References
- Jin-Wan. Park, "NPR Painterly Rendering with Various Painting Style" Korean Society of Design Science, Vol. 21, No. 6, pp. 12, 2008.
- Sung Wook Choi, "A Simple and Fast Algorithm for Real-time Pencil Strokes" Korea Information Science Society, Vol. 33, No. 5, 6, pp. 344-353, 2006.
- SIGGRAPH 99 Course Note 17, 1999.
- Sung Ye Kim, Hee Jung Kim, Bo Yeon Kim, Ji Hyeong Lee, Bon Ki Koo, "NPR Technique Trend" Korean Society of Design Science, Vol. 9, No. 3,4, pp. 79, 2005.
- Sang Hyun Seo, Kyung Heon Yoon,, "Flow of NPR Technique -Focused on Paint Rendering" Digital Contents Society, Vol. 5, No. 1, pp. 33-40, 2009.
- Sang Hyun Jee, "The Description of the Figure Painting Style of Gogh for NPR", Korean Society of Design Science, Vol. 23, No. 5, pp. 191-200, 2010.
- Michael P. Salisbury, Michael T. Wong, John F. Hughes, David A. Salesin, "Orientable Textures for Image-Based Pen-And-Ink Illustration", SIGGRAPH, pp. 401-416, 1997
- Heoung Su Kang, "A Study of Pen Drawing as an Expression for Fanciful Reality -with Priority given to My Works" Dept of Formative Art Graduate School Chung-Ang University, 27p, 2003
- Mario Costa Sousa, Kevin Foster, Brian Wyvill, Faramarz Samavati, Precise Ink Drawing of 3D Models, EUROGRAHPICS, 2003.
- Hee Hyung Yang, Kyung Ha Min, Simulation of Color Pencil Drawing using LIC, Korea Information Science Society, Vol.31 No. 6 pp. ,9-14. 2013.
- CABRAL B. and LEEDOM C. "Imaging vector field using line integral convolution," In Proc. Siggraph '93, pp. 263-270, 1993
- Xiaoyang Mao, Yoshiyasu Nagasaka and Atsumi Imamiya, "Automatic Generation of Pencil Drawing From 2D Images Using Line Integral Convolution." Proceedings of the 7thInternational Conference on Computer Aided Design and Computer Graphics CAD/GRAPHICS2-1, pp.240-248, 2001.8
- Sung Ye Kim, Hee Jung Kim, Bo Yeon Kim, Ji Hyeong Lee, Bon Ki Koo, "NPR Technique Trend" Korean Society of Design Science, Vol. 9, No. 3,4, pp. 82, 2005.
- Larsen, J. (2008). "Practices and Flows of Digital Photography: An Ethnographic Framework". Mobilities, Vol. 3, No. 1, 141-160. https://doi.org/10.1080/17450100701797398
- Jiyoung Kim, Hyoungil Joo, "How to Understand the Digital Photography -A Cooperative Autoethnographic Study", Korean Association For Communication & Information Studies, Korea, Vol. 67. pp.62-87, 2014.
- Jong-Hun Park, Gang-Seong Lee, Sang-Hun Lee, "A Study on the Convergence Technique enhanced GrabCut Algorithm Using Color Histogram and modified Sharpening filter", Journal of the Korea Convergence Society, Vol. 6, No. 6, pp. 1-8, 2015. https://doi.org/10.15207/JKCS.2015.6.6.001
- Sung-Hwa Hong, Suk-Yong Jung, "A Study for the MPEG-4 Library to operate in real-time on the DSP", Journal of the Korea Convergence Society, Vol. 2, No. 1, pp. 7-13, 2011.
- Lee, Dong-yub, Park, Joo-hyun, "Exploring new directions of flipped Learning with a focus on teachers' perceptions", Journal of Digital Convergence, Vol.14, No.8, 1-9, August 2016
- Sung, Jungyeon, Jo, Jae-wook "An Exploratory Study on User Experience of Augmented Reality Advertising", Journal of Digital Convergence, Vol.14, No.8, 177-183, August 2016 https://doi.org/10.14400/JDC.2016.14.8.177
- Hong, Seil, Kim, Byoungsoo "A Study on Antecedents of Game User Participation Intention in User Community in an Era of Convergence", Journal of Digital Convergence, Vol.14, No.8, 185-194, August 2016 https://doi.org/10.14400/JDC.2016.14.8.185
- Lee, Myoun-Jae, "A Proposal on Game Engine Behavior Tree" Journal of Digital Convergence, Vol.14, No.8, 415-421, August 2016 https://doi.org/10.14400/JDC.2016.14.8.415
- Lee, Hong-Sub, Jeong, Hyung-Won;Kim, Young-Kyo, "Design and Implementation of Game for Learning Game Production Principles: Centering on Scratch Language", Journal of Digital Convergence, Vol.14, No.5, 403-410, May 2016 https://doi.org/10.14400/JDC.2016.14.5.403
- Kim, Dong-Hwan, Park, Kyung-Hye;Min, Kyung-Jin, "A study on Smart Water Grid through IT Convergence", Journal of Digital Convergence, Vol.11, No.7, 27-40, July 2013 https://doi.org/10.14400/JDPM.2013.11.7.027