• Title/Summary/Keyword: 시뮬레이터 활용

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A Simulator for Analyzing the Accuracy of Correlative Interferometer Direction Finder (상관형 위상비교 방향탐지장치의 정확도 분석 시뮬레이터)

  • Lim, Joong-Soo;Kim, Young-Ho;Kim, Kichul
    • Journal of Convergence for Information Technology
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    • v.7 no.2
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    • pp.53-58
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    • 2017
  • This paper describes the design of a simulator for analyzing the accuracy of a correlative interferometer(CI) direction finder. CI direction finder is robust to noise, so it is often used in aircraft or ships where complex antenna installation is required, and the direction finding accuracy is very high. When the radio wave is incident at a specific azimuth angle, the phase difference calculated in a noiseless environment and the phase difference measured in a real environment with noise are fused to estimate the largest correlation coefficient as the azimuth angle of the radio wave. The simulator receives RF frequency, the number of antennas, the antenna coordinates, the transmission signal intensity, the bandwidth of the receiver, the gain and the payload effect, and calculates the direction finding accuracy of 0-360 degrees azimuth and 0-60 degree elevation with 0.5 degree. accuracy.

Interactive ADAS development and verification framework based on 3D car simulator (3D 자동차 시뮬레이터 기반 상호작용형 ADAS 개발 및 검증 프레임워크)

  • Cho, Deun-Sol;Jung, Sei-Youl;Kim, Hyeong-Su;Lee, Seung-gi;Kim, Won-Tae
    • Journal of IKEEE
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    • v.22 no.4
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    • pp.970-977
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    • 2018
  • The autonomous vehicle is based on an advanced driver assistance system (ADAS) consisting of a sensor that collects information about the surrounding environment and a control module that determines the measured data. As interest in autonomous navigation technology grows recently, an easy development framework for ADAS beginners and learners is needed. However, existing development and verification methods are based on high performance vehicle simulator, which has drawbacks such as complexity of verification method and high cost. Also, most of the schemes do not provide the sensing data required by the ADAS directly from the simulator, which limits verification reliability. In this paper, we present an interactive ADAS development and verification framework using a 3D vehicle simulator that overcomes the problems of existing methods. ADAS with image recognition based artificial intelligence was implemented as a virtual sensor in a 3D car simulator, and autonomous driving verification was performed in real scenarios.

IMU Sensor Emulator for Autonomous Driving Simulator (자율주행 드라이빙 시뮬레이터용 IMU 센서 에뮬레이터)

  • Jae-Un Lee;Dong-Hyuk Park;Jong-Hoon Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.23 no.1
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    • pp.167-181
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    • 2024
  • Utilization of a driving simulator in the development of autonomous driving technology allows us to perform various tests effectively in criticial environments, thereby reducing the development cost and efforts. However, there exists a serious drawback that the driving simulator has a big difference from the real environment, so a problem occurs when the autonomous driving algorithm developed using the driving simulator is applied directly to the real vehicle system. This is defined as so-called Sim2Real problem and can be classified into scenarios, sensor modeling, and vehicle dynamics. This Paper presensts on a method to solve the Sim2Real problem in autonomous driving simulator focusing on IMU sensor. In order to reduce the difference between emulated virtual IMU sensor real IMU sensor, IMU sensor emulation techniques through precision error modeling of IMU sensor are introduced. The error model of IMU sensors takes into account bias, scale factor, misalignmnet, and random walk by IMU sensor grades.

Development of VR-based Crane Simulator using Training Server (트레이닝 서버를 이용한 VR 기반의 크레인 시뮬레이터 개발)

  • Wan-Jik Lee;Geon-Young Kim;Seok-Yeol Heo
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.703-709
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    • 2023
  • It is most desirable to train with a real crane in an environment similar to that of a port for crane operation training in charge of loading and unloading in a port, but it has time and space limitations and cost problems. In order to overcome these limitations, VR(Virtual Reality) based crane training programs and related devices are receiving a lot of attention. In this paper, we designed and implemented a VR-based harbor crane simulator operating on an HMD. The simulator developed in this paper consists of a crane simulator program that operates on the HMD, an IoT driving terminal that processes trainees' crane operation input, and a training server that stores trainees' training information. The simulator program provides VR-based crane training scenarios implemented with Unity3D, and the IoT driving terminal developed based on Arduino is composed of two controllers and transmits the user's driving operation to the HMD. In particular, the crane simulator in this paper uses a training server to create a database of environment setting values for each educator, progress and training time, and information on driving warning situations. Through the use of such a server, trainees can use the simulator in a more convenient environment and can expect improved educational effects by providing training information.

A Pilot Site Planning and Design based on 3D Spatial Information (단지설계업무에서 3차원 공간자료의 활용)

  • Hwang, Chul-Sue;Lee, Sang-Hun
    • Land and Housing Review
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    • v.3 no.1
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    • pp.15-22
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    • 2012
  • The purpose of this research was to propose housing estate planning that applies 3D spatial information to DAS housing estate planning program and to enhance applicability of 3D spatial analysis. In addition, this research evaluated the applicability of 3D spatial information to site planning of Korea Land and Housing Corporation and developed models for the purpose of applying the spatial information efficiently. Moreover, we tested applicability of LiDAR that can allow 3D spatial information to be more efficient and accurate. The results from cross section analysis implies that LiDAR has higher usability than existing geographic information. Additionally, this study shaded light on the suggested system development model that can simulate location or height of an apartment house by spatially analyzing difference between before-and-after site development.

Development of a Deep-Learning Model with Maritime Environment Simulation for Detection of Distress Ships from Drone Images (드론 영상 기반 조난 선박 탐지를 위한 해양 환경 시뮬레이션을 활용한 딥러닝 모델 개발)

  • Jeonghyo Oh;Juhee Lee;Euiik Jeon;Impyeong Lee
    • Korean Journal of Remote Sensing
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    • v.39 no.6_1
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    • pp.1451-1466
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    • 2023
  • In the context of maritime emergencies, the utilization of drones has rapidly increased, with a particular focus on their application in search and rescue operations. Deep learning models utilizing drone images for the rapid detection of distressed vessels and other maritime drift objects are gaining attention. However, effective training of such models necessitates a substantial amount of diverse training data that considers various weather conditions and vessel states. The lack of such data can lead to a degradation in the performance of trained models. This study aims to enhance the performance of deep learning models for distress ship detection by developing a maritime environment simulator to augment the dataset. The simulator allows for the configuration of various weather conditions, vessel states such as sinking or capsizing, and specifications and characteristics of drones and sensors. Training the deep learning model with the dataset generated through simulation resulted in improved detection performance, including accuracy and recall, when compared to models trained solely on actual drone image datasets. In particular, the accuracy of distress ship detection in adverse weather conditions, such as rain or fog, increased by approximately 2-5%, with a significant reduction in the rate of undetected instances. These results demonstrate the practical and effective contribution of the developed simulator in simulating diverse scenarios for model training. Furthermore, the distress ship detection deep learning model based on this approach is expected to be efficiently applied in maritime search and rescue operations.

Performance Analysis of Underwater Acoustic Communication Systems Using Underwater Channel Simulation Tool (수중채널 시뮬레이터를 활용한 수중음향통신 시스템 성능 분석)

  • Oh, Se-Hyun;Kim, Hyeon-Su;Kim, J.S.;Cho, Jung-Hong;Chung, Jae-Hak;Song, H.C.
    • The Journal of the Acoustical Society of Korea
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    • v.31 no.6
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    • pp.373-383
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    • 2012
  • The performance of underwater acoustic communication system is sensitive to the Doppler shift and ISI(Inter-Symbol Interference). Therefore, the simulation algorithm needs to consider time-spread due to multipath arrivals which cause the ISI, and time-varying Doppler shift along with moving source and receiver. For this purpose, VirTEX(Virtual Time series EXperiment) based on Ray model has been developed. In this paper, VirTEX is used to compare the characteristics of ocean waveguide from the experimental data and illustrate the performance. The CIR(Channel Impulse Response) that characterizes the multipath arrivals with representative time-spread due to multipath arrivals is compared between numerically simulated and experimental probe signal. Also, the communication performance analysis for BER(Bit Error Rate) is compared between numerically simulated and experimental data signal. As a result, VirTEX can be useful as a simulation tool for evaluating the performance of underwater acoustic communication system.

An Analysis on Evacuation Scenario at Metro-stations using Pedestrian Movement-based Simulation Model (보행류 기반 도시철도역사 평가 시뮬레이터를 활용한 대피 시나리오 분석)

  • You, So-young;Jung, Rea-hyuck;Chung, Jin-hyuck
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.15 no.2
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    • pp.36-49
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    • 2016
  • A subway system is one of the major transportation modes at a metropolitan area. When it meets the other lines, the metro station, so-called transferring station, is usually threatened by severe pedestrian congestion and safety issue of transit users including the transportation vulnerable. Although transportation planners forecast travel demand at the beginning, it is not easy to predict pedestrian flows precisely for a long term if land use plans have dramatically changed. Due to expensive costs, structural extension of metro stations is limited. Therefore, it requires efficient and technical improvements as meeting the demand of pedestrian and physical characteristics. In this study, the core mechanism of pedestrian movement-based simulation model was introduced and evacuation scenarios were analyzed with the developed model. As a result, the multiple optimal routes for unexpected events at the solid space of the multiple stories are easily searched through the simulator and in the case of Sadang Station, travel time can be reduced by 60% when the evacuation information and intuitive design are provided.

정형외과 모의수술을 위한 원격 시뮬레이터의 개발에 관한 연구

  • 최수미;김명희
    • Proceedings of the Korea Society for Simulation Conference
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    • 1996.05a
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    • pp.6-6
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    • 1996
  • 컴퓨터 통신망의 활용이 각 분야에서 걸쳐서 점차 확대되고 있으며 의료 분야에서도 원격진료(tele-medicine), 원격교육(tele-education), 원격수술(tele-surgery) 등에 대한 시스템 개발이 관심을 끌고 있다. 본 연구에서는 초고속 정보통신망 환경에서 정형외과 모의수술을 하기 위한 시뮬레이터의 프로토타입을 구현하였다. 원격 모의수술 시뮬레이터를 구축하기 위해서는 CT, MRI와 같은 의학영상 처리, 다지점간의 회의를 제어할 수 있는 통신 제어, 환자의 진료를 위한 멀티미디어 데이터의 저장 및 검색을 위한 데이터베이스 구축 등 다양한 기술들의 총체적인 결합이 요구되어진다. 구축 시뮬레이터는 세가지 주요 서브 시스템으로 구성된다. 첫째, 원격 시뮬레이션을 위한 전반적인 관리, 운영, 제어를 담당하는 수술회의 시스템, 둘째, 모의수술을 가능케 하기 위한 2차원 영상의 전처리 3차원 영상 재구성 및 조작을 통한 모의수술 시스템, 셋재, 멀티미디어 환자 자료의 검색 및 관리를 하기 위한 데이터베이스 운영시스템으로 구성된다. 제안된 원격 모의수술 시뮬레이터는 서버-클라이언트 구조를 기반으로 하고, 여러명의 의사가 공동작업(CSCW: Computer Supported Cooperative Work)에 의해 모의수술을 할 수 있도록 공용 윈도우를 기반으로 한 그래픽 사용자 인터페이스를 제공한다. 멀티미디어 의료 데이터의 전송은 TCP/IP 프로토콜을 사용하고, 사용자 인터페이스는 X-window를 이용하여 구축하였다. 본 시뮬레이터는 SUN Server 1000을 서버로 하고, 두대의 SDT Workstation을 클라이언트로 하여 Ethernet 환경에서 구현 및 검증하였다. 또한 ATM Network에서 본 시뮬레이터를 시험함으로써 국책 사업으로 구축되는 초고속 정보통신망 환경에서의 사용 가능성을 입증하였다. 판단된다.원과 섭식장소, 수중생물의 경우는 특히 수온, 수량 영양원등이다.(중략). 본 연구의 접근방법으로는 ASRS의 개념적인 Reference Model을 수립하고 이 Reference Model에 대한 Formal Model로 DEVS(Discrete Event System Specification)을 이용하여 시스템을 Modeling하였다. 이의 Computer Simulation을 위하여 DEVS형식론 환경에서의 Simulation Language인 DEVSim ++ⓒ를 이용하여 시스템을 구현하였다.. 실형 결과로는 먼저 선형 상미분방정식의 예로 mass-damper-spring system, 비선형 상미분방정식의 예로는 van der Pol 방정식, 연립 상미분방정식의 예로는 mixing tank problem 등을 보였으며, 그의 공학에서 일어나는 여러 가지 문제들도 다루었다.화물에 대한 방어력이 증가되어 나타난 결과로 여겨지며, 또한 혈청중의 ALT, ALP 및 LDH활성을 유의성있게 감소시키므로서 감잎 phenolic compounds가 에탄올에 의한 간세포 손상에 대한 해독 및 보호작용이 있는 것으로 사료된다.반적으로 홍삼 제조시 내공의 발생은 제조공정에서 나타나는 경우가 많으며, 내백의 경우는 홍삼으로 가공되면서 발생하는 경우가 있고, 인삼이 성장될 때 부분적인 영양상태의 불충분이나 기후 등에 따른 영향을 받을 수 있기 때문에 앞으로 이에 대한 많은 연구가 이루어져야할 것으로 판단된다.태에도 불구하고 [-wh]의미의 겹의문사는 병렬적 관계의 합성어가 아니라 내부구조를 지니지 않은 단순한 단어(minimal $X^{0}$ elements)로 가정한다. 즉, [+wh] 의미의 겹의문사는 동일한 구성요 소를 지닌 병렬적 합성어([$[W1]_{XO-}$ $[W1]_{

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A Study on the Development of Driving Simulator for Improvement of Unmanned Vehicle Remote Control (무인차량 원격주행제어 신뢰성 향상을 위한 통합 시뮬레이터 구축에 관한 연구)

  • Kang, Tae-Wan;Park, Ki-Hong;Kim, Joon-Won;Kim, Jae-Gwan;Park, Hyun-Chul;Kang, Chang-Keun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.6
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    • pp.86-94
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    • 2019
  • This paper describes the development of unmanned vehicle remote control system which is configured with steering and accelerating/braking hardware to improve the sense of reality and safety of control. Generally, in these case of the remote control system, a joystick-type device is used for steering and accelerating/braking control of unmanned vehicle in most cases. Other systems have been developing using simple steering wheel, but there is no function of that feedback the feeling of driving situation to users and it mostly doesn't include the accelerating/braking control hardware. The technology of feedback means that a reproducing the feeling of current driving situation through steering and accelerating/braking hardware when driving a vehicle in person. In addition to studying feedback technologies that reduce unfamiliarity in remote control of unmanned vehicles, it is necessary to develop the remote control system with hardware that can improve sense of reality. Therefore, in this study, the reliable remote control system is developed and required system specification is defined for applying force-feedback haptic control technology developed through previous research. The system consists of a steering-wheel module similar to a normal vehicle and an accelerating/braking pedal module with actuators to operate by feedback commands. In addition, the software environment configured by CAN communication to send feedback commands to each modules. To verify the reliability of the remote control system, the force-feedback haptic control algorithms developed through previous research were applied, to assess the behavior of the algorithms in each situation.