• Title/Summary/Keyword: 인지적어려움

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A Case Study on Making the Meaning of a Teacher and a Student in a Graph (그래프에서 교사와 학생의 의미 구성에 대한 사례연구)

  • Song, Jung-Hwa;Lee, Chong-Hee
    • School Mathematics
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    • v.9 no.3
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    • pp.375-396
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    • 2007
  • The purpose of this study is to analyze how a mathematics teacher and a high school student make the meaning in a graph and how aspects of the interpretation of a graph are interacted during the signification process, and to suggest considerations for teaching and learning of a graph. The findings of a case study have led to conclusions as follows: All of them have a difficulty in making the meaning in a graph and construct the meaning as a nested signification model. In the process which they make the meaning, they interrelate cognitive, contextual, and affective aspects and construct interpretants. In this process, a teacher focuses on cognitive aspect, based on a qualitative approach. But a student considers contextual aspect more, based on a quantitative approach. This study suggests three considerations for teaching and learning of a graph.

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The Effects of Contingencies of Self-Worth(Superiority and Others' Approval) on College Students' Adjustment and Expectancy for Future Success: The Roles of Cognitive Flexibility as Mediators (자기가치감 수반성과 대학생활적응 및 미래성공기대와의 관계에서 인지적 유연성의 매개효과)

  • Jung, Eun-Sun;Ha, Jung-Hee;Lee, Sung-Won
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.5
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    • pp.226-236
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    • 2017
  • This study was conducted to investigate the relationship between contingencies of self-worth(superiority and others' approval), college adjustment and expectancy for future success and the mediating role of cognitive flexibility in these relationships. For this study, data from 460 college students were analyzed. The results were as follows. Contingencies of self-worth(superiority) were positively associated with college adjustment and expectancy for future success, while contingencies of self-worth(others' approval) were negatively associated with college adjustment and expectancy for future success. Second, the results of structural equation modeling indicated that cognitive flexibility fully mediated the relationship of contingencies of self-worth (superiority and others' approval) with college adjustment and expectancy for future success. Third, even the contingencies of self-worth(other's approval) were negatively associated with cognitive flexibility, and if the latter was high, it influenced college adjustment and expectancy for future success. Finally, the meanings and limitations of this research and implicationsfor counseling strategies and interventions were discussed in detail.

The Effects of Science Inquiry Experiments Emphasizing Social Interactions and the Analysis of Social Interactions by Cognitive Level of the Students (사회적 상호작용을 강조한 과학 탐구실험의 효과 및 학생들의 인지수준에 따른 상호작용 분석)

  • Kim, Jo Youn;Shin, Ae Kyung;Park, Kuk Tae;Choi, Byung Soon
    • Journal of the Korean Chemical Society
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    • v.45 no.5
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    • pp.470-480
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    • 2001
  • The purpose of this study was to investigate the effects of science inquiry experiments emphasizing social interaction on the development of process skills of the students. The social interactions by cognitive level of the students were also analyzed. For this study, 197 8th grade students were sampled. They were divided into an experimental group and a control group. During four-month period, the experimental group received science inquiry experiments treatment emphasizing social interactions while the control group received traditional treatment. Not only science inquiry ability pretest-posttest, but also multiple data collection method such as a questionnaire, class observation, and audio/video recording were used in collecting the data. According to the results of this study, it was found that the mean score of the experimental group was significantly higher than that of the control group at 0.05 level. It was also found that the students of high cognitive level led the peers and participated in the class discussion actively with the teacher while the students of low cognitive level followed the students of high cognitive level and showed inactive interaction with the teacher. Analysis of the students' perceptions on inquiry experiments showed that students participated in discussion actively in the class as these experiments gave an opportunity for them to discuss and were able to solve the problems with peers' help through discussion.

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Mobile Gamer Categorization with Archetypal Analysis and Cognitive-Psychological Features from Log Data (로그 데이터의 유형분석 및 인지심리적 속성 추출을 이용한 모바일 게이머 유형화 연구)

  • Jeon, Jihoon;Yoon, Dumim;Yang, Seongil;Kim, Kyungjoong
    • Journal of KIISE
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    • v.45 no.3
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    • pp.234-241
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    • 2018
  • The study of classifying gamer types or analyzing the characteristics of gamers is a field of interest for data analysis researchers. From the past to the present, much research has been done on gamer categorization and gamer analysis. However, most studies use surveys or bio-signals, which is not practical because it is difficult to obtain large amounts of data. Even if the game log is used, it is difficult to analyze the psychology of the gamer because the gamer is categorized and analyzed by extracting only statistical values. However, if we can extract the cognitive psychology information of the gamer from the basic game log, we can analyze the gamer more intuitively and easily. In this paper, we extracted eight cognitive psychological features representing the behavior and psychological information of the gamer using Crazy Dragon's game log, which is a mobile Role-Playing-Game (RPG). In addition, we classified gamers based upon cognitive psychological features and analyzed them using eight cognitive psychological features. As a result, most gamers were highly correlated with one or two types.

A Study on Selection of Dividend and Divisor in Context of Determination of a Unit Rate Problem (단위비율 결정 맥락 문제에서 피제수와 제수 선택에 관한 연구)

  • Kim, Jung Hoon;Jeong, Sangtae;Roh, Eun Hwan;Kim, Seon Yu
    • Journal of Elementary Mathematics Education in Korea
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    • v.23 no.2
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    • pp.193-217
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    • 2019
  • Researchers have observed one student who had difficulty in formulating a division equation. In the context of determination of a unit rate problem based on one student's case and previous research, we tried to examine in detail how students expressed the division formula, how to select the dividend and the divisor, and how they learned about those. First, a questionnaire was developed to analyze student's reactions and applied to the research participants. Interviews were conducted to discover how the participants choose the dividends and divisors derived from their cognitive characteristics corresponding to their selection method. The research exposed that the majority of the participants had difficulty in deciding the dividends and divisors. Moreover, the research indicated information that teaching methods need to be reformed. Finally, we obtained suggestions to place emphasis on how to decide a dividend and a divisor, why they made such selection and what the equation means. We proposed a learning method for the research above.

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A Framework for Provisioning Internet of Things Context-aware Services (사물인터넷 기반의 상황인지 서비스를 위한 프레임워크 설계)

  • Cheun, Du Wan
    • Journal of Service Research and Studies
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    • v.2 no.2
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    • pp.91-98
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    • 2012
  • The emergence of new types of embedded computing devices and developments in wireless networking are broadening the domain of computing from the work place and home office to other facets of everyday life. This trend is expected to lead to a proliferation of Internet of Things (IoT) environments, in which inexpensive and interconnected computing devices are capable of supporting users in a range of tasks. Context-aware computing is a key source to develop such smart services. However, there are many challenges to enable services to be smart; Heterogeneous Computing Environments, Resource Limitations, Large Amount of Data Produced, and Different Requirements for Context Interpretation. Because of these challenges, there are difficulties in providing smart service by utilizing IoT devices. Currently, many researchers are conducting researches on mobile-computing based smart service development and provisioning and network infrastructure for interconnected IoT devices. Still, there are some limitations on developing core technologies for IoT computing based smart service development. In order to remedy this situation, this thesis presents a reusable framework that provides unique and noble features which are required in developing advanced context-aware IoT applications.

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Exploring the Difficulties of High School Students in Self-Directed Scientific Inquiry (고등학생의 자기 주도적 과학탐구연구에서 나타난 어려움 탐색)

  • Kim, Gahyoung;Ha, Minsu
    • Journal of The Korean Association For Science Education
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    • v.39 no.6
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    • pp.707-715
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    • 2019
  • The self-directed inquiry to improve students' core scientific competency is an important teaching method. Students experience a variety of difficulties in carrying out their inquiry tasks, sometimes fail to produce the desired results, or fail to perform a meaningless inquiry. This study was conducted to identify the causes of difficulties and failures in students' self-directed scientific inquiry. The study involved 16 high school students with experience in science research at science high schools and science-focused high schools. The data collection consisted of in-depth interviews centered on semi-structured open questions. Qualitative data analysis was imputed by finding paragraphs from the interview material that might reveal the difficulties and failures experienced by participants and the reasons for them. The study found that most of the causes of failure were lack of ability, incomplete procedures, and selection of complicated tasks. A variety of cognitive biases, such as overconfidence, planning fallacy, and groupthink, were also analyzed as causes. Based on the results of the study, it is necessary to develop an educational strategy that students can be fully prepared to reduce their trials and errors in a self-directed inquiry maximally.

Effects of categorization training and expertise on cognitive problem solving (범주화 훈련과 전문성이 인지 문제 해결에 미치는 영향)

  • Lee Hee Seung;Sohn Young Woo
    • Korean Journal of Cognitive Science
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    • v.16 no.1
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    • pp.53-67
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    • 2005
  • Present study identified categorization pattern differences between experts and novices and examined whether categorization training has positive effects on problem solving. In experiment I, we examined categorization differences between groups according to expertise using mathematical equation problems. Experts classified problems based on deep structure related to problem solution methods whereas novices classified problems based on surface features. However, in the labeled categorization condition, novices' categorization pattern was not different from experts'. These results suggest that novices have difficulty identifying deep structure of problems. In experiment 2, we examined whether categorization training showing subjects deep structure of problems explicitly increases transfer performance. The results showed that solution training was more effective to expert group whereas categorization training was more effective to novice group. We have discussed that different training methods should be applied according to expertise.

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A Comparison of Vowel Perception between American English and British English by Korean University Students (한국 대학생들의 미국영어와 영국영어의 모음 인지 비교)

  • Lee, Shinsook;Cho, Mi-Hui
    • The Journal of the Korea Contents Association
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    • v.20 no.7
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    • pp.203-211
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    • 2020
  • Given that American English and British English show differences for several vowels and that Korean students have mainly been exposed to American English, this study examined 27 Korean university students' identification of American and British English vowels. The results showed that Korean students' identification accuracy of American English vowels was higher (64.7%) than that of British English (54.7%), thus indicating that Korean students' familiarity with American English affected the students' identification of English vowels. However, vowel variation also affected students' identification of English vowels in that only the American English vowels in the words beat, bat, but, burt, bart, bite were better identified than the corresponding vowels in British English. Among the vowels which exhibit differences between American English and British English, the students' identification accuracy of the American English vowels in burt, bart, bat was significantly higher than that of British English and the error patterns for these vowels were also different. The analysis of vowel error patterns indicated that Korean students had much difficulty with non-rhotic vowels and [a] in bat in British English. Further, the vowels in bot and boat demonstrated a similar [ɑ]-[ɔ]-[ʌ] confusion and also a confusion between rounded vowels in spite of the differences of these vowels between American English and British English. Some pedagogical implications for teaching of English vowels were discussed based on the findings of the present study.

Development of an Edutainment Content for Comprehending the Traditional Architectural Structure (전통건축 목구조에 대한 이해를 돕기 위한 게임형식의 교육용 콘텐츠 제작)

  • Ahn, E.Y.
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.314-315
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    • 2012
  • 최근에 전통건축에 대한 우리의 관심이 높아지면서 한옥마을 조성 등으로 인한 관련 산업의 수요가 활성화 되고 있으며 이에 따라 전문가 육성에 대한 요구가 증가하고 있는 추세이다. 그러나 설계전문가라 하더라도 전통건축을 처음 접하는 경우에는 부재간의 연결 관계를 명확하게 인지하는데 많은 어려움을 겪게 된다. 본 연구는 이러한 어려움을 해소하기 위한 방안으로 현재의 발달된 인터넷 환경과 급속히 확산되고 있는 모바일 단말기의 장점을 충분히 활용할 수 있는 교육용 콘텐츠 개발에 관한 것이다. 부재의 결합규칙을 분석하고 이를 토대로 전통건축의 목구조 방식을 이해할 수 있는 교육용 콘텐츠를 개발한다. 디지털화된 전통건축 정보를 활용하여 부재간의 연결과 이음방식을 점진적으로 이해할 수 있도록 단계별 인터페이스를 제공하며 플랫폼에 자유로운 교육용 콘텐츠를 제작한다.

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