• Title/Summary/Keyword: 수 개념 지도

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The Introduction and the Use of Number Line on the Learning of Number Concept (수 개념 학습에서 수직선의 도입과 활용)

  • Kim, Yang Gwon;Hong, Jin-Kon
    • Journal of Elementary Mathematics Education in Korea
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    • v.20 no.3
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    • pp.431-456
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    • 2016
  • The purpose of this study is to investigate the appropriate time of introduction and the usage of the number line, in order to suggest the right point of learning the number concept to the elementary school students. For the efficient achievement of this purpose, we investigated the mathematical models for constructing the number concept such as number line, empty number line and double number line, counting and development of number concept. Then, we conducted case study on the time of introduction and the usage of the number line. Finally, we analyzed the result. First, there is need for adjustment to conduct the introduction of the number line from the second year of elementary school, so to help the students understand the continuing number concept through the understanding on the metaphorical concept of the number line. Second, there is the need of positive introduction and the use on the mathematical models; empty number line which helps to draw various thinking strategy visually through the process of operations such as addition and subtraction; the division into equal part and division by equal part in which multiplicative comparative situation or division takes place; the double number line which helps to understand the rate or proportional distribution. Finally, when adopting the number line, the empty number line, or the double number line, we suggested the necessity of learning about elaborate guidance and the usage in order to fully understand the metaphorical concept of the number line.

Mobility Extension using Location Concept in Mobile Agent Languages (이동 에이전트 언어에서 위치개념을 이용한 이동성 확장)

  • 유재우;김성근;김영철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.4B
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    • pp.640-645
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    • 2000
  • Mobility in the mobile agent language is an important issue. The scope range of the agent which can move is closely related with the work which the agent can do for users. The location concept proposed in this paper can make an activity scope of agent various by defining and classifying the destination of mobile agent as a logical and physical location. We designed and implemented a java class that describes creation, deletion, and execution of agent and a service system of agent that executes the described program on the computer which is linked to network to assist the location concept. The location concept will advance the mobility of agent and this agent is expected to provide much better service for users.

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Analysis of Middle School Students' Thinking Processes in Galileo's Free Fall Thought Experiment (갈릴레오의 자유낙하 사고실험에 대한 중학생들의 사고과정 분석)

  • Jeong, Su-In;Park, Jong-Won
    • Journal of The Korean Association For Science Education
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    • v.21 no.3
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    • pp.566-579
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    • 2001
  • The purpose of this study was to investigate students' actual thinking processes during conceptual change about free fall. To do this, middle school students were made an interview designed based on a teaching model using thought experiment. From the study, it was found that strategy for generating cognitive conflict by suggesting opposite views was not effective. However, many students changed their prior conceptions when new explanatory hypothesis, which explained why heavy object and light object fall equally, was introduced. And finally, even though students realized that the changed idea did not accord with the real world, they could easily solve that problem by observing demonstration designed to show the effect of air resistance.

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Abstract Representation of Events on Object-Oriented Programs (객체지향 프로그램에서 이벤트 추상화 표현)

  • Lim, Keun;Lee, Kyung-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.5
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    • pp.1257-1266
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    • 1997
  • The concepts of class, inheritance and information hicing and so on provide the great strengthes of object-oriented languages, but they also introduce diffculties in porfram analysis and understanding. Particulary, it is move difficult to umderstand the dyamic aspects than the static ones of object-oriented programs. The dyamicaspects can be understood by recognizing the event's reciprocal action among the classes. In this paper, it will be supplied to the reprecentation of event abstraction which is useful for understanding the object-oriented programs.And the clustering concept with the events will be applied to abstract the events. By clustering the events, user can get the information about function of the classes and the reteival of the class library.

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Fashion Typography from a Conceptual Art Perspective (개념미술 관점의 패션 타이포그래피)

  • Park, Soo-Jin
    • Journal of the Korea Convergence Society
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    • v.11 no.1
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    • pp.109-117
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    • 2020
  • This study aims to analyze typographic expressions used in recent fashion trends from the perspective of conceptual art and thus identify a variety of meanings. Towards this end, theoretical considerations were made vis-à-vis the main concepts of research, such as typography and conceptual art, and the ready-made, documentation, intervention and language, which are the expressive features of conceptual art, were applied to fashion typography as analytical frameworks. The results are as follows. The ready-made appears in a way that borrows or transforms the visual identity of other brands, and documentation is utilized in a way that lays tautological or contradictory texts together. Intervention arises, while leading to more complex layers of meaning when borrowing the visual identity of the brand, which is conceptually irrelevant. The language is expressed as statements about contemporary social issues, such as environmental protection, ethical consumption and gender problems. Based on the findings of this study, it can be confirmed that in fashion design, typography serves as an effective marketing tool and a medium of social statements. Moreover, it can expand into the possibility of generating new meanings as a novel way of visual expression.

Remediation Property of Conceptual Metaphor in Smartphone UX (스마트폰 UX에서 개념 메타포의 재매개 특성에 관한 연구)

  • Kim, Hyung-Woo
    • Journal of Digital Contents Society
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    • v.14 no.2
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    • pp.135-142
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    • 2013
  • In this study, I research about extensions and changes of user experience by using smartphone from the point of conceptual metaphor based on embodied cognition and the remediation characteristics. The result of this study is as follow; The first, container schema and path schema as center image schema of the conceptual metaphor are a proper theories to be mapped user experience by using smartphone because of including embodied schema structure by human physical experience. The second, user experience of smartphone in the point of remediation is remediated by smartphone. And physical space is rededicated and interacted to behavior space by the user experience. The third, the conceptual metaphor of smartphone UX activate container chema through implicit interaction and has transparent immediacy to ingenerate existence of media. The forth, path schema that is activated from explicit interaction makes users to experience hypermediacy. Conceptual metaphor and remediation in this study could be used to theoretical framework and to explain new user experience from using smartphone.

Defining a Concept of Forest Garden through Understanding Values of Forest and Garden (숲과 정원의 가치파악을 통한 숲 정원 개념의 정립)

  • Hong, Kwang-Pyo;LEE, Hyukjae
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.1
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    • pp.171-178
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    • 2020
  • Amid public's growing interest on garden and more leisure time of modern life-style, there is an effort by the government to utilize forest as public garden. In order to utilize forests as pubic garden, a new concept of "Forest Garden" should be defined and introduced first. Furthermore, introducing a new concept requires academically analyzing values of a new concept before a new concept is widely used. Thus, we aimed to clarify the concept of forest garden by conducting Delphi technique research and factor-analysis of survey results. More specifically, delphi technique research was conducted to extract composition elements and explanation elements of forest garden. Factor analysis was conducted on the top 25 elements and 5 values were extracted as a result. They are form, scenery, ecology, history/cuture and usefulness which are essential values required of forest garden. Forest garden should have all of 5 values and be capable of function as both forest and garden which would also need continuous maintenance. We believe this study is the first one to establish definition of forest garden and more specific and realistic definitions need to be built through continuous research, 000 experiment and on-site evaluation. We also believe that this study will serve as foundation for further efforts in building forest garden in various space and in defining proper concept of forest garden.

The Effects of Children's Forest Math Game Activities on Their Understanding of Number and Space Concept (유아의 숲 체험 수학놀이 활동이 수와 공간 개념 이해에 미치는 효과)

  • Kang, Young-Sik
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.11
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    • pp.473-480
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    • 2018
  • This study is intended to look into the effects of children's forest math game activities on their understanding of number and space concept. To achieve this, an evaluation was carried out to 20 4-year-old children in each group - experimental group and control group - by an evaluation sheet after forest math game activities during a total of 16 sessions 4 times a week for 4 weeks. The findings are as follows. First, children's forest math game activities had an effect on their understanding of number and space concept. Second, the difference between experimental group and control group showed that the experimental group received higher evaluation in the classifying and order finding items than the control group. It was confirmed that classifying and order finding in the forest math game were factors to help children's mathematical problem-understanding abilities. This implies that their forest math game activities have a positive effect on their mathematical problem-understanding abilities. Consequently, active forest math game activities for children are needed to help them understand the concept of number in the process of classifying task objects and solving tasks in order.

수학교육에서 Maple 모듈의 활용 방안 -고등학교 이차곡선을 중심으로-

  • Park, Yong-Beom;Park, Il-Yeong;Kim, Han-Hui;Im, Gi-Mun;Heo, Man-Seong
    • Communications of Mathematical Education
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    • v.12
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    • pp.211-232
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    • 2001
  • 수학 교수-학습에서 기호 연산 조작이 가능한 수학 응용소프트웨어인 Maple을 활용한 지도 방안을 모색해 보고자 한다. Maple의 내장함수를 단순히 이용하는 것보다 모듈을 사용하여 학습자가 학습내용에 능동적으로 단계적인 풀이과정과 수학적 개념을 찾아갈 수 있도록 하였다. 이를 위해 Maple Procedure를 사용하여Package를 생성하고, 이를 Cell sheet에 적용시켜, 이차곡선에 대한 일반화된 개념 확립과 교사 - 매체 - 학생간의 원활한 상호작용으로 학생들의 문제해결력 향상에 도움이 될 수 있는 교수-학습 모형을 탐색해 보고자 한다.

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A Study on the Function Education of Middle School Using the Technical Instruments (중학교 1학년 함수지도에서의 공학적 도구 활용에 관한 연구)

  • Chu, Soon-Jong;Kim, Yung-Hwan
    • Journal of the Korean School Mathematics Society
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    • v.12 no.3
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    • pp.189-209
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    • 2009
  • One of the characteristics in math -abstract concept- makes the students find difficulties in understanding general ideas about math. This study is about how much do the modeling lessons using the technical instruments which is based on the realistic mathematical theory influence on understanding the mathematical concept. This study is based on one of the contents the first grade of middle school students study, the function, especially the meaning of it. Some brilliant students being the objects of this study, mathematically experimental modeling lesson was planned, conducted. Survey on the students' attitudes about math before and after the modeling classes and Questionnaire survey on the effectiveness about the modeling class were conducted and their attitudes were recorded also. This study tells that students show very meaningful changes before and after the modeling class and scientific knowledge seems to be very helpful for the students to understand the mathematical concept and solve the problems. When scientific research and development get together with mathematics, students will be more motivated and be able to form the right mathematical concept easily.

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