• Title/Summary/Keyword: 융복합 방식

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Relationship between Cultural Physical Education Class of Enjoyment Factor, Class Satisfaction and Exercise Continuation Behavior Through Convergence (융복합을 활용한 교양체육수업에 따른 재미요인, 수업만족 및 운동지속행동의 관계)

  • Kim, Dong-Whan;Shin, Lee-Soo
    • Journal of Digital Convergence
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    • v.14 no.9
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    • pp.579-588
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    • 2016
  • This study is to identify the relationship between cultural physical education class of enjoyment factor, class satisfaction, and exercise continuation behavior. For this purpose, 275 out of 300 copies of survey aimed at students in four universities located in Gyeong-gi province were used. PAWS 18.0 program was used for analysis to present descriptive statistics. Principal component analysis and rotation of Max Berry were used among exploratory factor analysis to check factor extraction and internal consistency. Cronbach's alpha was used for checking reliability. Multiple regression analysis was used to clarify the relationship between enjoyment factor, class satisfaction, and exercise continuation behavior of cultural physical education. These are the following conclusions. First, instructional behavior, grade in physical education, environment, and exercise ability among the enjoyment factors in cultural physical education class have a significant effect on persistence of exercise. Second, instructional behavior and grade in physical education are the factors of class satisfaction and the have a significant effect on persistence of exercise.

Research on the Productions of Analog Pens within the Smart Media (스마트 미디어에서의 아날로그 펜화기법 제작 연구 -어플리케이션 "스케치 플러스"를 중심으로)

  • Yoon, Dong-Joon;Oh, Seung-Hwan
    • Journal of Digital Convergence
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    • v.14 no.12
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    • pp.413-421
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    • 2016
  • This research, mainly focused on the development of the iPhone exclusive app 'Sketch Plus', is on the production of pens within the smart media. Our goal is to develop and reproduce pens with surreal rendering as a base and during that process, describe the fusing process of design perspectives and algorithms. This research comprehends the concept of surreal rendering, which is a technique that mimics traditional art forms, and suggests 15 pen techniques and ways to display them by analyzing previous research on smart media. We have described the process of using hatching patterns and resused to solve lag problems that occur during the reproduction of pen techniques due to the limitations of smart devices and organized the conversion process of pen patterns into 4 steps: rough sketch, contrast, applying and mimicking patterns, and applying color. We hope that this research on the reproduction of analog pen techniques can be used as an example for production on fused surreal rendering.

A Study on Methodology of Media Contents Automatically Collect and Transform based IP (IP 기반 미디어 콘텐츠 자동 수집 및 변환 기법 연구)

  • Kim, Sang-Soo;Park, Koo-Rack;Kim, Dong-Hyun
    • Journal of Digital Convergence
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    • v.13 no.9
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    • pp.287-295
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    • 2015
  • The IPTV service has to be converted into an unified media format that fits for a variety of terminal equipments in terms of the bulk high-capacity media contents, and is spending a lot of time in the conversion time of contents including the process of collecting the media contents and extracting the information for conversion. In order to solve the problem, this paper designed the database in accordance with the automatic collection of time, and proposed a system that could increase the productivity of the contents through the automation process of the entire process using the media server and the transcoder. The media server collected contents and extracted information automatically with respect to the contents servers placed in specific locations and the media files of the storage whereas the transcoder conducted the automatic upload of the converted results to a specific server through the process of automatic conversion. As a result, the various convergence through compared to existing conversion method could minimized unnecessary waste of time.

Pricing Policy of Music Service in Digital Music Market-focused on the Regulations for the Digital Music Service (디지털 음악시장에서 음원사용료 징수 개정안의 고찰-2013년 징수개정안을 중심으로)

  • Jung, Ji-Young
    • Journal of Digital Convergence
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    • v.13 no.4
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    • pp.341-348
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    • 2015
  • As a result of growth of digital music market in Korea, Creator's rights and interests have been at the heart of the debate in terms of legal system. In the music industry, digital music revenue has now overtaken records sales and compared to download service it is now clear that music streaming and subscription is mainstream model in the rise of the worldwide market of digital music. This trend is also indentical to the domestic and withholding regulations for music service and creator's rights and interests have become an ever growing issue. Ministry of Culture, Sports ad Tourism decided the revision of withholding regulations for the digital music service in 2013. The amendment is to change its policy of charging music service from the flat rate pricing to a usage-based system. This paper brought forward some disputable points such as fair division of profit, reasonable pricing for consumers etc. about the revision. Therefore, improvement of system and change in the perception of such copyrights are still required for both the encouragement of creator's activities and the high consumer satisfaction.

The study of blood glucose level prediction model using ballistocardiogram and artificial intelligence (심탄도와 인공지능을 이용한 혈당수치 예측모델 연구)

  • Choi, Sang-Ki;Park, Cheol-Gu
    • Journal of Digital Convergence
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    • v.19 no.9
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    • pp.257-269
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    • 2021
  • The purpose of this study is to collect biosignal data in a non-invasive and non-restrictive manner using a BCG (Ballistocardiogram) sensor, and utilize artificial intelligence machine learning algorithms in ICT and high-performance computing environments. And it is to present and study a method for developing and validating a data-based blood glucose prediction model. In the blood glucose level prediction model, the input nodes in the MLP architecture are data of heart rate, respiration rate, stroke volume, heart rate variability, SDNN, RMSSD, PNN50, age, and gender, and the hidden layer 7 were used. As a result of the experiment, the average MSE, MAE, and RMSE values of the learning data tested 5 times were 0.5226, 0.6328, and 0.7692, respectively, and the average values of the validation data were 0.5408, 0.6776, and 0.7968, respectively, and the coefficient of determination (R2) was 0.9997. If research to standardize a model for predicting blood sugar levels based on data and to verify data set collection and prediction accuracy continues, it is expected that it can be used for non-invasive blood sugar level management.

Government Visual Arts Support Policy (정부의 시각예술 지원정책)

  • Hyun, Young-ran
    • Journal of Communication Design
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    • v.60
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    • pp.402-412
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    • 2017
  • Since the 1990s, the role of the government has been shifting towards governance. This new governance emphasizes government's role in establishing a cooperative system with private organizations through network structure and interaction. In the 1990s, Korean Government support for artists and exhibitions increased unprecedentedly. In the 2000s, support for the arts shifted in ways so as to integrate genres. Simultaneously, in order to strengthen the creative capacities of artists, support for new artists, multi-art and fusion arts have increased. From 2010, 'visual arts' business support was provided. In addition, 'visual arts' was supported by a joint planning project from 2013 Also, an overseas residence program has actively supported exhibitions through international exchanges. Since 2005, it has expanded to cooperation with India, Iran and Asian countries as well as with the Betani Studio in Germany. In addition local government supported for artists and the Biennale, residences, regional cooperative business through the local cultural foundation.

The Effects of Anger Expression Types on Life Satisfaction of Forest Recreation Resource Users in the Times of Convergence : Focused on Mediating Effects of Depression Type (융복합시대 분노표현 유형이 삶의 만족도에 미치는 영향 : 우울감 유형의 매개효과)

  • Chang, Young-Tak
    • Journal of Convergence for Information Technology
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    • v.7 no.6
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    • pp.219-227
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    • 2017
  • This study tries to understand the way they express their anger and how it affects the satisfaction of life. This study was conducted to survey people who use forest recreational resources among adults living in Seoul and Gyeonggi area. The survey period is from July 20, 2017 to August 31, 2017. The survey was conducted after the researcher visited the site and gave sufficient explanation about the purpose of the research and confidentiality. Sampling method was used as a Convenience Sampling Method. 450 parts were distributed to recreation resource group users and 378 parts were collected. Finally, 350 parts were utilized in this study and analyzed. As a result of the research analysis, the higher the expression of negative anger, the lower the satisfaction of life and the positive expression of anger could increase the satisfaction of life. Physiological depression was found to play a mediating role. This is statistically significant.

Aircraft Velocity and Altitude Estimation through Time Offset Calculation of KOMPSAT-3 Satellite (KOMPSAT-3 위성의 Time Offset 계산을 통한 항공기 속력 및 고도 추정)

  • Jung, Sejung;Shin, Hyeongil;Kim, Dohoon;Song, Ahram;Lee, Won Hee
    • Korean Journal of Remote Sensing
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    • v.38 no.6_4
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    • pp.1879-1887
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    • 2022
  • In this study, a method of estimating the velocity and altitude of aircrafts photographed in a KOMPSAT-3 satellite was proposed. In the proposed method, parallax effect, which is a time offset between bands due to the photographing method of the KOMPSAT-3 satellite, the structure of the sensor, and the movement of the satellite's orbit, was calculated, and in this process, trucks running on the highway were used. In addition, the actual direction and the direction by parallax effect of the aircraft were calculated using the coordinates of the aircraft in the image, and the attitude information of the KOMPSAT-3 satellite was calculated using metadata to estimate the velocity and altitude of the aircraft. The estimated value through the proposed method was compared with the actual value, automatic dependent surveillance-broadcast (ADS-B), and the error rate was calculated here. As a result, it was confirmed that the velocity and altitude error rate of large aircraft (I1, I3, S2) were lower than that of light aircraft (I2, S2), and the estimated velocity and altitude were relatively high in large aircraft using the proposed method.

Optimum Transmission Method with Energy Saving and Frame length on the Adaptive Modulation Mobile System (적응변조 이동통신 시스템의 프레임 길이와 에너지소비에 따른 적절한 전송방법)

  • Oh, Euy-Kyo
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.401-406
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    • 2013
  • In this paper, the optimum transmission method is proposed to save the energy and to increase the throughput of the adaptive modulation mobile radio system with frame length control. Traditionally, adaptive modulation has been used to improve the throughput using the power margin of the system design. Considering the frame length vs energy saving and adaptive modulation, the optimum transmission method is proposed for hub and mobile station each.

A User Friendly Dynamic Keyboard (사용자 친화적인 동적 키보드)

  • Yang, Gi-Chul
    • Journal of Digital Convergence
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    • v.12 no.7
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    • pp.253-259
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    • 2014
  • A new style keyboard which is user friendly and can be used efficiently in a small area is proposed in this paper. The most pre-existing keyboards were using the style of selecting a key among the arranged keys even the formats of key arrangement and the ways of using them were different. A new style of information input device called Dynamic Keyboard(DynaKey) is designed in this paper. Dynakey is a useful information input device which can be used efficiently for a mobile device with small display and for handicapped persons who has difficulties of selecting precise positions.