• Title/Summary/Keyword: 시각도

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Visual Verb and ActionNet Database for Semantic Visual Understanding (동영상 시맨틱 이해를 위한 시각 동사 도출 및 액션넷 데이터베이스 구축)

  • Bae, Changseok;Kim, Bo Kyeong
    • The Journal of Korean Institute of Next Generation Computing
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    • v.14 no.5
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    • pp.19-30
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    • 2018
  • Visual information understanding is known as one of the most difficult and challenging problems in the realization of machine intelligence. This paper proposes deriving visual verb and construction of ActionNet database as a video database for video semantic understanding. Even though development AI (artificial intelligence) algorithms have contributed to the large part of modern advances in AI technologies, huge amount of database for algorithm development and test plays a great role as well. As the performance of object recognition algorithms in still images are surpassing human's ability, research interests shifting to semantic understanding of video contents. This paper proposes candidates of visual verb requiring in the construction of ActionNet as a learning and test database for video understanding. In order to this, we first investigate verb taxonomy in linguistics, and then propose candidates of visual verb from video description database and frequency of verbs. Based on the derived visual verb candidates, we have defined and constructed ActionNet schema and database. According to expanding usability of ActionNet database on open environment, we expect to contribute in the development of video understanding technologies.

Analyzing the Form, Presentation, and Interactivity of External Representations in the Matter Units of Elementary Science Digital Textbooks Developed Under the 2015 Revised National Curriculum (2015 개정 교육과정에 따른 초등학교 과학과 디지털교과서의 물질 영역에 나타난 외적 표상의 양식과 제시 방법, 상호작용성 분석)

  • Kim, Haerheen;Shin, Kidoug;Noh, Taehee;Kim, Minhwan
    • Journal of Korean Elementary Science Education
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    • v.41 no.2
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    • pp.418-431
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    • 2022
  • In this study, we analyzed the form, presentation, and interactivity of external representations presented in the matter units of elementary school science digital textbooks developed under the 2015 Revised National Curriculum. The analytic framework of the previous study was modified and supplemented. The matter units in the 3rd-6th grade science digital textbooks were analyzed by dividing them into "body texts" and "inquiries" area. The results revealed that visual-verbal and visual-nonverbal representations were presented the most. Conversely, audial-nonverbal representations were presented at a high frequency only in the body texts, and audial-verbal representations were presented at a low frequency in both the body texts and the inquiries. Regarding the presentation, when verbal and visual-nonverbal representations appeared together, visual-verbal and visual-nonverbal representations were primarily presented together. In some cases where visual-verbal, audial-verbal, and visual-nonverbal representations were presented together, information on visual-verbal and audial-verbal representations was presented redundantly. Audial-nonverbal representations unrelated to contents were presented along with other external representations, and the frequency was particularly high in the body texts. Regarding the contiguity, no visual-verbal and visual-nonverbal representations were presented on different pages, and no audial-verbal representations were presented asynchronously with visual-nonverbal representations. Regarding the interactivity, explanatory feedback and low-level manipulations were mainly presented. Based on the results, implications to improve digital textbooks are discussed from the perspective of multiple representation-based learning.

Proximity based Circular Visualization for similarity analysis of voting patterns between nations in UN General Assembly (UN 국가의 투표 성향 유사도 분석을 위한 Proximity based Circular 시각화 연구)

  • Choi, Han Min;Mun, Seong Min;Ha, Hyo Ji;Lee, Kyung Won
    • Design Convergence Study
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    • v.14 no.4
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    • pp.133-150
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    • 2015
  • In this study, we proposed Interactive Visualization methods that can be analyzed relations between nations in various viewpoints such as period, issue using total 5211 of the UN General Assembly voting data.For this research, we devised a similarity matrix between nations and developed two visualization method based similarity matrix. The first one is Network Graph Visualization that can be showed relations between nations which participated in the vote of the UN General Assembly like Social Network Graph by year. and the second one is Proximity based Circular Visualization that can be analyzed relations between nations focus on one nation or Changes in voting patterns between nations according to time. This study have a great signification. that's because we proposed Proximity based Circular Visualization methods which merged Line and Circle Graph for network analysis that never tried from other cases of studies that utilize conventional voting data and made it. We also derived co-operatives of each visualization through conducting a comparative experiment for the two visualization. As a research result, we found that Proximity based Circular Visualization can be better analysis each node and Network Graph Visualization can be better analysis patterns for the nations.

Estimation of Perceived Curve Radius Considering Visual Distortion at Curve Sections (곡선부 시각왜곡현상을 고려한 인지곡선반경 산정에 관한 연구)

  • Shin, Jae-Man;Park, Je-Jin;Son, Sang-Ho;Ha, Tae-Jun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.30 no.4D
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    • pp.395-402
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    • 2010
  • The seriousness of a traffic accident appears relatively higher on the curve sections compared with the straight sections due to a change in speed caused by a change in the driver's sight. In particular, the visual distortion phenomenon, one of the dangerous factors taking place on the curve sections, appears different according to the road's geometric design. Although it is a genuinely principal design factor which should be necessarily considered in designing a road, the previous researches on establishing the design standards for it have been insufficiently conducted. As a result, the establishment of the road design standards for the curve sections considering the sight distortion phenomenon is desperately required. This research examined the previous researches on the driver's behaviors, the driver's sight characteristics and the perceived curve radius on the curve sections, and developed the theoretical model of perceived curve radius to which a mathematical technique is applied in consideration of the visual distortion phenomenon on the two-lane curve sections in a local area. In addition, after the theoretical visual distortion was calculated on the basis of the theoretical model of perceived curve radius, the range of error on the theoretical recognition radius model formula was verified through comparing it with the previous researches' experiential visual distortion level and analyzing both of them. As a result, it was observed that as the curve radius practically increases in the theoretical recognition curve radius, the range of error tends to go down, which reflects well the characteristics of the curve sections on the road. Based on this research, it is expected that this research will be helpful to eliminate the safety defects when designing the curve sections and contribute to develop the road design standards considering human factors in the future.

Development and User Study on Visualization Tools of Origin-Destination Data for Social Problems (Origin-Destination 기반 시각화 도구의 개발 및 사회 문제 해결을 위한 사용자 연구)

  • Changki Kim;Sungjin Hwang;Hansung Kim;Sugie Lee;Jaehyuk Cha;Kwanguk (Kenny) Kim
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.9-22
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    • 2024
  • Mobility data is important to understand social phenomena and problem. Previous studies have utilized Origin-Destination (OD) visualization methods to represent human's mobility. However, the effectiveness of visualization tools as a method for understanding social phenomena remains unexplored. Therefore, in this study, we developed a visualization tool called SeoulOD-Vis to facilitate understanding social issues. It included three different modules: map visualization, condition selection, and detailed information presentation. We recruited 28 participants to evaluate the SeoulOD-Vis and compared it with a publicly available visualization tool. The results suggested that the SeoulOD-Vis had higher usability and problem-solving performances. Interview results suggested that it attributed to its 'condition selection' and 'detailed information presentation' modules. Our results will contribute to develop visualization tools to solve social problems using mobility data.

3D Human Motion Control System using Visual Script (시각 스크립트 기반 3차원 인체 동작 제어 시스템)

  • Cha, Gyeong-Ae;Kim, Sang-Wook
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.5
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    • pp.536-542
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    • 2000
  • This paper proposes Visual Script Language which can direct a type of motion to 3D human model and create by dragging gesture like as we can express a certain meaning with hand gestures. Traditional motion control technique of articulated figures such as human needs a complex task that draws on highly developed human skills. So it will reduce the amount of motion specification to provide the motion control method that allow users to describe characters' motion at the higher level abstraction. Visual script is the visual gestures to direct various human motions, so users can express the spatial attributes of a motion such as the path of moving with high-level concepts if they use visual script. And we can show that it is possible to control the motion of human model directly and intuitively by development of 3D human motion control system based on visual script.

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Implementation of an Information Feature Visualization System (정보 특성 시각화 시스템 구축)

  • Cho, Yoon-Ki;Ha, Jae-Kwan;Koo, Yeon-Seol
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.5
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    • pp.487-495
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    • 2000
  • Information Feature Visualization integrates the traditional information retrieval techniques and visualization techniques and reduces the time and effort from searching for requested information by promoting apprehension from the wide and various internet information. It's used to understand the related information tendency by supporting the statistic materials for retrieved results. It's useful to catch a tendency regarding information over the search process. Recently, by increasing interest in the information visualization in the library system, The research about various visualization technology and searching system has been developed by many researchers. So, to describe systematically and visually the feature of information, we'll make the element of information visualization uniform by various views and suggest paradigm renewing retrieval technology using information outlining techniques by developing search tool to improve apprehension about information and navigate more easily among information. We can improve user's apprehension about search information and search more usefully.

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Effects of Vision Control Balance Training on Balance and Muscle Activities of Stroke Patients (시각 통제 균형훈련이 뇌졸중 환자의 균형 및 근 활성도에 미치는 영향)

  • Lee, Yeon-Seop;Kim, Jin-Sang;Cho, Nam-Jeong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.2
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    • pp.718-724
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    • 2012
  • This study aims to examine effects of vision control balance training applied to stroke patients on their balance. 26 stroke patients, the subjects of this study, were divided into an affected side 1/2 vision control group (9), a non-affected side 1/2 vision control group (9), and a non-vision control group (8). After vision control standing on Posturo-med, all of the three groups received balance training 20 minutes four times per week for 8 weeks watching themselves 1M away from a mirror. To measure their balance abilities, measurements were made on their time of balance maintenance and muscle activity prior to the intervention, four 4 after the intervention, and 8 weeks after the intervention. Vision control balance training applied to stroke patients resulted in increase in their time of balance maintenance and significant improvement in vastus medialis muscle activity (p<0.05). This study result is that vision control balance training is considered an effective exercise method for balance training of stroke patients.

The Design and Implementation Android OS Based Portable Navigation System For Visually Impaired Person and N : N Service (시각 장애인을 위한 Android OS 기반의 Portable Navigation System 설계 및 구현 과 N : N Service)

  • Kong, Sung-Hun;Kim, Young-Kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.327-330
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    • 2012
  • In the rapid growth of cities, road has heavy traffic and many buildings are under constructions. These kinds of environments make more difficulty for a person who is visually handicapped to walk comfortable. To alleviate the problem, we introduce Android based Portable Navigation System to help walking for Visually Impaired Person. It follows, service center give instant real time monitoring to visually impaired person for their convenient by this system. Android based Portable Navigation System has GPS, Camera, Audio and WI-FI(wireless fidelity) available. It means that GPS location and Camera image information can be sent to service center by WI-FI network. To be specific, transmitted GPS location information enables service center to figure out the visually impaired person's whereabouts and mark the location on the map. By delivered Camera image information, service center monitors the visually impaired person's view. Also, they can offer live guidance to visually impaired person by equipped Audio with live talking. To sum up, Android based Portable Navigation System is a specialized navigation system that gives practical effect to realize more comfortable walking for visually impaired person.

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Hierarchy Visualization method of SNS User using Fuzzy Relational (퍼지 연관 곱을 이용한 SNS 사용자의 계층적 시각화 방법)

  • Park, Sun;Kwon, JangWoo;Jeong, Min-A;Lee, Yeonwoo;Lee, Seong Ro
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.9
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    • pp.76-84
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    • 2012
  • Visualizations have played an important role in understanding new insights of users of social network for social network analysis. Most of the previous works of visualization focus on representing user's relationship on social network by a complex multi dimension graph. However, this method is difficult to identify the important of relationship to focus on personal user intuitively. Besides, the user's messages to reflect the interrelation between users is insufficient, since most of visualization methods represent the user relationship using information of interaction between nodes on networks. In order to resolve above problem, this paper proposes a new visualization method to visualize user based hierarchy that uses internal relationship of users by fuzzy relational product and external access information of network.