• Title/Summary/Keyword: 융합 과학

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Case Study of Connection and Convergence among Different Types of Academic Contents: Centered on the KISTI CLICK (이종 학술콘텐트 간 연계.융합 사례연구 - KISTI CLICK 중심 -)

  • Lee, Sang-Gi;Choi, Hee-Yoon;Kim, Sun-Tae;Lee, Tae-Seok;Han, Hee-Jun;Hyun, Mi-Hwan;Yae, Yong-Hee
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.19 no.1
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    • pp.5-17
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    • 2008
  • Rapid expansion of digital convergence, involving services and technologies from different areas that are combining to create new forms of products or services. Digital convergence itself is changing from technology-based to content-based, to include the convergence of different types of contents as well as contents of the same kind. In line with this trend, vigorous researches are being done to combine various formats and types of academic contents to create new services. In this paper, we examine cases of connection and convergence among different types of academic contents and analyze its characteristics, as well as the pros and cons. We especially focus on CLICK, KISTI's model of connection and convergence among different types of contents, to introduce a special feature of convergence platforms, difficulties involved and their solutions, and researches to be conducted in the future.

Analysis of STEAM Elements of Creative and Convergent Activities Presented in Elementary School Science Authorized Textbooks(II) : Focusing on the 5th and 6th Grade Group (초등학교 과학과 검정 교과용 도서에 제시된 창의·융합 활동의 STEAM 요소 분석(II): 5~6학년군을 중심으로)

  • Ae-Kyung Shin
    • Journal of the Korean Society of Earth Science Education
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    • v.16 no.2
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    • pp.291-301
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    • 2023
  • In this study, the STEAM elements and convergence types which appeared in the creative and convergent activities in authorized elementary school science textbooks for 5th and 6th graders were analyzed. For this study, creative and convergence activities presented in 9 different science textbooks for 5th and 6th graders were selected and the STEAM elements and convergence types were analyzed by each publisher, grade-semester, and science field. The results of this study are as follows. First, there was a large variation by publisher in the total frequency of STEAM elements and the frequency of each element in creative and convergence activities. Second, the ratio of convergence type consisting of two elements was very high, and the higher the number of fused elements, the lower the ratio appeared in overall. Third, the art (A) element had the highest frequency in all grade-semesters, and the technology (T), engineering (E), mathematics (M) elements differed in the distribution of frequency by grade-semesters. Fourth, the engineering (E) element in the 'integration' field, and the art (A) element in the fields of 'movement and energy', 'material', 'earth and universe', and 'life' had the highest frequency.

An Analysis of Educational Effectiveness of Elementary Level AI Convergence Education Program (초등 AI 융합교육 프로그램의 교육 효과성 분석)

  • Lee, Jaeho;Lee, Seunghoon;Lee, Donghyeong
    • Journal of The Korean Association of Information Education
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    • v.25 no.3
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    • pp.471-481
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    • 2021
  • The purpose of this study is to analyze the effectiveness of AI convergence education program. To this end, the "Elementary Science AI Convergence Education Program for Machine Learning" developed in previous research were taught to elementary school students in the fourth to sixth grades in eight times. The quantitative changes of each factor were analyzed by R program, and the effectiveness of education was analyzed by Pearson correlation and paired samples t-test. As a result, there is a deep correlation between "Attitude to AI technology, Scientific preference and STEAM Literacy" and technical average has improved in many factors. Therefore, AI convergence education program is meaningful in terms of education, and if AI education and AI convergence education are implemented into the primary formal education curriculum, they will have a positive effect.

Measurement of the Bio-signal using the Digital Clothing Technology (디지털 의류 기술을 활용한 생체신호 측정)

  • WOO, CHANGWOO;Chung, Gi-Soo;Joo, Moonil;Shon, Ho Sun;Ryu, Keun Ho;Kim, Young-Gyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.593-595
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    • 2013
  • 유비쿼터스 컴퓨팅은 IT기술을 기반으로, 의료 도시환경 건축 의류 등 사회 전반적인 분야로 확대되고 있다. 특히, 의료 기술의 발전과 고령인구의 증가, 삶의 질 향상에 대한 사람들의 욕구는 점점 헬스케어 산업의 중요성을 부각시켜주고 있다. 본 논문에서는 사용자 생체정보 측정을 위해 통신이 가능한 디지털 의류를 제작하여 생체신호를 측정할 수 있는 시스템을 제안하였다. 디지털 의류는 심전도 센서, 디지털 실, 모듈을 통해 구성되어 있으며 이를 안드로이드 어플리케이션을 통하여 스마트폰과 통신하도록 개발 하였다.

Performance of PCA Algorithm for Multivariate Data Analysis (다변량 데이터 분석을 위한 PCA 알고리즘 구현)

  • Gim, GwiSuk;Shon, Ho Sun;Ryu, Keun Ho;Lee, YoungSung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1264-1266
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    • 2013
  • 다변량 데이터 분석에 주로 사용되는 차원축소 기법 중 하나인 PCA 알고리즘을 직접 구현해보고 기존의 통계분석 프로그램과 그 결과를 비교분석 해보았다. UCI에서 제공하는 유방암 데이터를 이용하여 실험 해본 결과 두 프로그램 모두 같은 주성분을 얻고, Eigenvalue와 variance도 같은 값을 얻었다. 따라서 상용화된 통계패키지를 사용하지 않고도 PCA 알고리즘을 적용하여 차원축소 문제를 해결하고 데이터를 분석 할 수 있다.

Analyzing Citation Patterns of Korean Journal in the Field of Information Security (국내 정보보안 학술지 인용 패턴 분석)

  • Byungkyu Kim;Beom-Jong You;Minwoo Park;Jun Lee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2024.01a
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    • pp.459-461
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    • 2024
  • 본 논문은 국내 정보보안 분야 학술 연구에서 참고문헌 인용행태를 파악하고자 해당 분야 대표 학술지의 인용문헌 현황 및 패턴을 분석하였다. 실험데이터는 "정보보호학회논문지"를 대상으로 수록된 모든 논문과 참고문헌 정보를 수집하고 개별 학술지 및 학술대회의 식별 과정을 통해 구축하였다. 이를 기반으로 참고문헌 현황, 인용나이 통계 분석 결과와 동시출현네트워크 (학술지 및 학술대회)의 생성을 통한 네트워크 중심성 및 시각화 지도를 제시하였다.

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An Analysis of Mobile Web 2.0 as a Information Convergence Technology for Ubiquitous Library Application (유비쿼터스 도서관에서의 정보융합 지원 서비스를 위한 모바일 웹 2.0 기술 분석)

  • Han, Seung-Hee
    • Journal of Information Management
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    • v.39 no.3
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    • pp.115-142
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    • 2008
  • Convergence is an important concept for driving our society to be ubiquitous. The objectives of this paper are to conceptualize information convergence, and to analyze its mechanisms from the view of ubiquitous library circumstances. Further, this paper suggests mobile Web 2.0 as a library supporting technology for information convergence and some kinds of mobile based library user services using mobile Web 2.0 applications.

The Analysis on Domestic Research Trends for Convergence and Integrated Science Education (융합 및 통합 과학교육 관련 국내 연구 동향 분석)

  • Kwon, Nan-Joo;Ahn, Jae-Hong
    • Journal of The Korean Association For Science Education
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    • v.32 no.2
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    • pp.265-278
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    • 2012
  • The purpose of this study is to investigate research trends about convergence and integrated science education through the analysis of theses published from January, 2000 to June, 2011 in the scientific journals. For the analysis of the theses, we set standards of analysis including the number of theses, integrated types, research methods, the designs of study and the objects of study. The number of theses used for the analysis were 110 volumes and these were limited to the Journal of KASE (The Korean Association for Science Education) and Journal of KESES (The Korean Society of Elementary Science Education). The results of the study are as follows. First, in the analysis of theses according to the published year, we discovered that the volumes of theses related to convergence and integrated science education were only about 10% of theses published in the journals. Second, the theses about STS education and integration type were the most common type in the integrated types, and the next things were integration type with other scientific fields, and integration type with other subjects. Third, 50% of theses have focused on the 'analysis of effect' as research methods and 45.5% of the theses have used 'quantitative research' as the designs of study. Fourth, the most common study in the theses was to target elementary school students, then it was middle school students, then high school students, literature, teachers, would-be teachers, and the general public. On the basis of the results of this research, we suggest that various studies can develop student's creativity and teacher's recognition through STEAM education and must be presented for the successful STEAM education.

Content Analysis on the Curriculum Achievement Standards in the Software·Mathematics·Science Convergence Teaching and Learning Material (SW·수학·과학 융합형 교수·학습 자료에 나타난 교육과정 성취기준 내용 분석)

  • Jung, Ungyeol;Lee, Youngjun
    • The Journal of Korean Association of Computer Education
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    • v.21 no.5
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    • pp.11-23
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    • 2018
  • In order to cultivate human resources to live in the 4th industrial revolution era, software (SW) education became mandatory in the 2015 revised curriculum. Furthermore the science mathematics informatics education promotion law was enacted to emphasize the importance of software convergence education. Therefore, it is necessary to study how to converge and educate mathematics and science with software education to solve problems in real life and various disciplines. This study is to find the directions and effectiveness of software convergence education through content analysis of the software mathematics science convergence teaching and learning materials, which are recently developed and distributed by the Ministry of Education et al. The results of this research are expected to suggest implications to future researches about software, mathematics and science convergence education.

High power gate driver design using 555 timer and photo coupler for electronic/hybrid car and electroplating rectifier (전기/하이브리드 자동차, 도금용 정류기 등에 적용이 가능한 555 timer와 Photo Coupler를 이용한 대용량 SCR/IGBT용 Gate Driver 설계)

  • Cho, Eun Seok;Ko, Jae Su;Lee, Yong Keun
    • Korea Science and Art Forum
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    • v.20
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    • pp.421-428
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    • 2015
  • Electronic/hybrid car and electroplating rectifier should have switching devices such as SCR, MOSFET, IGBT. And those switching devices should be operated by gate driver. In this paper, we propose high power gate driver that contains H-Bridge using 4 BJTs. H-Bridge and transformer generate isolate power. And gate control signal is transferred to isolated one by photo coupler and operate real switching device. We designed H-Bridge and 555-Timer by PSpice simulation and manufactured real product. Finally we succeed to operate 27V 50,000A electroplating rectifier using proposed gate driver.