• Title/Summary/Keyword: 융합교육모형

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A Study on the Development of High School Convergence-Education Model and Program (고등학교 융합 교육 모형 및 프로그램 개발에 관한 연구)

  • Bae, Sang-Yong;Yun, Ju-Ho;Ryu, Dae-Hyun;Shin, Seung-Jung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.1046-1047
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    • 2012
  • 산업화 시대에서 지식정보화 사회로, 현재는 융합 사회로 진화되고 있다. 하지만 교육은 현재의 사회를 반영하지 못하고 아직도 단일 교과 중심의 교육이 이루어 지고 있다. 이에 고등학교 교육에 융합교육 모형을 개발하고자 한다.

A Study on the Understanding and Solving Tasks of AI Convergence Education (AI 융합교육의 이해와 해결 과제에 대한 고찰)

  • Sook-Young Choi
    • Journal of Industrial Convergence
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    • v.21 no.1
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    • pp.147-157
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    • 2023
  • In this study, we approached from the perspective of AI convergence education in elementary, middle and high schools to understand AI convergence education. We examined what capabilities AI convergence education ultimately seeks to pursue, and analyzed various examples of AI convergence education in three dimensions: core curriculum, convergence model, AI learning elements and learning activities. In addition, factors to be considered in order for AI convergence education to be actively carried out include the cultivation of AI convergence education capabilities of teachers, the development and dissemination of AI teaching and learning methods and teaching and learning models, and evaluation methods for AI convergence education.

Development of a Theoretical Model for STEAM Education (융합인재교육(STEAM)을 위한 이론적 모형의 제안)

  • Kim, Sung-Won;Chung, Young-Lan;Woo, Ae-Ja;Lee, Hyun-Ju
    • Journal of The Korean Association For Science Education
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    • v.32 no.2
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    • pp.388-401
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    • 2012
  • This study attempted to propose a theoretical model for STEAM education, entitled to the Ewha-STEAM education model, which could provide more concrete guidelines for science educators and curriculum developers to execute STEAM ideas. We identified key knowledge and key competencies to nurture future creative/convergent human resources. Key knowledge included an understanding of core ideas cutting across traditional disciplinary boundaries as well as the nature of different disciplines. And additionally, key competencies implied such abilities as to explore the scientific world, to resolve problems, and to communicate and collaborate with others. We also added creativity and character as an essential part of key competencies. In order to provide more specific guidelines when developing, implementing, and evaluating STEAM curriculum, we suggested three elements of convergence to consider: 1) unit of convergence (i.e. concept/skills, problem/phenomenon, activity), 2) degree of convergence (i.e. multi-disciplinary, inter-disciplinary, extra-disciplinary), and 3) context of convergence (i.e. personal, societal, global). It is expected that the Ewha-STEAM education model would contribute towards diverse education communities understanding the direction of STEAM education and its educational potentials.

Effects of Convergence Education by Jigsaw Model and Flipped Learning in Nursing Students (간호대학생의 직소모형과 플립러닝 융합교육 효과)

  • Kim, Hyun-Jung;Park, Dahye
    • Journal of Convergence for Information Technology
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    • v.9 no.3
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    • pp.36-43
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    • 2019
  • The purpose of this study is the preliminary inequality experiment study of control group to confirm the effects of convergence education by jigsaw model and flipped learning in nursing students. The subjects of this study were 81 students who participated in Integrated Practice II of the 3rd grade of Nursing Science in J area and data were collected using the questionnaire before and after the convergence education. As a result of the study, it was found that convergence education by jigsaw model and flipped learning was significant in learning satisfaction(t=-3.783, p=.001). Therefore, convergence education by jigsaw model and flipped learning as a teaching and learning method is expected to improve the learning satisfaction and maximize the learning outcome, so this study is meaningful as the basic data itself. Based on these results, it is necessary to develop and apply the teaching - learning program that combines jigsaw model with flipped learning.

Computational Thinking Teaching Model Design for Activating IT Convergence Education (IT 융합교육 활성화를 위한 Computational Thinking 수업 모형 설계)

  • Son, Young-Su;Lee, Kwang-Jae
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.5
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    • pp.511-522
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    • 2016
  • Breaking down the boundaries between recent study has emerged as a key issue of convergence education to create new knowledge. The core of IT Convergence Education is being made through educational SW, SW purpose of education has been focused on improving the CT(: Computational Thinking). The purpose of this paper is to design a CT teaching model for activating IT Convergence Education. In this study, we designed a CT Curriculum focusing on algorithm and program for the purpose of enhancing non-majors learner's CT ability and software adaptability and being utilized in the majors. It is expected to be utilized to design a CT teaching methods and curriculum in University.

Development of Educational Model for ICT-based Convergence Expert (ICT 기반의 융합전문가 양성을 위한 교육모형 개발)

  • Ryu, Gab-Sang
    • Journal of the Korea Convergence Society
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    • v.6 no.6
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    • pp.75-80
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    • 2015
  • To train convergence experts ICT infrastructure must be learned IoT use capabilities of things. In this paper, targeted to students that are majoring in computer science, and for the design of the curriculum and the educational model that handles education of operation in general for training IoT-related education for five months to experts of convergence training describe the contents. Course is the basic ability of the process, core competence course, is divided into real-life capability process and on-site training course, was constructed in a total of 10 stages of the process details. Curriculum, it was designed to learn sensing technology, network technology, security, and content production technology. This educational model is utilized for job creation human resource training project of 2015 Ministry of Employment and Labor, it demonstrated the utility to contribute in order to achieve a high completion and the employment rate. Applicable to future university education plans to expand the curriculum, including courses that complement the Java.

The Design of the Convergence CT-FL Instructional Model for Effective Software Education (효과적인 소프트웨어 교육을 위한 융합형 CT-FL 수업 모형 설계)

  • Ku, Jaehoon;Kim, Taeyoung
    • Proceedings of The KACE
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    • 2018.08a
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    • pp.11-14
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    • 2018
  • 빠른 속도로 끊임없이 쏟아지는 정보의 홍수 속에서 미국이나 영국 등 세계 각 나라마다 앞으로 미래사회를 이끌어 갈 인재가 갖추어야 하는 핵심 역량의 하나로 창의적 문제해결력을 들고 있는데, 이러한 추세는 교육계에서도 예외 없이 나타나고 있어 학문의 각 영역과 정보 기술 활용의 융합된 교육 방법론에 대한 관심이 날로 고조되고 있다. 이러한 융합된 교육 방법론의 필요와 창의적 문제해결력 향상을 위한 교육으로 소프트웨어 교육이 우리나라를 포함하여 전 세계적으로 교육과정에 포함될 정도로 중요성이 더해가고 있다. 전 세계적인 정보교육의 패러다임 변화에 따라 우리나라도 교육부에서 '2015 개정 교육과정'에 소프트웨어 교육을 포함시키고, 소프트웨어 교육의 목표를 '컴퓨팅 사고력을 가진 창의 융합 인재를 기르는 데에 목표가 있다'라고 발표하였다. 또한 소프트웨어 교육의 방향과 운영에 필요한 내용들 중에 교육 현장에서 소프트웨어 교육을 하기에 부족한 소프트웨어 교육 시수의 적절한 확보와 교수 학습 방법의 연구가 필요한 것으로 발표하였다. 이에 본 연구는 부족한 소프트웨어 교육 시수의 해소와 여러 교과 간의 융합적인 교수 학습 방법을 위한 효과적인 소프트웨어 교육 수업 모형을 설계하게 되었다.

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Challenges in Science, Mathematics, and Information Convergence Education (과학, 수학, 정보 융합 교육 활성화를 위한 해결 과제)

  • Kim, Seong-Won;Lee, Youngjun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.231-233
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    • 2020
  • 본 연구에서는 과학·수학·정보 융합 교육 활성화를 위하여 한국의 융합 교육 연구를 분석하였다. 이를 통하여 한국의 융합 교육이 겪는 문제점을 도출하였으며, 과학·수학·정보 융합 교육을 활성화하기 위한 해결 과제를 도출하였다. 연구 결과, 과학·수학·정보 융합 교육의 활성화를 위해서는 과학·수학·정보 융합 교육 모형 개발과 역량 기반 교육 모델, 교수-학습 및 평가 모델 개발이 필요하다는 것을 확인할 수 있었다. 연구 결과를 활용하여 후속 연구에서는 과학·수학·정보 융합 교육을 활성화하기 위한 교육 모델 개발을 진행하여야 한다.

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A Study of the Potentials of Math Based Convergence Instructional Model (수학 기반 융합 수업 모형의 가능성 탐색)

  • Kim, YuKyung;Pang, JeongSuk
    • Education of Primary School Mathematics
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    • v.18 no.2
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    • pp.107-122
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    • 2015
  • This research aims to suggest a math-based convergence instructional model. The convergence instructional model with emphasis on problem solving ability was developed based on each subject and the STEAM model. Then, the appropriateness and limit of the classroom model were investigated, through examining the aspects of its realization in each stage of the class instruction model while enacting a four part lesson on 6th graders. As a result, each stage of the classroom instruction model influenced in helping the students discover various problem solving skills, critically examine the process of the solving, and attain positive perspectives on the classroom instruction. However, appropriate intervention of the teacher was needed to lead the students to further synthesize the explored issues in mathematics and to expand the scope of their emotional experience. This paper closes with suggestions in implementing math based convergence lessons.

Development of AI Convergence Education Model Based on Machine Learning for Data Literacy (데이터 리터러시를 위한 머신러닝 기반 AI 융합 수업 모형 개발)

  • Sang-Woo Kang;Yoo-Jin Lee;Hyo-Jeong Lim;Won-Keun Choi
    • Advanced Industrial SCIence
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    • v.3 no.1
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    • pp.1-16
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    • 2024
  • The purpose of this study is to develop a machine learning-based AI convergence class model and class design principles that can foster data literacy in high school students, and to develop detailed guidelines accordingly. We developed a machine learning-based teaching model, design principles, and detailed guidelines through research on prior literature, and applied them to 15 students at a specialized high school in Seoul. As a result of the study, students' data literacy improved statistically significantly (p<.001), so we confirmed that the model of this study has a positive effect on improving learners' data literacy, and it is expected that it will lead to related research in the future.