• Title/Summary/Keyword: 언어적 타자성

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손가락 운동계열형태와 타자재료의 길이에 따른 운동효율성 연구 - 숫자타자 운동을 중심으로 -

  • Lee, Man-Yeong;Kim, Seon-Ju;Choe, In-Hyeon
    • Annual Conference on Human and Language Technology
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    • 1991.10a
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    • pp.118-132
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    • 1991
  • 본 연구에서는 타자행동의 시간적 구조에 미치는 손가락 운동패턴과 타자해야 할 재료의 길이의 영향을 살펴 보았다. 먼저 손가락 운동패턴 결과는, 한 손가락을 반복해서 연속적으로 사용하는 경우가 손가락을 번갈아서 사용하도록 하는 경우보다 타자가 더 효율적이었다. 그러나 동일한 손가락을 사용하지만 위치가 다른 숫자를 연속적으로 타자하게 되는 경우는 손가락의 부담으로 인해 오히려 타자시간이 길게 걸렸다. 손가락을 번갈아 사용하는 경우에도, 집게손가락에서 시작하여 순행방향으로 타자가 이루어지는 경우는 한 손가락을 반복해서 사용하는 것만큼 타자가 용이했다. 아울러 가능한 숫자조합의 갯수에 비례하여 숫자조합의 평균타자시간이 증가함이 관찰되었다. 다음으로 타자할 숫자배열의 길이와 관련해서, 첫번째 타자가 이루어지기까지의 반응지연시간은 숫자의 자리수에 무관하게 약 400msec 정도로 관찰되었다. 첫타자시간 이후의 타자시간은 타자할 숫자가 3, 4, 5자리수인 경우는 고른 타자시간을 보인 반면, 6자리수인 경우는 4번째 숫자에서 급격한 타자 시간의 지연이 관찰되었다. 이 결과가 군집화의 개념과 관련해서 논의되었다. 마지막으로 타자할 자료를 한줄 혹은 두줄씩 제시하는 것은 타자시간에 별 영향을 주지 못했다.

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The Politics of Calling Old Age (노년 호명의 정치학)

  • Chung, Gene-Woong
    • 한국노년학
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    • v.31 no.3
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    • pp.751-765
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    • 2011
  • The purpose of this article is to examine the conflicts and political implications of the various linguistic practices concerning how to call old age, and to illuminate the reasons for these conflicts in the cultural sphere. Recently, the issue of proper ways of calling old age has become problematized. As a result, new ways of addressing older people are being devised, which signifies the marginalization of old age. These new ways of calling older people, however, are not settling the problems. It is because the ageist, gender-discriminatory, status-conscious culture of Korea marginalizes the meaning of the various ways of calling old age. As the otherization of old age deepens in the cultural realm, old age becomes a site where various features of marginality accumulate. The academy and the professionals need to be aware of the political implications of the various ways of calling old age, and to strive to surmount discriminatory linguistic practices.

Brutal history of 'The Others' : Yeon Sang-Ho's Animation ('타자'들의 잔혹사 : 연상호 애니메이션)

  • Seo, Soo-Jung
    • Cartoon and Animation Studies
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    • s.37
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    • pp.267-286
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    • 2014
  • Yeon Sang-Ho's Animation occupies an exceptional place in Korean Animation, being categorized as the kind of realism representing the pitiable actuality rather than the liberal and creative imagination. His animation appreciated as 'stories much more real than the reality' mainly depicts the world of 'the others' who resides on the periphery of the society in a rough and straightforward way. Yeon Sang-Ho's Animation represents the emotions and desire of characters as well as the heartless real world refusing the fantasy, through which it reflects the portraits of people living in post-capitalistic era seen from the microscopic view. This article investigates the textual characteristics, defining his animation as the Brutal history of 'The Others'. Two conditions which constitute the actual world in his works are the absurd social system and the characters who are afflicted with the trauma, belonging to the lower classes. Therefore, the landscape of real life which contains vicious victim, corrupted monster and being as 'homo sacer' looks like a painting of hell. Yeon Sang-Ho's Animation summons the shadow of ourselves which has been negated or neglected through the figure of 'the others' produced in post-capitalistic era and exposes our bare face and the uncomfortable truth by displaying the affected area of out society plainly. Furthermore, his works demonstrate the possibility of Korean animation as a representational language of facing the reality and searching for the truth.

An Optimized Font Design for Hunminjeongeum Representation (훈민정음 표현을 위한 최적 폰트 설계)

  • Kim, Kyoungwook;Byun, Jeongyong
    • Annual Conference on Human and Language Technology
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    • 2008.10a
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    • pp.53-57
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    • 2008
  • 1987년 정보교환용 부호가 완성음절형 부호계로 개정되면서 한글 음절 표현은 극히 제한되어 컴퓨터상에서 한글의 표현은 제약을 받게 되었다. 1446년 훈민정음이 공포된 후로 목판, 활자시대를 지나서 타자기를 만나면서 한자와 다른 길을 걸어왔다. 특히 컴퓨터시대가 되면서 한글은 타자 이상의 적합성을 가지고 있지만 훈민정음 창제원리에 대한 이해부족으로 음절문자로 분류하여 완성음절형 부호를 지원하게 됨에 따라서 많은 문제를 야기하고 있다. 국제표준인 유니코드에는 세가지 종류의 부호가 반영되어 있는데 음절문자 중심의 부호화이므로 훈민정음의 특성을 해치는 일이며 또한 한글의 과학성을 부정하는 일이기도 하다. 본 논문은 훈민정음 창제원리에 입각하지 않음으로 생긴 문제에 대한 근본적인 해결책으로 훈민정음을 표현하는 최적 폰트 설계 방안을 검토하고 현행의 한글부코드표준의 개선 방향을 제시하고자 한다.

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Language Games between Donald Trump and Gloria Anzaldúa (도널드 트럼프와 글로리아 안살두아의 '언어' 게임)

  • Park, Jungwon
    • Cross-Cultural Studies
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    • v.46
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    • pp.85-112
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    • 2017
  • Donald Trump, the $45^{th}$ president of the United States, has revived the 'English Only' policy since the beginning of his presidential campaign. The monolingualism not only underscores his extremely conservative ideas, but it also reflects the nativist tendency that prevents the demographic and cultural transformation of the US, which is accelerated by globalization and transnational migration. In particular, Donald Trump tries to reconfirm the mainstream American culture that is now thought to have been threatened by Hispanization and the growing number of Spanish speakers. This paper examines the effects of "code-switching" and the possibility of a bilingual community by contrasting Donald Trump with Gloria $Anzald{\acute{u}}a$, one of the representative Latina writers who created a "border language." Borderlands/La Frontera (1987) includes Spanish glossaries and expressions to represent her bilingual realities, while attempting to translate from English to Spanish, and vice versa. However, the text occasionally demonstrates the impossibility of translation. In doing so, $Anzald{\acute{u}}a$ indirectly states that it is indispensable to present both languages at the stage; she also invites monolingual readers to make more efforts to learn and better understand the Other's language. A "border language" she attempts to embody throughout the text is created in the process of encounters, conflicts, and negotiations among languages of different ethnicities, classes and generations. It does not signify an established form: rather it appears as a constantly transforming language, which can provide us with new perspectives and an alternative way of communication beyond monolingualism.

The Educational Meaning of Training : In the Works of Deleuze and Guattari (훈련과 교육의 재고찰)

  • Jeong, Chang Ho
    • Korean Educational Research Journal
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    • v.40 no.3
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    • pp.17-38
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    • 2019
  • Deleuze and Guattari revive the educational meaning of training. For them, "a violent training" always penetrates unconsciousness and consciousness. For example, we can float on water only by swimming. There is a complex historical exploration on the subject of training. Socrates distinguishes the training of spirit from that of the body, so he secures the independence of educational language. This heritage continues to us until today. However, Foucault argues that, since the modern era, humans have accepted an active obedience by "disciplinary training". Nowadays, the term "skill discipline" is also reduced to business language, and we should overcome this situation. Deleuze and Guattari suggest a "becoming-other" argument predicated on "pre-conscious singularities" on this point. The training of spirit evolves in relation to a body and other circumstance for them. Therefore, the traditional hierarchy between spirit and body is erased in their argument. Ironically, this argument displays "educational effectiveness" to success Socrates's heritage subverting to the modern thinking of it. In conclusion, we can now rethink the educational value of training based on this effectiveness. Kyudo training is an excellent example of education through body and spirit.

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Deconstructive reading of Makoto Shinkai's : Stories of things that cannot meet without their names (해체로 읽는 신카이 마코토의 <너의 이름은. 군(君)の명(名)は.> : 이름 없이는 서로 만날 수 없는 사물들에 대해)

  • Ahn, Yoon-kyung;Kim, Hyun-suk
    • Cartoon and Animation Studies
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    • s.50
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    • pp.75-99
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    • 2018
  • Makoto Shinkai, an animated film maker in Japan, has been featured as a one-person production system and as a 'writer of light', but his 2016 release of "Your Name" was a departure from the elements that characterize his existing works. At the same time, by the combination of the traditional musubi(むすび) story, ending these, it was a big hit due to its rich narratives and attraction of open interpretation possibility. As it can be guessed from the title of this work, this work shows the encounter between the Japanese ancient language and the modern language in relation to the 'name', and presents the image that the role of the name(language) is repeatedly emphasized with various variations in events for the perfect 'encounter'. In this work, the interpretations of $Signifi\acute{e}$ for characters and objects are extended and reserved as a metaphorical role of the similarity, depending on the meaning of the subject which they touch. The relationship between words and objects analyzed through the structure of Signifiant and $Signifi\acute{e}$ is an epoch-making ideological discovery of modern times revealed through F. Saussure. Focusing on "the difference" between being this and that from the notion of Saussure, Derrida dismissed logocentrism, rationalism that fully obeyed the order of Logos. Likewise, dismissing the center, or dismissing the owner had emerged after the exclusive and closed principle of metaphysics in the west was dismissed. Derrida's definition of 'deconstruction' is a philosophical strategy that starts with the insight on the nature of language. 'Dissemination,' a metaphor that he used as a methodological concept to read texts acts as interpretation and practice (or play), but does not pursue an ultimate interpretation. His 'undecidability' does not start with infinity, but ends with infinity. The researcher testifies himself and identifies that we can't be an interpreter of the world because we, as a human are not the subject of language but a user. Derrida also interpreted the world of things composed of Signifiant and $Signifi\acute{e}$ as open texts. In this respect, this study aimed to read Makoto's works telling about the meeting of a thing and a thing with name as a guide, based on Derrida's frame of 'deconstruction' and 'dissemination.' This study intends to re-consider which relationship the Signifiant and $Signifi\acute{e}$ have with human beings who live in modern times, examine the relationship between words and objects presented in this work through Jacques Derrida's destruction and dissemination concepts, and recognize that we are merely a part of Signifiant and $Signifi\acute{e}$. Just as Taki and Mitsuha confirm the existence by asking each other, we are in the world of things, expecting musubi that a world of names calls me.

Cartoon Criticism; The subject and the gaze based on Lacan' s theory otherness of vision : focusing on KUBRICK of Kang, Do-Ha (라캉의 시각의 타자성(대상 a)에 근거한 만화비평으로서의 주체와 응시 : 강도하의 큐브릭을 중심으로)

  • Yang, Seung-Kyu
    • Cartoon and Animation Studies
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    • s.26
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    • pp.79-108
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    • 2012
  • This thesis is on the purpose of seeking for the possibility of a mechanism in interpreting, analyzing and criticizing cartoons which are applied to the concept of "the gaze" based on "the otherness of vision", which states a pluralistic visual world. It proves that cartoons are in line with other art works that are the subject to "lack and desire"; the gaze, greets reality and acts as an important criterion of analyzing and criticizing the trend in contemporary art, in which the cartoon expresses the gaze in harmony within its work of art. In this thesis, the artist, Kang Doh-ha structuralized ambiguous and difficult forms of art as he has cumulated experimental minds by working in an indie cartoon plane for a long period of time. Among his works of art, he identified the "invisible world" through his piece "Kubrik". Therefore, he represented: a metaphor and a metonymy, an ambiguously situational expression, an intentional and emotional error, the structure of individuality and integration, and finally tension beyond its meaning through use of 'the gaze' that is both the cause and the subject of a desire in the visible world which Lacan academized when he interpreted and analyzed "Kubrik". The concept of the gaze can be used in a variety of ways to display one another's presence in relation each character, revealing a spot of lack by staring back at readers or audiences and furthermore, to analyze and criticize the hidden side of the art piece by critics. The most important details are the artist's gaze, which is seen in the eyes of the analysis and also his or her criticism of the cartoon, which functions as a metaphoric screen in which the subject himself or herself betrays the law of desires thus enabling the violent and cruel reality to be masked and indulged in plays. This will serve as an element that will lead into an art as well as control the degradation to just a piece of enjoyment with the cartoon remaining only within the visual world.

A Method of Programming Learning using LED component (LED 소자를 이용한 프로그래밍 교육 방안)

  • Chai, Soo-Phung;Hong, Myung-Hui
    • 한국정보교육학회:학술대회논문집
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    • 2004.08a
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    • pp.181-188
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    • 2004
  • 정보화된 미래사회를 준비하기 위하여, 우리나라에서는 실과의 한 영역과 학교재량시간을 통하여 컴퓨터 교육을 하고 있다. 그러나 실과 교육과정은 지나치게 기능 위주의 내용으로 되어있고, 학교 재량시간을 이용한 컴퓨터 교육에서는 타자연습이나 컴퓨터 활용교육만을 강조하고 있다. 이러한 교육은 컴퓨터와 친숙해지는 데는 도움을 줄 수 있지만, 고차원적인 사고력을 지닌 학생을 교육하는 데는 도움이 되지 못한다. 특별히 컴퓨터의 무한한 사용 가능성을 이용하여 창의적 문제 해결력을 기르는 교육은 매우 필요하다 하겠다. 이러한 문제를 해결하기 위하여 문제 해결 능력 교육, 즉 문제 상황이 주어지고 이것을 해결하는 프로그래밍 교육이 매우 유용하나, 지금까지의 프로그래밍 교육은 지나치게 언어 기술교육에 초점을 두고, 단순 반복과 암기, 아동의 발달단계를 고려하지 않음으로 인해 오히려 창의성을 해치고 학습의 흥미도를 저하시켜왔다. 이에 본 연구에서는 학생들 수준에 맞춰 구체적인 결과물이 보이고, 쉽고 흥미롭게 학습할 수 있는 프로그래밍 교육과정을 개발하기 위해 'LED 소자를 이용한 프로그래밍 교육 방안'을 설계하였다. 본 연구를 통하여서 초등학교 학생들이 쉽고 재미있게 프로그래밍에 접근하고, 고차원적인 문제 해결력을 기르는 컴퓨터 교육과정의 한 모델을 제시하였다.

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A Study on "Reason and Madness" in Hegel's 『Phenomenology of Spirit』 - An Interpretation searching for the possibility of the dialogue between Hegel and Lacan - (헤겔 『정신현상학』에서의 '이성과 광기'의 문제 - 헤겔의 라캉과의 대화 가능성에서 본 하나의 해석 -)

  • Lee, Jong-chul
    • Journal of Korean Philosophical Society
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    • v.115
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    • pp.249-279
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    • 2010
  • The Law of the Heart, which appears in the chapter "B. The Actualization of Rational Self-consciousness Through its own Activity" in Hegel's Phenomenology of Spirit represents that the self-certainty of the reason may be the another face of the Madness. The Reason's indubitable certainty is the testimony of the truth for Descartes, and it also plays a role as the moral maxim of the conscience for Kant. But this subjective certainty unavoidably leads to the Madness of self-conceit, which unifies the consciousness and the reality ignoring the difference between them. The typical attitude appearing in the reformer like Don Quixote and also romantic idealists reveals the fact that modern reason and the psychosis can be both faces of one and the same coin. The Mirror Stage, the Imaginary, and the Formula of the Desire in Lacan's Theory shows that the Image of completeness is the result of Mis-understanding. Even if the Mirror stage is necessary for the Formation of the subject, at the same time it should also lead to the next stage, i.e., the Symbolic Order. It is considered as the realm of the Otherness, which refers to the realm of language or that of law. If the Ego can't go through the symbolic castration acted on by the Name of the Father, he will be remained in the prison of the Imaginary. The Madness also shows the similar process. For Hegel the Discipline of the Labor or the Death as absolute Otherness that inevitably delays the Desire plays the same role as the name of Father. It may be the experience of Separation or that of Sublation of the individual towards the universal, which is equivalent to the experience of Symbolic castration in Lacan. Furthermore there may be the difference between Hegel and Lacan as the following; while in Hegel the experience of Separation is founded on the spontaneity of the Spirit, for Lacan it is to be compelled and structured by the absolute Other.