• Title/Summary/Keyword: 윤곽 검출

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Vision and Depth Information based Real-time Hand Interface Method Using Finger Joint Estimation (손가락 마디 추정을 이용한 비전 및 깊이 정보 기반 손 인터페이스 방법)

  • Park, Kiseo;Lee, Daeho;Park, Youngtae
    • Journal of Digital Convergence
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    • v.11 no.7
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    • pp.157-163
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    • 2013
  • In this paper, we propose a vision and depth information based real-time hand gesture interface method using finger joint estimation. For this, the areas of left and right hands are segmented after mapping of the visual image and depth information image, and labeling and boundary noise removal is performed. Then, the centroid point and rotation angle of each hand area are calculated. Afterwards, a circle is expanded at following pattern from a centroid point of the hand to detect joint points and end points of the finger by obtaining the midway points of the hand boundary crossing and the hand model is recognized. Experimental results that our method enabled fingertip distinction and recognized various hand gestures fast and accurately. As a result of the experiment on various hand poses with the hidden fingers using both hands, the accuracy showed over 90% and the performance indicated over 25 fps. The proposed method can be used as a without contacts input interface in HCI control, education, and game applications.

Algorithm for Extract Region of Interest Using Fast Binary Image Processing (고속 이진화 영상처리를 이용한 관심영역 추출 알고리즘)

  • Cho, Young-bok;Woo, Sung-hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.4
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    • pp.634-640
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    • 2018
  • In this paper, we propose an automatic extraction algorithm of region of interest(ROI) based on medical x-ray images. The proposed algorithm uses segmentation, feature extraction, and reference image matching to detect lesion sites in the input image. The extracted region is searched for matching lesion images in the reference DB, and the matched results are automatically extracted using the Kalman filter based fitness feedback. The proposed algorithm is extracts the contour of the left hand image for extract growth plate based on the left x-ray input image. It creates a candidate region using multi scale Hessian-matrix based sessionization. As a result, the proposed algorithm was able to split rapidly in 0.02 seconds during the ROI segmentation phase, also when extracting ROI based on segmented image 0.53, the reinforcement phase was able to perform very accurate image segmentation in 0.49 seconds.

The development of product inspection X-ray DR image processing system using intensifying screen (형광지를 이용한 물품검사 X-선 DR 영상처리 시스템 개발)

  • Park, Mun-kyu;Moon, Ha-jung;Lee, Dong-hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.7
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    • pp.1737-1742
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    • 2015
  • In the industrial field for product inspection needs not only on the surface of the product but also the internal components defect inspection. Generally, optical inspection is mainly used for item inspection from production process. However, this is only to check defect of surface it is difficult to perform inspection of goods internal. To overcome these limitations, Instead of optical device by using the portable X- ray DR image acquisition device system developed to obtain an image in real time at the same time and determine product defects. After obtaining the X- ray image, the inspection product within error range is passed after machine image processing. Also, the results and numbers are stored by users.

An Image Watermarking Scheme by Image Fusion in the Wavelet Domain (웨이블릿영역에서 영상융합에 의한 영상 워터마킹 기법)

  • Kim, Dong-Hyun;Choi, In-Ha
    • Journal of Korea Multimedia Society
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    • v.11 no.4
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    • pp.443-453
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    • 2008
  • In this paper, the 1-level DWT(Discrete Wavelet Transform) coefficients of a binary logo image are used as the watermark. The watermark should be inserted in the same band which is equivalent to the host image when the watermark is inserted in the wavelet domain. This is the image fusion of the proposed watermarking method. The watermark is inserted in relatively significant coefficients after the insertion area is defined. The more significant coefficients have the important information because they are identified as the edge and major surface in images. The significant coefficients are defined when their absolute value exceeds the threshold. The standard deviation is used as the weight value of watermark insertion in order to strengthen the weight of the watermark insertion according to the value of the coefficients. The proposed watermarking method is an adaptive scheme, and the proposed two detection algorithms can be adaptively used when the watermarked image is distorted by cropping, filtering, or compression.

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Recognition of Finger Language Using FCM Algorithm (FCM 알고리즘을 이용한 지화 인식)

  • Kim, Kwang-Baek;Woo, Young-Woon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.6
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    • pp.1101-1106
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    • 2008
  • People who have hearing difficulties suffer from satisfactory mutual interaction with normal people because there are little chances of communicating each other. It is caused by rare communication of people who have hearing difficulties with normal people because majority of normal people can not understand sing language that is represented by gestures and is used by people who have hearing difficulties as a principal way of communication. In this paper, we propose a recognition method of finger language using FCM algorithm in order to be possible of communication of people who have hearing difficulties with normal people. In the proposed method, skin regions are extracted from images acquired by a camera using YCbCr and HSI color spaces and then locations of two hands are traced by applying 4-directional edge tracking algorithm on the extracted skin lesions. Final hand regions are extracted from the traced hand regions by noise removal using morphological information. The extracted final hand regions are classified and recognized by FCM algorithm. In the experiment using images of finger language acquired by a camera, we verified that the proposed method have the effect of extracting two hand regions and recognizing finger language.

Study on Obstacle Avoidance Algorithm of Autonomous Mobile Robots Using Infrared Sensor and Camera (적외선센서와 카메라를 이용한 자율주행로봇의 장애물회피 알고리즘 연구)

  • Jung Woo Sohn;Ho Sung Yun;Wansu Lim
    • Journal of the Institute of Convergence Signal Processing
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    • v.24 no.4
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    • pp.192-198
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    • 2023
  • This paper proposes an algorithm for autonomous mobile robots to effectively navigate obstacles. In order to detect obstacles infrared sensors and cameras are employed. The infrared sensor is utilized to calculate the distance to obstacles while the captured images from the camera are used to determine the width of obstacles. To compute obstacle width, binary image processing, contour detection, and the minimum area rectangle technique are employed. Using the distance to obstacles and obstacle width, the avoidance angle is calculated, and this angle is incorporated into steering control. The proposed obstacle avoidance algorithm was implemented on an autonomous robot, and experimental results demonstrated a maximum reduction in avoidance time by 8.5 seconds compared to using only infrared sensors when the obstacle width is 30cm.

Tracking Moving Object using Hierarchical Search Method (계층적 탐색기법을 이용한 이동물체 추적)

  • 방만식;김태식;김영일
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.3
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    • pp.568-576
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    • 2003
  • This paper proposes a moving object tracking algorithm by using hierarchical search method in dynamic scenes. Proposed algorithm is based on two main steps: generation step of initial model from different pictures, and tracking step of moving object under the time-yawing scenes. With a series of this procedure, tracking process is not only stable under far distance circumstance with respect to the previous frame but also reliable under shape variation from the 3-dimensional(3D) motion and camera sway, and consequently, by correcting position of moving object, tracking time is relatively reduced. Partial Hausdorff distance is also utilized as an estimation function to determine the similarity between model and moving object. In order to testify the performance of proposed method, the extraction and tracking performance have tested using some kinds of moving car in dynamic scenes. Experimental results showed that the proposed algorithm provides higher performance. Namely, matching order is 28.21 times on average, and considering the processing time per frame, it is 53.21ms/frame. Computation result between the tracking position and that of currently real with respect to the root-mean-square(rms) is 1.148. In the occasion of different vehicle in terms of size, color and shape, tracking performance is 98.66%. In such case as background-dependence due to the analogy to road is 95.33%, and total average is 97%.

Multi-spectral Flash Imaging using Region-based Weight Map (영역기반 가중치 맵을 이용한 멀티스팩트럼 플래시 영상 획득)

  • Choi, Bong-Seok;Kim, Dae-Chul;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.9
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    • pp.127-135
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    • 2013
  • In order to acquire images in low-light environments, it is usually necessary to adopt long exposure times or resort to flash lights. However, flashes often induce color distortion, cause the red-eye effect and can be disturbing to subjects. On the other hand, long-exposure shots are susceptible to subject-motion, as well as motion-blur due to camera shake when performed hand-held. A recently introduced technique to overcome the limitations of traditional low-light photography is that of multi-spectral flash. Multi-spectral flash images are a combination of UV/IR and visible spectrum information. The general idea is that of retrieving details from the UV/IR spectrum and color from the visible spectrum. However, multi-spectral flash images themselves are subject to color distortion and noise. This works presents a method to compute multi-spectral flash images so that noise can be reduced and color accuracy improved. The proposed approach is a previously seen optimization method, improved by the introduction of a weight map used to discriminate uniform regions from detail regions. The weight map is generated by applying canny edge operator and it is applied to the optimization process for discriminating the weights in uniform region and edge. Accordingly, the weight of color information is increased in the uniform region and the detail region of weight is decreased in detail region. Therefore, the proposed method can be enhancing color reproduction and removing artifacts. The performance of the proposed method has been objectively evaluated using long-exposure shots as reference.

A Finger Counting Method for Gesture Recognition (제스처 인식을 위한 손가락 개수 인식 방법)

  • Lee, DoYeob;Shin, DongKyoo;Shin, DongIl
    • Journal of Internet Computing and Services
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    • v.17 no.2
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    • pp.29-37
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    • 2016
  • Humans develop and maintain relationship through communication. Communication is largely divided into verbal communication and non-verbal communication. Verbal communication involves the use of a language or characters, while non-verbal communication utilizes body language. We use gestures with language together in conversations of everyday life. Gestures belong to non-verbal communication, and can be offered using a variety of shapes and movements to deliver an opinion. For this reason, gestures are spotlighted as a means of implementing an NUI/NUX in the fields of HCI and HRI. In this paper, using Kinect and the geometric features of the hand, we propose a method for recognizing the number of fingers and detecting the hand area. A Kinect depth image can be used to detect the hand region, with the finger number identified by comparing the distance of outline and the central point of a hand. Average recognition rate for recognizing the number of fingers is 98.5%, from the proposed method, The proposed method would help enhancing the functionality of the human computer interaction by increasing the expression range of gestures.

Design of Optimized pRBFNNs-based Face Recognition Algorithm Using Two-dimensional Image and ASM Algorithm (최적 pRBFNNs 패턴분류기 기반 2차원 영상과 ASM 알고리즘을 이용한 얼굴인식 알고리즘 설계)

  • Oh, Sung-Kwun;Ma, Chang-Min;Yoo, Sung-Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.6
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    • pp.749-754
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    • 2011
  • In this study, we propose the design of optimized pRBFNNs-based face recognition system using two-dimensional Image and ASM algorithm. usually the existing 2 dimensional face recognition methods have the effects of the scale change of the image, position variation or the backgrounds of an image. In this paper, the face region information obtained from the detected face region is used for the compensation of these defects. In this paper, we use a CCD camera to obtain a picture frame directly. By using histogram equalization method, we can partially enhance the distorted image influenced by natural as well as artificial illumination. AdaBoost algorithm is used for the detection of face image between face and non-face image area. We can butt up personal profile by extracting the both face contour and shape using ASM(Active Shape Model) and then reduce dimension of image data using PCA. The proposed pRBFNNs consists of three functional modules such as the condition part, the conclusion part, and the inference part. In the condition part of fuzzy rules, input space is partitioned with Fuzzy C-Means clustering. In the conclusion part of rules, the connection weight of RBFNNs is represented as three kinds of polynomials such as constant, linear, and quadratic. The essential design parameters (including learning rate, momentum coefficient and fuzzification coefficient) of the networks are optimized by means of Differential Evolution. The proposed pRBFNNs are applied to real-time face image database and then demonstrated from viewpoint of the output performance and recognition rate.