• Title/Summary/Keyword: 웹노트

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Improved Tracking System and Realistic Drawing for Real-Time Water-Based Sign Pen (향상된 트래킹 시스템과 실시간 수성 사인펜을 위한 사실적 드로잉)

  • Hur, Hyejung;Lee, Ju-Young
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.2
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    • pp.125-132
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    • 2014
  • In this paper, we present marker-less fingertip and brush tracking system with inexpensive web camera. Parallel computation using CUDA is applied to the tracking system. This tracking system can run on inexpensive environment such as a laptop or a desktop and support for real-time application. We also present realistic water-based sign pen drawing model and implementation. The realistic drawing application with our inexpensive real-time fingertip and brush tracking system shows us the art class of the future. The realistic drawing application, along with our inexpensive real-time fingertip and brush tracking system, would be utilized in test-bed for the future high-technology education environment.

Implementation of the SK Planet hoppin for N-Screen Services (N스크린 서비스를 위한 SK Planet hoppin 개발 사례)

  • Kim, Min-Jung;Yang, Jung-Keun;Jeon, Yun-Ho
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.518-521
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    • 2012
  • N스크린 서비스는 하나의 디지털 컨텐츠를 TV, 스마트폰, 태블릿 PC나 노트북 등을 통해 일관성 있는 문맥으로 단절 없이 소비할 수 있는 환경을 마련해 준다. 현재 이 서비스는 TV와 모바일 기기의 스마트화, 클라우드 컴퓨팅의 확산, 홈 네트워킹의 발전, 모바일 웹을 위한 다양한 기술의 발전으로 그 발전 가능성이 매우 큰 서비스이다. 이런 N스크린 서비스는 단순한 연속적 상연 서비스를 넘어 다양한 기기를 동시에 사용하는 협업적 N스크린 서비스로도 진화할 것이다. 이런 환경에서 개발된 SK Planet hoppin 서비스는 TV, PC, 스마트폰, 태블릿 PC간의 연동을 통해, 기기 종류에 제약 없이 구매된 컨텐츠를 상영할 수 있는 통합 미디어를 구현하기 위해 개발되었다. 이를 위해 통신망으로 연결된 미디어 서버 및 hoppin 단말기를 위한 안드로이드 기반의 플랫폼을 개발하였으며, 크래들을 사용한 TV 연결을 통해 모바일 기기를 secondary 스크린으로도 사용될 수 있도록 했다. 이런 서비스는 현재 국내 유일의 형태이며 hoppin은 향후 협업적인 N스크린 서비스로 더욱 발전해 갈 수 있을 것이다.

The Study on Forensic Techniques of Chromebook (크롬북 포렌식 기법에 관한 연구)

  • Yoon, Yeo-Kyung;Lee, Sang-Jin
    • Journal of Digital Forensics
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    • v.12 no.3
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    • pp.55-70
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    • 2018
  • With the diversification of mobile devices, the development of web technologies, and the popularization of the cloud, an internet-centric web OS that is not dependent on devices has become necessary. Chromebooks are mobile devices in the form of convertible laptops featuring a web OS developed by Google. These Web OS mobile devices have advantages of multi-user characteristics of the same device and storage and sharing of data through internet and cloud, but it is easy to collect and analyze evidence from the forensic point of view because of excellent security and easy destruction of evidence not. In this paper, we propose an evidence collection procedure and an analysis method considering the cloud environment by dividing the Chromebook, which is a web OS mobile device popularized in the future, into user and administrator modes.

A Study on Development of Subject-based Community Model by Link of Content -Focused on Life Science- (콘텐트 연계를 통한 주제기반 커뮤니티 모델 개발 연구 -생명과학 분야를 중심으로-)

  • Bu-Young Ahn;Seon-Heui Choi;Yong-Ju Shin;Soon-Young Kim
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.11a
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    • pp.607-610
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    • 2008
  • 국내외 연구자들은 각자의 분야에서 다양하고 중요한 연구를 수행하면서 그 연구결과물을 생산하고 있다. 연구결과물의 형태는 학회지 및 학술대회 논문, 연구보고서, 특허, 연구노트, 세미나 발표자료, 학교교재, 신문 및 잡지의 기사 등 매우 다양하다. 이런 다양한 연구결과물을 같은 학문 분야, 같은 주제의 연구자들끼리 서로 공유하고 교환하기 위해서는 정보의 자유로운 이용에 근거한 커뮤니티 환경이 필요하다. 이에, 국가 과학기술정보 유통기관인 한국과학기술정보연구원(KISTI)에서 보유하고 있는 문헌 콘텐트와 사실 콘텐트를 주제별로 분류하고 재가공하여 특정 주제분야 전문 연구자들을 위한 오픈 아카이빙, 오픈 액세스 개념을 적용한 커뮤니티 모델을 개발하여 제공하고자 한다. 본 커뮤니티 모델은 요즘들어 가장 많은 연구가 진행되고 있는 생명과학 분야의 연구결과물을 중심으로 개발하였다. 커뮤니티 모델을 개발하기 위하여 1) KISTI가 보유하고 있는 콘텐트 현황을 조사하고, 2) 그 중에서 생명과학분야 콘텐트의 형태와 특성을 분석하고, 3) 연구자들이 연구결과물을 자유롭게 업로드/다운로드할 수 있는 웹 환경의 플랫폼을 설계하였다.

Design of Web 2.0 based Bibliographic Information Network for Life Science (Web 2.0 기반의 생명과학 문헌정보 네트워크 설계)

  • Ahn, Bu-Young;Kim, Dae-Jung;Han, Jeong-Min;Park, Yang-Sook
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.1051-1056
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    • 2007
  • In current web-based systems, it is generally recognized that one way flow of information from providers to users can cause the static problem of document structure. Therefore, information update frequency and interaction between providers and users are quiet slow. Monopolized information can obstruct the free user's access and heterogeneous format and different protocols also make users difficult to retrieve and to collect information. To resolve these problems, in this study, we introduce the Web 2.0 to move toward the user's participation and share based on the social network and the OAI protocol to improve the free access and the interoperability on bibliographic information for Life Science and then design the bibliographic information network for life science. This network has four main functions such as: 1) Open Repository function that can make up user community for sharing and data exchange. Data such as article, seminar material, research note and research report are considered in design. 2) Open Collection function that can collect and store the metadata on distributed bibliographic information networks, 3) Open Access function that can manage the metadata in the open access environment, and 4) Administration function that can monitor the user activity and statistics and can inspect the registered data.

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Developing Digital Library Collection Using Citation and Homepage Information (인용정보와 연구자 홈페이지를 이용한 디지털 도서관 장서개발 방안 연구)

  • Lee, Jee-Yeon
    • Journal of the Korean Society for information Management
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    • v.24 no.1 s.63
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    • pp.301-319
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    • 2007
  • Nowadays the information environment enables users to access the traditional library collection as well as various digital information resources. In this rapidly changing environment, the use of digital information resources such as web sites, data, and homepages has increased. In this research, highly-cited authors' research outcomes as well as the research outcomes of the people, who cited the highly-cited authors' works, were extracted then compared with information stored in the medical colleges' digital libraries and the academic information portals in the clinical medicine area by using the citation information provided by Essential Science Indicators from ISI Web of knowledge. Out of 10,000 authors,146 people's homepages, which present research outcomes, were analyzed. The research outcomes listed in the homepages included journal papers, monographs, conference proceedings, and lecture notes. About 15% of the journal papers, 32% of the monographs, 48% of the conference proceedings, and 100% of lecture notes were accessible only through the homepages. The research outcomes accessible from the homepages were almost analogous to the ones available through the medical college's digital libraries and the academic information portals. Therefore, the digital library collection will be improved and expanded quantitatively and qualitatively by collecting and using the information in the homepages of the prestigious researchers.

Analyzing Product Reviews by Consumers using Natural Language Processing Techniques (자연어 처리 기법을 이용한 상품평 분석에 관한 연구)

  • Jeon, So-Eun;Lee, Young-Gu;Park, Kyeong-Cheol;Paik, Woo-Jin
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.660-663
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    • 2009
  • Consumers express how they evaluate what they purchased by writing reviews especially when they purchased products online. By analyzing the reviews about a product, it will be possible to find out what the consumers liked and disliked about the product. It will be also possible to identify the general consensus on what matters in purchaing certain product type such as a laptop if many reviews about many instances of a particular product type is analyzed. However, it takes a lot of time to manually analyzing the reviews. Thus, we propose to use two natural language processing oriented computational techniques to analyze a large number of reviews. The techniques are text classification and information extraction. We developed an review analysis system and conducted experiments against the reviews about the laptop computers posted on the Naver information portal.

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Development of mathematical program based on user experience for self-directed learning (사용자 경험에 기반한 자기주도학습 수학 프로그램 개발)

  • Lee, GaRam;Kim, JeongEun;Gu, SeongWoo;An, WonJu;Cho, KyooLak
    • The Journal of Korean Association of Computer Education
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    • v.19 no.3
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    • pp.21-34
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    • 2016
  • This study aims to develop user experience based mathematical program for self-directed learning. To meet its aim this program is designed and developed according to the process and method of 'ADDIE', general design model of education program. The features of this program are as follows. First, teacher can set questions conveniently through intuitive system of web and learner can solve questions at anytime and anywhere through instant access to application. Second, learner can solve different types of questions based on powerful question database and teacher can provide instantaneous feedback on them. Third, learner's circulation learning can be possible by utilizing paper-video explanation and wrong answer note and teacher supports learner's active learning management though group achievement management.

Improving Performance of Change Detection Algorithms through the Efficiency of Matching (대응효율성을 통한 변화 탐지 알고리즘의 성능 개선)

  • Lee, Suk-Kyoon;Kim, Dong-Ah
    • The KIPS Transactions:PartD
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    • v.14D no.2
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    • pp.145-156
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    • 2007
  • Recently, the needs for effective real time change detection algorithms for XML/HTML documents and increased in such fields as the detection of defacement attacks to web documents, the version management, and so on. Especially, those applications of real time change detection for large number of XML/HTML documents require fast heuristic algorithms to be used in real time environment, instead of algorithms which compute minimal cost-edit scripts. Existing heuristic algorithms are fast in execution time, but do not provide satisfactory edit script. In this paper, we present existing algorithms XyDiff and X-tree Diff, analyze their problems and propose algorithm X-tree Diff which improve problems in existing ones. X-tree Diff+ has similar performance in execution time with existing algorithms, but it improves matching ratio between nodes from two documents by refining matching process based on the notion of efficiency of matching.

A Study on the effectiveness of computers and mobile devices on learning foreign languages

  • Chi-Woon Joo
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.5
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    • pp.189-196
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    • 2023
  • This study aims to show that "Computer-assisted language learning (CALL)" and "Mobile-based language learning (MALL)" actually influence education, deviating from the traditional "drill and practice" method in foreign language education and learning due to the development of information and communication technology (IT). Specifically, for first-year college students who have relatively poor English skills and do not feel enough motivation for English learning, I will produce educational video content using multimedia authoring tools and upload it to the e-learning system. Video content is configured to be accessed and utilized through various media such as computers, smartphones, tablets, laptops, etc. Ultimately, an exploration of educational value behind the utilization of IT devices in English language Teaching(ELT) and the Second Language Acquisition (SLA) theory behind effective instructional use of such technology are presented. That is to say, the effectiveness of language learning using information and communication technology (IT) is introduced. The article closes by suggesting how to use computers and mobile media for 'Flipped Learning'.