• Title/Summary/Keyword: 인물

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Extracting Beginning Boundaries for Efficient Management of Movie Storytelling Contents (스토리텔링 콘텐츠의 효과적인 관리를 위한 영화 스토리 발단부의 자동 경계 추출)

  • Park, Seung-Bo;You, Eun-Soon;Jung, Jason J.
    • Journal of Intelligence and Information Systems
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    • v.17 no.4
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    • pp.279-292
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    • 2011
  • Movie is a representative media that can transmit stories to audiences. Basically, a story is described by characters in the movie. Different from other simple videos, movies deploy narrative structures for explaining various conflicts or collaborations between characters. These narrative structures consist of 3 main acts, which are beginning, middle, and ending. The beginning act includes 1) introduction to main characters and backgrounds, and 2) conflicts implication and clues for incidents. The middle act describes the events developed by both inside and outside factors and the story dramatic tension heighten. Finally, in the end act, the events are developed are resolved, and the topic of story and message of writer are transmitted. When story information is extracted from movie, it is needed to consider that it has different weights by narrative structure. Namely, when some information is extracted, it has a different influence to story deployment depending on where it locates at the beginning, middle and end acts. The beginning act is the part that exposes to audiences for story set-up various information such as setting of characters and depiction of backgrounds. And thus, it is necessary to extract much kind information from the beginning act in order to abstract a movie or retrieve character information. Thereby, this paper proposes a novel method for extracting the beginning boundaries. It is the method that detects a boundary scene between the beginning act and middle using the accumulation graph of characters. The beginning act consists of the scenes that introduce important characters, imply the conflict relationship between them, and suggest clues to resolve troubles. First, a scene that the new important characters don't appear any more should be detected in order to extract a scene completed the introduction of them. The important characters mean the major and minor characters, which can be dealt as important characters since they lead story progression. Extra should be excluded in order to extract a scene completed the introduction of important characters in the accumulation graph of characters. Extra means the characters that appear only several scenes. Second, the inflection point is detected in the accumulation graph of characters. It is the point that the increasing line changes to horizontal line. Namely, when the slope of line keeps zero during long scenes, starting point of this line with zero slope becomes the inflection point. Inflection point will be detected in the accumulation graph of characters without extra. Third, several scenes are considered as additional story progression such as conflicts implication and clues suggestion. Actually, movie story can arrive at a scene located between beginning act and middle when additional several scenes are elapsed after the introduction of important characters. We will decide the ratio of additional scenes for total scenes by experiment in order to detect this scene. The ratio of additional scenes is gained as 7.67% by experiment. It is the story inflection point to change from beginning to middle act when this ratio is added to the inflection point of graph. Our proposed method consists of these three steps. We selected 10 movies for experiment and evaluation. These movies consisted of various genres. By measuring the accuracy of boundary detection experiment, we have shown that the proposed method is more efficient.

The Study on Variation of Bangja's episode and Meaning in Tradition of Chunhyang-jeon (<춘향전> 전승에서 방자 삽화의 변이 양상과 의미)

  • Seo, Bo-Young
    • Journal of Korean Classical Literature and Education
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    • no.38
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    • pp.37-63
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    • 2018
  • The purpose of this study is to determine in the minor characters in alternative versions of Pansori stories. Because, unlike the variations in the main characters, the changes in the minor characters seemed to clearly reveal the specific reasons to the enjoyers of Pansori literature. Bangja in Chunhyang-jeon serves as a narrator by providing information about characters and events, and enlivens the text by satirizing and ridiculing the feudalism class. He appears in certain narrative unit of Chunhyang-jeon and further expands in the order of encounter unit, farewell unit, and reunion unit. At the encounter unit, he helps the bachelor Lee and Chunhyang meet And in the farewell unit, he urges their separation and goes to Han Yang with his master Lee. At the reunion unit, Chunhyang's letter is delivered to the bachelor Lee. The following can be seen from the information above discussion. First of all, the 'Bangja' acquires the better occupation of stories. The enjoyers have changed that he regards as a important figure. Next, in Chunhyang-jeon, the expansion of the role of the Bangja was done in the direction of converging the few characters such as Mabu, Tongin, and the farmer. Especially, the increase of his proportion in the Pansori works can be related to the expansion of the theatricality. Finally, Bangja's frequency increases in the direction of the whole narrative, but it can not be seen as an increase that his role or function has increased. Because his function as a guide expands, but his function as a critic has diminished.

Analysis of Diversity of Illustrations in Elementary Science Textbooks from the Perspectives of Multiculturalism and Disability: Science Textbooks in Third Grade (다문화 및 장애의 측면에서 초등 과학 교과서 인물 삽화의 다양성 분석 - 초등학교 3학년 교과서를 중심으로 -)

  • Kim, Jeongyeon;Lim, Heejun
    • Journal of Korean Elementary Science Education
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    • v.42 no.4
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    • pp.618-629
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    • 2023
  • Although society has become increasingly diverse, on a few studies analyzed elementary science textbooks in terms of race or disability. Therefore, this study analyzed character illustrations presented in elementary science textbooks in terms of multiculturalism and disability. It identified 14 approved elementary science textbooks for the 2015 revised curriculum, which are used during the first and second semesters in the third grade. First, analysis of the race of character illustrations in elementary science textbooks indicated that 8.2% of them are multicultural, which is higher than the actual proportion of foreigners living in Korea. In addition, most of them were white illustrations, whereas Asian foreign illustrations made up the least, which suggests a different distribution in the Korean context. The study observed significant differences in distribution according to publishers. Second, the gender distribution of multicultural character illustrations differed by 59.0% and 41.0% for men and women, respectively, and the gender variation between publishers was relatively large in which a few publishers accounted for 80% of male multicultural figures. The third pertained to the function of illustrations, that is, the distribution of illustrations of Koreans and multicultural figures was similar in terms of the order of illustrations with explanatory functions followed by exemplary, decorative, and supplementary functions. Finally, from the perspective of diversity in disability, the proportion of illustrations with disability was 2.0%, which was less than the actual proportion in Korea. The study discussed the need to consider the situation and diversity of Korea in terms of race and d isability.

Interactive-Book in Digital Broadcasting (디지털 방송에서 가능한 Interactive Book)

  • Nam, Yoon-Seok;Jung, Moon-Ryul
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.325-332
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    • 2006
  • 본 고에서는, 리턴 채널을 이용하여 단일 시나리오 상에서 다수의 시청자들 상호간에 다양한 interaction 을 제공하는 Interactive-Book 을 제안한다. 기존의 e-Book 이 단순히 전통적인 종이 재질의 책 내용을 디지털 화한 뒤 이를 PC 혹은 PDA 상에서 접할 수 있도록 한 것이라면, 디지털 방송 환경에서의 Interactive - Book 은 기존의 Text 컨텐츠와 연관 있는 동영상, 애니메이션, 나레이션 등을 함께 제공하여 독자의 흥미를 유발시키는 동시에 컨텐츠에 대한 몰입감을 증대 시킨다. 또한, Interactive-Book 은 여러 사용자 들이 시나리오 상의 서로 다른 등장인물을 선택한 뒤, 리턴 채널로 연결되는 서버와 통신하여 시나리오상에서 자신이 선택한 등장 인물의 Role Playing을 제공한다. 그리고 각각의 사용자는 다른 시청자가 선택한 등장인물의 행동에 따라 자신이 선택한 캐릭터(등장인물)의 행동에 제약을 받거나, 혹은 반대로 다른 등장 인물에게 제약을 가할 수 있다. 아울러, 본 논문에서는 Interactive-Book 컨텐츠가 디지털 방송에서 현재 방송중인 채널의 컨텐츠와 관련 있는 연동형 애플리케이션 혹은 방송 채널과는 무관한 독립형 애플리케이션으로 제공 될 수 있음을 보이고, 효율적인 컨텐츠 개발, 수정, 제공을 위한 Interactive-Book 애플리케이션 개념 정립, 구조설계와 더불어 Xlet 을 이용한 애플리케이션 구현 방법에 대하여 논할 것이다.

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A Study on Constructing figures in science Linked Open Data (과학인물 LOD 구축에 관한 연구)

  • Kim, Ji-Young;Park, Sun-A;Lee, Seon-Hee
    • Journal of Korean Library and Information Science Society
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    • v.45 no.4
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    • pp.429-455
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    • 2014
  • The information of figures in science which could induce interest in science and have educational importance is the value-added content through information sharing and connectivity. In this study, we analyzed domestic and overseas cases of Linked Open Data(LOD) that are being increased recently in order to provide a better service through information sharing and utilization of scientific figures. We suggested an efficient scientific figures ontology and the method for LOD construction reflecting the results of the analysis. We also presented plans for the interlinking among various external resources and for promoting LOD information use.

Applying Caricature Concept for Face Recognizable Humanoid Creature Design (인물인식을 위한 휴머노이드 크리처 디자인의 캐리커처 컨셉 적용)

  • Suk, Hae-Jung;Lee, Yun-Jin
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.19-27
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    • 2011
  • The humanoid creatures like Na'Vi in 'Avatar' remind the audience of a few actors' faces in the movie, enhance realism in film through combining CG and Live action which are related to the story. The design of face-recognizable humanoid creature is expected to be used in many ways; not only in film, but also in newest media. This research proposes to apply the main concept of Caricature which is 'exaggeration' of distinctive face elements from their prototypes for 'likeness' with the subjects. Also, it provides the idea of extracting the distinctive features of a face and combining the exaggerated subject as those features with an imaginary creature-other species, alien, etc. Finally, it proves the effectiveness of the design process with some experiments.

A study on the expression of animation character's personality according the five elements thoughts (오행사상을 적용한 애니메이션 캐릭터 성격 표현 연구)

  • Yi, si xiang;Lee, dong hun
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.1020-1025
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    • 2009
  • The five elements theory that people in the world objective theory is earned by a long-term observation. The key to the world and everything in the neck. The core content of this theroy is summed up in the world all things wood, fire, earth, gold, water-five material form. In the theory, the chracter's appearance, feature the five elements face is content. And the chracter's appearance, personality chracterisics and features of chracters and abstract nature of the mutual response plan which was formed way. Based on the number of world-famous cartoon chracter design analysis, special features and art theroy point the five elements the nature of man, who looks and chracter design by comparing the response of theroy and research and has the five elements. The analysis of theory and research the five elements art and people who find the nature of the systematic correlation to the future of animation, chracter design is applied.

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Realistic Acting Expressed in Anton Chekhov's Plays -Focus on Three Sisters- (안톤 체홉 희곡에 표현된 사실주의 연기 -세자매를 중심으로-)

  • Park, Hoyoung
    • The Journal of the Korea Contents Association
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    • v.13 no.1
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    • pp.137-146
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    • 2013
  • Anton Chekhov was able to deliver a significant influence to the 20th realist drama types and styles, because his deep thoughts about diverse aspects of human life were realistically expressed on stages. Western realistic actors endeavored to embody their routines based on their words, behaviors, and habits. Chekhov used his outstanding talent to identify the characteristics of people, created unforgettable drama characters, and focused on their behavioral motives. From his philosophical point of view, Chekhov argued that secrets are hidden in life itself, and that everything, shown on the stage, should be as it is in our actual daily life. The realistic acting, recognizing the difference between the daily truth and the truth mentioned in works, pursued acting styles by which audiences regarded play characters as the real people.