• Title/Summary/Keyword: 아키텍처 환경

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Design of Ubiquitous Payment Process for Enhancing Seamlessness and Privacy (연결완전성 제고와 프라이버시 보호를 위한 유비쿼터스 지불 프로세스의 설계)

  • Lee, Kyoung Jun;Jeong, Mu Jeong
    • Journal of Intelligence and Information Systems
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    • v.12 no.3
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    • pp.1-13
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    • 2006
  • Ubiquitous computing is a study area explained in a myriad of contexts and technological terms. Payment, however, refers in nature to an act of money transfer from one entity to another, and it is obvious that a payment method will be valued as long as the transaction can be completed with safety no matter what technology was used. The key to U-payment is convenience and security in the transfer of financial information. The purpose of this paper is to find a desirable U-payment scheme by looking at the characteristics of seamlessness under the ubiquitous environments, strong personal device, and peer-based information transactions. We also propose U-SDT Protocol integrating technologies such as Radio Frequency Identification (RFID), Bluetooth, Personal Payment Device, Account Managing Application and Transaction ID as a way to make transactions between users seamless and secure better privacy protection.

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Analysis of an Effective Network of Information Delivery for Supporting Kill Chain in the Joint Battlefield Environment (합동전장 환경에서 효과적인 Kill Chain 지원을 위한 표적정보전달 네트워크 분석)

  • Lee, Chul-Hwa;Lee, Jong-Kwan;Goo, Ja-Youl;Lim, Jea-Sung
    • Journal of Information Technology and Architecture
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    • v.11 no.1
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    • pp.11-23
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    • 2014
  • Kill Chain is getting attention due to North Korea's recent nuclear test and missile launches and has emerged the need for an early build up. In order to build a materialized kill chain, you should review the unique kill chain to support operations effectively using various sensors and striking weapon system. Especially, you need a suitable network to reduce a reaction time against the enemy attack under joint operations environment etc. Currently there are many communication ways(e.g. data link, voice, video and text message) used in operations through satellite, wired and wireless and so on. Now, this paper contains analysis on various means for target information exchange which are used in the kill chain. And appropriate network of the kill chain for target information transmission is addressed to confirm feasibility of its alternatives, which is developed using AHP(Analytic Hierarchy Process). Finally, this paper is suggesting network and means of its building up for target information transmission of kill chain which can be implemented under the situation of joint battle field.

A study of Analysis Method of Human Factors for Operation Improvement (운용성 향상을 위한 인적 요소 분석 방법에 관한 연구)

  • Chung, SungHak
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.7
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    • pp.57-67
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    • 2013
  • This study suggests for effective operation of systematic analysis method for human factors which is based on the requirement architecture framework a requirement process to manage requirements for improvement is discussed, such as in requirements generation, database construction, management of experimental design, and management of the design traceability. For the objectives, we analyzed the method construct of the starting point views of user requirement which is adopted the requirement architecture concept to cover the whole activities required to do and the human factors guidelines and standards are suggested for verification and validation of the develop requirements. It is getting more attention as the operation of the enabling systems goes up these days. Throughout the propose of this study, human factors requirement database design presented in operational environment system for enabling system which is based on case study using a computer aided se tool. This study will be contributed to how the operational requirement database for the enabling system and operational human factors can be constructed in an integrated system design fashion.

The study on Perceptual Difference on Web Service Quality Factors of Job Information Site (between Korea and China) (국가 간 취업정보 사이트 품질요인에 대한 인식도 차이에 대한 연구 (한국, 중국대상))

  • Wang, Guangying;Park, Sungsik;Lee, Seogjun
    • Journal of Information Technology and Architecture
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    • v.11 no.3
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    • pp.285-310
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    • 2014
  • Based on the network, recruitment, education services, talent testing and human resources management etc. integrated services are expanded, and efforting to raise the market share of job information site. Job information site is an alternative finding job and recruiting environment, helping job seekers to conduct self-directed researching and applying for a job online. Directly or indirectly influential factors upon value of job information site are on the rise. Not only Korea but also China has already recognized the importance of these influential factors on job information site. However, the effective rate of implementing job information site is relatively lower among Chinese job market than Korea. This study suggests that there are differences of cultural background between Korea and China, and they were at different internet infrastructure, such differences impact on different job seekers.

Military Routing Scheme Using Content-Centric Mobile Ad Hoc Networks (콘텐츠 중심 MANET을 이용한 군 통신 라우팅 기법)

  • Park, Heungsoon;Kwon, Taewook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.4
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    • pp.334-342
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    • 2014
  • Military communications for future warfare have limited resources but highly requirements. MANET has a lot of advantages for future military network due to easily deploying without infrastructure and supporting dynamic topology in restricted environments. But, one of the biggest issues for MANET is difficulty of transmitting data due to link failure in dynamic topology. Content Centric Networking is a future Internet paradigm which solves various IP network problem. In this paper, we propose a future military communication routing scheme using CCN in military tactical MANET. Simulation results show our scheme gets lower control message overhead and faster data downloads as number of node increases and mobile speed increases than other two schemes.

A Study of the UML modeling and simulation for an analysis and design of the reconnaissance UAV system (정찰용 무인기 체계 분석/설계를 위한 UML 모델링 및 시뮬레이션 연구)

  • Kim, Cheong-Young;Park, Young-Keun;Lee, Jun-Kyu;Kim, Myun-Yeol;Reu, Tae-Kyu
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.11
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    • pp.1112-1120
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    • 2008
  • The real-time distributed simulation at the present age concentrates on the construction of a system development environment in order to accomplish a synthetic battlefield environment connected with Live-Virtual-Constructive simulation and to realize the Simulation Based Acquisition which supports the life cycle of weapon system. Accordingly this paper describes the development environment of the UML modeling and simulation which integrates the system analysis and design methods performed during the conceptual design phase of the reconnaissance UAV system development. An integrated framework linked with the UML simulation and X-plane visualization is suggested to efficiently perform the system analysis and design, and finally the implementation contents, the analysis of experiment results and concluding remarks are described.

A Study on the Smartcard-Based Authentication Protocol Design with Advanced Security in the Multiple Server Environments (다중 서버 환경에서 안전성이 향상된 스마트카드 기반 인증 프로토콜 설계에 관한 연구)

  • Bae, Won-il;Kwak, Jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.2
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    • pp.329-341
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    • 2017
  • A multi-server architecture has been proposed to increase the efficiency of resources due to the rapid growth of computer networks and service providing servers. The smartcard-based authentication protocol in the multi-server environments has been continuously developed through various studies. Recently, Chun-Ta Li et al proposed an authentication protocol that solves Xiong Li el al's authentication protocol vulnerability to user impersonation attack and session key disclosure attack. However, Chun-Ta Li et al's authentication protocol has a problem with user impersonation in the vulnerability analysis and has an unsuitable authentication process. Therefore, this paper proposes a smartcard-based authentication protocol in the multi-server environments that solves the denial of service attack and replay attack vulnerabilities of the authentication protocol proposed by Xiong Li et al.

The Design of Automated System for Ubiquitous Healthcare Examination (유비쿼터스 기반의 건강진단 자동화 시스템의 설계)

  • Kung, Sang-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.3
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    • pp.541-548
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    • 2007
  • The workflow, one of core features for modern business operation, models common elements and their relationships in business processes. The research is focused on how to adapt the workflow model to the healthcare examination which becomes popular these days. Especially, we intend to have fully automated process for healthcare examination by providing customers with PDA with RFTD chip. In order to realize this goal, this paper proposes the design of software architectures the class structures, and the definition of messages used for the system interactions. In other word, the paper shows the analysis of healthcare application in terms of service scenario and the design of workflow engine ant ubiquitous healthcare application under the Object-Oriented programming environment. the The result of the study may also enable the unmanned healthcare examination as well as ubiquitous based healcare examination sooner or later.

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Service-Dependability-Case based Self-Adaptation in Service-Oriented Environment (서비스 지향 컴퓨팅 환경에서 서비스 안정성 케이스 기반 자가 적응 방법)

  • Jung, Changhee;Lee, Seok-Won
    • Journal of KIISE
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    • v.42 no.11
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    • pp.1339-1348
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    • 2015
  • In a distributed system environment based on a service-oriented architecture, separate systems collaborate to achieve the goals of the entire system by using services provided other systems. A service quality violation from using one service can cause runtime system failure in the environment. The existing self-adaptation methods follow fault tolerance mechanism that responds to a failure after a service quality violation. In other words, these methods are limited to responsive action. Therefore, a service-dependability-case based self-adaptation mechanism is necessary to preserve the dependability of the self-adaptive system. This paper demonstrates that the service-dependability-case based self-adaptation mechanism is better than QoS(quality of service)-based self-adaptation with fault tolerance to preserve the dependability of the self-adaptive system. Additionally, this paper suggests a method to present and analyze service dependability by using GSN(Goal Structuring Notation) which is the existing modeling method for the presentation of assurance cases, an action mechanism adapted using an analysis result of service-dependability-cases, a methods of leveraging the service-dependability-case based self-adaptation mechanism by following the service's life cycle, and the framework architecture including the major components and the interactions between the components in the control loop of the self-adaptation process.

Parallelizing Feature Point Extraction in the Multi-Core Environment for Reducing Panorama Image Generation Time (파노라마 이미지 생성시간을 단축하기 위한 멀티코어 환경에서 특징점 추출 병렬화)

  • Kim, Geon-Ho;Choi, Tai-Ho;Chung, Hee-Jin;Kwon, Bom-Jun
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.3
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    • pp.331-335
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    • 2008
  • In this paper, we parallelized a feature point extraction algorithm to reduce panorama image generation time in multi-core environment. While we compose a panorama image with several images, the step to extract feature points of each picture is needed to find overlapped region of pictures. To perform rapidly feature extraction stage which requires much calculation, we developed a parallel algorithm to extract feature points and examined the performance using CBE(Cell Broadband Engine) which is asymmetric multi-core architecture. As a result of the exam, the algorithm we proposed has a property of linear scalability-the performance is increased in proportion the number of processors utilized. In this paper, we will suggest how Image processing operation can make high performance result in multi-core environment.