• Title/Summary/Keyword: 이동 플랫폼

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An Implementation of the Mobile Communication Simulator using a Object-Oriented Simulation Platform (객체지향적 시뮬레이션플랫폼을 이용한 이동통신 시뮬레이션 구현)

  • Yoon, Young-Hyun;Kim, Sang-Bok;Lee, Jeong-Bae
    • The KIPS Transactions:PartC
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    • v.11C no.5
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    • pp.613-620
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    • 2004
  • Traditionally, simulation method was used to test and evaluate the performance of communication protocol or functional elements for mobile communication service. In this Paper, PCSsim(Personal Communication System Simulator) was realized that can evaluate and review the call process of mobile communication service or to predict its performance by using the object-oriented simulation platform. PCSsim can simulate the base station and mobile host by considering the user's mobility, call generation rate and call duration time. In this paper, based on the simulation, presented the simulation results of hand-off generation ratio according to call generation, user's moving speed and call duration time both in residence area and commercial area, and it was confirmed that the hand-off rates in simulation and actual service environment have similar features. PCSsim can be used in adjusting the characteristics of base station fellowing the dynamic hand-off buffering or the characteristics of user's call in the design stage, and also can be used in building new mobile communication network by reflecting the characteristics of region where the base station is located and the mobility of the user.

Implementation of Network Management by Communicating Mobile Agents with the SNMP Agents (이동 에이전트와 SNMP 에이전트와의 대화를 통한 통신망 관리 구현)

  • Jeon, Byung-Kook
    • Journal of Information Management
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    • v.32 no.1
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    • pp.50-70
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    • 2001
  • As todays's networks are typically heterogeneous and very often comprised of multi-platform, multi-vendor network components, mobile agents have been proposed as a solution to the problem of the management of increasingly heterogeneous networks. Mobile agents are no longer statically resident on managed devices for network management: in contrast, they are migratory, replaceable at any time as necessary, and may be equipped with mini expert systems which can diagnose and fix networks' faults on behalf of the manager. Therefore, in this paper, the MIB browsing facilities for network management using the JAMAS and mobile agents are implemented. That is, the network manager accesses the MIB information through mobile agents with which communicate the SNMP agent of each of managed devices. The implementation performance is also evaluated.

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해양 사물인터넷 시스템 기반 스마트 항로표지시설 고도화

  • 조성철;김형진;서석;신재승
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2021.11a
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    • pp.34-36
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    • 2021
  • 미래 해상환경에 대응하기 위해 기존 항로표지의 기술 및 역할에 ICT 기술을 융합하여 스마트한 해양 서비스 제공을 위한 노력이 계속되고 있다. 본 논문에서는 현 항로표지 통신 시스템의 문제점을 분석하고 스마트 항로표지 시설 고도화를 위한 최적의 통신 시스템 및 다중 통신 플랫폼 개발 방향을 제시하도록 한다.

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폐쇄적플랫폼에서 오픈환경으로진화

  • Han, In-Gyu
    • Digital Contents
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    • no.11 s.150
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    • pp.68-71
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    • 2005
  • 이동전화가단순히음성을송수신하는데에서데이터를전송하는방향으로진화하면서 인터넷과이동통신이결합되는현상이나타나게됐다. 초기에는데이터전송속도가 14.4Kbps(IS-95A)에불과했지만퀄컴의MSM3000 칩이출시된이후1999년에는 평균64Kbps, 최대전송속도115Kbps의IS-95B로발전하게됐다.

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이동인터넷에서의 E-to-E M-Commerce

  • 김기천
    • Proceedings of the CALSEC Conference
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    • 2001.08a
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    • pp.351-368
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    • 2001
  • ◆ 이동 인터넷 기반의 무선 전자상거래 ◆ 무선 디바이스 사용ㆍ 인터넷 기반 휴대전화, 무선 기반 PDA 등. ◆ 보안 및 인증, 사용자 인터페이스가 중요한 문제임 ◆블루투스(Bluetooth) 기술을 내장한 휴대전화, PDA, 노트북 등의 장비가 m-commerce 시장을 더 활성화 시킬 것으로 예상됨. ◆ H-commerce를 위한 무선 인터넷 플랫폼으로는 WAP, MME(Microsoft ME), i-Mode 등이 있음. WAP - 011, 017, 019 MME - 016, 018 i-Mode : 일본 NTT 도코모(중략)

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A Study about the Storytelling of Documentary on Virtual Reality Platform (가상현실 플랫폼에서의 다큐멘터리 스토리텔링에 관한 연구)

  • Lee, Young-Soo
    • The Journal of the Korea Contents Association
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    • v.17 no.3
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    • pp.523-531
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    • 2017
  • This paper tried to study how the narrative to allow the audience to emotionally immerse in documentary using virtual reality platform has shown. For this purpose, it defined the VR documentary as contents what make creative approach and rebuild reality using VR media platform, and analyzed it by comparison with narrative of existing documentary. First, the contents like succeeding journey documentary use mainly virtual realty as experience of accessibility. However the contents that have purpose to experience other people's reality show from self-narrative of first person documentary to interactive storytelling of web interactive documentary. The case of interactive VR documentary is taking a step forward from web documentary and shows easy way to reach internal purpose of documentary as making experience with virtual self. The VR documentary has a lot of possibility as virtual space experience to give accessibility and virtual self.

Design of platform supporting for healthcare context information service based on multi-agent (멀티 에이전트 기반 헬스케어 상황정보 서비스 플랫폼의 설계)

  • Park, Moo-Hyun;Jeong, Chang-Won;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.9-24
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    • 2008
  • In this paper, we describes the design of software architecture supporting for healthcare context information service platform based on multi agent in home environment. In this platform, the DOGF supports the execute object and healthcare sensors and device's logical services grouping. JADE framework can support mobility in heterogeneous environment. The multi agents on platform order to support a healthcare context information service it will be able to divide. An agent collects an environment information from distributed devices. Another an agent follows mobile-device specific and it does a different service. And an agent where it manages like this. The mobile-proxy&agent is an interface part between DOGF and JADE, support data interchange or mobility pattern. For DOGF and JADE to provide healthcare context information service, we describes the design of multi agent software platform and multi agent classification by services. Finally we showed the system environments which is physical environments and prototype based on platfonn for healthcare context information services.

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Data Encryption System on WIPI Environment (WIPI 환경에서 데이터 암호화 시스템)

  • Hong, Xian-Yu;Jung, Hoe-Kyung
    • The Journal of Engineering Research
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    • v.8 no.1
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    • pp.87-95
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    • 2006
  • Present time, the mobile telecommunication companies of our country are still using independence wireless internet platform. So, this carry many difficulties to the phone company and content provider company. Because even they develop one product and they must make it prepare for some platform of every mobile telecommunication companies. And this make the development more longer and more expensive. For this reason, SKT, LG telecom and KTF develop the new wireless internet platform named WIPI with ETRI. and the working is still go on and go ahead with propulsion. And if it come to reality, the WIPI will attached from much of attack such as hacking or virus. But some data exchange between mobile phone is so important as to flow. Thus, in this paper, we are design and implementation the data encryption system working at the WIPI in order to protect the data, we want to protect.

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