• Title/Summary/Keyword: 실생활 문제

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Haum: Educational Mobile Game for Korean Language life Conversation (하움: 한국어 생활회화 교육용 모바일 게임)

  • Yun, Jihye;Lee, hansol;Hong, Jiyeon;Yoon, Daseul;Park, Su e;Park, Jung Kyu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.208-211
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    • 2017
  • The biggest challenge immigrants face is language. We realized that Korean education contents suited for it are lacking more than we thought. To help with the above problems, we decided to make a mobile game for Korean conversation education. The proposed game is based on the online course of Sejonghakdang and is composed of life conversation which can be used immediately in real. We selected female marriage immigrants from China who have a large number of foreign residents and need a lot of Korean education but have a relatively low chance of being contacted. In the case of female marriage immigrants, communication was possible, but it was characterized that the composition of sentences was not smooth. Considering these features, we chose the game method that can match the problem in the unit of the word.

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Design of a Coordinator-based Intrusion Detection System in Ubiquitous Sensor Network Environment (USN환경에서 코디네이터 기반의 침입탐지시스템 설계)

  • Kim, Hwang-Rae;Kang, Yeon-I
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.3
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    • pp.984-990
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    • 2010
  • Zigbee sensor network technology to build a ubiquitous environment has an important role. However, Zigbee technology, sensing environmental information within the local area to deliver the information because it was designed for the purpose of simple tasks, Attack by a variety of technologies that could potentially compromise the network is very high. To solve this problems, many defense mechanisms are presented in a lot of papers. But, to attack the existing Zigbee various response measures for the implementation of the functionality of the sensor nodes very heavy and high expensive problem. To resolve this problems, with superior computing power Zigbee network coordinator to install, based coordinator to intrusion detection systems is proposed. Coordinator-based IDS(Intrusion Detection System) of the Zigbee network is detected attack, and present a new approach to resolve, possible applications in various fields, so in real life Zigbee technology is expected to contribute to graft.

The Effect of Group Project in College Mathematics Teaching (대학수학 학습에서 그룹프로젝트의 효과)

  • Kim, Byung-Moo
    • Communications of Mathematical Education
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    • v.23 no.4
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    • pp.1043-1058
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    • 2009
  • This study concerns with the effects of group projects performed by the students in college math classes. The study result shows that 61% of the students get more self-confidence and interest in mathematics through working projects. In addition, the result reveals that one of the essential factors for successful college mathematics class is to provide a strong motivation for learning to students. For effective teaching through group projects, this paper suggests that 1) the number of students in the class be 20 or less, 2) the projects group be consisted of two members, 3) the instructor should select proper problems to students' level from extra-textbooks, 4) the problems should be interesting, positive and challenging, 5) each group should take only one problem, 6) the groups be provided with enough references and materials, 7) each student in the group be cared to feel importance and necessity of mathematics and cooperative work, 8) the students should work with math joyfully, 9) the instructor remind the students that we live with mathematics in real life, 10) 2-month be a necessary and appropriate term in working projects.

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The Direction of AI Classes using AI Education Platform

  • Ryu, Mi-Young;Han, Seon-Kwan
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.5
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    • pp.69-76
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    • 2022
  • In this paper, we presented the contents and methods of AI classes using AI platforms. First, we extracted the content elements of each stage of the AI class using the AI education platform from experts. Classes using the AI education platform were divided into 5 stages and 25 class elements were selected. We also conducted a survey of 82 teachers and analyzed the factors that they acted importantly at each stage of the AI platform class. As a result of the analysis, teachers regarded the following contents as important factors for each stage that are AI model preparation stage (the learning stage of the AI model), problem recognition stage (identification of problems and AI solution potential), data processing stage (understanding the types of data), AI modelingstage (AI value and ethics), and problem solvingstage (AI utilization in real life).

Effectiveness Analysis of AI Maker Coding Education (AI 메이커 코딩 교육의 효과성 분석)

  • Lee, Jaeho;Kim, Daehyun;Lee, Seunghun
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.77-84
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    • 2021
  • The purpose of this study is to propose AI maker coding education as a way to improve computational thinking(CT), which is an essential competence for problem-solving capability in modern society, and to analyze the effectiveness of this education on improving CT in elementary school students. For the research, 5 students from 4th graders and 5 students from 6th graders were recruited, and AI maker coding education was planned in 8 sessions to form classes from basic block coding and maker education to real-life problem solving. To analyze the effectiveness of AI maker coding education, pre- and post-CT examinations were performed. The test results confirmed that AI maker coding education had a significant effect on "abstraction", "algorithm", and "data processing" in the five CT components, and confirmed that there was no correlation in "problem resolution" and "automation". Overall, the average score of all students increased, and the deviation between students decreased, confirming that AI maker coding education was effective in improving CT.

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Development and Application of Integrative STEM (Science, Technology, Engineering and Mathematics) Education Model Based on Scientific Inquiry (과학 탐구 기반의 통합적 STEM 교육 모형 개발 및 적용)

  • Lee, Hyonyong;Kwon, Hyuksoo;Park, Kyungsuk;Oh, Hee-Jin
    • Journal of The Korean Association For Science Education
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    • v.34 no.2
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    • pp.63-78
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    • 2014
  • Integrative STEM education is an engineering design-based learning approach that purposefully integrates the content and process of STEM disciplines and can extend its concept to integration with other school subjects. This study was part of fundamental research to develop an integrative STEM education program based on the science inquiry process. The specific objectives of this study were to review relevant literature related to STEM education, analyze the key elements and value of STEM education, develop an integrative STEM education model based on the science inquiry process, and suggest an exemplary program. This study conducted a systematic literature review to confirm key elements for integrative STEM education and finally constructed the integrative STEM education model through analyzing key inquiry processes extracted from prior studies. This model turned out to be valid because the average CVR value obtained from expert group was 0.78. The integrative STEM education model based on the science inquiry process consisted of two perspectives of the content and inquiry process. The content can contain science, technology, engineering, and liberal arts/artistic topics that students can learn in a real world context/problem. Also, the inquiry process is a problem-solving process that contains design and construction and is based on the science inquiry. It could integrate the technological/engineering problem solving process and/or mathematical problem solving process. Students can improve their interest in STEM subjects by analyzing real world problems, designing possible solutions, and implementing the best design as well as acquire knowledge, inquiry methods, and skills systematically. In addition, the developed programs could be utilized in schools to enhance students' understanding of STEM disciplines and interest in mathematics and science. The programs could be used as a basis for fostering convergence literacy and cultivating integrated and design-based problem-solving ability.

A case study on the mathematical problem solving performance of simultaneous equations for the students from a remedial course (특별보충과정 학생들의 문제해결수행에 대한 사례연구)

  • Ko, Sang-Sook;Lee, Sang-Hui
    • Journal of the Korean School Mathematics Society
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    • v.9 no.1
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    • pp.105-120
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    • 2006
  • The Seventh Curriculum makes sure that those students who don't have a proper understanding of contents required at a certain stage take a remedial course. But a trend contrary to the intention is formed since there is no systematic education for such a course and thus more students get to fall into the group of low achievement. In particular, solving a simultaneous equation in a rote way without understanding influences negatively students' achievement. Schoenfeld introduced the basic elements of one's own mathematical problem solving process and behavior, referred to Polya's. Employing Schoenfeld's strategy, this study aimed to induce students' active participation in math classes, as well as to focus on a mathematical problem solving process during the study. Two students were selected from a remedial course at 00 Middle School and administered with a qualitative case study method over 17 lessons, each of which lasted for 30 minutes. In the beginning, they used such knowledge as facts and definitions a lot. There was a tendency of their resorting to intuitive knowledge more when they lacked basic knowledge or met with a difficult question. As the lessons were given, however, they improved their ability to implement algorithm procedures and used more familiar ones with the developed common procedures in the area of resources.

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Developing and Applying TMS-Based Collaborative Learning Model for Facilitating Learning Transfer (학습전이 촉진을 위한 교류기억체계(TMS)기반 협력학습모형의 개발과 적용)

  • Lee, Jiwon
    • Journal of The Korean Association For Science Education
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    • v.37 no.6
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    • pp.993-1003
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    • 2017
  • Teachers expect team-based project learning to help students develop collaborative and real-world problem solving skills. In practice, however, students tend to solve problems with simple division of labor, and there is a tendency that learning transfer does not occur in solving problems. The purpose of this study is to develop a collaborative learning model based on the transactive memory system (TMS) and to verify its effectiveness. The collaborative learning model based on the TMS is composed of three stages. The first stage is developing TMS. In this stage, the students learn physics concepts and make knowledge about the expertise of group members through peer instruction. The second stage, activating TMS, is building trust through solving well-defined problems for developing near-transfer. And in the third stage, applying TMS, the students solve an ill-defined problem based on real-world context for practicing far-transfer. Based on this model, a 15-week program including two projects on geometric optics and sound waves was developed and applied to 60 college students. The data for five weeks of one project were collected and analyzed. As a result, the TMS of the experimental group with the TMS-based collaborative learning model improved stepwise. Whereas, the difference between the first week and the last week was statistically significant, while the TMS change of the comparison group using the general project learning model was not significant. Also, the experimental group showed that the learning transfer occurred better in the project than the comparison group. A collaborative learning model based on TMS can be used to learn how students gain synergy through collaboration and how students collaboratively transfer the learned concepts in problem solving.

Research on the Student Activities in the Clothing & Textiles Section of 'Technology & Home Economics' in Middle School Textbooks[I] (중학교 기술.가정 교과서 의생활 영역의 활동과제에 관한 연구[제1보])

  • Eo, Ji-Hyun;Oh, Kyung-Wha
    • Journal of Korean Home Economics Education Association
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    • v.20 no.2
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    • pp.15-30
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    • 2008
  • Various types of students activities presented in the clothing part of the current 'Technology Home Economics' middle school textbooks were analyzed to provide basic idea for improving the quality of content of text, which can arouse students' interest and practical use. Analysis was conducted for the units related to clothing contained in 10 different technology & home economics textbooks of 2nd grade middle school students approved by the Ministry of Education under the 7th national curriculum. Types of student activities were categorized based on "size of groups", "type of problems" and "methods of carrying out tasks" and the this study sought to explore future directions for action plans especially in terms of composition of contents, the methods of performance and suggestions. As a result, the volume of each part in clothing & textiles section was investigated. Among them 'dressing' part was found to make up the largest percentage of the clothing unit. And among the six of the detailed contents, "How to Wear Traditional Korean Clothes" and "Functions of Clothes", took up the largest space. In additions, the types of students activities and methods of implementing and how to performing tasks vary depending on publishing companies and detailed contents of areas. As a result, 'individual activities', 'structured problem', and 'problems that require prior home-based experience' were most common types of activities. Based on this study, it is suggested to increase the number of small group activities and the activities that require diverse problem-solving methods.

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On the Attractive Teaching Methods of Mathematics with Parents of Students (학부모와 함께 하는 흥미로운 수학지도 방안)

  • Park, Hyung-Bin;Lee, Heon-Soo
    • Journal of the Korean School Mathematics Society
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    • v.10 no.4
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    • pp.455-469
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    • 2007
  • In this study, we want to being helpful to improvement of ability to solve mathematical problem, that is grafted on the subjects being able to occur in real life, of students in teaching materials and results studied and developed in the university. For increasing ability to solve ingenious problem and growing in the learning ability of oneself leading of students. The goal of this study is to make possible open research as a result of that students look for problem around real life by one's own efforts and take interest in them through learning mathematics of parents of students, they are the most important fact of educational environment in the mathematics education - earlier than students. In particular, the goal of this study is that students have an positive attitude of mind for mathematics and maximize ability of practical application by the analytic thinking learned through experience of their parents, they survey, analyze and solve problems taken from real life in the method transmitting one's knowledge to others. This study is divided into 2 categories: education of students and education of their parents. By these, we want to disseminate advanced knowledge and theory through students improve the powers of thought, logic and inference, develop ability to solve mathematical problem, stir up motivation of learning and learn knowledge of mathematics become familiar with real life.

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