability of Simulators(Virtual) and Exercising models(Constructive), but not for studies regarding interoperability between Simulators(Virtual) and Analysis models(Constructive) that is the core component of next generation maritime warfighting experimentation systems. This study is dealing with the V-C(Analysis model) interoperability test and methodology of interoperation analysis. The purpose of the study is to provide the new analysis methodology through V-C(Analysis model) interoperation, which can be applied for the concept of operations(CONOPS) of next generation maritime warfighting experimentation systems. In addition to that, the study validates the suggested analysis methodology by the case study of a naval operation.

미래 디지털 환경에서의 병사체계

  • Kim, In-U
    • Defense and Technology
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    • no.7 s.269
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    • pp.54-63
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    • 2001
  • 이 글은 지난 5월 4일 육군이 개최한 비무기체계 발전 세미나에서 발표된 내용으로 21세기 디지털 전장환경에서 요구되는 병사의 타격능력, 지휘/통제, 생존성, 임무지속성 및 기동성 등을 극대화 할 수 있는 병사체계에 대하여 선진국에서의 병사현대화 체계/기술 발전 추세를 분석하였다. 따라서 2025년경 실현될 체계개념과 전투원의 전쟁에서의 운영개념을 예측하고 병사체계와 관련 소요기술 및 핵심기술을 식별하며, 한국적 개념에 부합하는 독자적인 모델을 단계적으로 정립하고, 국내에서 개발 할 수 있는 첨단 센서 등 핵심기술과 한국적 병사체계에 대한 개방 방안을 제시하였다.

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The Estimation Method of Equipment Maintenance Cost (장비유지비 소요 예측 기법 연구)

  • Kim, Jeong-Ki
    • Journal of the military operations research society of Korea
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    • v.34 no.3
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    • pp.41-51
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    • 2008
  • Advanced high-tech weapons have enormous affect on combat strength in modern warfare. However, lack of maintenance can cause decrease in equipment operating rate as well as decrease in expectation on demonstrative effect of combat strength during wartime. Therefore it is essential for combat readiness that the optimum requirement of equipment maintenance cost are forecasted and included in the budget. In this paper, the trend of equipment maintenance cost about K-111 1/4t military vehicle is first analyzed by evaluating the performance data of field operation. Secondly, based on above analyzed results, the forecasting model of equipment maintenance cost is designed. Finally, by applying this forecasting model, suggestion and estimation method of equipment maintenance cost have presented for the foreseeable future.

Development of Underwater Warfare Models on the Naval Weapon Systems (해군무기체계 수중교전 모델 라이브러리 개발)

  • Han, Seungjin;Lee, Minkyu
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.1-9
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    • 2013
  • ADD (Agency for Defense Development) has developed the naval warfare simulation environment (QUEST), this paper describes the model library of naval weapon systems for the application of underwater warfare simulation included in the QUEST. Models are basically developed in order to measure the effectiveness and tactical development of underwater engagement between ships and weapons. Analyzing the mission space of underwater engagement and the functionality of the legacy models, we define standards of the model structure and developed the model components. Each components are the well-defined environment, system, subsystem, algorithm models, and the interfaces are defined between them. Users can construct a model in an efficient way to various warfare scenarios using the re-usable model components and co-work with the common model library.

A Method for Reliability Analysis of Armored Fighting Vehicle using RBD based on Integrated Hit Probabilities of Crews and Components (통합 피격 확률 분석을 이용한 RBD 기반의 전차 신뢰도 분석 방법)

  • Hwang, Hun-Gyu;Kang, Ji-Won;Lee, Jang-Se
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.5
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    • pp.1040-1048
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    • 2016
  • Recently, the studies of integrated reliability analysis for combat systems are actively progressing. Especially, the research of integrated reliability analysis is emphasized to overcome limitations of the previous studies. In this paper, we propose a calculation technique for integrated hit probability based on front and side hit probabilities that analyzed in previous studies to improve the time-effectiveness. Also, we find out the integrated reliability of each component based on the integrated hit probability which is calculated, and we propose the method which applied the reliability block diagram technique to analyze the whole combat system of the reliability by function kills. For verifying the proposed method, we applied the proposed method to armored fighting vehicle model. The proposed method considers crew which does not considered the element in the previous study and expects to enhance the accuracy of reliability analysis and the time-effectiveness compared with the previous study.