• Title/Summary/Keyword: 실루엣 표현

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Formative Character of Korean and Japanese Dress Design in Modern Fashion (현대 패션에 표현된 한국과 일본 전통 복식 디자인의 조형적 특성에 관한 연구)

  • Choi, In-Ryu;Lee, Seon-Hee
    • The Research Journal of the Costume Culture
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    • v.15 no.5
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    • pp.749-759
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    • 2007
  • As the traditional style is treated as one of the important themes in fashion recently, how to apply the formative character in Korean and Japanese traditional dress to modern fashion is searched through actual analysis of photograph material, Both design formative elements were confirmed by clothing and fashion department majors through visual data so that 20 pieces of them were selected as final analysis object. Korean traditional dress form in modern fashion emphasizes curvaceousness as plane division. On the other hand, that of Japanese shows straight line, layered, belt, big look through up & down connection style. Color in Korean traditional dress prefers white and original color and modern fashion displays the natural beauty through harmony of similar colors ; that of Japanese based on natural color such as persimmon color cherishes natural beauty and implicit moderation showing harmony of various original color with brilliance and neutral color. While texture in Korean traditional dress was fine and exquisite, that of Japanese preferred coarse and tactile ones. In motif, Korea was natural and geometric but Japanese variously used complex and geometric ones. Likewise, the result suggests that the formative character in Korean and Japanese modern fashion affects the modern dress format as new aesthetic sense and takes on more complicated and subtle aspect in basic form, not just use so far.

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A Study on the Expression of Orientalism in the Modern Fashion (현대패션에 나타난 오리엔탈리즘 표현에 관한 연구)

  • 이은숙
    • Journal of the Korea Fashion and Costume Design Association
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    • v.6 no.1
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    • pp.25-33
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    • 2004
  • This study is aimed at reviewing how the Orientalism trend is expressed in the modem fashion in terms of silhouette, color, materials, and detail. To this end, the geographic scope of this study is limited to China, Japan, Korea, while data are collected from fashion collections, domestic and foreign magazines since 2000's, literature, and internet sites. The results of this study can be summarized as follows: 1. Silhouette: the basic square silhouette of the Oriental traditional costume do not disturb the body movement and have an effected on design to smoothly follow the body line rather than cutting out materials into several parts or emphasize the curved body. 2. Color: due to the influence of the Oriental Zen thought, color trend seems to pursue simplicity rather than complexity, and natural aesthetics. In addition, the Oriental colorfulness shall not be ignored. 3. Materials: golden embroidered material, polished satin, jersey, tough or rough materials, etc. have used with materials of the Oriental traditional costume came into fashion. In pattern, the Orientalism trend is expressive of pattern by Chinese ink-spread technique, simple brush touch technique, cloud pattern, lotus flower pattern or dragon pattern, all of which feature the Oriental calm aesthetics or those motivated by the Oriental traditional patterns. 4. Detail: the techniques of handicrafts and manual arts such as meticulous embroidery, tassel or patchwork reflect well the Orientalism trend in the modem fashion.

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The Extraction Vertex on 3-D Object using 3-D Curvature (3차원 곡률을 이용한 3차원물체의 정점 추출)

  • Yun, Hyeong-Tae
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.6
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    • pp.1616-1623
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    • 1996
  • In general, in order to recognize and modelling the 3-D object, it is necessary to have the method to express the shape of 3-D object. In case of 2-D like silhouette image, the extraction of vertex on the boundary of the object can be obtained by using the 2-D curvature function. But, in case of 3-D curvature function that can calculate the surface curvature values of 3-d object doesn't exist, it is difficult to express the share of 3-D object. Therefore, in this paper, a new method is presented. With this presented method, the approximated surface curvature values and vertex of 3-D object can be obtained effectively using the principle of 2-D curvature and the least square method.

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A Study of Renissasnce Decorative Detail -After 1995 Fashion Trend- (현대 패션에 나타난 르네상스적 장식요소에 관한 연구-1995년 이후에 나타난 트랜드 중에서-)

  • Lee, Eun-Young;Seong, Eun-Joo;Lee, Gi-Won
    • The Journal of Natural Sciences
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    • v.10 no.1
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    • pp.153-174
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    • 1998
  • It is based on variety imagination not in monotonous through after '95 fashion trend. Specially, in women's fashion coming back of the feminity with giving status and social advance. Renaissance fashion trend in these days trend. Among modern trend. We find decorative beauty in contemporary fashion trend. There are many expressions about deep and rich color and velvet material, exaggerated collar in ruff collar shape, and applied sleeves and stomacher

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A Study on the Formative Nature of Knitwear Fashion since the 1980s - Focusing on Expression and Silhouette of the Body - (1980년대 이후 니트 패션의 조형성 연구 - 신체의 표현과 실루엣을 중심으로 -)

  • Choi, Gwang-Don;Geum, Gi-Suk
    • Journal of the Korean Society of Costume
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    • v.60 no.9
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    • pp.162-175
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    • 2010
  • An important change started in knitwear fashion in the 1980s. Advanced designers in Japan began to provide a new interpretation on knitwear, and seamless knitwear based on computerized machinery appeared. Knitwear fashion showed differences starting the 1980s due to this change. In this regard, the study aimed to analyze knitwear fashion after the 1980s where the contemporary knitwear experienced changes to define characteristics of modern knitwear fashion and examine its inherent formative nature. Designs for 30 years from 1980s up to date have been analyzed by 10 years in order to identify the characteristics of knitwear fashion over time. In particular, formative characteristics of modern knitwear fashion have been analyzed in more depth with a focus on the period from 2001 through 2010 by narrowing the whole period. Insufficient domestic literatures and visual materials led the study to mostly use foreign books and internet sites. Insights of 7 professionals who have engaged themselves in knitwear industry over 10 years have been incorporated into this study, which will enhance the reliability of the formative analysis. As a result, the data have been organized into three tools of analysis, including exposed bodies, transformed bodies and natural bodies from the perspectives of expression and silhouette of body, and the features of flexibility, industrial artistry, innovation and sensuality have been highlighted in terms of formativeness. In this regard, it has been confirmed that the formative nature found in the knitwear fashion exists in the scope of the formative nature in the embryonic period of the knitwear fashion. It means that the formative nature of knitwear fashion contains perpetuity that transcends an age.

High-resolution 3D Object Reconstruction using Multiple Cameras (다수의 카메라를 활용한 고해상도 3차원 객체 복원 시스템)

  • Hwang, Sung Soo;Yoo, Jisung;Kim, Hee-Dong;Kim, Sujung;Paeng, Kyunghyun;Kim, Seong Dae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.10
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    • pp.150-161
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    • 2013
  • This paper presents a new system which produces high resolution 3D contents by capturing multiview images of an object using multiple cameras, and estimating geometric and texture information of the object from the captured images. Even though a variety of multiview image-based 3D reconstruction systems have been proposed, it was difficult to generate high resolution 3D contents because multiview image-based 3D reconstruction requires a large amount of memory and computation. In order to reduce computational complexity and memory size for 3D reconstruction, the proposed system predetermines the regions in input images where an object can exist to extract object boundaries fast. And for fast computation of a visual hull, the system represents silhouettes and 3D-2D projection/back-projection relations by chain codes and 1D homographies, respectively. The geometric data of the reconstructed object is compactly represented by a 3D segment-based data format which is called DoCube, and the 3D object is finally reconstructed after 3D mesh generation and texture mapping are performed. Experimental results show that the proposed system produces 3D object contents of $800{\times}800{\times}800$ resolution with a rate of 2.2 seconds per frame.

Extended Cartoon Rendering using 3D Texture (3차원 텍스처를 이용한 카툰 렌더링의 만화적 스타일 다양화)

  • Byun, Hae-Won;Jung, Hye-Moon
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.123-133
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    • 2011
  • In this paper, we propose a new method for toon shading using 3D texture which renders 3d objects in a cartoon style. The conventional toon shading using 1D texture displays shading tone by computing the relative position and orientation between a light vector and surface normal. The 1D texture alone has limits to express the various tone change according to any viewing condition. Therefore Barla et. al. replaces a 1D texture with a 2D texture whose the second dimension corresponds to the view-dependent effects such as level-of-abstraction, depthof-field. The proposed scheme extends 2D texture to 3D texture by adding one dimension with the geometric information of 3D objects such as curvature, saliency, and coordinates. This approach supports two kinds of extensions for cartoon style diversification. First, we support "shape exaggeration effect" to emphasize silhouette or highlight according to the geometric information of 3D objects. Second, we further incorporate "cartoon specific effect", which is examples of screen tone and out focusing frequently appeared in cartoons. We demonstrate the effectiveness of our approach through examples that include a number of 3d objects rendered in various cartoon style.

A Study on Gesture Recognition Using Principal Factor Analysis (주 인자 분석을 이용한 제스처 인식에 관한 연구)

  • Lee, Yong-Jae;Lee, Chil-Woo
    • Journal of Korea Multimedia Society
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    • v.10 no.8
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    • pp.981-996
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    • 2007
  • In this paper, we describe a method that can recognize gestures by obtaining motion features information with principal factor analysis from sequential gesture images. In the algorithm, firstly, a two dimensional silhouette region including human gesture is segmented and then geometric features are extracted from it. Here, global features information which is selected as some meaningful key feature effectively expressing gestures with principal factor analysis is used. Obtained motion history information representing time variation of gestures from extracted feature construct one gesture subspace. Finally, projected model feature value into the gesture space is transformed as specific state symbols by grouping algorithm to be use as input symbols of HMM and input gesture is recognized as one of the model gesture with high probability. Proposed method has achieved higher recognition rate than others using only shape information of human body as in an appearance-based method or extracting features intuitively from complicated gestures, because this algorithm constructs gesture models with feature factors that have high contribution rate using principal factor analysis.

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Characteristic to Express Maximalism Fashion Appearing in Fashion Collection (패션컬렉션에 나타난 맥시멀리즘 패션 표현유형 분석)

  • Jeong, Sun-Hwa;Jung, Hyun-Joo
    • Journal of the Korea Fashion and Costume Design Association
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    • v.11 no.1
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    • pp.155-167
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    • 2009
  • This study reviewed the basic principle of "Maximalism" fashion and analyzed the properties of fashion types with found the frequencies of various styles and design factors of "Maximalism" fashion in collection. The limits of this study is from 2001, s/s, maximalism was embossed in a modem fashion, to 2007, f/w, and collected the fashion collection pictures from www.samsungdesign.net and www.style.com. The results of this study are as follows. First, the most frequent style of "Maximalism" design showed in International fashion collection was "exaggerated style." Second, the design factors of "Maximalism" fashion were also examined. In case of silhouette, "hourglass silhouette" was the most frequent silhouette. In case of pattern, "solid" color was the most frequently used. In case of materials, the soft materials were the most frequently used. Third, the frequencies of design factors of maximalism by presentation types was compared and analyzed. In case of expansion, "bulk silhouette" was the most frequent silhouette to be appeared, and about multi-ethnic, futurelism, and elegance, "hourglass silhouette" was frequent appeared. In case of pattern, "solid" color was the most frequently used in all types. In case of materials, the hard materials were the most frequently used in expansion, multi-ethnic and futurelism. "Maximalism" fashion which is most splendid trend would grow up rapidly in the modem fashion market and influence on the other fashion trend in our every day life. Consequently, this research can be referred as practical information in fashion marketing and it will contribute to the future fashion research as well.

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A study on the visual image of men's suit (남성 정장 수트의 시각적 이미지에 관한 연구)

  • Kim, Jeong-Mee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.23 no.1
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    • pp.113-127
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    • 2021
  • This study aims to analyze the style of men's suits and extract expressional words for the development of semantic differential scales of visual images according to the change in silhouette. Research methods are literature studies, case studies, and questionnaires. The stimuli were created using CLO 3D, a virtual sewing CAD. This study's results are as follows: 1) The British suit jacket has an angled shoulder line using thin pads, and a slightly higher waistline. The pants of the suit have a high waistline and two pleats, so the thighs of the pants are wide. The American suit jacket has a natural shoulder line, and the waistline is not emphasized. The width of the jacket is relaxed, and the length is long. The pants of the suit have a higher waistline, and the pants are wide as well. The Italian suit jacket has wide shoulders, and the waistline is connected lower with a soft curve, and the length is relatively short. The trousers of the suit are tapered and get narrower as it goes down to the hem. 2) Because it originated in the practices of true bespoke tailoring, traditional British suits have a far more 'fitted' silhouette than the mass-produced styles that became emblematic of the American style. By the late 1950s, a sack-style suit was standard American business attire. This technique gives the sack suit its characteristically 'boxy' silhouette. The "Continental" presented a highly tailored silhouette, with padded shoulders, a slim, tight-fitting chest, and a closely tapered waist. The story was that Italian culture valued aesthetics over all else and thus sought the 'slim' suit style as much as possible. 3) The main expressional words of visual images for men's suits differ greatly depending on the silhouette of suit. The visual images are ranked in the order of 'neat', 'classic', 'educated', 'hard', 'mature', for fitted silhouettes. The words of 'masculine', 'basic', 'comfortable', 'simple', 'mature', 'conservative', 'modern', are ranked for boxy silhouettes. And the words of 'slim', 'young', 'neat', are noted for slim silhouettes.