• Title/Summary/Keyword: 이미지생성프로그램

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Power Consumption Analysis of Routing Protocols using Sensor Network Simulator (센서 네트워크 시뮬레이터를 이용한 라우팅 프로토콜의 전력소모량 분석)

  • Kim, Bang-Hyun;Jung, Yong-Doc;Kim, Tea-Kyu;Kim, Jong-Hyun
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10a
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    • pp.414-418
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    • 2006
  • 유비쿼터스 컴퓨팅의 인프라가 되는 센서 네트워크는 매우 작은 하드웨어로 이루어지는 많은 수의 센서 노드들로 구성된다. 이 네트워크의 토폴로지와 라우팅 방식은 그 목적에 따라 결정되어야 하며, 하드웨어 및 소프트웨어도 필요한 경우에는 변경되어야 한다. 따라서 그러한 네트워크를 최적으로 설계하기 위해서는 시스템 동작을 확인하고 성능을 예측할 수 있는 센서 네트워크 시뮬레이터가 필요하다. 현존하는 몇몇 센서 네트워크 시뮬레이터들은 특정 하드웨어나 운영체제에 맞추어 개발되었기 때문에, 그러한 특정 시스템들을 위해서만 사용될 수 있다. 그리고 시스템 설계 상의 주요 이슈가 되는 전력 소모량 및 프로그램 실행 시간을 추정하기 위한 어떤 수단도 지원하지 못하고 있다. 이 연구에서는 기존의 센서 네트워크 시뮬레이터들이 갖고 있는 문제점을 해결한 시뮬레이터를 개발하고, 센서 네트워크의 계층적 라우팅 프로토콜인 LEACH, TEEN, APTEEN의 전력소모량을 시뮬레이션을 이용하여 분석하였다. 시뮬레이션의 작업부하인 명령어 트레이스로는 ATmega128L 마이크로컨트롤러용 크로스컴파일러에 의해 생성된 실행 이미지를 사용하였다. 따라서 각각의 라우팅 프로토콜을 실제 센서 보드에서 동작하는 응용 프로그램으로 구현하고, 컴파일된 실행 이미지를 작업부하로 사용하여 시뮬레이션 하였다. 라우팅 프로그램들은 ETRI의 센서 네트워크 운영체제인 Nano-Q+ 1.6.1을 기반으로 구현되었으며, 하드웨어 플랫폼은 옥타컴의 센서 보드인 Nano-24이다. 시뮬레이션 결과에 따르면, 센서 네트워크는 그 사용 목적에 따라 라우팅 프로토콜을 적절히 선택해야 한다는 것을 알 수 있다. 즉, LEACH는 주기적으로 네트워크의 상황을 체크해야 하는 경우에 적합하고, TEEN은 환경의 변화를 수시로 감지해야 하는 경우에 적합하다. 그리고 APTEEN은 전력소모량과 기능 측면을 모두 고려할 때 가장 효과적인 라우팅 프로토콜이라고 할 수 있다.iRNA 상의 의존관계를 분석할 수 있었다.수안보 등 지역에서 나타난다 이러한 이상대 주변에는 대개 온천이 발달되어 있었거나 새로 개발되어 있는 곳이다. 온천에 이용하고 있는 시추공의 자료는 배제하였으나 온천이응으로 직접적으로 영향을 받지 않은 시추공의 자료는 사용하였다 이러한 온천 주변 지역이라 하더라도 실제는 온천의 pumping 으로 인한 대류현상으로 주변 일대의 온도를 올려놓았기 때문에 비교적 높은 지열류량 값을 보인다. 한편 한반도 남동부 일대는 이번 추가된 자료에 의해 새로운 지열류량 분포 변화가 나타났다 강원 북부 오색온천지역 부근에서 높은 지열류량 분포를 보이며 또한 우리나라 대단층 중의 하나인 양산단층과 같은 방향으로 발달한 밀양단층, 모량단층, 동래단층 등 주변부로 NNE-SSW 방향의 지열류량 이상대가 발달한다. 이것으로 볼 때 지열류량은 지질구조와 무관하지 않음을 파악할 수 있다. 특히 이러한 단층대 주변은 지열수의 순환이 깊은 심도까지 가능하므로 이러한 대류현상으로 지표부근까지 높은 지온 전달이 되어 나타나는 것으로 판단된다.의 안정된 방사성표지효율을 보였다. $^{99m}Tc$-transferrin을 이용한 감염영상을 성공적으로 얻을 수 있었으며, $^{67}Ga$-citrate 영상과 비교하여 더 빠른 시간 안에 우수한 영상을 얻을 수 있었다. 그러므로 $^{99m}Tc$-transierrin이 감염 병소의 영상진단에 사용될 수 있을 것으로 기대된다.리를 정량화 하였다. 특히 선조체에서의 도파민 유리에 의한 수용체 결합능의 감소는 흡연에 의한 혈중 니코틴의 축적 농도와 양의 상관관계를 보였다(rho=0.9, p=0.04). 결론: $[^{11}C]raclopride$ PET을 이용하여 비흡연 정상인에서 흡연에 의한 도파민 유리를 영상화 및 정량화 하였고, 흡연에 의한 선조체내 도파민 유리는 흡연시 흡수된

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Study of Appropriate Increment during VRT Rendering before Musculoskeletal Surgery (근골격계 수술전 VRT Rendering시 적절한 increment에 대한 연구)

  • Gang, Heon-Hyo;Kim, Dong-Hyun
    • Journal of the Korean Society of Radiology
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    • v.13 no.5
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    • pp.675-681
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    • 2019
  • The purpose of this study was to investigate the effect of increasing the amount of 3D volume imaging on the hand, knee, and foot human phantom in CT, After analyzing the data, three - dimensional volumetric images were implemented using MMWP program to evaluate reproducibility. First, the data amount of three human phantoms according to each increment was analyzed. Secondly, the reproducibility evaluation and the measured length were compared. As a result of analyzing the amount of image data for each phantom according to the increment, it was confirmed that the amount of data is reduced to about 1/10 when the increment is set to 1.0 mm as compared with the case where the increment is set to 0.1 mm. In the evaluation of the feasibility, gap was generated from 0.7mm for hand phantom, 0.6mm for knee phantom and foot phantom, and it was confirmed that even when the actual phantom and actual length were compared, the length was much different and the implementation was lowered. As the increment is closer to 1.0mm, the number of images is small and the 3D implementation time is small. Therefore, it is best to determine the increase before the gap of the image is generated and to apply the Increment for preoperative diagnosis. We hope that this study will be an indicator of the accurate increment setting when implementing 3D image through VRT Rendering after CT scan.

A Study on the Advanced Electronic Book System Based in Web (웹기반의 전자원문 관리 시스템에 관한 연구)

  • Nam, Young-Joon;Jeong, Eui-Seob;Yoo, Jae-Young;Cho, Hyun-Yang
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.16 no.2
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    • pp.139-156
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    • 2005
  • In this paper, we design and implement electronic book system providing web-based interface for the ebook. The aim of this study is to optimize the effective reading and management of electronic text for its users(readers and librarians). Advanced functions of the electronic book system are the following: 1) Electronic book system is not dependent to specific software and tool. 2) Electronic book system is able to. minimize images(table, image, icon etc) to improve the meaning and readability of information. 3) Electronic book system is able to reduce the effort for indexing extraction and constructing the table of content. 4) The system is able to collect the user log files that are created during the process of reading ebook from various points of view. 5) When reading, the system uses the DRM through decoding and encoding the ebook.

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Research on the Development of an Integral Imaging System Framework and an Improved Viewpoint Vector Rendering Method Utilizing GPU (GPU를 이용한 개선된 뷰포인트 벡터 렌더링 방식의 집적영상시스템 프레임워크에 관한 연구)

  • Lee, Bin-Na-Ra;Park, Kyoung-Shin;Cho, Yong-Joo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.10
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    • pp.1767-1772
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    • 2006
  • Computer-generated integral imaging system is an auto-stereoscopic display system that users can see and feel the stereoscopic images when they see the pre-rendered elemental images through a lens array. The process of constructing elemental images using computer graphics is called image mapping. Viewpoint vector rendering (VVR) method is one of the image mapping algorithm specially designed for real-time graphics applications, which would not be affected by the size of the rendered objects or the number of elemental lenses used in the integral imaging system. This paper describes a new VVR framework which improved its rendering performance considerably. It also compares the previous VVR implementation with the new VVR work utilizing GPU and shows that newer implementation shows pretty big improvements over the old method.

UI Elements Identification for Mobile Applications based on Deep Learning using Symbol Marker (심볼마커를 사용한 딥러닝 기반 모바일 응용 UI 요소 인식)

  • Park, Jisu;Jung, Jinman;Eun, Seungbae;Yun, Young-Sun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.3
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    • pp.89-95
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    • 2020
  • Recently, studies are being conducted to recognize a sketch image of a GUI (Graphical User Interface) based on a deep learning and to make it into a code implemented in an application. UI / UX designers can communicate with developers through storyboards when developing mobile applications. However, UI / UX designers can create different widgets for ambiguous widgets. In this paper, we propose an automatic UI detection method using symbol markers to improve the accuracy of DNN (Deep Neural Network) based UI identification. In order to evaluate the performance with or without the symbol markers, their accuracy is compared. In order to improve the accuracy according to of the symbol marker, the results are analyzed when the shape is a circle or a parenthesis. The use of symbol markers will reduce feedback between developer and designer, time and cost, and reduce sketch image UI false positives and improve accuracy.

Development of Web-based POD System (웹 기반 POD 시스템 개발)

  • Kim, Kun-Sub;Ban, Tae-Hak;Min, Kyoung-Ju;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.220-222
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    • 2011
  • Directors of small-scale printing are not easy to use an image editor which is similar to Adobe photoshop and illustrator. According to above reasons, although the design was simple but agency doesn't have the ability, so it became a vicious cycle. To remove this, in this paper, we show possibility of making web based printing and converting data, that can make HTML to image, and reconvert to PDF. In addition, the technology using web service provides additional-services. Moreover, it is benefitional to directors who require add features quickly by using this web based POD system, where we can make name cards or stickers,and so on and can provide templates which doesn't need a complex work, and gives us a minimum effort.

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Thermal Image Real-time estimation and Fire Alarm by using a CCD Camera (CCD 카메라를 이용한 열화상 실시간 추정과 화재경보)

  • Baek, Dong-Hyun
    • Fire Science and Engineering
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    • v.30 no.6
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    • pp.92-98
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    • 2016
  • This study evaluated thermal image real-time estimation and fire alarm using by a CCD camera, which has been a seamless feature-point analysis method, according to the angle and position and image fusion by a vector coordinate point set-up of equal shape. The system has higher accuracy, fixing data value of temperature sensing and fire image of 0~255, and sensor output-value of 0~5,000. The operation time of a flame specimen within 500 m, 1000 m, and 1500 m from the test report specimen took 7 s, 26 s, and 62 s, respectively, and image creation was proven. A diagnosis of fire accident was designated to 3 steps: Caution/Alarm/Fire. Therefore, a series of process and the transmission of SNS were identified. A light bulb and fluorescent bulb were also tested for a false alarm test, but no false alarm occurred. The possibility that an unwanted alarm will be reduced was verified through a forecast of the fire progress or real-time estimation of a thermal image by the change in the image of a time-based flame and an analysis of the diffusion velocity.

The Effect of Creative Education Program with HTE through Blended Learning on the Creative Problem Solving Capability of Middle School Students (블렌디드 러닝을 통한 HTE 창의교육 프로그램이 중학생의 창의적 문제해결력에 미치는 영향)

  • Sul, AhChim;Kim, Hyoungbum;Kim, YoungKi;Heo, Youn-Jeong
    • The Journal of the Korea Contents Association
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    • v.21 no.7
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    • pp.488-499
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    • 2021
  • This study investigated the effects of the HTE creative education program, which applies blended learning methodology as a convergence class strategy between offline and online, on middle school students' creative problem solving capability. As a result of applying for five creative education practice programs in the classroom, it turned out that there was a statistically significant difference (p < .05) in the case of idea manipulation, visualization, comparison, idea generation, and deliberation, subordinate constructs of creative problem solving capability. Also, the program turned out to be positively effective, with a 0.14 point improvement in the pre and post-means of all middle school students, showing from 3.65 to 3.79 points, and 72% of middle school students who participated in the program were satisfied, and 68% were interested. According to the results, HTE creative education programs using blended learning turned out to be effective as a customized methodology in the COVID-19 situation and the era of the 4th Industrial Revolution, where various creative talents are needed. Therefore, the need for the development of creative education programs on various related topics and teacher training for teaching and learning methodologies of blended learning.

Application of GIS Technique for Fire Drill in Hillside Area

  • Chung Yeong-Jin
    • Spatial Information Research
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    • v.12 no.4 s.31
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    • pp.321-328
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    • 2004
  • The purpose of this study is to describe 3-Dimensional technique to obtain spatial information automatically using PhotoModeler Pro. PhotoModeler Pro is excellent software with the three-dimensional measurement function used by a personal computer using Windows operating system However, it is not sufficient to carry out the automatic matching work with two stereo images. This is very large neck as a 3-D measurement software. In this study, the automatic stereo matching work using the self-making program and DDE interface within PhotoModeler Pro was tried. The experiment field is the hillside and stair zone of Tateyama region, Nagasaki City. The results of automatic stereo matching work were very good with $100\%$ hitting ratio of target.

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Text Region Extraction Using Pattern Histogram of Character-Edge Map in Natural Images (문자-에지 맵의 패턴 히스토그램을 이용한 자연이미지에세 텍스트 영역 추출)

  • Park, Jong-Cheon;Hwang, Dong-Guk;Lee, Woo-Ram;Jun, Byoung-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.6
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    • pp.1167-1174
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    • 2006
  • Text region detection from a natural scene is useful in many applications such as vehicle license plate recognition. Therefore, in this paper, we propose a text region extraction method using pattern histogram of character-edge maps. We create 16 kinds of edge maps from the extracted edges and then, we create the 8 kinds of edge maps which compound 16 kinds of edge maps, and have a character feature. We extract a candidate of text regions using the 8 kinds of character-edge maps. The verification about candidate of text region used pattern histogram of character-edge maps and structural features of text region. Experimental results show that the proposed method extracts a text regions composed of complex background, various font sizes and font colors effectively.

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