• Title/Summary/Keyword: 인간시각 시스템

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Implementation of Intelligent and Human-Friendly Home Service Robot (인간 친화적인 가정용 지능형 서비스 로봇 구현)

  • Choi, Woo-Kyung;Kim, Seong-Joo;Kim, Jong-Soo;Jeo, Jae-Yong;Jeon, Hong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.6
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    • pp.720-725
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    • 2004
  • Robot systems have applied to manufacturing or industrial field for reducing the need for human presence in dangerous and/or repetitive tasks. However, robot applications are transformed from industrial field to human life in recent tendency Nowadays, final goal of robot is to make a intelligent robot that can understand what human say and learn by itself and have internal emotion. For example Home service robots are able to provice functions such as security, housework, entertainment, education and secretary To provide various functions, home robots need to recognize human`s requirement and environment, and it is indispensable to use artificial intelligence technology for implementation of home robots. In this paper, implemented robot system takes data from several sensors and fuses the data to recognize environment information. Also, it can select a proper behavior for environment using soft computing method. Each behavior is composed with intuitive motion and sound in order to let human realize robot behavior well.

A Similarity Ranking Algorithm for Image Databases (이미지 데이터베이스 유사도 순위 매김 알고리즘)

  • Cha, Guang-Ho
    • Journal of KIISE:Databases
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    • v.36 no.5
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    • pp.366-373
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    • 2009
  • In this paper, we propose a similarity search algorithm for image databases. One of the central problems regarding content-based image retrieval (CBIR) is the semantic gap between the low-level features computed automatically from images and the human interpretation of image content. Many search algorithms used in CBIR have used the Minkowski metric (or $L_p$-norm) to measure similarity between image pairs. However those functions cannot adequately capture the aspects of the characteristics of the human visual system as well as the nonlinear relationships in contextual information. Our new search algorithm tackles this problem by employing new similarity measures and ranking strategies that reflect the nonlinearity of human perception and contextual information. Our search algorithm yields superior experimental results on a real handwritten digit image database and demonstrates its effectiveness.

Determination of the Proper Block Size for Estimating the Fractal Dimension (프락탈 디멘션을 근사하기 위한 적당한 브록 크기 결정에 관한 연구)

  • Jang, Jong-Hwan
    • The Journal of Natural Sciences
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    • v.7
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    • pp.67-73
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    • 1995
  • In this paper, a new texture segmentation-based image coding technique which performs segmentation based on properties of the human visual system (HVS) is presented. This method solves the problems of a segmentation-based image coding technique with constant segments by proposing a methodology for segmenting an image into texturally homogeneous regions with respect to the degree of roughness as perceived by the HVS. The segmentation is accomplished by thresholding the fractal dimension so that textural regions are classified into three texture classes; perceived constant intensity, smooth texture, and rough texture. It is very important to determine the proper block size for estimating the fractal dimension. Good quality reconstructed images are obtained with about 0.1 to 0.25 bit per pixel (bpp) for many different types of imagery.

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Design and Implementation of an Emotion Recognition System using Physiological Signal (생체신호를 이용한 감정인지시스템의 설계 및 구현)

  • O, Ji-Soo;Kang, Jeong-Jin;Lim, Myung-Jae;Lee, Ki-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.1
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    • pp.57-62
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    • 2010
  • Recently in the mobile market, the communication technology which bases on the sense of sight, sound, and touch has been developed. However, human beings uses all five - vision, auditory, palatory, olfactory, and tactile - senses to communicate. Therefore, the current paper presents a technology which enables individuals to be aware of other people's emotions through a machinery device. This is achieved by the machine perceiving the tone of the voice, body temperature, pulse, and other biometric signals to recognize the emotion the dispatching individual is experiencing. Once the emotion is recognized, a scent is emitted to the receiving individual. A system which coordinates the emission of scent according to emotional changes is proposed.

A Case Study on Applications of Physical Interactive Systems in On-Line Games (온라인 게임에서의 체감시스템 적용 사례분석)

  • Choi, Sam-Ha;Kim, Kyung-Sik;Yoon, Sung-Jun
    • Journal of Korea Game Society
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    • v.4 no.2
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    • pp.21-28
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    • 2004
  • Experience of human is more impressive when it is combined with physical interaction which provides multi-dimensional information including touching on body sense systems as well as seeing and hearing. In the Held of games, concentrations and satisfactions obtained from playing games are more effective when feedbacks come totally on whole body sense systems. In this paper, we have studied physical interactive systems with analysis on traditional physical interactive systems in on-line game area which normally were depending on seeing and hearing senses.

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Optimal Sub-bands Decision for Robust Watermarking (강건한 워터마킹을 위한 최적 부대역 결정)

  • Kim, Yoon-Ho;Kim, Tae-Gon
    • Journal of Advanced Navigation Technology
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    • v.11 no.1
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    • pp.105-111
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    • 2007
  • This paper is concerned with fuzzy inference-based optimal sub-bands decision scheme which is to be embedded the watermark. It concentrated not only on design of fuzzy inference algorithm but also on human visual parameters (HVP), such as contrast sensitivity, texture degree. In the first, such human visual parameters as contrast sensitivity, texture degree as well as statistical characteristics are involved to select the optimal coefficients region. Secondly, fuzzy if - then rule which can be able to adapt the wide variety of environments is developed. The performance of proposed approach is evaluated with respect to the imperceptibility and correctness of watermark. According to some experimental results, contrast sensitivity function is superior in smooth image. On the other hand, statistical characteristics provide good results in rough images.

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Color Image Digital Watermarking based on a Luminance-Chrominance Signal (휘도-색차 신호 기반의 컬러 영상 디지털 워터마킹)

  • Seo Jung-Hee;Lim Young-Jin;Han Eun-Young;Park Hung-Bog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.565-568
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    • 2006
  • In the luminance and chrominance signal, luminance signal creates gray images, and is capable of making each color component compatible with monochrome system. And color components of luminance and chrominance signals are useful to encode or convert the signal because they have low correlation. Each color signal has low correlation statistically, but they are not independent of one another. Therefore, this paper proposes the watermark inserting algorithm for luminance and chrominance signal in the domain of frequency founded on wavelet, considering the interdependent characteristics of color components. Therefore, it can guarantee the robustness and invisible of digital watermark.

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Humanity in the Posthuman Era : Aesthetic authenticity (포스트휴먼시대의 인간다움 : 심미적 진정성)

  • Ryu, Do-hyang
    • Journal of Korean Philosophical Society
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    • v.145
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    • pp.45-69
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    • 2018
  • This is an attempt to reflect on humanity in the post-human era. Here, I think that the question of future human beings should be critically raised in the following two meanings. First, can post-humans recover the body, emotions, nature and women's voices suppressed by modern enlightened subjects? Second, can post-humans preserve humanity by fighting inhumanity without presupposing human essence or immutable foundations? In answer to these questions, I will have a dialogue with M. Heidegger(1889-1976), W. Benjamin(1892-1940), Th. W Adorno(1903-1969). The three philosophers looked at the inhuman world situation brought about by modern subjects and technology, and found the possibility of new human beings. The three philosophers' new human image are the three possible models of post-humanism, 'a human being as ek-sistence' (Heidegger, Chapter 2), 'the man who restored the similarity with the other through innervation' (Benjamin, Chapter 3), 'A human being who negates the inhuman society' (Adorno, Chapter 4), and examines the current status of each. In conclusion, as long as the fourth industrial revolution is developed as a system of digital capitalism that controls the world as a whole from human senses, impulses, and unconsciousness, the necessity of the post-human era is aesthetic authenticity.

Technology of Sensors with Human Sensitivity (인간과 같은 감도를 가진 오감센서 기술)

  • Song, Byung-Taeck
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.8 no.6
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    • pp.507-514
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    • 2015
  • The Internet of Things era is approaching where all the things are equipped with smart sensors and communicate through internet. The three core technologies of the Internet of Things are 'detection technology' to get information from things and the environment, 'wired and wireless communications and network infrastructure skills' that support to connect things to the internet, and 'service interface technology' that processes the information appropriate to various services. Smart sensor application can expand to smartphone, smart cars, smart home systems, wearable electronic devices, telemedicine systems, and environmental monitoring systems, etc. In particular, technologies that mimic the five human senses. This study reviews the biological principles of the human senses and the principles of operation, research & development status, technology trends and market analysis of the sensors.

Development of a Quantitative Visibility Evaluation System for the Design of an Occupant Packaging Layout (자동차 내장 설계의 정량적 시계성 평가 시스템 개발)

  • Ryu, Tae-Beom;Sin, Seung-U;Yu, Hui-Cheon
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2004.05a
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    • pp.672-675
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    • 2004
  • JACK$^{\circledR}$, SAFEWORK$^{\circledR}$과 같은 인간공학적 설계지원 시스템들은 인체모델의 눈 위치로부터 생성된 시야원추(view cone)를 이용하여 자동차 내장 설계의 시계성을 평가하여왔다. 그러나, 시야원추를 이용한 시계성 평가 방법은 내장 부품의 시야원추 내 존재 여부에 대한 시각적 판단으로 정성적 평가 결과만을 제공한다. 본 연구는 세분화된 눈과 머리의 회전범위를 이용하여 시계영역을 5 부분으로 구분하였고 각 부분에 1 ${\sim}$ 5까지의 점수를 할당하여 내장 설계의 시계성을 정량적으로 평가하는 척도를 개발하였다. 그리고, 다양한 크기의 인체모델들의 눈 위치에서 생성된 시계영역 이용하여 내장 부품들의 시계성을 정략적으로 평가하고 부품들의 상대적 중요도을 고려하여 종합적 시계성 평가 점수를 산출하는 시스템을 Microsoft$^{\circledR}$Access 를 이용하여 개발하였다.

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