• Title/Summary/Keyword: 영상편집

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A STUDY ON THE ANALYSIS OF DIGITAL AERIAL PHOTO USING IMAGE SEGMENTATION (영상분할기법을 이용한 수치항공영상 해석에 관한 연구)

  • Kwon, Hyun;Lee, Hyun-Jik;Park, Hyo-Keun
    • Journal of Korean Society for Geospatial Information Science
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    • v.2 no.2 s.4
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    • pp.131-142
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    • 1994
  • Generally, there are two methods which generates the base map of Geo-Spatial Information System(GSIS). one is the digitizing of existing map, and the other is the analytical plotting method editing data acquired by sensors using computers. But the analytical plotting method and method of the digitizing of existing map is technically complex and has the disadvantages in the costs and time. The subject region of study(the Kwangyang province), was photographed by aircraft, and photographing scale was 1/6,000. Then this area was divided into two specific regions, the residential area, and the agricultural area. In this study, we developed the algorithm that generated base map of database in GSIS from the aerial photo. This algorithm is as followed. First, the digital aerial photos were generated using these aerial photos. Second, these digital aerial photos were enhanced by implementing the histogram equalization. Third, the objects of the enhanced images were extracted by implementing thresholding and edged detection techiques of image segmentation. Finally, these images could be used to updated the base map of database in GSIS. The result obtained from this study showed that method used by this study were more efficient than existing method in costs and time.

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Real-time Temporal Synchronization and Compensation in Stereoscopic Video (3D 입체 영상시스템의 좌-우 영상에 대한 실시간 동기 에러 검출 및 보정)

  • Kim, Giseok;Cho, Jae-Soo;Lee, Gwangsoon;Lee, Eung-Don
    • Journal of Broadcast Engineering
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    • v.18 no.5
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    • pp.680-690
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    • 2013
  • In this paper, we propose a real-time temporal synchronization and compensation algorithm in stereoscopic video. Many temporal asynchronies are caused in the video editing stage and due to different transmission delays. These temporal asynchronies can degrade the perceived 3D quality. The goal of temporal alignment is to detect and to measure the temporal asynchrony and recover synchronization of the two video streams. In order to recover synchronization of the two video streams, we developed a method to detect asynchronies between the left and the right video streams based on a novel spatiogram information, which is a richer representation, capturing not only the values of the pixels but their spatial relationships as well. The proposed novel spatiogram additionally includes the changes of the spatial color distribution. Furthermore, we propose a block-based method for detection of the pair frame instead of one frame-based method. Various 3D experiments demonstrate the effectiveness of the proposed method.

Study on Compositing Editing of 360˚ VR Actual Video and 3D Computer Graphic Video (360˚ VR 실사 영상과 3D Computer Graphic 영상 합성 편집에 관한 연구)

  • Lee, Lang-Goo;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.17 no.4
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    • pp.255-260
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    • 2019
  • This study is about an efficient synthesis of $360^{\circ}$ video and 3D graphics. First, the video image filmed by a binocular integral type $360^{\circ}$ camera was stitched, and location values of the camera and objects were extracted. And the data of extracted location values were moved to the 3D program to create 3D objects, and the methods for natural compositing was researched. As a result, as the method for natural compositing of $360^{\circ}$ video image and 3D graphics, rendering factors and rendering method were derived. First, as for rendering factors, there were 3D objects' location and quality of material, lighting and shadow. Second, as for rendering method, actual video based rendering method's necessity was found. Providing the method for natural compositing of $360^{\circ}$ video image and 3D graphics through this study process and results is expected to be helpful for research and production of $360^{\circ}$ video image and VR video contents.

3D Reconstruction of Internal Zonation in Zircon (저어콘의 내부 누대구조의 3차원적 복원기법)

  • Kim, Sook Ju;Yi, Keewook
    • The Journal of the Petrological Society of Korea
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    • v.23 no.2
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    • pp.139-144
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    • 2014
  • A series of the planar cathodoluminescence (CL) and backscattered-electron (BSE) images of magmatic zircon from the Paleozoic Yeongdeok pluton in the southeastern Korean Peninsula were taken using a scanning electron microscope for a 3D reconstruction of internal zonation of zircon. Seven zircon crystals mounted in epoxy were serially polished with average $3{\mu}m$ thickness to their disappearance. Their 3D reconstruction of zonation was performed using the Volume Viewer function in the ImageJ software. The 3D oscillatory zoning pattern of zircon was apparently shown in all the analyzed crystals. This method can further be applied to zircon crystals of multiple growth histories as well as other geological materials.

A Instructional Contents Creator using Wavelet for Lossless Image Compression (웨이브렛 기반 무손실 압축 방법을 사용한 동영상 강의 콘텐츠 제작기 구현)

  • Lee, Sang-Yeob;Park, Seong-Won
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.2
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    • pp.71-81
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    • 2011
  • In order to easily create video tutorials, the algorithm is needed that video camera recording, white board images, video attachments, and document data are combined in real-time. In this study, we implemented the video lecture content creation system using wavelet-based lossless compression to composite multimedia objects in real-time and reproduce the images. Using commercially available PC can be useful when lecturers want to make video institutional contents, it can be operated easily and fastly. Therefore, it can be very efficient system for e-Learning and m-Learning. In addition, the proposed system including multimedia synthesis technology and real-time lossless compression technology can be applied to various fields, different kinds of multimedia creation, remote conferencing, and e-commerce so there are highly significant.

Automated Extraction of Orthorectified Building Layer from High-Resolution Satellite Images (고해상도 위성영상으로부터 건물 정위 레이어 자동추출)

  • Seunghee Kim;Taejung Kim
    • Korean Journal of Remote Sensing
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    • v.39 no.3
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    • pp.339-353
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    • 2023
  • As the availability of high-resolution satellite imagery increases, improvement of positioning accuracy of satellite images is required. The importance of orthorectified images is also increasing, which removes relief displacement and establishes true localization of man-made structures. In this paper, we performed automated extraction of building rooftops and total building areas within original satellite images using the existing building height database. We relocated the rooftop sin their true position and generated an orthorectified building layer. The extracted total building areas were used to blank out building areas and generate true orthographic non-building layer. A final orthorectified image was provided by overlapping the building layer and non-building layer.We tested the proposed method with KOMPSAT-3 and KOMPSAT-3A satellite images and verified the results by overlapping with a digital topographical map. Test results showed that orthorectified building layers were generated with a position error of 0.4m.Through the proposed method, the feasibility of automated true orthoimage generation within dense urban areas was confirmed.

Comparison of the Survey of Teaching Demand for Distance Education Support for the 2021 and 2022 Academic Years : For D Community Colleges in Daegu (2021학년도와 2022학년도 원격교육지원에 대한 교수 수요도 조사 비교: 대구지역 D전문대학을 대상으로)

  • Park, Jeong-Kyu
    • Journal of the Korean Society of Radiology
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    • v.16 no.4
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    • pp.491-497
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    • 2022
  • In this study, we tried to secure basic data to create an environment necessary for distance learning through a survey on professor demand. Among the 184 full-time faculty members of the university, 73 (39.89%) respondents in 2021 and 87 (47.28%) in 2022 were included. As a result of the research on professor demand, in the 2021 school year, 27 people (37%) were classified as LMS improvement items when checking attendance, 38 people (23.3%) were pin-mics as content development support items, and 26 people (35.6%), 33 people (45.2%) of GOM Mix and 25 people (34.2%) of the distance education support center wanted to learn video editing program as the item of video editing program they are currently using. In the 2022 school year, 27 people (31.03%) said mobile upgrade as an LMS improvement item, 52 people (59.8%) of pin-microphone as a content development support item, 33 people (37.9%), but currently using the content creation intention using a studio. As for the video editing program they are working on, 47 people (54%) of GOM Mix Pro and 23 people (26.4%) of the distance education support center want to learn content creation method. In addition, the intention to produce content using the studio for the 2021 and 2022 academic year and the desired educational topic of the distance education support center in the future appeared insignificant (p > 0.05). In this distance education support center, we are working to solve the class of LMS attendance, upgrade mobile, and plan to distribute pin microphones. We are planning to increase the usability of the studio and provide training on how to use video editing programs and how to create video content. In order for a smooth class to take place in a university distance class, the university authorities should seek ways to support the instructor so that he/she does not have difficulties in performing his/her role as a teaching designer, such as setting learning goals, organizing and organizing content, motivating learning, and establishing effective class participation plans. there is a need

The study of stereoscopic editing process with applying depth information (깊이정보를 활용한 입체 편집 프로세스 연구)

  • Baek, Kwang-Ho;Kim, Min-Seo;Han, Myung-Hee
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.225-233
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    • 2012
  • The 3D stereoscopic image contents have been emerging as the blue chip of the contents market of the next generation since the . However, all the 3D contents created commercially in the country have failed to enter box office. It is because the quality of Korean 3D contents is much lower than that of overseas contents and also current 3D post production process is based on 2D. Considering all these facts, the 3D editing process has connection with the quality of contents. The current 3D editing processes of the production case of are using the way that edits with the system on basis of 2D, followed by checking with 3D display system and modifying, if there are any problems. In order to improve those conditions, I suggest that the 3D editing process contain more objectivity by visualizing the depth data applied in some composition work such as Disparity map, Depth map, and the current 3D editing process. The proposed process has been used in the music drama , comparing with those of the film . The 3D values could be checked among cuts which have been changed a lot since those of , while the 3D value of drew an equal result in general. Since the current process is based on an artist's subjective sense of 3D, it could be changed according to the condition and state of the artist. Furthermore, it is impossible for us to predict the positive range, so it is apprehended that the cubic effect of space might be perverted by showing each different 3D value according to cuts in the same space or a limited space. On the other hand, the objective 3D editing by applying the visualization of depth data can adjust itself to the cubic effect of the same space and the whole content equally, which will enrich the 3D contents. It will even be able to solve some problems such as distortion of cubic effect and visual fatigue, etc.

Design of Webcam Monitoring System Using Embedded linux (내장형 리눅스를 이용한 웹캠 감시 시스템 설계 및 구현)

  • Park, Gwang-Bum;Kim, Woo-Sung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11c
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    • pp.2281-2284
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    • 2002
  • 최근 내장형 리눅스(Embedded Linux)에 대한 연구가 활발하게 이루어지고 있다. 그중에 내장형 리눅스를 이용한 감시 카메라는 DVR(Digital Video Recorder) 시스템과 카메라와 내장형 보드가 합체된 일체형 카메라를 개발하는 부분으로 연구가 진행 중이다. 본 연구는 내장형 리눅스를 바탕으로 한 웹캠을 이용한 인터넷상에서 감시시스템을 컴퓨터상에서 구현해 봄으로서 웹캠의 구조와 감시 시스템에 대한 연구이다. 내장형 리눅스를 이용한 웹캠은 인터넷을 통한 원격 감시와 DVR 서버를 통한 영상 편집, 제공을 할 수 있다.

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Algorithm for Realization Nonlinear Compressed Domain Video/Audio Editor (비선형 압축 영상 편집기 구현 알고리즘)

  • 박종준;정민교;이진호;송문호;김운경
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.1045-1048
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    • 1999
  • In this paper, we report on a set of new algorithms to realize a nonlinear compressed-domain video/audio editor that overcomes various realization problems. For efficiency, the underlying algorithm, which uses a central data structure in the form of doubled linked lists, performs soft edits of cut and paste (which, in turn, involves soft implementations of frame type conversion) and addresses problems relating to video/audio synchronization and random access, and decoder buffer control.

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