• Title/Summary/Keyword: 얼굴 색상

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Metal Object Detection System for Protecting the Driver in Car (내부 운전자 보호를 위한 금속물체 탐지 시스템)

  • Kim, Jin-Kyu;Joo, Young-Hoon;Park, Jin-Bae
    • Proceedings of the KIEE Conference
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    • 2009.07a
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    • pp.1843_1844
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    • 2009
  • 본 논문에서는 영상처리 기술을 기반으로 한 내부 운전자에게 위협이 될 수 있는 금속 물체를 탐지하기 위한 실시간 시스템을 제안한다. 제안된 시스템은 퍼지 이론을 이용하여 금속물체를 탐지할 수 있는 색상 필터를 설계하여 사용하였다. 차량안의 특정 탐지 영역 내에서 FCF(Fuzzy Skin Filter)를 이용하여 운전자의 얼굴 영역을 탐지하고, 동승자가 위협을 가한다는 가정 하에 손 영역을 탐지한다. 탐지된 동승자의 손 영역을 중심으로 색상기반 원형 탐색기법을 사용하여 최종 금속물체의 후보영역을 설정하고, 금속물체 색상필터를 적용하여 최종적인 금속물체영역을 탐지 한다. 제안된 방법은 여러 실험을 통해 내부 운전자 보호를 위한 금속물체 탐지 시스템의 우수성을 증명한다.

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Performance Comparison of Skin Color Detection Algorithms by the Changes of Backgrounds (배경의 변화에 따른 피부색상 검출 알고리즘의 성능 비교)

  • Jang, Seok-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.3
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    • pp.27-35
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    • 2010
  • Accurately extracting skin color regions is very important in various areas such as face recognition and tracking, facial expression recognition, adult image identification, health-care, and so forth. In this paper, we evaluate the performances of several skin color detection algorithms in indoor environments by changing the distance between the camera and the object as well as the background colors of the object. The distance is from 60cm to 120cm and the background colors are white, black, orange, pink, and yellow, respectively. The algorithms that we use for the performance evaluation are Peer algorithm, NNYUV, NNHSV, LutYUV, and Kimset algorithm. The experimental results show that NNHSV, NNYUV and LutYUV algorithm are stable, but the other algorithms are somewhat sensitive to the changes of backgrounds. As a result, we expect that the comparative experimental results of this paper will be used very effectively when developing a new skin color extraction algorithm which are very robust to dynamic real environments.

Improved face detection method at a distance with skin-color and variable edge-mask filtering (피부색과 가변 경계마스크 필터를 이용한 원거리 얼굴 검출 개선 방법)

  • Lee, Dong-Su;Yeom, Seok-Won;Kim, Shin-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.2A
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    • pp.105-112
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    • 2012
  • Face detection at a distance faces is very challenging since images are often degraded by blurring and noise as well as low resolution. This paper proposes an improved face detection method with AdaBoost filtering and sequential testing stages with color and shape information. The conventional AdaBoost filter detects face regions but often generates false alarms. The face detection method is improved by adopting sequential testing stages in order to remove false alarms. The testing stages comprise skin-color test and variable edge-mask filtering. The skin-color filtering is composed of two steps, which involve rectangular window regions and individual pixels to generate binary face clusters. The size of the variable edge-mask is determined by the ellipse which is estimated from the face cluster. The validation of the horizontal and vertical ratio of the mask is also investigated. In the experiments, the efficacy of the proposed algorithm is proved by images captured by a CCTV and a smart-phone

Realization of 3D Virtual Face Using two Sheets of 2D photographs (두 장의 2D 사진을 이용한 3D 가상 얼굴의 구현)

  • 임낙현;서경호;김태효
    • Journal of the Institute of Convergence Signal Processing
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    • v.2 no.4
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    • pp.16-21
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    • 2001
  • In this paper a virtual form of 3 dimensional face is synthesized from the two sheets of 2 dimensional photographs In this case two sheets of 2D face photographs, the front and the side photographs are used First of all a standard model for a general face is created and from this model the feature points which represents a construction of face are densely defined on part of ears. eyes, a nose and a lip but the other parts. for example, forehead, chin and hair are roughly determined because of flat region or the less individual points. Thereafter the side photograph is connected symmetrically on the left and right sides of the front image and it is gradually synthesized by use of affine transformation method. In order to remove the difference of color and brightness from the junction part, a linear interpolation method is used. As a result it is confirmed that the proposed model which general model of a face can be obtain the 3D virtual image of the individual face.

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Real-Time face detection using the Skin color and Haar-like feature (피부색과 Haar-like feature를 이용한 실시간 얼굴검출)

  • Jeong, Joong-Gyo;Park, Sang-Sung;Jang, Dong-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.4 s.36
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    • pp.113-121
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    • 2005
  • Face detection in real-time video constitutes one of the major trend in face recognition. In this paper, we propose a face detection algorithm using the skin color and Haar-like feature in real-time video. The proposed algorithm is followed by three sequences; First, moving objects are detected by difference-method in YCbCr coordinates, and then by using Haar-like features, face candidate regions of the moving objects is selected. Finally we extract the most possible face candidates by comparing the pixel values of face candidates with the skin color. In order to prevent a mistake. we use similar features or skin color to detect a face by selecting a adaptive ROI and improve the processing speed in real-time video. The computer simulation shows the validity of the proposed method that the processing speed is improved by 30% than previous works and the detection success rate is 96.8%.

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Facial Detection using Haar-like Feature and Bezier Curve (Haar-like와 베지어 곡선을 이용한 얼굴 성분 검출)

  • An, Kyeoung-Jun;Lee, Sang-Yong
    • Journal of Digital Convergence
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    • v.11 no.9
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    • pp.311-318
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    • 2013
  • For face detection techniques, the correctness of detection decreases with different lightings and backgrounds so such requires new methods and techniques. This study has aimed to obtain data for reasoning human emotional information by analyzing the components of the eyes and mouth that are critical in expressing emotions. To do this, existing problems in detecting face are addressed and a detection method that has a high detection rate and fast processing speed good at detecting environmental elements is proposed. This method must detect a specific part (eyes and a mouth) by using Haar-like Feature technique with the application of an integral image. After which, binaries detect elements based on color information, dividing the face zone and skin zone. To generate correct shape, the shape of detected elements is generated by using a bezier curve-a curve generation algorithm. To evaluate the performance of the proposed method, an experiment was conducted by using data in the Face Recognition Homepage. The result showed that Haar-like technique and bezier curve method were able to detect face elements more elaborately.

Facial Color Control based on Emotion-Color Theory (정서-색채 이론에 기반한 게임 캐릭터의 동적 얼굴 색 제어)

  • Park, Kyu-Ho;Kim, Tae-Yong
    • Journal of Korea Multimedia Society
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    • v.12 no.8
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    • pp.1128-1141
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    • 2009
  • Graphical expressions are continuously improving, spurred by the astonishing growth of the game technology industry. Despite such improvements, users are still demanding a more natural gaming environment and true reflections of human emotions. In real life, people can read a person's moods from facial color and expression. Hence, interactive facial colors in game characters provide a deeper level of reality. In this paper we propose a facial color adaptive technique, which is a combination of an emotional model based on human emotion theory, emotional expression pattern using colors of animation contents, and emotional reaction speed function based on human personality theory, as opposed to past methods that expressed emotion through blood flow, pulse, or skin temperature. Experiments show this of expression of the Facial Color Model based on facial color adoptive technique and expression of the animation contents is effective in conveying character emotions. Moreover, the proposed Facial Color Adaptive Technique can be applied not only to 2D games, but to 3D games as well.

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Glasses Removal from Facial Images with Recursive PCA Reconstruction (반복적인 PCA 재구성을 이용한 얼굴 영상에서의 안경 제거)

  • 오유화;안상철;김형곤;김익재;이성환
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.3
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    • pp.35-49
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    • 2004
  • This paper proposes a new glasses removal method from color frontal facial image to generate gray glassless facial image. The proposed method is based on recursive PCA reconstruction. For the generation of glassless images, the occluded region by glasses should be found, and a good reconstructed image to compensate with should be obtained. The recursive PCA reconstruction Provides us with both of them simultaneously, and finally produces glassless facial images. This paper shows the effectiveness of the proposed method by some experimental results. We believe that this method can be applied to removing other type of occlusion than the glasses with some modification and enhancing the performance of a face recognition system.

Drowsiness Drive Perception System Using Vision (비젼을 이용한 졸음 운전 감지 시스템)

  • Kim, Jin-Kyu;Jeong, Hyun-Seok;Shin, Sang-Geun;Jeon, Chil-Hwan;Joo, Young-Hoon;Park, Jin-Bae
    • Proceedings of the KIEE Conference
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    • 2008.07a
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    • pp.1897-1898
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    • 2008
  • 본 논문에서는 비젼을 이용한 영상처리 기술을 기반으로 운전자의 피로도를 측정하여 졸음운전을 감지하여 경고하는 실시간 시스템을 제안한다. 제안된 시스템은 얼굴 영상 분석과 퍼지 이론을 이용하여 운전자의 졸음 또는 부주의함을 감지하여 경고함으로서 교통사고를 미연에 방지하는 시스템이다. 본 논문에서는 실시간 얼굴 탐색 알고리즘 개발을 위해 퍼지 색상 필터와 가상 얼굴 모형을 이용하여 얼굴위치 및 눈 영역을 보다 빠르게 검출하고, 눈 깜박임의 빈도수(Eye blinking frequency)와 눈의 닫힘 지속 기간(Eye closure duration)을 측정하는 방법은 제안한다. 그 다음, 측정된 데이터를 기반으로 퍼지논리를 사용하여 운전자의 피로도를 결정하고 졸음운전 여부를 감지 및 판단하는 방법을 제안한다. 마지막으로, 제안된 방법은 여러 실험을 통해 운전자의 졸음운전 감지 능력의 우수성을 증명한다.

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Intelligent Drowsiness Drive Warning System (지능형 졸음 운전 경고 시스템)

  • Joo, Young-Hoon;Kim, Jin-Kyu;Ra, In-Ho
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.2
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    • pp.223-229
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    • 2008
  • In this paper. we propose the real-time vision system which judges drowsiness driving based on levels of drivers' fatigue. The proposed system is to prevent traffic accidents by warning the drowsiness and carelessness using face-image analysis and fuzzy logic algorithm. We find the face position and eye areas by using fuzzy skin filter and virtual face model in order to develop the real-time face detection algorithm, and we measure the eye blinking frequency and eye closure duration by using their informations. And then we propose the method for estimating the levels of drivel's fatigue based on measured data by using the fuzzy logic and for deciding whether drowsiness driving is or not. Finally, we show the effectiveness and feasibility of the proposed method through some experiments.