• Title/Summary/Keyword: 오디오 코딩

Search Result 94, Processing Time 0.031 seconds

Compacted Codeword based Huffman Decoding for MPEG-2 AAC Audio (MPEG-2 AAC 오디오 코더를 위한 컴팩트화 코드워드 기반 허프만 디코딩 기법)

  • Lee, Jae-Sik;Lee, Eun-Seo;Chang, Tae-Gyu
    • Proceedings of the IEEK Conference
    • /
    • 2006.06a
    • /
    • pp.369-370
    • /
    • 2006
  • This paper presents a new method for Huffman decoding specially designed for the MPEG-2 AAC audio. The method significantly enhances the processing efficiency of the conventional Huffman decoding realized with the ordinary binary tree search method. A data structure is newly designed based on the numerical interpretation of the incoming bit stream and its utilization for the offset oriented nodes allocation. The experimental results show the average performance enhancement of 54% and 665%, compared to those of the conventional binary tree search method and the sequential search method, respectively.

  • PDF

MP3 player with MPEG-4 IPMPX (MPEG-4 IPMPX를 적용한 MP3 플레이어)

  • Choi, Bum-Suk;Seok, Jong-Won;Hong, Jin-Woo
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2002.11b
    • /
    • pp.1051-1054
    • /
    • 2002
  • 현재 MPEG 국제 표준화 기구에서는 MPEG-4 IPMPX(Extensions of Intellectual Property Management and Protection system) 분야를 통하여 다양한 벤더(vendor)들에 의하여 개발된 서로 다른 보호 툴들이 하나의 사용자 단말 시스템에서 적용될 수 있도록 그 구조를 정의하고 있다. 이 기술은 각 툴을 유일하게 식별하도록 하는 툴 ID 와, 단말 시스템과 툴 사이, 또는 툴과 툴 사이에 의사소통을 위한 공통된 메시지 클래스에 기반을 두고 있다. 본 논문은 현재 표준화가 진행되고 있는 MPEG-4 IPMPX 규격[1]에 정의된 IPMPX 메시지를 통하여 동작할 수 있는 오디오 워터마킹 툴의 구현과 구현된 툴과 IPMP 시스템과의 연동에 관한 것이다. 구현된 툴이 실제 IPMPX 단말 시스템과 이상 없이 동작하는 것을 확인하기 위하여 IPMPX 규격에 정의된 Message Router와 Tool Manager를 MP3 플레이어에 적용한 단말 시스템에 기존의 복호화 툴과 구현된 워터마킹 툴을 연동하였으며, 암호화되어 입력된 MP3 파일이 복호화, 디코딩, 워터마크 추출 과정을 통과하여 이상 없이 재생됨을 확인하였다.

  • PDF

A Special MPEG-4 Authoring Tool for PDA (PDA환경에서의 MPEG-4 컨텐츠 저작도구)

  • 이송록;임영순;김상욱
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2004.04b
    • /
    • pp.517-519
    • /
    • 2004
  • MPEG-4는 이미지, 비디오. 오디오와 다양한 기하객체 및 텍스트객체 등 설러 가지 멀티미디어 데이터를 각 객체 단위로 합성하여 멀티미디어 컨텐츠를 구성함으로써 멀티미디어 데이터에 대한 재사용성과 효율성을 높이며, 사용자와의 상호작용이 가능한 시청각 장면을 생성하고 전송을 가능하게 한다. 유비쿼터스 컴퓨팅에 대한 연구가 개발하게 전개되고 있는 이때, PC에서뿐만 아니라 언제 어디서나 가능한 모바일 환경에서 다양한 사용자 인터랙션에 중점을 두고 카드메일, 간단 게임 저작 등을 가능하게 함으로써 poA환경에서 전문적인 저작도구를 개발하는 것이 필요하다. 본 논문은 poA환경에서 기하객체와 텍스트, 이미지 등의 객체들을 이용하여 MPEG-4 컨텐츠 저작을 위한 씬 트리를 생성하고 이에 대한 인코딩을 통하여 BIFS 파일 포맷을 형성하고 멀티플렉서를 통하여 MPEG-4 파일을 생성함으로써 PDA환경에서 직접적이고도 시각적인 저작이 가능한 MPEG-4 건텐츠 저작시스템을 제안하고 그 개발 결과를 보인다.

  • PDF

A Study On the Design of a Floating Point Unit for MPEG-2 AAC Decoder (MPEG-2 AAC 복호기를 위한 부동소수점유닛 설계에 관한 연구)

  • 구대성;김필중;김종빈
    • Journal of the Institute of Electronics Engineers of Korea TE
    • /
    • v.39 no.4
    • /
    • pp.355-355
    • /
    • 2002
  • In this paper, we designed a FPU(floating point unit) that it is very important and requires of high density when digital audio is designed. Almost audio system must support the multi-channel and required for high quality. A floating point arithmetic function in MPEG-2 AAC that implemented by hardware is able to realtime decoding when DSP realization. The reason is that MPEG-2 AAC is compatible to the Audio field of MPEG-4 and afterwards. We designed a FPU by hardware to increase the speed of a floating point unit with much calculation part in the MPEG-2 AAC Decoder. A FPU is composed of a multiplier and an adder. A multiplier used the Radix-4 Booth algorithm and an adder adopted 1's complement method for speed up. A form of a floating point unit has 8bit of exponent part and 24bit of mantissa. It's compatible with the IEEE single precision format and adopted a pipeline architecture to increase the speed of a processor. All of sub blocks are based on ISO/IEC 13818-7 standard. The algorithm is tested by C language and the design does by use of VHDL(VHSIC Hardware Description Language). The maximum operation speed is 23.2MHz and the stable operation speed is 19MHz.

Design and Implementation of USB Interface Bridge for PC-based DAB Receiver (PC-based DAB 수신기용 USB Interface Bridge 설계 및 구현)

  • Park, Nho-Kyung;Jin, Hyun-Joon;Park, Sang-Pong;Kim, Sang-Pok;Han, Sung-Ho;Lee, Sang-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.30 no.2A
    • /
    • pp.90-97
    • /
    • 2005
  • Generally, DAB systems are divided into two categories, a stand-alone type and a PC/PDA-based type. The PC/PDA-based type has less mobility comparing to the stand-alone type, nevertheless, it has the advantage of using memory, audio/video decoder, or other resources of PC/PDA. The DAB receiver implemented in this paper is a PC-based receiver system employing USB interface. The USB interface bridge is designed using FPGA and EZ-USB development kit and the implemented DAB receiver adopts the bridge and makes use of the stand-alone typed DRK-026 receiver for experiments. The USB interface bridge transforms serial data into USB packets and all of related signals are controlled by hardware logics. The operation of the implemented DAB receiver is verified by sending audio data into the PC for decoding through USB interface bridge.

On Designing 4-way Superscalar Digital Signal Processor Core (4-way 수퍼 스칼라 디지털 시그널 프로세서 코어 설계)

  • 김준석;유선국;박성욱;정남훈;고우석;이근섭;윤대희
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.23 no.6
    • /
    • pp.1409-1418
    • /
    • 1998
  • The recent audio CODEC(Coding/Decoding) algorithms are complex of several coding techniques, and can be divided into DSP tasks, controller tasks and mixed tasks. The traditional DSP processor has been designed for fast processing of DSP tasks only, but not for controller and mixed tasks. This paper presents a new architecture that achieves high throughput on both controller and mixed tasks of such algorithms while maintaining high performance for DSP tasks. The proposed processor, YSP-3, operates four algorithms while maintaining high performance for DSP tasks. The proposed processor, YSP-3, operates functional units (Multiplier, two ALUs, Load/Store Unit) in parallel via 4-issue super-scalar instruction structure. The performance evaluation of YSP-3 has been done through the implementation of the several DSP algorithms and the part of the AC-3 decoding algorithms.

  • PDF

Real-Time Implementation for Vocal-Removal Algorithm (보컬 제거 알고리즘의 실시간 구현)

  • Kim, Hyun-Tae;Do, Jin-Gyu;Park, Jang-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2010.10a
    • /
    • pp.268-270
    • /
    • 2010
  • Recently, According to increasing interest to original sound Karaoke instrument, MIDI type karaoke manufacturer attempt to make more cheap method instead of original recoding method. In this paper, we developed how to create MR from AR, recorded in stereo, by using the energy difference in the frequency domain and how to implement in DSP(TMS320C6713) were developed. At the output of the DSP board, 6-channel audio output interface designed for real-time stereophonic generating original sound, vocals removed MR, and separated vocals simultaneously. Real-time listening test using DSP show vocal separating and removal task successfully.

  • PDF

Classification of General Sound with Non-negativity Constraints (비음수 제약을 통한 일반 소리 분류)

  • 조용춘;최승진;방승양
    • Journal of KIISE:Software and Applications
    • /
    • v.31 no.10
    • /
    • pp.1412-1417
    • /
    • 2004
  • Sparse coding or independent component analysis (ICA) which is a holistic representation, was successfully applied to elucidate early auditor${\gamma}$ processing and to the task of sound classification. In contrast, parts-based representation is an alternative way o) understanding object recognition in brain. In this thesis we employ the non-negative matrix factorization (NMF) which learns parts-based representation in the task of sound classification. Methods of feature extraction from the spectro-temporal sounds using the NMF in the absence or presence of noise, are explained. Experimental results show that NMF-based features improve the performance of sound classification over ICA-based features.

A Vulnerability Analysis of Paid Live Streaming Services Using Their Android Applications (안드로이드 앱을 이용한 실시간 유료 방송 취약점 분석)

  • Choi, Hyunjae;Kim, Hyoungshick
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.26 no.6
    • /
    • pp.1505-1511
    • /
    • 2016
  • Live streaming is a method to provide media service by sending recoded media to a user's video player. In order to provide video and audio contents in real-time for a large number of users simultaneously, live streaming compatible protocols such as RTMP (Real Time Messaging Protocol), HLS (Http Live Streaming), are required. In this paper, we analyzed vulnerability of paid live streaming services with the captured packets from the applications used by six major OTT (over-the-top) companies in Korea supporting live streaming services. We found that streaming channels were not encrypted and access control mechanisms were not properly used. Thus, guest users can freely use paid live streaming services.

Analysis of Power Consumption Patterns for Commercial Portable Multimedia Players (상용 휴대형 멀티미디어 재생기 전력소모 패턴 분석)

  • Nam, Young-Jin;Yang, Eun-Ju;Lee, Jong-Yuol;Kim, Seong-Ryul;Seo, Dae-Wha
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.12 no.3
    • /
    • pp.95-103
    • /
    • 2007
  • Portable multimedia Player (PMP) devices have been gaining in its popularity with the emerging digital convergence of data, video, audio, etc. Since the PMP devices are typically equipped with DSP, a bigger LCD screen, and a hard disk, efficient power management has become more crucial than the other portable devices. This paper builds up a hardware/software-based power measurement system based on data acquisition devices. Subsequently, it measures and analyzes the power consumed in commercial PMP devices under different types of events: the system boot & shutdown, video playback, and the use of different video-coding types. Finally, our analysis of the measured power consumption patterns reveals useful information for the design of low-power PMP devices.

  • PDF