• Title/Summary/Keyword: 시뮬레이션 기반 테스트베드

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Development and Verification of Zigbee-Based Monitoring and Control System for Electric Heat Tracing (Electric Heat Tracing을 위한 Zigbee 기반 통합 감시제어 시스템의 개발 및 검증)

  • Park, Sung-Woo;Park, Sun-Eng
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.12
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    • pp.1395-1402
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    • 2015
  • An electric heat tracing system manages the temperature of pipes used in a plant. We propose a Zigbee-based wireless system so called the TESCON(: TEmperature Sensing and CONtrol) to monitor and control the electric heat tracing system in an integrated way. Simulations have been done to analyze the performance of the TESCON system. The performance of the TESCON system is validated by obtaining similar results via testbed operation. We also suggest an extension method of the TESCON system based on the hierarchical tree topology by adopting techniques such as network partition, channel reuse and frame aggregation.

Co-Validation Environment for Memory Card Compatibility Test (메모리 카드 호환성 테스트를 위한 통합 검증 환경)

  • Sung, Min-Young
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.3
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    • pp.57-63
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    • 2008
  • As diverse memory cards based on NAND flash memory are getting popularity with consumer electronics such as digital camera, camcorder and MP3 player the compatibility problems between a newly developed memory card and existent host systems have become a main obstacle to time-to-market delivery of product. The common practice for memory card compatibility test is to use a real host system as a test bed. As an improved solution, an FPGA-based prototyping board can be used for emulating host systems. However, the above approaches require a long set-up time and have limitations in representing various host and device systems. In this paper, we propose a co-validation environment for compatibility test between memory card and host system using formal modeling based on Esterel language and co-simulation methodology. Finally, we demonstrate the usefulness of the proposed environment with a case study of real memory card development.

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Research on System Architecture and Methodology based on MITRE ATT&CK for Experiment Analysis on Cyber Warfare Simulation

  • Ahn, Myung Kil;Lee, Jung-Ryun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.8
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    • pp.31-37
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    • 2020
  • In this paper, we propose a system architecture and methodology based on cyber kill chain and MITRE ATT&CK for experiment analysis on cyber warfare simulation. Threat analysis is possible by applying various attacks that have actually occurred with continuous updates to reflect newly emerging attacks. In terms of cyber attack and defense, the current system(AS-IS) and the new system(TO-BE) are analyzed for effectiveness and quantitative results are presented. It can be used to establish proactive cyber COA(Course of Action) strategy, and also for strategic decision making. Through a case study, we presented the usability of the system architecture and methodology proposed in this paper. The proposed method will contribute to strengthening cyber warfare capabilities by increasing the level of technology for cyber warfare experiments.

Standard Representation of Simulation Data Based on SEDRIS (SEDRIS기반의 모의자료 표현 표준화)

  • Kim, Hyung-Ki;Kang, Yun-A;Han, Soon-Hung
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.249-259
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    • 2010
  • Synthetic environment data used in defense M&S fields, which came from various organization and source, are consumed and managed by their own native database system in distributed environment. But to manage these diverse data while interoperation in HLA/RTI environment, neutral synthetic environment data model is necessary to transmit the data between native database. By the support of DMSO, SEDRIS was developed to achieve this requirement and this specification guarantees loss-less data representation, interchange and interoperability. In this research, to use SEDRIS as a standard simulation database, base research, visualization for validation, data interchange experiment through test-bed was done. This paper shows each research case, result and future research direction, to propose standardized SEDRIS usage process.

Development of Game Engine Based Driving Simulator Platform (게임 엔진 기반 Deep Drive 플랫폼 개발)

  • Kim, Hyeok-Ju;Kim, Geon-Ha;Lee, Eun-Sung;Kwak, Dong-Shin;Kim, Su-Young;Lim, Seong-Bi
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.11a
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    • pp.526-529
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    • 2017
  • Deep Drive 플랫폼 개발 기술인 HILS(Hardware In the Loop Simulation)는 시스템 모델에 근간을 둔 실시간 시뮬레이션 기법과 H/W를 접목시킨 실시간 해석 기법으로, 플랫폼 개발으로 현재는 난해성이 있는 자율 주행 자동차 실차의 테스트 베드를 구현하여, 여러 가지 실험을 통해 실제 차의 운행에 대한 피드백을 제공, 운전자로부터 안전을 보장하기 위한 기술 보장, 기술의 상용화, 양산화 연구에 도움을 줄수 있음.

Performance Analysis of Global Shared Filesystem for the PLSI (국가 슈퍼컴퓨팅 공동활용체제 구축을 위한 글로벌공유파일시스템 성능 분석)

  • Woo, Joon;Park, SeokJung;Lee, SangDong;Kim, HyongShik
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.509-512
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    • 2007
  • The purpose of the PLSI(Patnership & Leadership for the national Supercomputing Infarastructure) is to maximize a utilization of public supercomputing resources by linking with each other. When someone performs a simulation and visualization of an application using it's resources on each sites, it needs to construct the infrastructure, so that afford to access the data globally. So, in this research, I implemented the global shared filesystem mutually to share remote filesystem's data between KISTI and Pusan National University's supercomputing center based on GPFS of parallel file system, and analyzed a performance of network and filesystem on 1Gbps WAN.

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Scalable Data Provisioning Scheme on Large-Scale Distributed Computing Environment (대규모 분산 컴퓨팅 환경에서 확장성을 고려한 실시간 데이터 공급 기법)

  • Kim, Byungs-Sang;Youn, Chan-Hyun
    • The KIPS Transactions:PartA
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    • v.18A no.4
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    • pp.123-128
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    • 2011
  • As the global grid has grown in size, large-scale distributed data analysis schemes have gained momentum. Over the last few years, a number of methods have been introduced for allocating data intensive tasks across distributed and heterogeneous computing platforms. However, these approaches have a limited potential for scaling up computing nodes so that they can serve more tasks simultaneously. This paper tackles the scalability and communication delay for computing nodes. We propose a distributed data node for storing and allocating the data. This paper also provides data provisioning method based on the steady states for minimizing the communication delay between the data source and the computing nodes. The experimental results show that scalability and communication delay can be achieved in our system.

Development of Location based Broadcast System Model for Real-time Traffic Information (실시간 교통 정보 제공을 위한 LBI 시스템 모델 개발)

  • Park, Hyun-Moon;Park, Woo-Chool;Park, Soo-Huyn
    • Journal of the Korea Society for Simulation
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    • v.19 no.2
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    • pp.137-145
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    • 2010
  • This study presents an RTS(Real-time Traffic System) based on an LBS(Location Based Service) using 5.8~5.9GHz RSU(Road Side Unit). The proposed LBI(Location based Broadcast system on ITS) is a local information-based service supported by RSU for drivers, which has a feature of convergence between T-DMB system and ITS-based RTS. The convergence of local broadcasting station and ITS is realized by two-way communication and supports LBS(Location Based Service) by identifying of vehicle's location using RSU. Real-time information delivery and various services could be provided by information exchanges between LMM and local broadcasting stations. Furthermore, conventional technical limitations have been solved mutually such as transmission area limitation in RTS and one-way communication problem in T-DMB. This support real-time two-way communication to each driver. Therefore, it can be expected that traffic dispersion effects and services expansion for drivers by RTS and LBI. Finally, it is proposed to built and implement test-bed around institute.

A Technology on the Framework Design of Virtual based on the Synthetic Environment Test for Analyzing Effectiveness of the Weapon Systems of Underwater Engagement Model (수중대잠전 교전모델의 무기체계 효과도 분석을 위한 합성환경기반 가상시험 프레임워크 설계 기술)

  • Hong, Jung-Wan;Park, Yong-Min;Park, Sang-C.;Kwon, Yong-Jin(James)
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.291-299
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    • 2010
  • As recent advances in science, technology and performance requirements of the weapons system are getting highly diversified and complex, the performance requirements also get stringent and strict. Moreover, the weapons system should be intimately connected with other systems such as watchdog system, command and control system, C4I system, etc. However, a tremendous amount of time, cost and risk being spent to acquire new weapons system, and not being diminished compared to the rapid pace of its development speed. Defense Modeling and Simulation(M&S) comes into the spotlight as an alternative to overcoming these difficulties as well as constraints. In this paper, we propose the development process of virtual test framework based on the synthetic environment as a tool to analyze the effectiveness of the weapons system of underwater engagement model. To prove the proposed concept, we develop the test-bed of virtual test using Delta3D simulation engine, which is open source S/W. We also design the High Level Architecture and Real-time Infrastructure(HLA/RTI) based Federation for the interoperation with heterogeneous simulators. The significance of the study entails (1)the rapid and easy development of simulation tools that are customized for the Korean Theater of War; (2)the federation of environmental entities and the moving equations of the combat entities to manifest a realistic simulation.

An Energy-Efficient and Practical Duty-Cycling Mechanism on Building Automation and Home Sensor Networks (빌딩 자동화 및 홈 센서 네트워크에서 에너지 효율적이고 실용적인 듀티사이클링 메커니즘)

  • Kim, Mi-Hui;Hong, June-S.
    • Journal of Internet Computing and Services
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    • v.13 no.3
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    • pp.23-30
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    • 2012
  • In order to show the gap between theory and practice, this paper first gives some experimental results for theoretical and real neighbor sets on a test-bed sensor network. The results prove that existing management protocols (e.g., duty-cycling, routing or aggregation) based on the theoretical communication radius cannot achieve their original goal, efficiency. In this paper, we present a practical duty-cycling mechanism based on the real neighbor set, allowing for energy-efficiency. It also guarantees to suppress duplicated transmissions of sensing values with similarity within a specific threshold in each zone (i.e., a portion of intended divided network). Simulation results performed with a set of real sensor data show that our mechanism increases the network life time while guaranteeing the transmission of necessary sensing values.