• Title/Summary/Keyword: 잠재이용자

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Factor Analysis for Improvement of Convenience and Safety in the Interior Design of Subway Trains (지하철 차량 실내디자인의 편의성과 안전성 증진요소 분석)

  • Jin, Mi-Ja;Han, Suk-Woo
    • Journal of the Korean Society for Railway
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    • v.10 no.6
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    • pp.779-785
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    • 2007
  • This study identifies visible/invisible factors and analyzes facilities, structure, and visible perceptive contents in the aspects of operation and efficiency with a focus on the interfaces between interior design of the subway and users. More specifically, it diagnoses the requirements and empirically presents improvements. As the interior design in the subway trains is fur the public reflecting the value, consciousness, and behaviors of users, it should be approached through the application of the concept of universal design that considers the potential needs and psychological satisfaction of users. In arranging the indoor of the vehicles, the conditions for the facilities should be specified through the interdisciplinary approach from professional fields including ergonomics and psychology, the path of flow should be induced through the use of space and the analysis of passengers' behaviors, an integrated planning should be re-established, and continuous evaluations of basic guidelines, manuals, and requirements should be made.

Analysis of Status and Features for Lecture-type Programs of the Public Libraries in Seoul (서울시 공공도서관 강좌교육 운영 현황 및 특징에 관한 분석)

  • Lee, Jeong-Mee
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.25 no.3
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    • pp.119-137
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    • 2014
  • This study aims to evaluate status and features of lecture-type programs run by public libraries in Seoul. It is examined the current state and features of lecture-type programs of public libraries in Seoul for recent 6 years and also examined the topic, the target user specific trends and their changes based on this feature. The results showed that the number of lecture-type programs were decreased and, it was found that the programs were operated with a specific target users for each of them. The lecture-type programs were analyzed by subject categories and the characteristics were presented based on the subjects. It is concluded that careful planning and operations required for lecture-type programs since they could provide a good opportunity for the library with the potential users of it.

A Research on the Information Portal for the Disabled (장애인 정보포털에 관한 연구)

  • Yoon, Cheong-Ok
    • Journal of the Korean Society for Library and Information Science
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    • v.45 no.3
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    • pp.27-47
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    • 2011
  • The purpose of this study is to propose the direction of developing a new information portal for the disabled by examining the general characteristics, services, resources, and external links of five domestic and foreign information portals for the disabled, and 104 websites of organizations and institutions for the disabled in Korea. Information portals for the disabled examined in this study include the 'Bokjiro' portal and Dibrary Disability portal in Korea, the NARIC portal in the U.S.A., the National Accessibility Portal of the Republic of South Africa, and the National Interactive Portal of India. The following were proposed: (1) Consider both the disabled and the general public as potential users, (2) Identify the specific subject categories appropriate for their needs, (3) Secure information from high quality information sources, (4) Provide the communication and participation channel for the disabled, and (5) Observe Web Accessibility Standards.

Digitally Divided by Choice and the Diffusion of ICTs (정보통신기술의 확산과 선택에 의한 정보격차)

  • Jung, Byung-Kul
    • Journal of Science and Technology Studies
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    • v.6 no.2 s.12
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    • pp.103-129
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    • 2006
  • In spite of decreased attention to digital divide, it has been pointed out as one of the main obstacles to realization of information society. At the outset, two conflicting explanations, optimism and pessimism, have directed their attention to objective basis of digital divide in common. They, however, have been neglected the fact that accessibilities can be varied not only by objective conditions but by subjective conditions such as individual recognition of necessity and willingness. Subsequent choices can be a crucial factor to determine whether to or not to access. In USA, over 50% of potential users determined not to access to the internet by their own will and choices. By the user survey on internet, 'do not feel the necessity' ranked the first reason not to use the internet in South Korea. The respondents who chose 'no time to use' tend to decrease but kept holding their shares, too. The relative importance of 'not to access' by individual choice have been increased. Whether the non-users of ICTs by choice is in or beyond the scope of digital divide, it evidently shows the necessity and importance of directing our attention to it on the way to information society.

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A study on the subscribers' utility of mobile broadband services by CVM (모바일 광대역 서비스의 가입자 효용 연구)

  • Jahng, Jae-Hyouk;Kim, Tae-Han
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.575-578
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    • 2011
  • This study attempted to estimate the subscribers' utility for IMT mobile data services by measuring willingness to pay(hereafter WTP). A survey to potential IMT subscribers has been done and contingent valuation method(hereafter CVM) was applied. CVM is generally believed to be one of the most popular methods used for quantifying the value of non-market goods or services particularly by asking respondents of WTP. The result of this study showed that WTP for the IMT mobile data service is 33,283 won per month. Taking into account the current average voice ARPU(Average Revenue Per User), we could estimate the subscribers' utility for 4G mobile voice and data services.

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A Study on the Application of Physical Activity Planning Behavior Theory Model of Rehabilitation Center Participants (재활센터 이용자의 신체활동 계획행동이론모형 적용 연구)

  • Lee, Jong-Bok;Kim, Do-Jin
    • Journal of the Korea Convergence Society
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    • v.10 no.2
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    • pp.325-330
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    • 2019
  • The purpose of this study was to verify the physical activity planning behavior theory model of rehabilitation center users. For this purpose, a questionnaire survey was conducted for sports athletes who visited the sports rehabilitation hospital and rehabilitation center in the metropolitan area. A total of 203 questionnaires were used for the actual analysis. The collected data were analyzed using SPSS 18.0 and AMOS 18.0. In this way, we confirmed that intention has a significant direct effect on the behavior in the application of the physical activity planning theoretical model based on the social cognitive theory of rehabilitation center participants.

A Study on the Role of Private-led Information Provision: Case of COVID-19 Pandemic (코로나19 팬데믹 상황에서 살펴본 민간 주도 정보제공의 역할 분석)

  • Cho, Hosoo;Jang, Moonkyoung;Ryu, Min Ho
    • The Journal of the Korea Contents Association
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    • v.21 no.4
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    • pp.1-13
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    • 2021
  • With the global pandemic of COVID-19, it is pointed out that exposure to false information to the public could cause serious problems. However, in pandemic situations, there is also an positive effect for the public to share private-led information rather than centralized unilateral delivery of information. This study analyzes the role of private-led information provision in infectious disease situations. To this end, topic modeling and sentiment analysis is carried out on online reviews of all COVID-19-related applications in Google Playstore provided by the Korean government and the private. The results showed that the user's evaluation of private apps, which were used from the early stage of COVID-19, was much higher than the apps provided by the government. In particular, users responded more positively to private apps than government apps in all aspects such as reliability of information, risk avoidance, timeliness, usefulness, and stability. Based on these results, a post-monitoring system is recommended rather than a pre-block of all private apps.

Potential Effects of Gaming Disorder Classification on Gamers' Attitude and Gaming Intention (게임이용장애 질병분류가 게임이용자의 태도와 게임의향에 미치는 효과)

  • Kim, Suk Hwan;Han, Sang Hoon;Kim, Bora;Kang, Hyoung Goo
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.15 no.4
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    • pp.277-301
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    • 2020
  • This study surveyed 503 adults to examine the effect of gaming disorder classification, recently announced by World Health Organization(WHO), when it is applied to Korean game market. Considering the difference in respondents' background knowledge on gaming disorder, half of the respondents were randomly assigned to read an informative news article describing WHO's decision and its expected effect on domestic game industry. Based on previous literature of gaming disorder, we categorized respondents into a normal-use group and a potentially problematic-use group. As a result of analyses, it was found that the gaming disorder classification would yield overall reduction of game-related consumption in terms of gaming time(24%), game cost(28%), the number of games(22%), etc. The potentially problematic group showed higher willingness to pay for gaming than the normal group did, even if the game cost presumably increases due to the gaming disorder classification. A similar outcome was observed in those with high stress levels. This implies that the policy to solve game addiction problems may ironically lead to unexpected cost increases to the target group of the policy. Hence, problematic groups, especially, highly stressful people and the people with the lack of self-control, need to be considered when the gaming disorder classification policy is established. Furthermore, the informative news article had the preventive effect on the attitude and the intention of the people with moderate or high self-control capacity, but not to the people with gaming-additive tendencies, Again, this finding confirms the necessity of the tweezers policy to refine target groups by their characteristics and prepare for differentiated policies. When the gaming disorder classification is simply adopted with no consideration of domestic circumstances, irreversible loss could affect Korean game users, game industries, and related companies. This calls for urgent cooperation between academia, government, and industry to set up appropriate measures to deal with the gaming disorder classification.

An Analysis on the Preference and Use-Demand Forecasting of Bus Information (버스정보의 선호도 및 이용수요 예측에 관한 연구)

  • Lee, Won Gyu;Jung, Hun Young
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.6D
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    • pp.791-799
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    • 2008
  • To build the system which has high utilization and usefulness for users, it is necessary to know the information type and use-demand that the use want. The purpose of this study is to forecast the preference and demand of utilization for bus information when bus information is offered through cellular phon. The accomplishments of this research are as follow : Firstly, importance on the level of individual factor and the value of change's figure can be evaluated, using preference analysis on bus information by conjoint analysis. Secondly, by establishing the use-demand model bus information using binary logit model, influence factor on whether or not the use of the user. Finally, ordered probit model was built by use behavior model in payment per call or per month of potential user of bus information. Through call times and sensitive analysis by payment methods, elasticity point, optimal payment fee, and use probability was analyzed. This study make application as basic to efficient bus information policy and to improve use rate of bus information in future because this study make it possible to get preference analysis, use-demand analysis and estimation of optimal payment fee which is reflecting various requirement in use of bus information user.

A Survey on Internet Usage among Young Mongolian (몽골인의 인터넷 사용실태에 관한 연구)

  • Park, Cheol;Nam, Hyeong-Gyun
    • 한국경영정보학회:학술대회논문집
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    • 2008.06a
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    • pp.377-382
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    • 2008
  • 몽골은 우리나라에 중요한 시장이자 교역국이다. 본 연구는 몽골인들의 인터넷 사용실태를 분석해 보고자 하였다. 이를 위해 울란바타르에 거주하는 몽골대학생461명을 대상으로 설문조사를 실시하였다. 그 결과 그들은 인터넷을 평균 4.3년 정도 사용하였고, 일주일에 평균 4.6회 인터넷에 접속하며, 하루 평균 2시간 정도 사용하는 것으로 나타났다. 인터넷은 주로 인터넷카페에서 이메일, 정보탐색, 채팅 목적으로 사용하는 빈도가 높았다. 현재 인터넷사용의가장 큰 문제점으로 느린속도(53.6%)를 다음으로, 비싼 사용료(20.8%)를 지적하였다. 전체응답자의 72%가 인터넷 쇼핑을 해본 경험이 없었다. 이러한 결과는 남녀별로, 연령별로, 월평균 용돈 수준별로 약간의 차이를 보였다. 결론적으로 몽골의 young age group의 인터넷 사용은 매우 보편화되어 있으며, 앞으로 인프라가 구축되는 대로 다양한 인터넷 서비스의 잠재고객이 될 것으로 보인다.

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