• Title/Summary/Keyword: 유비쿼터스 IT

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A Development Of Low Power PLC Modem for Monitoring of Power Consumption and Breaking of Abnormal Power (전력감시 및 이상전력 차단 기능을 갖는 저전력 전력선통신 모뎀 개발)

  • Yoon, Jae-Shik;Wee, Jung-Chul;Song, Yong-Jae;Park, Chung-Ha;Kim, Jae-Heon
    • Proceedings of the KIEE Conference
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    • 2009.07a
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    • pp.1964_1965
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    • 2009
  • 최근 경제성장과 함께 생활수준의 향상으로 인하여 홈 게이트웨이는 디지털 홈 가전기기에 초고속 통신망 접속 기능을 제공하며 각종 기기들을 하나로 네트워크화 하는 중요한 기능을 담당하게 된다. 전력선 통신은 전력선을 매체로 하기 때문에 신규선로의 포설 없이 가전기기 및 정보화 서비스 모뎀들의 네트워크화에 용이할 뿐만 아니라 커버리지 확장에도 뛰어나서 디지털 가전, 원격검침, 전력설비 감시제어, 국가 재난 감시 시스템 등의 기본 통신 방식으로 가장 유력한 기술로써 디지털 가전을 포함한 유비쿼터스 전기설비 네트워크 구성에서 필수적 기술로 채택되고 있기 때문에 지능형 홈 네트워크, 전력IT 부가 서비스, 설비감시 네트워크, 유비쿼터스 네트워크 관련 기술에 대한 파급 효과가 매우 크며, 디지털 가전의 기본 통신 방식으로 가장 유력한 기술로써 디지털 가전 구성에서 필수적 기술로 채택되고 있다. 본 연구에서는 전력선통신모뎀을 이용하여 가전기기의 전력 소비를 감지할 수 있는 센서를 내장한 전력선 통신기반의 전력 감시 모듈을 개발하여 실시간 원격 모니터링을 통해 소비전력 패턴을 작성한다. 그리고 전력감시 모듈에 연결된 가전기기의 소비전력 패턴 분석을 통해 전력소비 이상 유무를 감지할 수 있는 알고리즘을 개발, 탑재하여 이상 유무를 판단하고 전력소비가 급증할 시 자동으로 전력을 차단하여 화재나 누전의 위험을 방지한다. 이에 본 연구는 전력감시 및 이상전력 차단기능을 갖는 저전력 전력선통신 모뎀 개발에 관한 것이다.

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The Influence of Mobile Service Delivery Characteristics on Perceived Interactivity and Attitude towards Mobile Service (모바일 서비스 전달 특성에 따른 상호작용성 지각이 고객 태도에 미치는 영향)

  • Lee, Yoonjae;Lee, Jeonghoon
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.402-411
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    • 2013
  • Mobile contents market is growing with the rapid adoption of smart-phones. Online access via mobile compared to PC-based online access, has distinctive service delivery characteristics which are ubiquitous connectivity and contextual offer. In addition, this study includes characteristics which are relatively disadvantageous for mobile services compared to PC-based services. These are response time and supporting non-verbal informations. This study investigates the influence of service delivery characteristics to perceived interactivity and mobile service attitude. The results show that mobile services' ubiquitous connectivity and contextual offer showed a positive relationship with the perceived interactivity of the mobile service. And the response time also showed a positive relationship with the perceived interactivity, but non-verbal information didn't. When the trade-off is met between response time and nonverbal information, mobile service developer should choose response time since it has positive effect on perceived interactivity and attitude.

Adjacent Terminal Device Detection Technique for User Mobility Support on Home Entertainment System (홈 엔터테인먼트 시스템에서 사용자 이동성 지원을 위한 인접 터미널 장치 탐색 기법)

  • Kim, Sang-Wook;Jung, E-Gun
    • Journal of Korea Multimedia Society
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    • v.12 no.1
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    • pp.156-167
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    • 2009
  • Computing environment is evolving rapidly to ubiquitous environment. It thus makes people access and utilize any resource on the move and makes location of objects rise to the rank of the most important information. However provision of location information is too restrictive in small environments such as a home or building. In this paper we propose a home entertainment system which supports user mobility based on sensor networks and distributed devices. The proposed system estimates a user location by using signal strength received from Bluetooth ad-hoc networks. This estimated location information can tell which device a user can take advantage of while moving. In order to prove possibility of user mobility support, the system is implemented on our UPnP A/V framework home entertainment system to provide content streaming and the result shows that a provision of service for mobile users could be possible in small ubiquitous computing environments.

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The study on the current status of the intelligent agent with "added characteristic" and its development scheme (캐릭터성을 추가한 지능형 에이전트의 국내 사례와 발전방안 연구)

  • Maeng, Jae-Hee;Park, Jin-Wan
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.64-67
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    • 2006
  • Computer performance and the development of computer appliances of today have adopted a new shape of concept, "ubiquitous computing." Thus, users can readily obtain access to abundant information as they can utilize the wireless network taking advantage of the ubiquitous concept, which allows usage inhibited by neither time nor location. In this process, the supply and feedback of information tends to be made real in the form of "interactive agent". This interactive agent with the application of artificial intelligence can enhance the reliability of information using friendly characters, and is used as a tool to grasp the intention! and behavior patterns of the users. This paper will take a look at the concept and the definition of the intelligent agent with "added characteristic", and furthermore investigate the potential and the scope of its development analyzing its features and comparing the examples of the domestic market that pursues to generate profits with it.

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Smart Home Personalization Service based on Context Information using Speech (음성인식을 이용한 상황정보 기반의 스마트 흠 개인화 서비스)

  • Kim, Jong-Hun;Song, Chang-Woo;Kim, Ju-Hyun;Chung, Kyung-Yong;Rim, Kee-Wook;Lee, Jung-Hyun
    • The Journal of the Korea Contents Association
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    • v.9 no.11
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    • pp.80-89
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    • 2009
  • The importance of personalized services has been attracted in smart home environments according to the development of ubiquitous computering. In this paper, we proposed the smart home personalized service system based on context information using the speech recognition. The proposed service consists of an OSGi framework based service mobile manager, service manager, voice recognition manager, and location manager. Also, this study defines the smart home space and configures the commands of units, sensor information, and user information that are largely used in the defined space as context information. In particular, this service identifies users who exist in the same space that shows a difficulty in the identification using RFID through the training model and pattern matching in voice recognition and supports the personalized service of smart home applications. In the results of the experiment, it was verified that the OSGi based automated and personalized service can be achieved through verifying users in the same space.

Design of Ubiquitous Payment Process for Enhancing Seamlessness and Privacy (연결완전성 제고와 프라이버시 보호를 위한 유비쿼터스 지불 프로세스의 설계)

  • Lee, Kyoung Jun;Jeong, Mu Jeong
    • Journal of Intelligence and Information Systems
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    • v.12 no.3
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    • pp.1-13
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    • 2006
  • Ubiquitous computing is a study area explained in a myriad of contexts and technological terms. Payment, however, refers in nature to an act of money transfer from one entity to another, and it is obvious that a payment method will be valued as long as the transaction can be completed with safety no matter what technology was used. The key to U-payment is convenience and security in the transfer of financial information. The purpose of this paper is to find a desirable U-payment scheme by looking at the characteristics of seamlessness under the ubiquitous environments, strong personal device, and peer-based information transactions. We also propose U-SDT Protocol integrating technologies such as Radio Frequency Identification (RFID), Bluetooth, Personal Payment Device, Account Managing Application and Transaction ID as a way to make transactions between users seamless and secure better privacy protection.

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Large-scale Ambient Display Environment for providing Multi Spatial Interaction Interface (멀티 공간 인터랙션 인터페이스 제공을 위한 대규모 앰비언트 디스플레이 환경)

  • Yun, Chang Ok;Park, Jung Pil;Yun, Tae Soo;Lee, Dong Hoon
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.30-34
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    • 2009
  • Recently, systems providing the interaction different according to an interval between a user and the display were developed in order to construct the ambient or the ubiquitous computing environment. Therefore, we propose a new type of spatial interaction system; our main goal is to provide the interactive domain in the large-scale ambient display environment. So, we divide into two zones of interaction dependent on the distance from the interaction surface interactive zone and ambient zone. In interactive zone, the users can approach the interaction surface and interact with natural hand-touch. When the users are outside the range of the interactive zone, the display shows only general information. Therefore, this system offers the various interactions and information to users in the ubiquitous ambient environment.

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The Component Design of a Diverse Sensing Data Recognition Trigger (다양한 센싱 데이터 인식 트리거 컴포넌트 설계)

  • Kim, KyeongOg;Ban, KyeongJin;Ryu, NamHoon;Jang, MoonSuk;Kim, EungKon
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.770-775
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    • 2009
  • Along with the advance of USN technology in a human-oriented informatization society these days, society is quickly changing into a ubiquitous computing society in which information even between objects can be organically combined and utilized. In order to successfully build such a ubiquitous computing society, it is indispensable to have core USN technologies such as USN sensor nodes, sensor networks, USN middleware, and USN applied services that efficiently manage sensing information collected from sensor nodes, and support the abstraction function for the composition of sensor networks. In order to process the transmission event of sensing values that are generated from various USN terminal devices, this study designs a process that performs the abstraction of data for the efficient process of diverse sensing values transferred from USN and RFID terminal devices.

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Context-aware based TV Application Services in Ubiquitous Computing Environments (유비쿼터스 컴퓨팅 환경에서 상황인식 기반 TV 응용 서버스)

  • Moon Ae-Kyung;Lee Kang-Woo;Kim Hyoung-Sun;Kim Hyun;Lee Soo-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.7B
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    • pp.619-631
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    • 2006
  • With the advent of ubiquitous computing environments, it has become increasingly important for applications to take full advantage of context information, such as the user's location, to offer greater services to the user without any explicit request. In this paper, we propose context-aware active services on the basis of CAMUS (Context-Aware Middleware for URC Systems). CAMUS is a middleware for providing context-aware applications with development and execution methodology. Accordingly, the applications developed by CAMUS respond in a timely fashion to contexts. To evaluate, we apply proposed active services to TV application domain. Therefore, we implement and experiment the TV contents recommendation service agent, control service agent and TV task based on CAMUS. The context-aware TV task is to recommend programs and control of TV according to user preference, location and voice commands.

u-Disaster Prevention System based Real-Time Fire Monitoring in a Building Facility (u-방재시스템 기반의 시설물 실시간 화재 모니터링)

  • Moon, Sung-Woo;Seong, Hyun-Jin
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.1
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    • pp.107-114
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    • 2011
  • The building infrastructures such as high-rise buildings, shopping malls, exhibition centers, etc. are becoming larger in magnitude and more complex in complexity. Considering a large number of tenants and visitors are staying in these facilities, it is upper most important to keep those in safe from fire outbreak. In this paper, a u-Disaster Prevention System has been presented to provide effective fire evacuation when fire breaks out in building infrastructures. The ubiquitous sensor network (USN) technology was applied to detect heat and smoke from fire outbreak. The information then is transmitted wirelessly to a host computer. The tenants and visitors residing in the facility can evacuate following the instruction that is displayed in LED sign boards of the u-Disaster Prevention System. A case study shows that the ubiquitous environment can help people evacuate faster in time, shorter in distance with the assistance of the u-Disaster Prevention System.