• Title/Summary/Keyword: 연주

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On the Annual Variation of Mean Sea Level along the Coast of Korea (한국연안 평균 해면의 연변화)

  • 강용균;이병돈
    • 한국해양학회지
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    • v.20 no.1
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    • pp.22-30
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    • 1985
  • The mean sea level(MSL) along the coast of Korea is high in summer and low in winter, mainly due to the inverse barometric effect and the steric departure. The MSL associated with the inverse barometric effect is spatially uniform and has an amplitude of 8.5$\pm$0.8cm. The thermal departure, with amplitude of 4~8cm, is most dominant in the Yellow Sea. The MSL in the South Sea of Korea is strongly affected by the haline departure, which has an amplitude up to 5cm. The annual range of MSL along the western and eastern coasts of Korea are about 40 and 20cm, respectively. The spatial inhomogeneity of the annual range of MSL arises mainly due to the influence of the Asian monsoon, which amplifies (weakens) the annual MSL along the western (eastern) coast of Korea.

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Vision-Based Piano Music Transcription System (비전 기반 피아노 자동 채보 시스템)

  • Park, Sang-Uk;Park, Si-Hyun;Park, Chun-Su
    • Journal of IKEEE
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    • v.23 no.1
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    • pp.249-253
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    • 2019
  • Most of music-transcription systems that have been commercialized operate based on audio information. However, these conventional systems have disadvantages of environmental dependency, equipment dependency, and time latency. This paper studied a vision-based music-transcription system that utilizes video information rather than audio information, which is a traditional method of music-transcription programs. Computer vision technology is widely used as a field for analyzing and applying information from equipment such as cameras. In this paper, we created a program to generate MIDI file which is electronic music notes by using smart-phone cameras to record the play of piano.

Implementation of Samulnori play system based on Digitalization Traditional Music (디지타이즈된 전통 음악 기반의 사물놀이 연주 시스템의 구현)

  • Lee, Ho-Chul;Lee, Yong-Woong;Cho, Jong-Sik;Ju, Jong-Gil;Hwang, Jeong-Hwan;Lee, Meong-Hun;Yoe, Hyun;Shin, Chang-Sun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.04a
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    • pp.421-424
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    • 2010
  • 지금까지 전통음악분야의 현대적 구현은 민간 연주자들에 의하여 음악을 계승 발전시켜왔다. 특히 농악놀이에 현대적 해석을 가미한 사물놀이는 전통음악 현대화의 일등공신이다. 그러나 전통문화에 대한 공학적 분석은, 에밀레종의 맥놀이 분석, 징의 RIM깊이에 따른 음향의 변화 등 다양한 분야에서 이루어지고 있으나, 전통문화와 IT의 융합은 접근하는 사례가 전무한 실정이다. 본 논문에서는 전통음악을 현대화시킨 사물놀이를 사물놀이 고유의 풍모를 살린 전통인형과 함께 임베디드 시스템으로 제작하고, 사물놀이 연주가 수록된 정간보를 디지털악보로 변환하여 악보 내용을 바탕으로 사물놀이 인형들이 각각 사물놀이 악기를 연주하여 사물놀이 본연의 조화를 이룰 수 있는 시스템을 구현하였다.

Arduino-based Educational Electronic Piano (아두이노 기반 교육용 전자 피아노)

  • Kim, Hye-jun;Park, Jun-yeong;Shin, Yeong-jae;Heo, Gyeong-yong;Choi, Hun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.413-415
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    • 2021
  • Piano is one of the most beloved instruments in the world and is used a lot for children to learn music because it is simple to play. As a result, various products for children, such as toy pianos, were released. However, there is a lack of piano skills for music education, such as how to play the piano or read the score. To solve this problem, in this paper, we propose a game-style educational piano using Arduino. It is expected to capture fun and education at a low price by scoring points by displaying the score on the LCD screen and pressing the keyboard according to the timing of playing the note.

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The Effects of Interactive Instrument Playing Program on Social Interaction of Adults With Autism Spectrum Disorder (상호적 악기 연주 프로그램이 자폐범주성장애 성인의 사회적 상호작용 기능 향상에 미치는 효과)

  • Cho, Soo Jin
    • Journal of Music and Human Behavior
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    • v.13 no.1
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    • pp.89-110
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    • 2016
  • This study examined the effect of an interactive instrument playing program on the social interaction of adults with autism spectrum disorder (ASD). A single subject design with multiple baselines across participants was applied, and three adults with severe ASD in their late 20s living at a group home participated in this study. Participants received a total of 25 group sessions. During the intervention, participants engaged in structured instrument playing in which initiation and response to socially interactive behaviors were musically cued, and target behaviors were reinforced in the musical environment. At pre- and posttest, the frequency of initiation of and responding to social interaction behaviors were recorded and analyzed. The results of this study showed that the frequency of both initiation of, and response to, social interaction increased for all participants during the intervention phase, compared to the baseline phase. This result demonstrates that interactive instrument playing increased social behaviors of adults with ASD. It also shows that musically delivered social information can facilitate adults with ASD understanding the intention of social partners in social contexts and motivate this population to engage in social interaction.

An analysis on the mask play music composition - focuscing on the Bonsandaenori mask play - (가면극 음악구성의 원리 - 본산대놀이계통 가면극을 중심으로 -)

  • Im, Hyejung
    • (The) Research of the performance art and culture
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    • no.33
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    • pp.97-128
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    • 2016
  • According to the findings of the study, the music composition of the mask play is deeply related to the main characteristics of the scene. The first scene of the play starts with the Byeoksa dance. This particular dance part represents the evil spirit expel ritual. The instrumental accompaniment like and are played for the dance. The last part of the play starts with the Halmi and Yeonggam scene. This scene is played in both the instrumental and vocal music. For the instrumental part , for the vocal part and songs are played. and songs are played on the part of the Halmi's funeral ceremony scene. The instrumental and are played in various scenes for the accompaniment of the dance part. The musical structure of the mask play is flexible. This kind of flexibility of scene structure mainly concerned with the way of musical composition. The main structure of the mask play can be classified into two main styles according to the allocation of the vocal music. In first style, the vocal music is evenly dispersed. In second style, the vocal parts are concentrated in the rear section. As I mentioned earlier, no logical association is found in the matter of the scene arrangement. A scene arrangement has a deep connection with the arrangement of the music in each scene. In conclusion, the mixed arrangement of the scene in mask play is mainly concerned with the matter of the music arrangement in order to maintain the tension of the drama.

The Effects of Melodic Percussion Playing Group Program on Team Cohesion and Team Efficacy of Youth Soccer Players (선율타악기 연주중심 집단프로그램이 유소년 축구선수의 팀응집력과 팀효능감에 미치는 효과)

  • Kim, Heejin;Moon, Soyoung
    • The Journal of the Korea Contents Association
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    • v.19 no.9
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    • pp.558-566
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    • 2019
  • The purpose of this study is to fine out whether melodic percussion playing group program affects the team cohesion and team efficacy of youth soccer players. In this study fifty seven middle school soccer players were participated. The participants were assigned to either a melodic percussion playing group or a control group. In order to identify the effectiveness of music program, assessments were conducted using the team cohesion and team efficacy scales before and after the program. The results of comparison analysis through t-test are as follows. First, in the posttest of team cohesion between groups, the experimental group showed a significant difference over the control group. In the pretest and posttest examinations within a experimental group, the group also showed a significant difference. Second, in the posttest of team efficacy between groups, the experimental group showed a significant difference over the control group. In the pretest and posttest examinations within a experimental group, the group also showed a significant difference. These results of this study suggest that melodic percussion playing group program may be an effective intervention tool to improve team cohesion and team efficacy of youth soccer players.

Cognitive-Motor Interaction-Based Instrument Playing for Improving Early Social Skills of Children With Autism Spectrum Disorder (ASD 아동의 초기 사회기술 향상을 위한 인지-운동 통합 기반 악기연주 중재)

  • Yu, Hyun Kyung
    • Journal of Music and Human Behavior
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    • v.20 no.1
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    • pp.75-97
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    • 2023
  • This study aimed to investigate the effect of cognitive-motor interaction-based instrument playing on the early social skills of children with autism spectrum disorder (ASD). Nine children with ASD, averaging 5.6 years of age, participated in twelve individual sessions lasting 30 minutes each. The intervention comprised five stages: self-regulation, motivation to engage in social interaction, acceptance of a partner in co-playing activities, interpersonal coordination with a partner, and engagement in joint music playing. To evaluate changes in early social skills, joint attention and social interaction behaviors were observed, and the Social Responsiveness Scale (SRS-2) was administered pre- and post-intervention. Social synchronization was measured through a dyadic drum task, measuring synchronization accuracy, duration, and timing. Following the intervention, all nine children demonstrated increased early social behaviors, although there were no significant differences in SRS scores. Moreover, synchronized movement improved significantly in accuracy and maintained duration but not in reaction time. This study highlights the significance of recognizing the cognitive-motor interplay as crucial element in facilitating early social skills development in children with ASD.

A Study on the Effects of the Breath Efficiency & Lung Capacity Improvement Using Recorder Playing Focused on Breath Training (리코더 연주를 통한 뇌졸중 노력성 폐활량과 호흡 효율성 향상 연구)

  • Choi, Sung Joo
    • Journal of Music and Human Behavior
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    • v.4 no.1
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    • pp.31-46
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    • 2007
  • The purpose of the study was to improve the efficiency of Breath & Forced Vital Capacity(FVC) of Stroke Patients Using Record Playing Focused on Breath Training. The Training of Forced Vital Capacity(FVC) is focused on trunk muscles reinforce for Breathing. So the study tried to play Recorder for reinforcing FVC. The play included the two parts. One was for solo play, the other was play in concert base on solo play using Korea country song, Arirang. The Recorder play used abdominal breath, Pursed-lip & Paced methods. The course of play included Long Tone, Staccato, Crescendo, Decrescendo and throughout the course we tried to improve the efficiency & Quantity of breathe. Experiment performed at Social welfare institute for the old. They played & checked FVC, $FEV_1$, $FEV_1/FVC$ before & after breathe 19 times for 6 weeks using Spirovit SP-1, Schiller. After experiment we performed statical process(p<0.05) using statical Package software. The findings were as follows: Analysis for Experiment showed the numerical Value of increasing Of FVC, $FEV_1$, $FEV_1/FVC$. Increasing Percentage of Measured/Predicted FVC, $FEV_1$ (or calculated based on theory) ration was 25%, 13% and Quantity of FVC, $FEV_1$ 35%, 40%. Also $FEV_1/FVC$ Ratio(showed efficiency of breathe) raised 13%. And experiment data was confirmed by statical process. The experiment data was valuable under p<0.05. In Conclusion we think the results of experiment showed the efficiency of Music therapy for Breathe(FVC, $FEV_1$, $FEV_1/FVC$) reinforce.

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