• Title/Summary/Keyword: 전장상황분석

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A Study on Construction Method of AI based Situation Analysis Dataset for Battlefield Awareness

  • Yukyung Shin;Soyeon Jin;Jongchul Ahn
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.10
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    • pp.37-53
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    • 2023
  • The AI based intelligent command and control system can automatically analyzes the properties of intricate battlefield information and tactical data. In addition, commanders can receive situation analysis results and battlefield awareness through the system to support decision-making. It is necessary to build a battlefield situation analysis dataset similar to the actual battlefield situation for learning AI in order to provide decision-making support to commanders. In this paper, we explain the next step of the dataset construction method of the existing previous research, 'A Virtual Battlefield Situation Dataset Generation for Battlefield Analysis based on Artificial Intelligence'. We proposed a method to build the dataset required for the final battlefield situation analysis results to support the commander's decision-making and recognize the future battlefield. We developed 'Dataset Generator SW', a software tool to build a learning dataset for battlefield situation analysis, and used the SW tool to perform data labeling. The constructed dataset was input into the Siamese Network model. Then, the output results were inferred to verify the dataset construction method using a post-processing ranking algorithm.

A Virtual Battlefield Situation Dataset Generation for Battlefield Analysis based on Artificial Intelligence

  • Cho, Eunji;Jin, Soyeon;Shin, Yukyung;Lee, Woosin
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.6
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    • pp.33-42
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    • 2022
  • In the existing intelligent command control system study, the analysis results of the commander's battlefield situation questions are provided from knowledge-based situation data. Analysis reporters write these results in various expressions of natural language. However, it is important to analyze situations about information and intelligence according to context. Analyzing the battlefield situation using artificial intelligence is necessary. We propose a virtual dataset generation method based on battlefield simulation scenarios in order to provide a dataset necessary for the battlefield situation analysis based on artificial intelligence. Dataset is generated after identifying battlefield knowledge elements in scenarios. When a candidate hypothesis is created, a unit hypothesis is automatically created. By combining unit hypotheses, similar identification hypothesis combinations are generated. An aggregation hypothesis is generated by grouping candidate hypotheses. Dataset generator SW implementation demonstrates that the proposed method can be generated the virtual battlefield situation dataset.

Air Threat Evaluation System using Fuzzy-Bayesian Network based on Information Fusion (정보 융합 기반 퍼지-베이지안 네트워크 공중 위협평가 방법)

  • Yun, Jongmin;Choi, Bomin;Han, Myung-Mook;Kim, Su-Hyun
    • Journal of Internet Computing and Services
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    • v.13 no.5
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    • pp.21-31
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    • 2012
  • Threat Evaluation(TE) which has air intelligence attained by identifying friend or foe evaluates the target's threat degree, so it provides information to Weapon Assignment(WA) step. Most of TE data are passed by sensor measured values, but existing techniques(fuzzy, bayesian network, and so on) have many weaknesses that erroneous linkages and missing data may fall into confusion in decision making. Therefore we need to efficient Threat Evaluation system that can refine various sensor data's linkages and calculate reliable threat values under unpredictable war situations. In this paper, we suggest new threat evaluation system based on information fusion JDL model, and it is principle that combine fuzzy which is favorable to refine ambiguous relationships with bayesian network useful to inference battled situation having insufficient evidence and to use learning algorithm. Finally, the system's performance by getting threat evaluation on an air defense scenario is presented.

Recommendation Model for Battlefield Analysis based on Siamese Network

  • Geewon, Suh;Yukyung, Shin;Soyeon, Jin;Woosin, Lee;Jongchul, Ahn;Changho, Suh
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.1
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    • pp.1-8
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    • 2023
  • In this paper, we propose a training method of a recommendation learning model that analyzes the battlefield situation and recommends a suitable hypothesis for the current situation. The proposed learning model uses the preference determined by comparing the two hypotheses as a label data to learn which hypothesis best analyzes the current battlefield situation. Our model is based on Siamese neural network architecture which uses the same weights on two different input vectors. The model takes two hypotheses as an input, and learns the priority between two hypotheses while sharing the same weights in the twin network. In addition, a score is given to each hypothesis through the proposed post-processing ranking algorithm, and hypotheses with a high score can be recommended to the commander in charge.

A Study of Cyber Operation COP based on Multi-layered Visualization (멀티레이어드 시각화를 적용한 사이버작전 상황도 개발에 관한 연구)

  • Kwon, Koohyung;Kauh, Jang-hyuk;Kim, Sonyong;Kim, Jonghwa;Lee, Jaeyeon;Oh, Haengrok
    • Convergence Security Journal
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    • v.20 no.4
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    • pp.143-151
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    • 2020
  • The cyber battlefield called the fifth battlefield, is not based on geological information unlike the existing traditional battlefiels in the land, sea, air and space, and has a characteristics that all information has tightly coupled correlation to be anlayized. Because the cyber battlefield has created by the network connection of computers located on the physical battlefield, it is not completely seperated from the geolocational information but it has dependency on network topology and software's vulnerabilities. Therefore, the analysis for cyber battlefield should be provided in a form that can recognize information from multiple domains at a glance, rather than a single geographical or logical aspect. In this paper, we describe a study on the development of the cyber operation COP(Common Operational Picture), which is essential for command and control in the cyber warfare. In particular, we propose an architecure for cyber operation COP to intuitively display information based on visualization techniques applying the multi-layering concept from multiple domains that need to be correlated such as cyber assets, threats, and missions. With this proposed cyber operation COP with multi-layered visualization that helps to describe correlated information among cyber factors, we expect the commanders actually perfcrm cyber command and control in the very complex and unclear cyber battlefield.

A Location Prediction System for Moving Objects in Battlefield Analysis (전장분석을 위한 이동 객체의 위치 예측 시스템)

  • 안윤애;류근호;조동래
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.6
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    • pp.765-777
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    • 2002
  • For the battlefield analysis, it is required to get correct information about the identification and moving status of target enemy units. However, it is difficult for us to collect all of the information perfectly, because of the technology of communications, jamming, and tactics. Therefore, we need a reasoning function that predicts and analyzes future moving status for target units by using collected moving information and domain knowledge. Especially. since the moving units have characteristics of moving objects, which change their position and shape over time, they require functions to manage and predict locations of moving objects. Therefore, in this paper, we propose a location prediction system of moving units for battlefield analysis. The proposed system not only predicts unknown units, unidentified units, and main strike directions to application domain for battlefield analysis, but also estimates the past or future locations of moving objects not stored in a database.

Research on functional area-specific technologies application of future C4I system for efficient battlefield visualization (미래 지휘통제체계의 효율적 전장 가시화를 위한 기능 영역별 첨단기술 적용방안)

  • Sangjun Park;Jungho Kang;Yongjoon Lee;Jeewon Kim
    • Convergence Security Journal
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    • v.23 no.4
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    • pp.109-119
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    • 2023
  • C4I system is an integrated battlefield information system that automates the five elements of command, control, communications, computers, and information to efficiently manage the battlefield. C4I systems play an important role in collecting and analyzing enemy positions, situations, and operational results to ensure that all services have the same picture in real time and optimize command decisions and mission orders. However, the current C4I has limitations whenever a new weapon system is introduced, as it only provides battlefield visualization in a single area focusing on the battlefield situation for each military service. In a future battlefield that expands not only to land, sea, and air domains but also to cyber and space domains, improved command and control decisions will be possible if organic data from various weapon systems is gathered to quickly visualize the battlefield situation desired by the user. In this study, the visualization technology applicable to the future C4I system is divided into map area, situation map area, and display area. The technological implementation of this future C4I system is based on various data and communication means such as 5G networks, and is expected to enable hyper-connected battlefield visualization that utilizes a variety of high-quality information to enable realistic and efficient battlefield situation awareness.

Ontology-based Context-aware Framework for Battlefield Surveillance Sensor Network System (전장감시 센서네트워크시스템을 위한 온톨로지 기반 상황인식 프레임워크)

  • Shon, Ho-Sun;Park, Seong-Seung;Jeon, Seo-In;Ryu, Keun-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.4
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    • pp.9-20
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    • 2011
  • Future warfare paradigm is changing to network-centric warfare and effects-based operations. In order to find first and strike the enemy in the battlefield, friendly unit requires real-time target acquisition, intelligence collection, accurate situation assessment, and timely decision. The rapid development in advanced sensor technology and wireless networks requires a significant change in operational concepts of the battlefield surveillance. In particular, the introduction of a battlefield surveillance sensor network system is a big challenge to the ground forces which have lack of automated information collection assets. Therefore this paper proposes an ontology-based context-aware framework for the battlefield surveillance sensor network system which is needed for early finding the enemy and visualizing the battlefield in the ground force operations. Compared with the performance of existing systems, the one of the proposed framework has shown highly positive results by applying the context systems evaluation method. The framework has also proven to be satisfactory by the structured evaluation method using device collaboration. Since the proposed ontology-based context-aware framework has a lot of advantages in terms of scalability and reusability, the ground force's reconnaissance and surveillance system can be widely applied to expand in the future. And, ontology-based model has some weak points such as ontology data size, processing time, and limitation of network bandwidth. However, these problems can be resolved by customizing properly to fit the mission and characteristics of the unit. Moreover, development of the next-generation communication infrastructure can expedite the intelligent surveillance and reconnaissance service and may be expected to contribute greatly to expanding the information capacity.

A study on the Extraction of Similar Information using Knowledge Base Embedding for Battlefield Awareness

  • Kim, Sang-Min;Jin, So-Yeon;Lee, Woo-Sin
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.11
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    • pp.33-40
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    • 2021
  • Due to advanced complex strategies, the complexity of information that a commander must analyze is increasing. An intelligent service that can analyze battlefield is needed for the commander's timely judgment. This service consists of extracting knowledge from battlefield information, building a knowledge base, and analyzing the battlefield information from the knowledge base. This paper extract information similar to an input query by embedding the knowledge base built in the 2nd step. The transformation model is needed to generate the embedded knowledge base and uses the random-walk algorithm. The transformed information is embedding using Word2Vec, and Similar information is extracted through cosine similarity. In this paper, 980 sentences are generated from the open knowledge base and embedded as a 100-dimensional vector and it was confirmed that similar entities were extracted through cosine similarity.

Development of Defense Simulation Model for Ground Weapon System Effectiveness Analysis (지상군 무기체계 효과분석 모형 개발 방향)

  • 이민형;문형곤;박찬우
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.11a
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    • pp.131-136
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    • 2002
  • 최근 전장환경의 급격한 변화와 고도화된 과학기술로 인해 무기체계의 성능은 매우 발전되었으며 세계 각국은 고성능, 고효율의 최신 무기체계 개발에 역량을 집중하고 있다. 개별 무기체계에 대응하여 새롭게 개발된 무기체계는 기존 무기체계에 대한 패러다임을 뛰어넘어 새로운 개념과 운용방식을 요구하고 있다. 무기체계의 효과를 규명하고 검증하기 위한 수단으로 가장 적합한 것은 실제전장에 무기체계를 투입한 실기동 실험을 통해 효과를 분석하는 것이다. 그러나 무기체계 효과분석을 위해 실기동훈련을 계획하고 실시하는 것은 비용 뿐 아니라 군사력 동원면에 있어서 비효율적이고 부담이 높은 단점이 있으므로, 국방시뮬레이션 기술을 활용하여 저비용 고효율의 모의분석을 실시함으로써 계량적인 효과분석을 수행하고 수치화된 판단 근거를 제공하는 것이 보다 바람직하다고 할 수 있다. 본 고는 대대급 이하 소부대의 전장상황에서 지상군 단위무기체계의 효과 분석을 수행할 수 있는 국방 시뮬레이션 모형의 개발 방향을 제시한다.

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