• Title/Summary/Keyword: 에이전트 모델링

Search Result 191, Processing Time 0.018 seconds

Agent-Based Modeling Simulation Approach to Analyzing the Impact of Computer-Mediated Communication on Team Creativity Through Exploration and Exploitation (탐색 및 활용을 통한 컴퓨터 매개 커뮤니케이션의 팀 창의성에 관한 연구 : 에이전트 모델링 기법을 중심으로)

  • Lee, Kun-Chang;Hahn, Min-Hee;Seo, Young-Wook
    • Korean Management Science Review
    • /
    • v.28 no.1
    • /
    • pp.91-105
    • /
    • 2011
  • Among various types of creativity, team creativity has been always receiving attention from both practitioners and researchers because most of works are done in a team format in organizations. Therefore, it would be the best way for corporate performance to increase when team creativity is managed carefully to increase in a steadfast way. Though there are lots of ways to grow team creativity, this study explores the issue of increasing the team creativity by adopting CMC (computer-mediated communication) and exploration and exploitation, which were studied separately, but never analyzed together in the same research framework. Experiments to prove the validity of the research questions are based on ABM (Agent-Based Modeling) simulation. Netlogo language was adopted to build a prototype engine for the simulation engine. Experiment results revealed that in the short-term, both broad CMC mode with high exploration and exploitation, and local CMC mode with high exploration and exploitation result in higher team creativity than other types of combination. However, in the long run, broad CMC mode yields higher team creativity level than local CMC mode.

Development of intelligent agent system for automated ship CAE modelling by non-deterministic optimized methods (비 결정론적 최적화 기법을 이용한 선박의 CAE 모델링 자동화를 위한 지능형 에이전트 시스템의 개발)

  • Bae, Dong-Myung;Kim, Hag-Soo;Shin, Chang-Hyuk;Wang, Qing
    • Journal of the Korean Society of Fisheries and Ocean Technology
    • /
    • v.44 no.1
    • /
    • pp.57-67
    • /
    • 2008
  • Recently, Korean shipbuilding industry is keeping up the position of world wide No. 1 in world shipbuilding market share. It is caused by endless efforts to develope new technologies and methods and fast development of IT technologies in Korea, to raise up its productivities and efficiency in shipbuilding industry with many kinds of optimizing methods including genetic algorithm or artificial life algorithm... etc. In this paper, we have suggested the artificial life algorithm with relay search micro genetic algorithm. and we have improved a defect of simple genetic algorithm for its slow convergence speed and added a variety of solution candidates with applying relay search simple genetic algorithm. Finally, we have developed intelligent agent system for ship CAE modeling. We have tried to offer some conveniences a ship engineer for repeated ship CAE modeling by changing ship design repeatedly and to increase its accuracy of a ship model with it.

Agent Based Modeling and Simulation of Structural Hole Based Order Allocation Strategy (구조적 공백 기반 주문 분배 전략의 에이전트 기반 모델링 및 시뮬레이션)

  • Kim, Dae-Young;Kang, Bok-Young;Kang, Suk-Ho
    • Korean Management Science Review
    • /
    • v.29 no.1
    • /
    • pp.153-168
    • /
    • 2012
  • Order allocation is one of the most important decision-making problems of firms having significant influences on performances of themselves and the whole supply chain. Existing researches about order allocation have mainly focused on evaluating capabilities of directly connected suppliers so that it is hard to consider effects and interactions from undirected connections over multiple lower-layers. To alleviate the limitation, this paper proposed a novel approach to order allocation using structural hole. By applying the concept of structural hole to the supply network, we could evaluate the structural supplying powers of firms with respect to both of direct and indirect connections. In the proposed approach, we derived a methodology to measure the potential supplying power of each firm by modifying the effective size as one of the measurements of structural hole and then, proposed its application, the structural hole based order allocation strategy. Furthermore, we conducted the agent based modeling of supply chain to perform the decision-making process of order allocation and simulated the proposed strategy. As a results, by coping with the variance of demand more stably, it could improve the performance of supply chain from the aspects of fill rate, inventory level and demand-supply balance.

Implementation of Crowd Behavior of Pedestrain based AB and CA mathematical model in Intelligent Game Environment (게임환경에서 AB 와 CA 수학모델을 이용한 보행자들의 집단행동 구현)

  • Kim, Seongdong;Kim, Jonghyun
    • Journal of Korea Game Society
    • /
    • v.19 no.6
    • /
    • pp.5-14
    • /
    • 2019
  • In this paper, we propose a modeling and simulation of group behavioral movement of pedestrians using Agent based and Cellular Automata model in intelligent game environment. The social behaviors of the crowds are complex and important, and based on this, the prototype game-model was implemented to show the crowd interaction on AB and CA in the game environment. Our experiment revealed the promise of group behaviour as a cost-efficient, yet accurate platform for researching crowd behaviour in risk situations with real models.

Learning Tagging Ontology from Large Tagging Data (대규모 태깅 데이터를 이용한 태깅 온톨로지 학습)

  • Kang, Sin-Jae
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.18 no.2
    • /
    • pp.157-162
    • /
    • 2008
  • This paper presents a learning method of tagging ontology using large tagging data such as a folksonomy, which stands for classification structure informally created by the people. There is no common agreement about the semantics of a tagging, and most social web sites internally use different methods to represent tagging information, obstructing interoperability between sites and the automated processing by software agents. To solve this problem, we need a tagging ontology, defined by analyzing intrinsic attributes of a tagging. Through several machine learning for tagging data, tag groups and similar user groups are extracted, and then used to learn the tagging ontology. A recommender system adopting the tagging ontology is also suggested as an applying field.

Technical Trends of Computing Infrastructure for Agent Based Modeling & Simulation (에이전트 기반 모델링 및 시뮬레이션을 위한 컴퓨팅 인프라 기술 동향)

  • Jung, Y.W.;Son, S.;Oh, B.T.;Lee, G.C.;Bae, S.J.;Kim, B.S.;Kang, D.J.;Jung, Y.J.
    • Electronics and Telecommunications Trends
    • /
    • v.33 no.5
    • /
    • pp.111-120
    • /
    • 2018
  • Agent-based modeling and simulation (ABMS) is a computational method for analyzing research targets through observations of agent-to-agent interactions, and can be applied to multidimensional policy experiments in various fields of social sciences to support policy and decision making. Recently, according to increasing complexity of society and the rapid growth of collected data, the need for high-speed processing is considered to be more important in this field. For this reason, in the ABMS research field, a scalable and large-scale computing infrastructure is becoming an essential element, and cloud computing has been considered a promising infrastructure of ABMS. This paper surveys the technology trends of ABMS tools, cloud computing-based modeling, and simulation studies, and forecasts the use of cloud-computing infrastructure for future modeling and simulation tools. Although fundamental studies are underway to apply and operate cloud computing in the areas of modeling and simulation, new and additional studies are required to devise an optimal cloud computing infrastructure to satisfy the needs of large-scale ABMS.

A Study About Verification Model for Cooperation of Software Components of AUML Base (AUML기반의 소프트웨어 컴포넌트들의 협력성을 위한 검증 모텔에 관한 연구)

  • Gawn, Han-Hyoun;Park, Jae-Bock
    • Journal of the Korea Computer Industry Society
    • /
    • v.6 no.3
    • /
    • pp.529-538
    • /
    • 2005
  • AUML (Agent Unified Modeling Language) is specification anger of agent software system, sight anger, language that do creation by purpose. Do so that may apply Together that is one of automation application program creation system to Agent's BDI in trend sophistication of software, large size Tuesday in this research and investigate this about operation between component system. Standard detailed statement (FIPA:Foundation for Inteligent Physical Agent) that use can consist by data exchange between component and cooperate each other even if type of component is different mutually to base ACL message, and protocole use and study about method and accuracy and consistency that minimize error when embody this using meta model base etc.. through object intention modelling.

  • PDF

A Study on the Prediction of Weapon System Availability Using Agent Based Modeling and simulation (에이전트 기반 모델링 및 시뮬레이션을 이용한 무기체계 가용도 예측에 관한 연구)

  • Lee, Se-Hoon;Choi, Myoung-Jin
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.17 no.1
    • /
    • pp.25-34
    • /
    • 2021
  • Availability is one of the important factor for developing weapon system, because it indicates the mission capability and sustainable life cycle management of weapon system. Recently, as weapon system becomes more advanced and more complex, availability estimation becomes more important to reduce the life cycle cost of weapon system. Modeling and simulation(M&S) is useful method to describe the availability of complex weapon system applying operational environment and maintenance plan. Especially agent based model(ABM) has the strength to describe interactions between agents and environments in complex system. Therefore, this paper presents the availability estimation of weapon system using agent based model. The sample data of part list and reliability analysis is applied to build availability estimation model. User agent and mechanic agent are developed to illustrate the behavior of operation and maintenance using formal specification. Storage reliability is applied to describe failure of each parts. The experimental result shows that this model is quite useful to estimate availability of weapon system. This model may estimate more reasonable availability, if full scale data of weapon system and real field data of operation is provided.

A Methodology of Decision Making Condition-based Data Modeling for Constructing AI Staff (AI 참모 구축을 위한 의사결심조건의 데이터 모델링 방안)

  • Han, Changhee;Shin, Kyuyong;Choi, Sunghun;Moon, Sangwoo;Lee, Chihoon;Lee, Jong-kwan
    • Journal of Internet Computing and Services
    • /
    • v.21 no.1
    • /
    • pp.237-246
    • /
    • 2020
  • this paper, a data modeling method based on decision-making conditions is proposed for making combat and battlefield management systems to be intelligent, which are also a decision-making support system. A picture of a robot seeing and perceiving like humans and arriving a point it wanted can be understood and be felt in body. However, we can't find an example of implementing a decision-making which is the most important element in human cognitive action. Although the agent arrives at a designated office instead of human, it doesn't support a decision of whether raising the market price is appropriate or doing a counter-attack is smart. After we reviewed a current situation and problem in control & command of military, in order to collect a big data for making a machine staff's advice to be possible, we propose a data modeling prototype based on decision-making conditions as a method to change a current control & command system. In addition, a decision-making tree method is applied as an example of the decision making that the reformed control & command system equipped with the proposed data modeling will do. This paper can contribute in giving us an insight of how a future AI decision-making staff approaches to us.

A New Dynamic Auction Mechanism in the Supply Chain: N-Bilateral Optimized Combinatorial Auction (N-BOCA) (공급사슬에서의 새로운 동적 경매 메커니즘: 다자간 최적화 조합경매 모형)

  • Choi Jin-Ho;Chang Yong-Sik;Han In-Goo
    • Journal of Intelligence and Information Systems
    • /
    • v.12 no.1
    • /
    • pp.139-161
    • /
    • 2006
  • In this paper, we introduce a new combinatorial auction mechanism - N-Bilateral Optimized Combinatorial Auction (N-BOCA). N-BOCA is a flexible iterative combinatorial auction model that offers optimized trading for multi-suppliers and multi-purchasers in the supply chain. We design the N-BOCA system from the perspectives of architecture, protocol, and trading strategy. Under the given N-BOCA architecture and protocol, auctioneers and bidders have diverse decision strategies f3r winner determination. This needs flexible modeling environments. Hence, we propose an optimization modeling agent for bid and auctioneer selection. The agent has the capability to automatic model formulation for Integer Programming modeling. Finally, we show the viability of N-BOCA through prototype and experiments. The results say both higher allocation efficiency and effectiveness compared with 1-to-N general combinatorial auction mechanisms.

  • PDF