• Title/Summary/Keyword: 에지함수

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Evaluation of the Filling Sodium States Inside the Fuel rod of Sodium-Cooled Fast Reactor by Optimized Spatial Resolution in Medical Digital Radiographic Images (의료용 디지털방사선영상의 공간분해능 최적화에 의한 소듐냉각고속로 연료봉 내부의 소듐 충전상태 평가)

  • Seoung, Youl-Hun
    • Journal of the Korean Society of Radiology
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    • v.10 no.2
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    • pp.117-124
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    • 2016
  • The purpose of this study was tried to evaluate the filling sodium states inside the fuel rod of sodium-cooled fast reactor by digital medical X-ray. We used the diagnostic X-ray generators in digital radiography (DR). This study have found the optimal conditions by changing the effective focal spot size of X-ray tube and post-processing of the DR method with a tungsten edge plate in order to ensure excellent sharpness At this time, the sharpness and resolution were evaluated using the MTF (modulation transfer function). As a result, this study obtained a spatial resolution of 3.871 lp/mm (0.1 MTF), 3.290 lp/mm (0.5 MTF) when implemented the contrast strengthen post-processing in small focal spot. In this research, the result is able to evaluate the level of sodium inside the fuel rod by using the diagnostic X-ray generators in medical digital radiographic images.

Object Contour Tracking Using an Improved Snake Algorithm (개선된 스네이크 알고리즘을 이용한 객체 윤곽 추적)

  • Kim, Jin-Yul;Jeong, Jae-Ki
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.6
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    • pp.105-114
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    • 2011
  • The snake algorithm is widely adopted to track objects by extracting the active contour of the object from background. However, it fails to track the target converging to the background if there exists background whose gradient is greater than that of the pixels on the contour. Also, the contour may shrink when the target moves fast and the snake algorithm misses the boundary of the object in its searching window. To alleviate these problems, we propose an improved algorithm that can track object contour more robustly. Firstly, we propose two external energy functions, the edge energy and the contrast energy. One is designed to give more weight to the gradient on the boundary and the other to reflect the contrast difference between the object and background. Secondly, by computing the motion vector of the contour from the difference of the two consecutive frames, we can move the snake pointers of the previous frame near the region where the object boundary is probable at the current frame. Computer experiments show that the proposed method is more robust to the complicated background than the previously known methods and can track the object with fast movement.

Iterative Reduction of Blocking Artifact in Block Transform-Coded Images Using Wavelet Transform (웨이브렛 변환을 이용한 블록기반 변환 부호화 영상에서의 반복적 블록화 현상 제거)

  • 장익훈;김남철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.12B
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    • pp.2369-2381
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    • 1999
  • In this paper, we propose an iterative algorithm for reducing the blocking artifact in block transform-coded images by using a wavelet transform. In the proposed method, an image is considered as a set of one-dimensional horizontal and vertical signals and one-dimensional wavelet transform is utilized in which the mother wavelet is the first order derivative of a Gaussian like function. The blocking artifact is reduced by removing the blocking component, that causes the variance at the block boundary position in the first scale wavelet domain to be abnormally higher than those at the other positions, using a minimum mean square error (MMSE) filter in the wavelet domain. This filter minimizes the MSE between the ideal blocking component-free signal and the restored signal in the neighborhood of block boundaries in the wavelet domain. It also uses local variance in the wavelet domain for pixel adaptive processing. The filtering and the projection onto a convex set of quantization constraint are iteratively performed in alternating fashion. Experimental results show that the proposed method yields not only a PSNR improvement of about 0.56-1.07 dB, but also subjective quality nearly free of the blocking artifact and edge blur.

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Modified Scan Line Based Generalized Symmetry Transform with Selectively Directional Attention (선택적 방향주의를 가지는 수정된 스캔라인 일반화 대칭 변환)

  • Kim, Dong-Su;Jin, Seong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.4
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    • pp.411-421
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    • 2001
  • The generalized symmetry transform evaluates symmetry without segmentation and extracts regions of interest in an image by combining locality and reflectional symmetry The demand that the symmetry transform be local is reflected by the distance weight function. When calculating large regions-of-interest, we should select a large standard deviation of distance weight function. But such a large standard deviation makes the execution time increase in the second power of r, which is a radius of search area. In this paper we propose modified scan line based GST with selectively directional attention to improve time complexity The symmetry map of our proposed GST is found to be very similar to that of the existing GST. However the computation time of the proposed GST increases linearly with respect to r because our proposed GST evaluates symmetry between a pair of edge pixels along the scan lines. The GST computation decreases considerably when the proposed GST is peformed with selectively directional attention in case of large r. Several experiments in this paper demonstrate the time efficiency and the usefulness of our proposed GST.

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Adaptive prototype generating technique for improving performance of a p-Snake (p-Snake의 성능 향상을 위한 적응 원형 생성 기법)

  • Oh, Seung-Taek;Jun, Byung-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.4
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    • pp.2757-2763
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    • 2015
  • p-Snake is an energy minimizing algorithm that applies an additional prototype energy to the existing Active Contour Model and is used to extract the contour line in the area where the edge information is unclear. In this paper suggested the creation of a prototype energy field that applies a variable prototype expressed as a combination of circle and straight line primitives, and a fudge function, to improve p-Snake's contour extraction performance. The prototype was defined based on the parts codes entered and the appropriate initial contour was extracted in each primitive zones acquired from the pre-processing process. Then, the primitives variably adjusted to create the prototype and the contour probability based on the distance to the prototype was calculated through the fuzzy function to create the prototype energy field. This was applied to p-Snake to extract the contour from 100 images acquired from various small parts and compared its similarity with the prototype to find that p-Snake made with the adaptive prototype was about 4.6% more precise than the existing Snake method.

Evaluation of Edge Detector′s Smoothness using Fuzzy Ambiguity (퍼지 애매성을 이용한 에지검출기의 평활화 정도평가)

  • Kim, Tae-Yong;Han, Joon-Hee
    • Journal of KIISE:Software and Applications
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    • v.28 no.9
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    • pp.649-661
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    • 2001
  • While the conventional edge detection can be considered as the problem of determining the existence of edges at certain locations, the fuzzy edge modeling can be considered as the problem of determining the membership values of edges. Thus, if the location of an edge is unclear, or if the intensity function is different from the ideal edge model, the degree of edgeness at the location is represented as a fuzzy membership value. Using the concept of fuzzy edgeness, an automatic smoothing parameter evaluation and selection method for a conventional edge detector is proposed. This evaluation method uses the fuzzy edge modeling, and can analyze the effect of smoothing parameter to determine an optimal parameter for a given image. By using the selected parameter we can detect least ambiguous edges of a detection method for an image. The effectiveness of the parameter evaluation method is analyzed and demonstrated using a set of synthetic and real images.

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Survey on the Performance Enhancement in Serverless Computing: Current and Future Directions (성능 향상을 위한 서버리스 컴퓨팅 동향과 발전 방향)

  • Eunyoung Lee
    • The Transactions of the Korea Information Processing Society
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    • v.13 no.2
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    • pp.60-75
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    • 2024
  • The demand of users, who want to focus on the core functionality of their applications without having to manage complex virtual environments in the cloud environment, has created a new computing model called serverless computing. Within the serverless paradigm, resource provisioning and server administration tasks are delegated to cloud services, facilitating application development exclusively focused on program logic. Serverless computing has upgraded the utilization of cloud computing by reducing the burden on cloud service users, and it is expected to become the basic model of cloud computing in the future. A serverless platform is responsible for managing the cloud virtual environment on behalf of users, and it is also responsible for executing serverless functions that compose applications in the cloud environment. Considering the characteristics of serverless computing in which users are billed in proportion to the resources used, the efficiency of the serverless platform is a very important factor for both users and service providers. This paper aims to identify various factors that affect the performance of serverless computing and analyze the latest research trends related to it. Drawing upon the analysis, the future directions for serverless computing that address key challenges and opportunities in serverless computing are proposed.

A Study on Hybrid Filter Algorithm for Image Denoising (영상 잡음제거를 위한 하이브리드 필터 알고리즘에 관한 연구)

  • Yinyu, Gao;Kim, Nam-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.127-129
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    • 2012
  • Due to the prevalence of digital camera, multi-media etc. the image is being used in everyday life. However, noise always damages the image and the image denoising technology is important part for improving the image visual quality. There are many existing methods to remove noise such as wiener filter, mean filter and VisuShrink etc. However, they perform not good enough for denoising. Hence, in this paper we proposed a hybrid filter algorithm which consists of wiener filter and modified wavelet based thresholding method using adaptive threshold and thresholding function. The proposed algorithm shows not only better low frequency and high frequency property, but also the outstanding noise suppression and edge preservation properties.

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Image Enhancement Using Adaptive Weighted Sigma Filter (적응비중화 시그마필터에 의한 영상향상)

  • Hwang, Jae-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.2 s.314
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    • pp.19-26
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    • 2007
  • In the sigma filter, there is a specialized neighbours distribution scheme in which the sigma value is computed from local statistics. It is designed to modify a standard average filter to preserve edges. However this filter is vulnerable to details-enhancement and conventional sigma approaches have been focused on denoising, not enhancing the characteristic area. This paper proposes an adaptive image enhancement algorithm using local statistics and functional synthesis which are utilized for adaptive realization of the enhancement, so that not only image noise may be smoothed but also details may be enhanced. For the local adaptation, parameters are estimated and weighted at each moving window that satisfy the criteria. The experimental results illuminates the effectiveness of the proposed method.

Correcting Inconsistency on the Boundary of Neighboring Maps (인접하는 수치지도 간의 경계영역 불일치 보정)

  • Kim, Won-Tae;Kim, Hak-Cheol;Li, Ki-Joune;Ahn, Byeung-Ik;Kim, Seung-Ryong
    • Journal of Korean Society for Geospatial Information Science
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    • v.7 no.1 s.13
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    • pp.41-52
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    • 1999
  • In order to correct mismatches between neighboring digital maps, the middle line method has been widely used. However, it may result in not only a corruption of the topological consistency between the objects near to boundaries but also degeneration of accuracy. In this paper, we propose two edge-matching methods to overcome the problem of the middle line method. The first method is based on the rubber sheeting, which performs an elastic transformation for the objects located around the boundaries. The second method transforms the geometry of objects by the function of the distance from the boundary. These methods have important advantages that they preserve the topology of the original maps and improve tile accuracy, compared with the previous methods.

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