• Title/Summary/Keyword: 작업 우선순위

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A Study on Berth Allocation for Navy Surface Vessels Considering Precedence Relationships among Services (서비스 전후 우선순위를 고려한 해군함정의 선석 할당에 관한 연구)

  • Jung, Whan-Sik;Kim, Jae-Hee;Kim, Sheung-Kwon
    • Journal of Navigation and Port Research
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    • v.28 no.1
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    • pp.83-90
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    • 2004
  • Navy surface vessels require pier services such as emergency repair, oil supply, arm loading / unloading, craning, standby readiness, normal repair, gun arrangement, ammunition loading, and food loading during the period in port. The purpose of this study is to establish efficient berth allocation plan for navy surface vessels in home port under the limited resources of piers and equipments. This study suggests Mixed Integer Programming model for berth allocation problem, considering precedence relationships among services. For an effective analysis, the model is implemented by ILOG OPL(Optimization Programming Language) Studio 3.1 and ILOG CPLEX 7.0. The results of the model show reduction of berth shifts and increasement of service benefits.

Investigating Professional Competency and the Needs of Training for Occupational Therapists Using Sensory Integration Interventions (감각통합중재를 사용하는 작업치료사의 실무 역량에 대한 인식 및 교육 요구도)

  • Jung, Hyerim;Lee, Ji-Hyun
    • The Journal of Korean Academy of Sensory Integration
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    • v.20 no.1
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    • pp.26-38
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    • 2022
  • Objective : The aim of this study was to determine the priority competency by analyzing the importance, performance, and educational requirements of occupational therapists to develop a competency in performing sensory integration intervention. Methods : Occupational therapists were surveyed by gender, age, educational background, work location, occupational therapy experience, and sensory integration therapy experience. The difference was investigated through the importance-performance analysis of competency, and the priority of the competency was investigated using the Borich demand analysis method. Results : The therapists recognized professional competency as the most important, whereas performance was the least important. In all sub-competencies, the importance was high, but the performance was low. As a result, the education requirement was highest for professional competency. The importance-performance analysis revealed that professional competency was the area requiring the most urgent improvement. As a result of the Borich demand analysis, statistically significant differences between the importance of all competencies and the actual performance. The most significant difference was found in the professional competency group. Conclusion : The occupational therapists in this study who performed sensory integration interventions recognized professional competency as the most important but most lacking in actual clinical practice. The results of this study will be used as guidelines for developing competency-based sensory integrated intervention curricula.

A Restoration Method Using Duplication Paths in MPLS Networks (MPLS 망에서 이중화 경로를 이용한 복구 방법)

  • Kim, Eung-Ha;Cho, Young-Jong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.39 no.11
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    • pp.1-11
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    • 2002
  • To increase network survivability and to guarantee reliable services in MPLS networks, when failures occur either at any link or node of a working path, traffics on the failed path should be switched to other restoration paths. In this paper, we propose a path restoration method using duplication of working paths for link failure and its associated failure detection method, which utilizes OAM cells when all the duplicated links or nodes of the path failed. We analyze the performance of the proposed restoration method and show that especially the method is very efficient to restore high priority traffics. Also, through simulation we prove that the proposed restoration method is superior in performance to several existing methods suggested so far.

A New Real-Time Scheduling Scheme on Real-Time CORBA Systems (실시간 CORBA 시스템에서 새로운 실시간 스케쥴링 기법)

  • Baek, Seung-Min;Kim, Seong-Cheon
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.8
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    • pp.372-378
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    • 2001
  • 오늘날, 이질적인 분산 컴퓨팅 환경을 통합하고 분산 공유 자원을 효율적으로 사용할 수 있는 공통 작업 환경에 대한 요구가 날로 높아지고 있다. 이러한 연구 중에서 주목받는 것 중 하나가 OMG의 CORBA이다. CORBA 시스템에서 실시간 멀티미디어 데이터들을 처리하기 위해 확장된 CORBA 표준을 RT(Real-Time) CORBA라고 한다. RT CORBA의 핵심은 수많은 실시간 태스크들의 블록을 최대한 방지하여 실시간 QoS를 보장해 줄 수 있는 실시간 스케쥴링 기법에 있다고 할 수 있다. 현재 RT CORBA를 위해 제안되는 많은 스케쥴링 기법들은 대개 이전의 단일 시스템에 기반한 전역 우선순위 기반 스케쥴링이 대부분이다. 하지만 이러한 Soft Real-Time 스케쥴링은 다양한 성능 요소가 산재하는 분산 시스템에서는 그 성능을 보장할 수 없다. 본 논문에서는 CORBA와 같은 분산시스템의 보편적 특성을 고려한 Hard Real-Time 스케쥴링 기법인 CII(Cut In Interval) 기법을 제안하였다. 기존의 전역 우선순위 바탕의 스케쥴링이 비효율적인 태스크 할당 및 지역 스케쥴링을 제공하지만, CII 기법의 스케쥴링은 간단하면서도 보다 효과적인 전역 스케쥴링을 제공할 수 있다. CII 기법의 핵심은 이미 스케쥴링된 태스크를 가능한 제한시간까지 연기하여 얻어진 여유시간을 다른 실시간 태스크들의 처리에 활용하자는 것이다. 이러한 여유시간의 활용은 제안한 기법이 기존의 기법과 달리 보다 능동적이고 효율적인 스케쥴링 기법임을 증명한다.

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A study on improvement priority of an automated layout robot (먹매김 시공 자동화 로봇 개선 우선순위 도출 연구)

  • Park, Gyuseon;Kim, Taehoon;Lim, Hyunsu;Cho, Kyuman
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.11a
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    • pp.233-234
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    • 2023
  • Construction robot-based automation can contribute to productivity and quality improvement by replacing manpower in tasks that have simple repetitive properties or require high precision. In this respect, layout work is one of the most effective tasks in introducing robot-based automation technology. The development of a robotic layout system for building structures has recently been promoted in Korea, and a prototype of a marking robot has been produced. However, for commercialization, the technology improvement is required through the analysis of major improvement directions. Therefore, this study aims to derive the improvement priorities of the marking robot based on the evaluation of researchers who participated in the development process. As a result, there was a high demand for improvement in factors such as the robot's precise positioning method and robot size and weight. The results of this study are expected to serve as guidelines for the efficient input of limited resources in the future technology development process.

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Application of the 3D CAD Model Data for 4D Simulation and Quantity Estimation (4D 시뮬레이션 및 일정별 물량정보검색을 위한 3D 모델 정보 활용)

  • Lee Jae-Cheol
    • Korean Journal of Construction Engineering and Management
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    • v.5 no.4 s.20
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    • pp.107-114
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    • 2004
  • This paper represents the application of the 3D CAD Model data for 4D simulation and quantity estimation. These support the effective and practical use of 4D CAD model. By using and manipulating the 3D CAD model information, scheduling and quantity estimation could be developed more quickly and effectively. So the 3D CAD model information is made use of not only drawing a blueprint but also playing an important part of data integration platform. The scheduling module sets up the schedule generation logic that consists of period, priority of element arrangement, and time lag of floor placement. It sorts the working items as a priority of working process. And the quantity estimation module queries the material quantity of the structural elements according to the scheduling conditions. These two modules are developed using the 3D CAD model information and assist the function of 4D CAD model.

Reduction Method of Network Bandwidth Requirement for the Scalability of Multiplayer Game Server Systems (멀티플레이어 게임 서버 시스템의 규모조정을 위한 통신 대역폭 요건 감소 기법)

  • Kim, Jinhwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.29-37
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    • 2013
  • Multiplayer games typically organized based on a client-server(CS) or peer-to-peer(PP) architecture. The CS architecture is not scalable with the number of players due to a large bandwidth requirement at the server. The PP architecture, on the other hand, introduces significant overhead for the players, as each player needs to check the consistency between its local state and the state of all other players. We then propose a method that combines the merits of CS and PP. In this method, players exchange updates with lower priority in a peer-to-peer manner but communicate directly with a central server for the other updates. As a result, the proposed method has a lower network bandwidth requirement than the server of a CS architecture and the server bandwidth bottleneck is removed. For another important issue about multiplayer games, this method always maintains state consistency among players correctly. The performance of this method is evaluated through extensive simulation experiments and analysis.

A Study on the Safety Management of Vulnerable Time in the Construction Site by AHP Analysis (AHP 분석기법을 이용한 건설현장 취약시간대 안전관리에 관한 연구)

  • Lee, Munho;Yoon, Younggeun;Oh, Taekeun
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.5
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    • pp.597-602
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    • 2022
  • In construction sites, many accidents occur without supervisors during night work, early work, and lunchtime work outside of regular working hours. The purpose of this study is to measure the safety level of workers and to provide basic data for preventing accidents during vulnerable times by analyzing the opinions of expert groups on working conditions. Working conditions were divided into four areas: basic conditions, physical environment, social environment, and physiological factors. After examining the correlation between the priority considerations determined by Analytic Hierarchy Process (AHP) and the safety level of workers investigated in advance, management plans for each factor was derived.

Design and Implementation of Preemptive EDF Scheduling Algorithm in TinyOS (TinyOS에서의 선점적 EDF 스케줄링 알고리즘 설계 및 구현)

  • Yoo, Jong-Sun;Kim, Byung-Kon;Choi, Byoung-Kyu;Heu, Shin
    • The KIPS Transactions:PartA
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    • v.18A no.6
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    • pp.255-264
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    • 2011
  • A sensor network is a special network that makes physical data sensed by sensor nodes and manages the data. The sensor network is a technology that can apply to many parts of field. It is very important to transmit the data to a user at real-time. The core of the sensor network is a sensor node and small operating system that works in the node. TinyOS developed by UC Berkeley is a sensor network operating system that used many parts of field. It is event-driven and component-based operating system. Basically, it uses non-preemptive scheduler. If an urgent task needs to be executed right away while another task is running, the urgent one must wait until another one is finished. Because of that property, it is hard to guarantee real-time requirement in TinyOS. According to recent study, Priority Level Scheduler, which can let one task preempt another task, was proposed in order to have fast response in TinyOS. It has restrictively 5 priorities, so a higher priority task can preempt a lower priority task. Therefore, this paper suggests Preemptive EDF(Earliest Deadline First) Scheduler that guarantees a real-time requirement and reduces average respond time of user tasks in TinyOS.

An educational needs analysis of precautions against of safety accidents for school foodservice employees in the Jeonbuk area using Borich priority formula and the Locus for Focus Model (Borich 요구도와 The Locus for Focus Model을 이용한 전북지역 학교급식 조리종사자의 안전사고 예방관리를 위한 교육요구도 우선순위 분석)

  • Hyang Jin Lee ;Sun A Choi ;Jeong Ok Rho
    • Journal of Nutrition and Health
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    • v.56 no.5
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    • pp.554-572
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    • 2023
  • Purpose: The purpose of the study was to analyze the priorities for educational content regarding precautions to be taken to prevent safety accidents for employees in school foodservice using the Borich priority formula and the Locus for Focus model. Methods: A survey was conducted in February 2019 on 194 employees in elementary school and 122 employees in middle- and high school foodservice in the Jeonbuk area. Demographic characteristics, status of safety accidents, safety education, and their importance and performance levels were assessed using a self-administered questionnaire. The priorities for the educational content on precautions to prevent safety accidents were based on a 3-step analysis method, including the paired sample t-test, Borich priority formula, and the Locus for Focus Model. Results: The average perceived importance of the precautions to be taken against safety accidents of employees in elementary-, middle-, and high schools was higher compared to the average performance of the employees (p < 0.001). The top priority for elementary school employees was caution against falls during the cleaning of the gas hood and the trench in the kitchen. In addition, 'awareness of chemical signs' was added as one of the top priorities of middle- and high school employees. The second highest priority items were 'do stretching', 'safely adjusting workbench height', 'keeping the right attitude', 'using assistive devices when moving heavy things', and 'checking the material safety data sheet', which were the same for all elementary, middle- and high school employees. Conclusion: Thus, to improve the educational preparedness of employees in the area of safety precautions, eight safety/accident prevention items should be included in the safety education program.