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A Study on the Website Structures and Content Types of Online Graduation Exhibitions For 2020 domestic Visual Communication Design major cases (온라인 졸업전시 웹 사이트 구조와 콘텐츠 분석 2020년 국내 시각디자인 전공 사례를 중심으로)

  • Yoo, Yoon Seok
    • Journal of the Korea Convergence Society
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    • v.12 no.3
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    • pp.99-106
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    • 2021
  • This study aims at analyzing the web sites for 2020 art college graduation exhibitions to derive implications that should be considered for future online exhibitions. Fifteen web sites for graduation exhibitions of domestic visual design majors will be selected to analyze the usability of the web sites in the stages of arrival-search-appreciation-communication. The spread of online exhibitions accelerated by the coronavirus pandemic presents issues that were not covered in offline exhibitions. Based on the commonalities and peculiarities of graduation exhibitions by college, implications for mature and rational graduation exhibitions will be suggested.

A Study on the Exhibition through the Web with Open Source Software OMEKA (공개 소프트웨어 OMEKA를 이용한 기록 웹 전시 방안 연구)

  • Choi, Yun-Jin;Choi, Dong-Woon;Kim, Hyung-Hee;Yim, Jin-Hee
    • The Korean Journal of Archival Studies
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    • no.42
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    • pp.135-183
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    • 2014
  • Korea has a high standard of IT environment to serve exhibit programs through the web with internet propagation and IT technology. However, the web exhibition of public institutions not only seem to introduce off-line exhibitions but also not to invigorate. It is caused by the lack of awareness, the cost of system installation and the lack of professional manpower. In this situation, OMEKA could suggest practical solutions to archives where need their own exhibition through the web. Especially, it would helpful for small record management organizations which are not enough budget and personal. OMEKA is an open source software program for digital collection and contents management. It has an affinity with users unlike traditional archives service programs. It also has been variously used by libraries, museums and schools because of exceptional exhibit functions. In this article, we introduce to the installation of a practical use about OMEKA. Regarding to OMEKA features, we consider it to raise exhibit effects. OMEKA would reduce the cost related to plans of exhibitions because it could display various contents and programs which reflecting characteristics of institutions. In addition, the availability of installation and widespread technological environment would lessen burden of public institutions. Using OMEKA, they would improve service level of public institutions and, make users satisfy. Therefore, they can change the social recognition of public institutions. OMEKA can contribute to various exercises of public records. It is not just the stereotypical system but, serves exhibition and collections with the strategy which each public institution would like to display. After all, it not only to connect to users with producers but also to improve the public image of institutions positively. Then, OMEKA would bring the great result through this interaction between public institutions and users.

Web-based Cyber Exhibition Development Model Proposal - Focused on the Case of 'Lewis&Clark' Cyber Exhibition - (웹 기반 가상 전시 구축 모델 제안 - '루이스&클락(Lewis&Clark)' 가상 전시 사례를 중심으로 -)

  • Kim, Hee-Kyung
    • The Journal of the Korea Contents Association
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    • v.8 no.5
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    • pp.123-133
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    • 2008
  • This dissertation is a web-based cyber exhibition website and a clear difference between the general framework of the development breaks out, the cyber exhibition framework can be a model for the purpose of the proposal. The basic elements that comprise the exhibition model is archives layer, exhibit layer, and experience layer for the three-layer planed. In fact, the model has been applied throughout the analysis of cases with the application of the model presented, while others are considering goal direction also suggests the development of a cyber exhibition. If you take advantage of the cyber model of development brilliant display of the content rather than technology-driven 'material and value+media and CT' to the convergence of content through their own cyber exhibition area can expect to be recognized.

Advanced Technologies for Smart Exhibition Guide Service (스마트 전시안내 서비스 기술)

  • Kim, S.H.;Lee, H.G.;Roh, H.S.;Lee, H.W.
    • Electronics and Telecommunications Trends
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    • v.30 no.3
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    • pp.42-51
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    • 2015
  • 스마트 전시안내는 박물관이나 전시관에서 도슨트나 큐레이터가 할 수 있는 역할과 기능을 스마트 전시공간 조성과 스마트 디바이스 및 웹/앱을 활용해서 관람객에게 제공하는 것이다. 스마트 전시안내에서는 관람객 개인마다의 에피소드가 만들어 질 수가 있고, 물리적인 전시물이 주고자 하는 내러티브를 관람객의 눈높이에 맞추어 재구성해 나갈 수 있도록 도움을 주며, 실제 전시공간을 정보적으로 확장한 가상세계에서 관람객과 전시물, 관람객과 관람객, 관람객과 소설네트워크 간의 공유관계를 형성할 수 있다. 본고에서는 스마트 전시안내 서비스 연구사례로서 대전 천연기념물센터에서 서비스 중인 '메타버스 기반 스마트 전시안내 시스템'을 분석하고 ICT 융합의 범위와 한계를 이해함으로써 박물관 전시관이 다시 찾고 싶은 문화체험 공간으로 나아갈 방향을 제시하고자 한다.

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A Record and Conservation of Cultural Heritages through Web Ecomuseum : the Case of Mountain Mudeung (웹 생태박물관을 활용한 문화유산의 기록과 보존 : 무등산을 중심으로)

  • Noh, Shi-Hun
    • The Korean Journal of Archival Studies
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    • no.27
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    • pp.209-238
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    • 2011
  • Ecomuseum which appeared in France in 1968 and widely diffused over the world, is a new type of museum. The purpose of this museum is not to simply possess and exhibit the existing relics, but to discover the locational senses of a territory by in-situ conserving and interpreting its entire natural and cultural heritages, and to plan the participation of its population and the development of its local community. The significance of this museum can be found in the recovery of disappearing collective memories of a territory, the restoration of the cultural identity of its population and the revitalization of a underdeveloped area. As the majority of these museums are fragmented or open air museums, an 'web ecomuseum' which makes the remote offering of informations about whole dispersed heritages and their holistic interpretation possible by digitalizing, recording, conserving, interpreting and utilizing related heritages, is necessary. This paper considers the possibility of web ecomuseum and its constitution contents and methods through the case of Mountain Mudeung area. Especially, in relation to the latter, this paper suggests a plan which consists of selection of own local themes, construction of digital archives, design of web expositions and production of electronic cultural maps.

A Study on a Method to Implement Exhibition Contents Using 3D VR in Online Environment: Focused on the Presidential Archives in Korea (3D VR 기법을 활용한 온라인 전시 콘텐츠 구현방안 - 대통령 기록관을 중심으로 -)

  • Yoo, Ho-Suon;Kim, Eun-Sil;Lee, Su-Jin;Kim, Yong
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.28 no.1
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    • pp.271-292
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    • 2017
  • This study aims to propose the exhibition contents by utilizing the technique for 3D VR using the presidential archives that are provided on the web-site. Especially, this study proposed requirements and a method to develop exhibition contents based on 3D VR technique. To accomplish it, this study analyzed literature review and cases of the online exhibition in presidential archives and then classified contents to find out how to apply 3D VR for exhibition contents effectively. With the results of the analysis, this study selected the type of records and proposed the effective 3D VR model as displaying contents. Then, this study developed an implementation case.

A Study on Trick Art Exhibition Service Architecture Design Using Augmented Reality (증강현실을 활용한 트릭아트 전시 서비스 구조 설계에 관한 연구)

  • Lim, Ji-Hoon;Jung, Sungmo;Kim, Donghyun;Cagalaban, Giovanni;Leem, Hyoyoung;Geun, Sogeol;Kim, Soou;Kim, Seoksoo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.1021-1023
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    • 2011
  • 본 논문에서는 현재 많은 사람들에게 각광받고 있는 트릭아트 전시물에 증강현실 기술을 활용한 형태의 서비스 구조 설계를 제안한다. 트릭아트는 기존 전시와의 차별성을 위해 사용자의 참여를 유도하면서, 다양한 표현방식의 전시 정보 제공이 요구된다. 이에 제안하는 서비스 구조 설계는 눈의 착시현상을 이용하는 트릭아트의 각 전시물 특성에 맞춰 마커와 마커리스 방식으로 구분하고 전시 정보를 제공하며, 원활한 서비스 제공을 위해 웹 환경을 기반으로 한다.

Study On Online Platform For Personal Exhibition In Metaverse Emvironment (메타버스환경에서 온라인 개인 전시 방법 연구)

  • Park, Yu Mi;Shin, Choon Sung
    • Smart Media Journal
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    • v.11 no.6
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    • pp.37-50
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    • 2022
  • This proposes a direction to build and provide an exhibition space based on the metaverse platform so that artists can independently open their own exhibitions in an online environment. Although many artists are produced every year, offline exhibitions are becoming difficult due to not many art galleries, and offline exhibitions are becoming impossible due to Corona, which began at the end of 2019, and online exhibitions are emerging as an alternative. We analyze cases of existing online exhibition methods and visit online exhibition methods such as web, video, and virtual reality and metaverse environment then present a plan for individual exhibitions in consideration of the recent metaverse environment. The proposed metaverse-based personal exhibition method is structured so that artists can construct a space on the metaverse and place their works, and then viewers can freely take a look on it from a remote location. Based on the proposed exhibition direction, the representative metaverse platform was applied to confirm the characteristics and possibilities of exhibition space and composition of works and users' exhibition experience. In the face of the rise of online exhibitions, space can be constructed in the direction the artist pursues in online exhibitions as well as offline exhibitions, but also online exhibitions, and hopes that online exhibitions will become another genre of exhibitions rather than incidental after the end of Covid-19.

The Development of Exhibition Grounds Management System Using the Ubiquitous Computing (Ubiquitous Computing을 이용한 전시회장 관리 시스템 개발)

  • Sim, Gab-Sig;Jang, Jae-Hyuk
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.7
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    • pp.149-156
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    • 2008
  • In this paper, we develope the Exhibition Grounds Management System utilizing the ubiquitous computing which integrates the RFID ubiquitous main technology, existing use technology Bar-code, the Mobile communication technology for IT main technology field. The developed system consists of the program for exhibition information. the visitor registration program, manager program and mobile program for the visitor's current location inquiry and the exhibition management. This system is realized and designed based on database, web program, mobile program, wireless telecommunication technology. The automation technology utilizing the developed RFID system and the Exhibition Grounds Management System integrated with the wireless packet telecommunication using the mobile telecommunication technology could have a ripple effect on whole information industrial application fields.

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Contents Development of Web Services for Artificial Intelligence-based Stock Photos (인공지능 기반의 스톡사진 웹 서비스 콘텐츠 개발)

  • Lee, Ah Lim;Lim, Chan
    • The Journal of the Korea Contents Association
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    • v.19 no.2
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    • pp.1-10
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    • 2019
  • The present research aims to identify the issues that occurred when uploading stock photos to the internet-based stock image agencies and to develop technical solutions based on web service technologies. We identify the issues by examination of previous studies and stock photo uploading systems of major three agencies currently in service. As such, we develop web service technology by focusing on the following matters. First, we apply an automatic tag system to ensure convenience. Second, to ensure safety, we apply a technology that easily enables prevention of portrait rights violations and trademark infringements. We also prepare for measures against possible harmfulness. Third, to ensure completeness, we apply a method which resolves upload failure issues that frequently occurred in the past. In particular, the present research is significant as it applies an automatic image analysis system based on Google Cloud Vision API as the artificial intelligence-based image processing technology. In addition, we develop a web service program which improves user access by using SNS-type screen composition.