• Title/Summary/Keyword: 아두이노

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Implementation of Oscilloscope using Arduino Board (아두이노 보드를 이용한 오실로스코프 구현)

  • Choi, Byeong-yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.605-606
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    • 2021
  • In this paper, one channel oscilloscope was implemented using arduino uno board and 1.8 inch TFT LCD. The oscilloscope is designed using the built-in analog to digital converter(ADC) inside arduino uno board as data acquisition unit and can handle up to about 1 KHz signal.

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Arduino Compatible Boards developing strategy for effecrtive physical computing education (효율적인 피지컬 컴퓨팅 교육을 위한 아두이노 호환보드 개발 전략)

  • Lee, DongGyu;Lee, YoungJun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.07a
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    • pp.181-182
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    • 2016
  • SW의 활용 영역이 늘어남에 따라서 중요성이 부각되고 있다. 우리나라에서는 2015 개정교육과정에 반영되었으며 SW교육의 방법으로 피지컬 컴퓨팅을 도입하였다. 피지컬 컴퓨팅 교육에서 아두이노는 사용이 간단한 점을 이용하여 교육과정에 이용하고 있다. 하지만 학교 현장에 도입하는데 있어 단순히 아두이노를 도입하는 것은 쉽지 않다. 본 연구에서는 아두이노와 아두이노 호환보드를 장단점을 비교하였으며 효과적인 피지컬 컴퓨팅 교육을 위해서는 특정모듈을 사용하지 않고도 회로를 간결하게 구성하는 방법이 필요함을 확인하였다.

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Design of Arduino Automobile Control System using Mobile Phone (모바일 폰을 이용한 아두이노 자동차 제어 시스템의 설계)

  • Park, Hung-bog;Seo, Jung-hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.290-291
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    • 2018
  • This paper suggests a design for an embedded system to control automobiles using mobile phones and applies the design on Arduino automobile models. Simulation of accidents that can happen in real life were conducted using Arduino automobile with attached sensors. The design includes algorithms for an automatic control that responds to events by detecting potential obstacles that maybe appear in the vehicle's surrounding and by measuring the distances between the obstacle and the vehicle. The feasibility of the suggested system is also reviewed.

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Arduino-based Flex Sensor Device for Smart Healthcare (아두이노 기반의 구부림센서를 이용한 가상현실 손가락 모델링)

  • Moon, Jae-ung;Cho, Young-bok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.102-103
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    • 2021
  • With the development of medical IT technology, personalized medical services are increasing in the silver industry era through the development of smart healthcare business. Therefore, in this paper, using various sensors in the Arduino environment, we implemented a finger modeling that can perform joint rehabilitation exercise that can provide personalized smart healthcare services. By measuring the activity of each individual finger joint using an Arduino-based flex sensor, it is intended to be used for personalized rehabilitation exercise in the smart healthcare field in the future.

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Smart Solar Control System: Based on the Low-Power Control of Arduino Board (지능형 태양광 전력 관리 시스템 (아두이노 저전력 제어를 중심으로))

  • Kwon, Oh-Sung
    • Journal of The Korean Association of Information Education
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    • v.23 no.5
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    • pp.461-467
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    • 2019
  • As the convergence solutions become more common, the use of Arduino and Raspberry Pi boards has been increasing. These control boards has to be executed under power blackout. In this environment, we take advantage of solar power system to overcome the power out. In this paper, we poposed a effficient power control strategy. Our experimental device is a DSLR shooting device executed based a predesigned interval time. The control module of our experimental device is the compound system of Raspberry Pi and Arduino boards. Arduino board send the force signals to wake up Raspberry Pi. We developed a new control strategy algorithm for the efficient use of solar power energy. In this paper, we mesured the efficiency of solar enery consuming of our system. We programmed a control system to send DSLR shooting signals. In experimentals, we ensured a stable consuming of electricity during 10 days. In the end, it was found that the consumption power of the Raspberry was reduced by about 81% when the Aduino was combined to save power.

Implementation of an Arduino-Compatible Board using ATmega128 (ATmega128 기반 아두이노 호환 보드 구현)

  • Heo, Gyeongyong;Jung, MunHwang;Ryu, Daewoo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.10
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    • pp.1441-1447
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    • 2021
  • Arduino is one of the commonly used microcontroller platforms, and widely used not only in education but also in industrial fields because it enables rapid development and has excellent expandability. However, since there are only a few microcontrollers officially used by Arduino, attempts have been made to use various microcontrollers in the Arduino environment. As part of the Arduino expansion, in this paper, we implemented 128duino, ATmega128-based Arduino-compatible board, and its operation was verified. ATmega128 is one of the microcontrollers commonly used for educational purpose, so it was chosen for Arduino expansion. Since 128duino has advantages in terms of hardware configuration and price by implementing serial and ISP style upload with one USB connection, it is expected to be used in various environments including Internet of Things as well as in education.

Social awareness of Arduino and artificial intelligence using big data analysis

  • Eun-Sang, Lee
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.1
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    • pp.189-199
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    • 2023
  • This study aimed to identify the development direction of Arduino-based boards relating to artificial intelligence based on social awareness identified using big data analytical methods. For the purpose, big data were extracted through the Textom website, focusing on keywords that included 'Arduino + artificial intelligence' and 'Arduino + AI', and these data were refined and analyzed using the Textom website and the UNICET program. In this study, big data analyses, including frequency analysis, TF-IDF analysis, Degree Centrality analysis, N-gram analysis, and CONCOR analysis, were performed. The analyses' results confirmed that keywords relating to education and coding education, keywords relating to making and experience based on Arduino, and keywords relating to programs were the main keywords used in Arduino- and artificial intelligence-related Internet documents, and clusters were formed based on these keywords confirmed. The social awareness of Arduino and artificial intelligence was evaluated, and the direction of board development was identified based on this social awareness. This study is meaningful in that it identified various factors of board development based on the general public's social awareness, which was evaluated using a big data analysis method. This study may serve as a point of reference for future researchers or developers wishing to understand user needs using big data analysis methods.

An Entrance Control System using mobile student ID App and Arduino board (모바일 학생증을 이용한 아두이노 기반의 출입통제 시스템)

  • Yang, Seong-Min;Hwang, Kyung-Ha;Keum, Jin-Soo;Lee, Ji-Su;Jeon, Joong-Nam
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.11a
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    • pp.346-348
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    • 2014
  • 본 시스템은 스마트폰 어플리케이션과 아두이노 보드, 웹서버로 구성된 시스템으로서, 학생들이 보다 편리하게 교내 건물에 출입 할 수 있게 하기 위해서 개발하였다. 학생들이 플라스틱 카드로 만들어진 학생증 없이도 스마트폰 어플리케이션으로, 교내 건물에 출입 할 수 있는 기능을 제공함으로써 많은 플라스틱 카드를 대체할 것으로 생각된다. 이를 통해 플라스틱 카드를 따로 가지고 다니지 않아도 되는 편의성을 제공하며 학생증 분실 위험도 막을 수 있다. 또한 플라스틱 카드 제작을 줄여 친환경의 Green IT를 실현할 수 있다. 학생인증 방법은 스마트폰 어플리케이션에서 종합정보시스템 상의 학번과 비밀번호를 입력하면 서버에서 일치 여부를 확인하여 로그인 승인을 해준다. 이후 블루투스 통신을 통해 아두이노 보드에 출입 요청을 보내면 아두이노 보드에 연결된 모터로 문을 개폐한다. 이외에 학생증의 본래 기능인 학생 증명 기능과 학생증으로 이용할 수 있는 제휴업체의 정보도 제공한다.

Arduino Learning Content using Blender and Unity Engine (블렌더와 유니티 엔진을 이용한 아두이노 학습 콘텐츠 설계)

  • Lee, Min-Hye;Park, Hyuk-Gyu;Won, Dong-Hyun;Kang, Sun-kyung;Shin, Sung-yoon;Kang, Yun-Jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.386-388
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    • 2022
  • Recently, realistic contents using virtual reality and augmented reality are attracting attention as learning aids. 3D-based contents have the advantage of being able to observe and experience objects from various angles than 2D-based contents shown on a flat surface. In this paper, we propose a content design based on 3D model for Arduino learning in a virtual environment. The Arduino board and sensor were implemented using Blender, and a 3D-based simulator environment was constructed using the Unity engine. The proposed content uses the Arduino board and sensor implemented in 3D so that learners can easily experience the working principle of Arduino and the coding process.

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Research about Security Attack Methods to Arduino Boards Using Temporary Files Data Manipulation (임시파일 데이터 조작을 통한 아두이노 보드 공격 기법에 관한 연구)

  • Lee, Woo Ho;Jung, Hyun Mi;Jeong, Kimoon
    • Journal of the Korea Convergence Society
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    • v.8 no.11
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    • pp.21-27
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    • 2017
  • Internet of Things(IoT), which is developing for the hyper connection society, is based on OSHW (Open Source Hardware) such as Arduino and various small products are emerging. Because of the limitation of low performance and low memory, the IoT is causing serious information security problem that it is difficult to apply strong security technology. In this paper, we analyze the vulnerability that can occur as a result of compiling and loading the application program of Arduino on the host computer. And we propose a new attack method that allows an attacker to arbitrarily change the value input from the sensor of the arduino board. Such as a proposed attack method may cause the arduino board to misinterpret environmental information and render it inoperable. By understanding these attack techniques, it is possible to consider how to build a secure development environment and cope with these attacks.