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http://dx.doi.org/10.7583/JKGS.2019.19.6.5

Implementation of Crowd Behavior of Pedestrain based AB and CA mathematical model in Intelligent Game Environment  

Kim, Seongdong (Dept. of Game Media, Kaywon University of Art and Design)
Kim, Jonghyun (Dept. of Game Media, Kaywon University of Art and Design)
Abstract
In this paper, we propose a modeling and simulation of group behavioral movement of pedestrians using Agent based and Cellular Automata model in intelligent game environment. The social behaviors of the crowds are complex and important, and based on this, the prototype game-model was implemented to show the crowd interaction on AB and CA in the game environment. Our experiment revealed the promise of group behaviour as a cost-efficient, yet accurate platform for researching crowd behaviour in risk situations with real models.
Keywords
Group behavior; Obstacle-avoiding; Cellular Automata; Agent based;
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