• Title/Summary/Keyword: 시각반응속도

Search Result 57, Processing Time 0.031 seconds

Comparison of Power and Agility Evaluation by the Visual Response Speed Test after the Body Stabilization Exercise Intervention of Handball, ootball and Volleyball Athletes in Elementary School (초등학교 핸드볼, 축구, 배구 운동선수들의 신체안정화운동 중재 후 시각반응속도검사에 의한 힘과 민첩성 평가 비교)

  • Kim, Chul-Seung;Lee, Yong-Seon;Yun, Jong-Hyuk
    • Journal of The Korean Society of Integrative Medicine
    • /
    • v.9 no.4
    • /
    • pp.71-83
    • /
    • 2021
  • Purpose : This study compared the differences in power and agility of athletes in each sports using visual response speed test (VRST) scores after conducting 10 weeks of body stability exercise (BSE) on elementary school athletes in handball, football, volleyball and conducted a post-hoc test on the measured values. The subjects of this study were baseball (n=27), taekwondo (n=22), and football (n=23) athletes with at least two years of athletic experience. A total of 72 elementary school athletes were measured by VRST after 10 weeks of BSE under the same conditions. Methods : For VRST measurement of the upper extremity, the right and left hands were alternately touched in the order the blazepod equipment lights were turned on. The number of touches for 15 seconds and response touch were measured. In the case of the measurement of lower extremity the left lower extremity was measured first when the Blaze pod equipment light came on. The average value was obtained by measuring 3 times using a measurement sensor with the position indicated in order to measure the upper arms and legs the same. Results : This study confirmed homogeneity among sports and that VRST improved after implementing BSE for sports. However, no statistically significant difference was identified when comparing VRST improvements between sports, and post-hoc test results showed no significant differences either. Conclusion : After applying the BSE program under the same conditions for 10 weeks to elementary school students who can improve their power and agility the most, the results of the examination using the Blaze pod showed that the power and agility of baseball, taekwondo, and soccer players were similarly improved. From the fact that there was no significant difference among sports, it could be inferred that the BES training program could improve VRST without being limited to some sports.

Affordance Elements According to the Usability of the Interface of Immersive Virtual Reality Clinical Skill Content (몰입형 가상현실 의료 술기 콘텐츠의 인터페이스 사용성에 따른 어포던스 하위 평가 요소에 관한 연구)

  • Hwang, Hyo-Hyon;Choi, Yoo-Mi
    • The Journal of the Korea Contents Association
    • /
    • v.22 no.6
    • /
    • pp.307-318
    • /
    • 2022
  • Virtual reality is actively used in the medical field as a learning effectiveness that induces immersion, but research on the factors that induce learning immersion is insufficient. Therefore, this study extracted the usability and cognitive affordance evaluation elements of the interface through literature research and selected four types of virtual reality medical contents to conduct a Useability-Test for experts. Based on this, an interface design method according to virtual reality medical technology content was proposed. In summary, it can be seen that the information-providing interface affects immersion due to visibility, distance from the experience's gaze, color harmony, uniform visualization, feedback, reaction speed, and expected changes resulting from manipulation, and does not impair immersion. This study has limitations in generalization using limited content, so it is expected that continuous research will discuss the development of standardized guides in interface design and the precision of interface design research from a user perspective.

The Relationships among Students' Mapping Understanding, Mapping Errors and Cognitive/Affective Variables in Learning with Analogy (비유를 사용한 수업에서 학생들의 인지적.정의적 특성과 대응 이해 및 대응 오류 유형과의 관계)

  • Kim, Kyung-Sun;Hwang, Sun-Young;Noh, Tae-Hee
    • Journal of the Korean Chemical Society
    • /
    • v.54 no.1
    • /
    • pp.150-157
    • /
    • 2010
  • In this study, we investigated the differences of mapping understanding and the types of mapping errors by the levels of students' cognitive/affective variables and the relationships between mapping understanding and these variables in learning 'concentration and reaction rate' with analogy. After administering the tests regarding logical thinking ability, visual imagery ability, analogical reasoning ability, self efficacy, and need for cognition as pretests, students learned with analogy. Then, students' familiarity and mapping understanding were examined. Analyses of the results revealed that the scores of the mapping understanding for the students with higher levels of all cognitive/affective variables except visual imagery ability and familiarity were significantly higher than those for the students with lower levels. The differences in the types of the mapping errors such as overmapping, failure to map, impossible mapping, artificial mapping, mismapping, rash mapping, and retention of a base feature were also found by the levels of students' cognitive and affective variables. The scores of students' mapping understanding were positively correlated with those of all cognitive and affective variables. The results of multiple regression analysis indicated that students' science achievement, logical thinking ability, and familiarity were significant predictors of mapping understanding. Educational implications of these findings are discussed.

A STUDY OF THE DEVELOPMENT AND STANDARDIZATION OF ADHD DIAGNOSTIC SYSTEM (전산화된 주의력장애 진단시스템의 개발 및 표준화 연구)

  • Cho, Sung-Zoon;Chun, Sun-Young;Hong, Kang-E;Shin, Min-Sup
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
    • /
    • v.11 no.1
    • /
    • pp.91-99
    • /
    • 2000
  • Objectives:Present study developed the computerized ADHD Diagnostic System(ADS) in order to diagnose ADHD and evaluate treatment effect of it, and conducted a standardization study for ADS. Methods:The normative group was composed of 847 children and adolescents between the age of 5 and 15(boy 429, girl 418) living in the areas of Seoul, Kyunggi-do, and Kangwon-do. 30 ADHD children with age ranged 7 to 9 years were participated present study to evaluate the validity of ADS. To establish the norms for diagnosing ADHD, the means and standard deviations of normative group were used to calculate T-scores for each age group. Results:The reliability coefficient of ADS(Cronbach's ${\alpha}$) was .85. There were significant differences in the measures of ADS except commission error between the normal and the ADHD groups. Three factors were extracted through factor analysis of ADS, which were labelled 'inattention', 'slow information processing' and 'impulsivity'. Discriminant analysis showed that ADS significantly discriminate the normal and the ADHD groups. Percentage of correct classification by ADS variables was 96.7%. Conclusion:These results put together strongly support the reliability and validity of ADS as a diagnostic instrument for ADHD.

  • PDF

A Study on Developing Sensibility Model for Visual Display (시각 디스플레이에서의 감성 모형 개발 -움직임과 색을 중심으로-)

  • 임은영;조경자;한광희
    • Korean Journal of Cognitive Science
    • /
    • v.15 no.2
    • /
    • pp.1-15
    • /
    • 2004
  • The structure of sensibility from motion was developed for the purpose of understanding relationship between sensibilities and physical factors to apply it to dynamic visual display. Seventy adjectives were collected by assessing adequacy to express sensibilities from motion and reporting sensibilities recalled from dynamic displays with achromatic color. Various motion displays with a moving single dot were rated according to the degree of sensibility corresponding to each adjective, on the basis of the Semantic Differential (SD) method. The results of assessment were analyzed by means of the factor analysis to reduce 70 words into 19 fundamental sensibilities from motion. The Multidimensional Scaling (MDS) technique constructed the sensibility space in motion, in which 19 sensibilities were scattered with two dimensions, active-passive and bright-dark Motion types systemically varied in kinematic factors were placed on the two-dimensional space of motion sensibility, in order to analyze important variables affecting sensibility from motion. Patterns of placement indicate that speed and both of cycle and amplitude in trajectories tend to partially determine sensibility. Although color and motion affected sensibility according to the in dimensions, it seemed that combination of motion and color made each have dominant effect individually in a certain sensibility dimension, motion to active-passive and color to bright-dark.

  • PDF

Analysis of Growth Response by Non - destructive, Continuous Measurement of Fresh Weight in Leaf Lettuce 1. Effect of Nutrient Solution and Light Condition on the Growth of Leaf Lettuce (비파괴 연속 생체중 측정장치의 개발 및 이에 의한 상추의 생장반응 분석 l. 양액의 이온 농도 및 명ㆍ암 처리가 생장에 미치는 영향)

  • 남윤일;채제천
    • Journal of Bio-Environment Control
    • /
    • v.4 no.1
    • /
    • pp.50-58
    • /
    • 1995
  • These studies were carried out to develop a system for non -destructive and continuous measurement of fresh weight and to analyse the growth response of leaf lettuce under the different nutrient solution and light condition with this system. The developed measurement system was consisted of four load cells and a microcomputer. The output from the system was highly positive correlation with the plant fresh weight above the surface of the hydroponic solution. The top fresh weight of plant could be measured within the error $\pm$ 1.0g in the range of 0 - 2000g. The top fresh weight of leaf lettuce increased 44 times at 18th day after transferring to the nutrient solution, and the maximum growth rate was observed at 13th day after transferring. The growth rate was 10.7- 29.6% per day during 18 days. Optimum concentration of the nutrient solution for the growth of lettuce was 1.4 - 2.2 mS/cm of EC level. When the light condition was changed from dark to light, the fresh weight was temporarily decreased, but the fresh weight increased under the opposite condition. Top fresh weight of leaf lettuce in the darkness normally increased within 12 hours after darkness treatment, and then slowly increased until 78 hours under continuous dark condition. After that times, the fresh weight began to decrease.

  • PDF

Diel Horizontal Migration of Planktonic Copepods in the Surf Zone of Yongil Bay, Korea (영일만 쇄파대에 나타나는 부유성 요각류의 주야 수평이동)

  • Suh Hae-Lip;Yu Ok-Hwan
    • Korean Journal of Fisheries and Aquatic Sciences
    • /
    • v.29 no.4
    • /
    • pp.527-536
    • /
    • 1996
  • The patterns of diel horizontal migration (DHM) of 7 copepod species are compared as part of a general investigation of the zooplankton adaptations to the surf zone habitats. In a sandy shore surf zone of Yongil Bay, 3 sites such as the bottom and surface of 1 m water depth and water's edge are sampled with a sledge net(n=108). The surf zone copepod assemblage is dominated by 7 species; Acartia hudsonica, Fseudodiaptomus marinus, Paracalanus indicus, Calanus sinicus, Oithona similis, Sinocalanus tenellus and Labidocera bipinnata. Threefold variations in copepod abundance are observed within a diel cycle. Abundances of 7 dominant species and total copepods captured in the surface exhibit significant diel differences, but those taken in the bottom are not significantly affected by diel period. It is shown that about $90\%$ of the surf zone copepods performed DHM. The nocturnal high densities of copepods occurred for a neap tide when the offshore winds prevailed, suggesting the animals' ability for horizontal orientation and an active locomotion without invoking passive transportation by currents. Photoreactive behavior of copepods triggered by relative changes in light intensity may be a primary factor inducing DHM by aggregating in the surf zone during the night and spreading out at day; then copepods may reduce encounters with visual predators. In A. hudsonica, ontogenetic variations in timings of DHM are evident. Such variations are likely to minimize intraspecific competition for diets. Data on shoreward migration of copepods indicate that A. hudsonica, P. indicus, O. similis and S. tenellus can maintain swimming velocities of about $20m\;h^{-1}$ for durations of more than an hour. Our observations of strong diel difference in abundances point out the need for both day and night samplings in surf zone habitats, if the importance of these habitats to planktonic copepods are to be fully understood.

  • PDF

The Impact of Emotion on Focused Attention in a Flanker Task (수반자극과제에서 정서가 초점주의에 미치는 영향)

  • Park, Tae-Jin;Park, Sun-Hee
    • Korean Journal of Cognitive Science
    • /
    • v.22 no.4
    • /
    • pp.385-404
    • /
    • 2011
  • We examined how emotional background stimuli influence focused attention in a flanker task. An IAPS picture was presented for 1,000ms in advance, then a target and two flanker letters were presented against the IAPS picture for 200ms(Experiment 1). The flanking stimuli were simultaneously presented on the left and right sides of the target stimulus with distance of $0.5^{\circ}C$, $1^{\circ}C$, or $1.5^{\circ}C$ visual angle. We investigated the flanker compatibility effect that identification of target would be faster when they were flanked by identical(compatible) stimuli than when they were flanked by different(incompatible) stimuli. Results of Experiment 1 revealed that the flanker compatibility effect depended not only on the distance of flankers but also on the valence of a background IAPS pictures. Positive and neutral pictures showed distance effect that the flanker compatibility effect was decreased as the farther the distance was, while negative pictures showed no di stance effect. Positive and neutral pictures showed compatibility effects at all distance conditions, but negative pictures didn't showed compatibility effect at $1.5^{\circ}C$ distance condition. In Experiment 2, the SOA(Stimulus Onset Asynchrony) between the picture and the stimuli of flanker task was manipulated. The flanking stimuli were presented simultaneously on the left and right sides of the target stimulus with a distance of either $0.5^{\circ}C$ or $1.5^{\circ}C$ visual angle. The results of Experiment 2 showed that flanker compatibility effect depends on SOA. At long SOA(2800ms), negative pictures showed no distance effect, but positive or neutral pictures did. All valence conditions of background pictures showed compatibility effects at $0.5^{\circ}C$ distance condition, but didn't showed compatibility effect at $1.5^{\circ}C$ distance condition. At short SOA(100ms), all valence conditions of background pictures showed distance effect, and showed compatibility effects with the exception of negative background pictures at $1.5^{\circ}C$ distance condition. These findings suggest that the scope of visual attention becomes narrower when viewing negative emotional stimuli and becomes broadened when viewing positive emotional stimuli. The narrowed scope of attention in negative emotion lasts longer, while the broaden scope of attention in positive emotion lasts shorter.

  • PDF

The Influence of Stimulus Contrast and Color on Target Detection under Multiple Rapid Serial Visual Presentation (다중신속순차제시아래 자극의 명암대비 및 색상이 표적 탐지에 미치는 영향)

  • Park, Jong-Min;Kim, Giyeon;Hyun, Joo-Seok
    • Science of Emotion and Sensibility
    • /
    • v.20 no.2
    • /
    • pp.137-148
    • /
    • 2017
  • The present study examined the effect of stimulus contrast and color on detection of a target embedded in streams of letters. In Experiment 1, each trial displayed four rapid serial visual presentation (RSVP) streams of letters (i.e., multi-RSVP), and each stream occupied one of four different locations. Each frame in the RSVP stream had four white distractors at the locations except one frame where a dim grey target was displayed at a location with three white distractors at the remaining locations. In the low-visibility target condition, the target's grey color was slightly darker than the background grey whereas much dimmer in the high-visibility condition. Participants were asked to report presence of a predesignated target as quickly and accurately as possible upon its detection in each trial, and their target detection turned out more accurate and quicker in the high-visibility than the low-visibility condition. In Experiment 2, the same RSVP displays and task as Experiment were used, but the grey target letters in the high-visibility condition were replaced with those of distinct chromatic colors. Participants detected target presence more accurately in the high-visibility condition, but the reaction time did not differ between the visibility conditions. The results indicate that higher stimulus contrast as well as distinct color can improve perception of a target stimulus displayed among visually-demanding background, but also suggest that stimulus contrast may play a more substantial role for such perceptual improvement.

Comparative Study of Subjective Mental Workload Assessment Techniques for the Evaluation of ITS-oriented Human-Machine Interface Systems (지능형 교통체계 기반 인간-기계 인터페이스 시스템 평가를 위한 정신적부하 측정방법의 비교 연구)

  • Cha, Doo-Won;Park, Peom
    • Journal of Korean Society of Transportation
    • /
    • v.19 no.3
    • /
    • pp.45-58
    • /
    • 2001
  • Subjective mental workload assessment technique becomes a standard human factors and human-machine interface evaluation tool for the evaluation of ITS(Intelligent Transport Systems)-oriented information systems as well as the drivers visual activity analysis, physiological indices(GSR, EEG, ECG, etc.), secondary task performance, reaction time. vehicle control parameters(speed, steering behavior, accelerator control) that are widely applied for transportation and vehicle systems to evaluate the safety, to decide the system or design alternatives, and to establish the design guidelines. This paper reviewed and compared the most globally employed four mental workload assessment techniques that have been designed for the use of various human-machine systems and ITS-oriented in-vehicle information systems. NASA-TLX(National Aeronautics and Space Administration-Task Load Index). SWAT(Subjective Workload Assessment Technique), MCH(Modified Cooper-Harper) scale, and recently developed RNASA-TLX(Revision of NASA-TH) were compared in terms of sensitivity and subjective evaluations to derive the human-machine interface evaluation guidelines for the application of ITS-oriented in-vehicle information systems. Then, experiment results supported that RNASA-TLX is the prospective tool for the mental workload assessment of ITS-oriented in-vehicle information systems.

  • PDF