• Title/Summary/Keyword: 자가수정

Search Result 171, Processing Time 0.026 seconds

A Secure Multiagent Engine Based on Public Key Infrastructure (공개키 기반 구조 기반의 보안 다중 에이전트 엔진)

  • 장혜진
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.3 no.4
    • /
    • pp.313-318
    • /
    • 2002
  • The Integration of agent technology and security technology is needed to many application areas like electronic commerce. This paper suggests a model of extended multi-agent engine which supports privacy, integrity, authentication and non-repudiation on agent communication. Each agent which is developed with the agent engine is composed of agent engine layer and agent application layer. We describe and use the concepts self-to-self messages, secure communication channel, and distinction of KQML messages in agent application layer and messages in agent engine layer. The suggested agent engine provides an agent communication language which is extended to enable secure communication between agents without any modifications or restrictions to content layer and message layer of KQML. Also, in the model of our multi-agent engine, secure communication is expressed and processed transparently on the agent communication language.

  • PDF

Nursing Interventions In Korea (한국의 간호사들이 행하는 간호중재)

  • Yom, Young-Hee
    • Journal of Korean Academy of Nursing Administration
    • /
    • v.4 no.1
    • /
    • pp.33-71
    • /
    • 1998
  • 본 연구의 목적은 한국의 간호사들이 행하는 간호중재를 규명하는 것이다. 연구대상은 한국의 2 병원에서 일하는 수 간호사와 평 간호사를 포함한 443면의 간호사이며, 연구도구는 Iowa Intervention Project Team 이 개발한 336 문항의 5점 척도로 이루어진 "간호중재"설문지를 사용하였다. 5점 척도는 다음과 같다 : (a) 거의 행하지 않는다 : (b) 거의 한달에 한번 행한다 : (c) 거의 일주일에 한 번 행한다 : (d) 거의 하루에 한 번 행한다 : (e) 하루에 여러 번 행한다. 한국자료를 위해 설문지는 본 연구자에 의해 한글로 번역되었고, Back-translation을 이용하여 한글로 번역한 설문지는 다시 bilingual nurse에 의해 영어로 옮겨졌고, 마지막으로 영어로 옮겨진 설문지를 원래의 영문으로 된 설문지와 비교한 후에(Equivalence Test) 수정${\cdot}$보완하여 사용하였다. 한국 간호사들은 336 간호중재 모두를 행하고 있으며, 21개의 간호중재가 적어도 하루에 한 번 정도는 이루어지고 있었다. 간호사들은 "생리적 : 복합영역"에 속하는 간호중재를 가장 빈번하게 행하였고, 이 중에서 "비경구적 투약"은 일주일에 거의 11번 정도로 가장 많이 행하여졌다. 가장 적게 행하는 간호중재는 "동물이용요법"이었다. 간호사들은 교육을 많이 받을수록, 임상경험이 많을수록 더 많은 간호중재를 빈번하게 행했다. 특히, 석사학위를 받은 간호사는 "행위 영역"에 속한 간호중재를 더 많이 행했는 데, 예를 들면 "적극적 경청", "적응 증진", "의사결정지지"등이다. 또한 4년제 대학을 졸업한 간호사들은 "생리적 : 복합영역"에 속한 간호중재들을 전문대학을 졸업한 간호사보다 더 많이 행했는 데, 예를 들면, "뇌부종 관리", "반사 장애 관리", "기구를 사용한 호흡"등이다. 10년 이상의 경험을 가진 간호사들은 "행위 영역"에 속한 간호중재를 임상 경험이 1년 미만이거나 또는 1-5년 사이의 경험을 가진 간호사보다 더 많이 행했는 데, 예를 들면, "죄책감 극복 증진", "진실 말하기"등이다. 또한 6-10년 사이의 임상경험을 가진 간호사들은 "자가 간호영역"에 속한 "옷 입히기", "두발 간호", "구강건강 유지" 등을 임상경험이 1년 미만인 간호사들보다 더 빈번하게 행했다. 이 연구는 간호중재 규명이 간호원가 산출을 위한 연구와, 간호의 질 향상을 위한 연구, 간호지식 탐구를 위한 연구에 공헌할 것을 기대한다.

  • PDF

TASKS AND TECHNIQUES IN THE INITIAL PHASE OF PLAYPSYCHOTHERAPY ILLUSTRATED BY GROUP SUPERVISION PROCESSES (집단 지도 ${\cdot}$ 감독 과정을 통해 본 초기 놀이치료의 기법과 과제)

  • Hong, Kang-E;Park, Min-Sook;Nam, Min
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
    • /
    • v.4 no.1
    • /
    • pp.142-163
    • /
    • 1993
  • A 8 year old boy with problems of hyperactivity, impulsivity received playpsychotherapy. Through the detailed examination of their contents and group supervision of play therapy session, common mistakes novice therapist make frequently and tasks in the initial phase of play psychotherapy are illustrated. Therapist's personality and anxiety frequently interferes therapeutic processes. Common mistakes therapist makes during initial phase of play therapy are ; therapist's over-enthusiasm, overinvolvement or non-responsiveness, premature or inappropriate interpretation and direct connection of play theme to reality. It is utmost important for the therapist to make positive and trusting relationship with the patient in the initial phase of the therapy. In order to do so therapist must accept the patient as he is, permit the patient takes his leads. And as a result, the Patient can go through corrected developmental experience. In conclusion, it is a therapist's main task to establish relationship.

  • PDF

The Convergence Effect of the Willingness to use Smartphone Application on Therapeutic Lifestyle Change among People with Mental Illness (스마트폰 앱 활용의지가 정신질환자의 생활습관 개선에 미치는 융합적 효과)

  • Lee, Kyunghee;Han, Mihwa
    • Journal of the Korea Convergence Society
    • /
    • v.9 no.7
    • /
    • pp.325-335
    • /
    • 2018
  • We aimed to construct and test a structural equation model to analyze the convergence effect of utilizing smartphone technology for Therapeutic Lifestyle Change(TLC) among people with mental illness. A survey using a structured self-questionnaire was conducted from 549 male and 357 female subjects. The data was analyzed by SPSS 23.0 and AMOS 21.0. The model fit for the modified hypothetical model was shown: Q(${\chi}^2/df$)=3.241, AGFI=0.968, CFI=0.970, RMSEA=0.050(95% CI=0.035, 0.065), SRMR=0.048. In modified model from hypothetical model, the opinions about smartphone use affect the willingness to use smartphone applications. And the willingness to use smartphone applications affect dietary and living habits. The result of this study suggests that a convergent study using various delivery systems such as smartphone technology is necessary to implement TLC, which can facilitate the prevention of the metabolic syndrome among people with schizophrenia.

Real-time user motion generation and correction using RGBD sensor (RGBD 센서를 이용한 실시간 사용자 동작 생성 및 보정)

  • Gu, Tae Hong;Kim, Un Mi;Kim, Jong Min;Kwon, Tae Soo
    • Journal of the Korea Computer Graphics Society
    • /
    • v.23 no.5
    • /
    • pp.67-73
    • /
    • 2017
  • We propose several techniques which can be employed in a 3D fitness program for monitoring and correcting user's posture. To implement a 3D fitness program, improved reference motion generating techniques and visualizing techniques are necessary. First, in order to understand the difference between the user and the reference movement of a professional, a retargeting method between two different body shapes are studied. Second, the problem of self-occlusion, which occurs when using a low-cost depth sensor to represent complex motions, is solved by using a sample database and time consistency. The system proposed in this paper evaluates the user's posture considering the physical characteristics of the user, and then provides feedback to the user.

Implementation of Self Diagnostics Low-power Embedded Linux System using Telematics (텔레매틱스을 통한 자가진단 저전력 임베디드 리눅스 시스템 구현)

  • Ju, Jae-han
    • Journal of Advanced Navigation Technology
    • /
    • v.21 no.3
    • /
    • pp.300-305
    • /
    • 2017
  • It is necessary to establish a system suitable for the driving vehicle so that it can effectively search for and modify various data anywhere and anytime by effectively linking communication with the computer system in the running vehicle and to control the equipment properly for smooth operation on a limited platform do. Also, vehicle CAN communication is used to extract system engine information, and data is transmitted using ZigBee for this information transmission. Therefore, OBD-II protocol, which is provided by the vehicle itself, is used for vehicle CAN to obtain vehicle status information and exhaust gas using various sensor information of the vehicle and O2 sensor value, and transmits it to the ZigBee main control system. In this study, we implemented a system that can reduce the battery load damage to the maximum by reducing the power consumption to the maximum, and to monitor the internal state of the vehicle through ZigBee communication with the embedded system for low power vehicles.

ART1-based Fuzzy Supervised Learning Algorithm (ART-1 기반 퍼지 지도 학습 알고리즘)

  • Kim Kwang-Baek;Cho Jae-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.9 no.4
    • /
    • pp.883-889
    • /
    • 2005
  • Error backpropagation algorithm of multilayer perceptron may result in local-minima because of the insufficient nodes in the hidden layer, inadequate momentum set-up, and initial weights. In this paper, we proposed the ART-1 based fuzzy supervised learning algorithm which is composed of ART-1 and fuzzy single layer supervised learning algorithm. The Proposed fuzzy supervised learning algorithm using self-generation method applied not only ART-1 to creation of nodes from the input layer to the hidden layer, but also the winer-take-all method, modifying stored patterns according to specific patterns. to adjustment of weights. We have applied the proposed learning method to the problem of recognizing a resident registration number in resident cards. Our experimental result showed that the possibility of local-minima was decreased and the teaming speed and the paralysis were improved more than the conventional error backpropagation algorithm.

Development and Practicability Evaluation of GIS-Based Cemetery Information Management System (GIS기반 묘지정보관리시스템의 개발 및 실용성 평가)

  • Lee, Jin-Duk;Kim, Myung-Hyun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.28 no.2
    • /
    • pp.223-231
    • /
    • 2010
  • The uniqueness of Korean funeral culture has produced the problems such as forest indiscreet cemetery development and increase of cemeteries for those without surveying family due to negligent management. To solve these problems, government and social organization have recommended a use of cremation, charnel house and cemetery. The objective of this study is to develop a cemetery information management system which cemetery managers who are GIS laypersons are able to understand GIS functions easily and use conveniently. Cemetery tasks should be done not only in the office but also at the field. In the office, they perform GIS functions like input, modification and so forth using a desktop. And at the field, they perform the functions like simple input, inquiry using a PDA(Touchscreen) that can receive GPS signal. As various open source softwares were used to build the system, the expense was reduced largely, and we could expect the possibility that it can be utilized in more cemeteries by adding more various functions.

The Effect of Suffering Experience, Empathy Ability, Caring Behaviors on Terminal Care Performance of Clinical Nurses (임상간호사의 고통경험, 공감역량 및 돌봄행위가 임종간호수행에 미치는 영향)

  • Jo, Kae Hwa;Park, Ae Ran;Lee, Jin Ju;Choi, Su Jung
    • Journal of Hospice and Palliative Care
    • /
    • v.18 no.4
    • /
    • pp.276-284
    • /
    • 2015
  • Purpose: This study was performed to identify factors affecting terminal care performance of clinical nurses. Methods: The participants in this study were 175 nurses working in hospitals in Daegu and North Gyeongsang Province. Data were collected using a self-reported questionnaire and were analyzed with the IBM SPSS WIN 19.0 program. Results: Nurses' terminal care performance was significantly related with suffering experience, empathy ability and caring behaviors. Significant predictors for terminal care performance were their department, empathy ability and caring behaviors. These factors explained 43.52% of the variance in terminal care performance of clinical nurses. Conclusion: Our study results suggest that terminal care performance of clinical nurses can be strengthened by improving empathy ability and caring behaviors.

Development of a Web Service Generation System Using Virtual Environments (가상공간을 이용한 웹 서비스 생성 시스템 개발)

  • Park Chang-Keun;Lee Myeong Won
    • Journal of Internet Computing and Services
    • /
    • v.4 no.1
    • /
    • pp.27-37
    • /
    • 2003
  • This paper presents the Web service generation system using virtual environments and databases. Main features include that the environments and databases are generated and maintained correspondingly. It means that the virtual environments are changed automatically if the databases are updated, and also that the databases are maintained accordingly as the information about the environments are modified at the scene End users can modify the property of the virtual environments in the scene directly using the VRML edit interface, which visualizes the structures of virtual environments. Each object can be accessed through the VRML editor, its property be modified directly, and the information is updated in the database automatically. Web service pages are maintained accordingly. In addition, we define a texture mapping method based on weighted view interpolation using 2 photo images for a scene. A texture mapping interface Is also provided for end users to generate realistic images themselves.

  • PDF